HLSF use long as aloloc size

This commit is contained in:
Nitload
2026-02-23 12:32:15 +08:00
parent 4bd88ccbca
commit c155cab510
552 changed files with 154266 additions and 154330 deletions
@@ -1,42 +1,42 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="IClickTrigger"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public interface IClickTrigger
{
public int TargetKeyOrButtonID { get; }
public KeyStatus TriggeredStatus { get; }
}
}
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="IClickTrigger"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public interface IClickTrigger
{
public int TargetKeyOrButtonID { get; }
public KeyStatus TriggeredStatus { get; }
}
}
@@ -1,86 +1,86 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="JoystickTrigger"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public readonly struct JoystickTrigger : IClickTrigger, IEquatable<JoystickTrigger>
{
private readonly Joystick _stick;
private readonly KeyStatus _status;
public JoystickTrigger(Joystick targetKey, KeyStatus status)
{
this._stick = targetKey;
_status = status;
}
public int TargetKeyOrButtonID => (int)_stick;
public Joystick Stick
{
get => _stick;
}
public KeyStatus TriggeredStatus => _status;
public override bool Equals(object obj)
{
return base.Equals(obj);
}
public override int GetHashCode()
{
return ((int)_stick) + (17 * ((int)_status));
}
public override string ToString()
{
return $"Key {_stick} triggered when {_status}";
}
public static bool operator !=(JoystickTrigger left, JoystickTrigger right)
{
return !(left == right);
}
public static bool operator ==(JoystickTrigger left, JoystickTrigger right)
{
return (left._status == right._status) && (left._stick == right._stick);
}
bool IEquatable<JoystickTrigger>.Equals(JoystickTrigger other)
{
return other == this;
}
}
}
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="JoystickTrigger"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public readonly struct JoystickTrigger : IClickTrigger, IEquatable<JoystickTrigger>
{
private readonly Joystick _stick;
private readonly KeyStatus _status;
public JoystickTrigger(Joystick targetKey, KeyStatus status)
{
this._stick = targetKey;
_status = status;
}
public int TargetKeyOrButtonID => (int)_stick;
public Joystick Stick
{
get => _stick;
}
public KeyStatus TriggeredStatus => _status;
public override bool Equals(object obj)
{
return base.Equals(obj);
}
public override int GetHashCode()
{
return ((int)_stick) + (17 * ((int)_status));
}
public override string ToString()
{
return $"Key {_stick} triggered when {_status}";
}
public static bool operator !=(JoystickTrigger left, JoystickTrigger right)
{
return !(left == right);
}
public static bool operator ==(JoystickTrigger left, JoystickTrigger right)
{
return (left._status == right._status) && (left._stick == right._stick);
}
bool IEquatable<JoystickTrigger>.Equals(JoystickTrigger other)
{
return other == this;
}
}
}
@@ -1,82 +1,82 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="KeyTrigger"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Data.Common;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public readonly struct KeyTrigger : IClickTrigger, IEquatable<KeyTrigger>
{
private readonly KeyboardKey _targetKey;
private readonly KeyStatus _triggerStat;
public KeyTrigger(KeyboardKey targetKey, KeyStatus targetStat)
{
this._targetKey = targetKey;
this._triggerStat = targetStat;
}
public int TargetKeyOrButtonID => (int)_targetKey;
public KeyStatus TriggeredStatus => _triggerStat;
public override bool Equals(object obj)
{
return base.Equals(obj);
}
public override int GetHashCode()
{
return ((int)_targetKey) + (17 * ((int)_triggerStat));
}
public override string ToString()
{
return $"Key {_targetKey} triggered when {_triggerStat}";
}
public static bool operator !=(KeyTrigger left, KeyTrigger right)
{
return !(left == right);
}
public static bool operator ==(KeyTrigger left, KeyTrigger right)
{
return (left._triggerStat == right._triggerStat) && (left._targetKey == right._targetKey);
}
bool IEquatable<KeyTrigger>.Equals(KeyTrigger other)
{
return other == this;
}
}
}
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="KeyTrigger"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Data.Common;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public readonly struct KeyTrigger : IClickTrigger, IEquatable<KeyTrigger>
{
private readonly KeyboardKey _targetKey;
private readonly KeyStatus _triggerStat;
public KeyTrigger(KeyboardKey targetKey, KeyStatus targetStat)
{
this._targetKey = targetKey;
this._triggerStat = targetStat;
}
public int TargetKeyOrButtonID => (int)_targetKey;
public KeyStatus TriggeredStatus => _triggerStat;
public override bool Equals(object obj)
{
return base.Equals(obj);
}
public override int GetHashCode()
{
return ((int)_targetKey) + (17 * ((int)_triggerStat));
}
public override string ToString()
{
return $"Key {_targetKey} triggered when {_triggerStat}";
}
public static bool operator !=(KeyTrigger left, KeyTrigger right)
{
return !(left == right);
}
public static bool operator ==(KeyTrigger left, KeyTrigger right)
{
return (left._triggerStat == right._triggerStat) && (left._targetKey == right._targetKey);
}
bool IEquatable<KeyTrigger>.Equals(KeyTrigger other)
{
return other == this;
}
}
}
@@ -1,69 +1,69 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="MouseTrigger"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using System;
using System.Collections.Generic;
using System.Diagnostics.SymbolStore;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public readonly struct MouseTrigger : IClickTrigger, IEquatable<MouseTrigger>
{
private readonly KeyStatus _status;
private readonly Mouse _mouse;
public MouseTrigger(Mouse mouse, KeyStatus status)
{
_mouse = mouse;
_status = status;
}
public int TargetKeyOrButtonID => (int)_mouse;
public KeyStatus TriggeredStatus => _status;
public bool Equals(MouseTrigger other)
{
return this == other;
}
public static bool operator !=(MouseTrigger left, MouseTrigger right)
{
return left._mouse != right._mouse || left._status != right._status;
}
public static bool operator ==(MouseTrigger left, MouseTrigger right)
{
return left._mouse == right._mouse && left._status == right._status;
}
}
}
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="MouseTrigger"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using System;
using System.Collections.Generic;
using System.Diagnostics.SymbolStore;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public readonly struct MouseTrigger : IClickTrigger, IEquatable<MouseTrigger>
{
private readonly KeyStatus _status;
private readonly Mouse _mouse;
public MouseTrigger(Mouse mouse, KeyStatus status)
{
_mouse = mouse;
_status = status;
}
public int TargetKeyOrButtonID => (int)_mouse;
public KeyStatus TriggeredStatus => _status;
public bool Equals(MouseTrigger other)
{
return this == other;
}
public static bool operator !=(MouseTrigger left, MouseTrigger right)
{
return left._mouse != right._mouse || left._status != right._status;
}
public static bool operator ==(MouseTrigger left, MouseTrigger right)
{
return left._mouse == right._mouse && left._status == right._status;
}
}
}
@@ -1,88 +1,88 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="TriggetFactory"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public static class TriggetBuilder
{
private const int JoystickMax = (int)Joystick.Last + 1;
private const int JoystickMin = (int)Joystick.First - 1;
private const int KeyboardMax = (int)KeyboardKey.Last + 1;
private const int KeyboardMin = (int)KeyboardKey.First - 1;
private const int MouseMax = (int)Mouse.Last + 1;
private const int MouseMin = (int)Mouse.First - 1;
private static KeyTrigger keyboardtemp;
private static MouseTrigger mousetemp;
public static JoystickTrigger BuildJoystickClickTrigger(int keyCode, KeyStatus status)
{
if (keyCode > MouseMin && keyCode < MouseMax) {
return new JoystickTrigger((Joystick)keyCode, status);
}
throw new InvalidOperationException("Known key code or key is not on joystick.");
}
public static KeyTrigger BuildKeyboardClickTrigger(int keyCode, KeyStatus status)
{
if (keyCode > KeyboardMin && keyCode < KeyboardMax) {
return new KeyTrigger((KeyboardKey)keyCode, status);
}
throw new InvalidOperationException("Known key code or kay is not on keyboard.");
}
public static MouseTrigger BuildMouseClickTrigger(int keyCode, KeyStatus status)
{
if (keyCode >= MouseMin && keyCode <= MouseMax) {
return new MouseTrigger((Mouse)keyCode, status);
}
throw new InvalidOperationException("Known key code or key is not on mouse.");
}
public static IClickTrigger BuildTrigger(int keyCode, KeyStatus status)
{
if (keyCode > KeyboardMin && keyCode < KeyboardMax) {
return new KeyTrigger((KeyboardKey)keyCode, status);
}
if (keyCode > JoystickMin && keyCode < JoystickMax) {
return new JoystickTrigger((Joystick)keyCode, status);
}
if (keyCode >= MouseMin && keyCode <= MouseMax) {
return new MouseTrigger((Mouse)keyCode, status);
}
throw new InvalidOperationException("Known key code.");
}
}
}
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="TriggetFactory"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public static class TriggetBuilder
{
private const int JoystickMax = (int)Joystick.Last + 1;
private const int JoystickMin = (int)Joystick.First - 1;
private const int KeyboardMax = (int)KeyboardKey.Last + 1;
private const int KeyboardMin = (int)KeyboardKey.First - 1;
private const int MouseMax = (int)Mouse.Last + 1;
private const int MouseMin = (int)Mouse.First - 1;
private static KeyTrigger keyboardtemp;
private static MouseTrigger mousetemp;
public static JoystickTrigger BuildJoystickClickTrigger(int keyCode, KeyStatus status)
{
if (keyCode > MouseMin && keyCode < MouseMax) {
return new JoystickTrigger((Joystick)keyCode, status);
}
throw new InvalidOperationException("Known key code or key is not on joystick.");
}
public static KeyTrigger BuildKeyboardClickTrigger(int keyCode, KeyStatus status)
{
if (keyCode > KeyboardMin && keyCode < KeyboardMax) {
return new KeyTrigger((KeyboardKey)keyCode, status);
}
throw new InvalidOperationException("Known key code or kay is not on keyboard.");
}
public static MouseTrigger BuildMouseClickTrigger(int keyCode, KeyStatus status)
{
if (keyCode >= MouseMin && keyCode <= MouseMax) {
return new MouseTrigger((Mouse)keyCode, status);
}
throw new InvalidOperationException("Known key code or key is not on mouse.");
}
public static IClickTrigger BuildTrigger(int keyCode, KeyStatus status)
{
if (keyCode > KeyboardMin && keyCode < KeyboardMax) {
return new KeyTrigger((KeyboardKey)keyCode, status);
}
if (keyCode > JoystickMin && keyCode < JoystickMax) {
return new JoystickTrigger((Joystick)keyCode, status);
}
if (keyCode >= MouseMin && keyCode <= MouseMax) {
return new MouseTrigger((Mouse)keyCode, status);
}
throw new InvalidOperationException("Known key code.");
}
}
}