HLSF use long as aloloc size
This commit is contained in:
@@ -1,110 +1,110 @@
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="GlobalSetting"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Security.Cryptography;
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using System.Text;
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using System.Threading.Tasks;
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namespace StgSharp
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{
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public static unsafe partial class World
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{
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internal const int ssdSegmentLength = 16;
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private static byte[] _currentHash = [];
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private static bool _inited;
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public static byte[] CurrentAssemblyHash
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{
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get
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{
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if (_currentHash == null)
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{
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string route = Assembly.GetExecutingAssembly().Location;
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string time = DateTime.UtcNow.ToString();
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using (SHA256 sh = SHA256.Create())
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{
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byte[] bytes = Encoding.UTF8.GetBytes(route);
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_currentHash = sh.ComputeHash(bytes);
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}
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}
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return _currentHash;
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}
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}
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public static int MainThreadID
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{
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get => (_mainThreadID == -1) ?
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throw new InvalidOperationException(
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"StgSharp environment is not inited. Main thread id is not available") :
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_mainThreadID;
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internal set => _mainThreadID = value;
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}
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private static int _mainThreadID { get; set; } = -1;
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/// <summary>
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/// CustomizeInit an instance of OpenGL program, This method should be called before any
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/// other World api.
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/// </summary>
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public static void InitGL(int majorVersion, int minorVersion)
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{
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if (API == default) {
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API = GraphicAPI.GL;
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}
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if (API != GraphicAPI.GL) {
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return;
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}
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GraphicFramework.InternalInitGL(majorVersion, minorVersion);
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}
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public static class GlobalSetting
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{
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private static bool vSyncActivated;
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public static bool VSyncActivated
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{
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get => vsyncActivated;
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set
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{
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GraphicFramework.glfwSwapInterval(value ? 1 : 0);
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vsyncActivated = value;
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}
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}
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}
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}//-------------------------------------- End of Class ---------------------------------------//
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="GlobalSetting"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Security.Cryptography;
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using System.Text;
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using System.Threading.Tasks;
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namespace StgSharp
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{
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public static unsafe partial class World
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{
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internal const int ssdSegmentLength = 16;
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private static byte[] _currentHash = [];
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private static bool _inited;
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public static byte[] CurrentAssemblyHash
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{
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get
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{
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if (_currentHash == null)
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{
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string route = Assembly.GetExecutingAssembly().Location;
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string time = DateTime.UtcNow.ToString();
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using (SHA256 sh = SHA256.Create())
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{
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byte[] bytes = Encoding.UTF8.GetBytes(route);
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_currentHash = sh.ComputeHash(bytes);
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}
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}
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return _currentHash;
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}
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}
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public static int MainThreadID
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{
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get => (_mainThreadID == -1) ?
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throw new InvalidOperationException(
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"StgSharp environment is not inited. Main thread id is not available") :
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_mainThreadID;
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internal set => _mainThreadID = value;
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}
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private static int _mainThreadID { get; set; } = -1;
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/// <summary>
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/// CustomizeInit an instance of OpenGL program, This method should be called before any
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/// other World api.
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/// </summary>
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public static void InitGL(int majorVersion, int minorVersion)
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{
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if (API == default) {
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API = GraphicAPI.GL;
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}
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if (API != GraphicAPI.GL) {
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return;
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}
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GraphicFramework.InternalInitGL(majorVersion, minorVersion);
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}
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public static class GlobalSetting
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{
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private static bool vSyncActivated;
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public static bool VSyncActivated
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{
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get => vsyncActivated;
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set
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{
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GraphicFramework.glfwSwapInterval(value ? 1 : 0);
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vsyncActivated = value;
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}
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}
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}
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}//-------------------------------------- End of Class ---------------------------------------//
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}
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