c-o
This commit is contained in:
@@ -1 +0,0 @@
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D:/NitloadIndustry/研究项目/1-Flagship/TH2020/ProjectFile/源代码/StgSharp/Geometries
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@@ -0,0 +1,55 @@
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using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StgSharp.Geometries
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{
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public abstract class CoordinationBase
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{
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private CoordinationBase localCoordination;
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private Matrix44 coordMat;
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private bool globalCoordAvailable;
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public CoordinationBase(
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CoordinationBase localCoordination)
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{
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this.localCoordination = localCoordination;
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coordMat = new Matrix44();
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}
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public virtual Point LocalOrigin
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{
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get => new Point( coordMat.colum3.XYZ);
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internal set => coordMat.colum3.XYZ = value.Coord;
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}
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public virtual vec3d LocalX
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{
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get => coordMat.colum0.XYZ;
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internal set => coordMat.colum0.XYZ = value;
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}
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public virtual vec3d LocalY
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{
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get => coordMat.colum1.XYZ;
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internal set => coordMat.colum1.XYZ = value;
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}
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public virtual vec3d LocalZ
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{
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get => coordMat.colum2.XYZ;
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set => coordMat.colum2.XYZ = value;
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}
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protected ref Matrix44 CoordMat
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{
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get => ref coordMat;
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}
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}
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}
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@@ -0,0 +1,66 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="PlainCoordinate.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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||||
//
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||||
//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.Net.Http.Headers;
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using System.Text;
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namespace StgSharp.Geometries
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{
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public class PlainCoordinate : CoordinationBase
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{
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public PlainCoordinate(
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CoordinationBase local,
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Point origin,
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vec3d xAxis,
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vec3d yAxis
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) : base(local)
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{
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CoordMat = Matrix44.Unit;
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CoordMat.colum0 = new vec4d(xAxis, 0);
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CoordMat.colum1 = new vec4d(yAxis, 0);
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CoordMat.colum2 = new vec4d(Linear.Normalize(Vec3d.Cross(xAxis, yAxis)), 0);
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LocalOrigin = origin;
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}
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private static PlainCoordinate statndardPlainCoordination = new PlainCoordinate(
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null, new Point(0,0,0),
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new vec3d(1,0,0),
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new vec3d(0, 1, 0)
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||||
);
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public static PlainCoordinate StandardPlainCoordination => statndardPlainCoordination;
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}
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}
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@@ -0,0 +1,48 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="Class1.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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||||
//
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||||
//-----------------------------------------------------------------------
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||||
//-----------------------------------------------------------------------
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using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Geometries
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{
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public class SpaceCoordinate : CoordinationBase
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{
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public SpaceCoordinate(
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CoordinationBase localCoordination, Point origin,
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vec3d xAxis, vec3d yAxis, vec3d zAxis
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) : base(localCoordination)
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{
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}
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}
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}
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@@ -0,0 +1,16 @@
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using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StgSharp.Geometries
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{
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/*
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public class StreamLocalCoordinate : CoordinationBase
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{
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}
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||||
/**/
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}
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@@ -0,0 +1,78 @@
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//-----------------------------------------------------------------------
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||||
//-----------------------------------------------------------------------
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||||
// file="GemoryException.cs"
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||||
// Project: StgSharp
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||||
// AuthorGroup: Nitload Space
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||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
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||||
//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using System;
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using System.Runtime.Serialization;
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namespace StgSharp.Geometries
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{
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public unsafe class ToUpperDimensionException : Exception
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{
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||||
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protected ToUpperDimensionException(SerializationInfo info, StreamingContext context) : base(info, context)
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||||
{
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||||
}
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public ToUpperDimensionException()
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||||
{
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||||
}
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||||
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||||
public ToUpperDimensionException(string message) : base(message)
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||||
{
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}
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public ToUpperDimensionException(string message, Exception innerException) : base(message, innerException)
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{
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}
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}
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/// <summary>
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/// 当几何体调用了过多的CalcVec方法时,产生UnusedVertexException异常
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/// </summary>
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public class UnusedVertexException : Exception
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{
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protected UnusedVertexException(SerializationInfo info, StreamingContext context) : base(info, context)
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||||
{
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||||
}
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public UnusedVertexException()
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||||
{
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||||
}
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||||
public UnusedVertexException(string message) : base(message)
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||||
{
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||||
}
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||||
|
||||
public UnusedVertexException(string message, Exception innerException) : base(message, innerException)
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||||
{
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||||
}
|
||||
|
||||
}
|
||||
}
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||||
@@ -0,0 +1,97 @@
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||||
using StgSharp.Math;
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||||
|
||||
using System;
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||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
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||||
|
||||
namespace StgSharp.Geometries
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||||
{
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public delegate vec3d GeometryMotionDelegate(TimeSpanProvider timeSource, out float rotation);
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||||
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public class GeometryMotion
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||||
{
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||||
private bool isIncrementMode;
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||||
private bool sourceIsStatic;
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||||
private TimeSpanProvider time;
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||||
private GeometryMotionDelegate movement;
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||||
private IntPtr handle;
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||||
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||||
public static GeometryMotion DefaultMotion
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||||
{
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||||
get
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||||
{
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||||
return new GeometryMotion
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||||
(
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||||
true,
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||||
null,
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||||
null
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
private static vec3d defaultMotion(TimeSpanProvider provider, out float rotation)
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||||
{
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||||
rotation = 0;
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||||
return Vec3d.Zero;
|
||||
}
|
||||
|
||||
public unsafe GeometryMotion(
|
||||
bool isIncreament,
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||||
TimeSpanProvider timeSource,
|
||||
GeometryMotionDelegate motionDelegate
|
||||
)
|
||||
{
|
||||
isIncrementMode = isIncreament;
|
||||
time = timeSource;
|
||||
if (motionDelegate == null)
|
||||
{
|
||||
handle = (IntPtr)(delegate*<TimeSpanProvider, out float, vec3d>)&defaultMotion;
|
||||
movement = defaultMotion;
|
||||
}
|
||||
else if (motionDelegate.Method.IsStatic)
|
||||
{
|
||||
sourceIsStatic = true;
|
||||
handle = Marshal.GetFunctionPointerForDelegate(motionDelegate);
|
||||
movement = motionDelegate;
|
||||
}
|
||||
else
|
||||
{
|
||||
movement = motionDelegate;
|
||||
}
|
||||
sourceIsStatic = false;
|
||||
}
|
||||
|
||||
public bool IsIncrement
|
||||
{
|
||||
get => isIncrementMode;
|
||||
|
||||
}
|
||||
|
||||
public unsafe void RunMotion(ref vec3d coord, ref float rotation)
|
||||
{
|
||||
float rot = 0;
|
||||
vec3d vec;
|
||||
if (sourceIsStatic)
|
||||
{
|
||||
vec = ((delegate*<TimeSpanProvider, out float, vec3d>)handle)(time, out rot);
|
||||
}
|
||||
else
|
||||
{
|
||||
vec = movement(time, out rot);
|
||||
}
|
||||
|
||||
if (isIncrementMode)
|
||||
{
|
||||
coord += vec;
|
||||
rotation += rot;
|
||||
}
|
||||
else
|
||||
{
|
||||
coord = vec.XYZ;
|
||||
rotation = rot;
|
||||
}
|
||||
}
|
||||
}//------------------------------- End of Class -------------------------------
|
||||
}
|
||||
@@ -0,0 +1,144 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Math
|
||||
{
|
||||
public static partial class GeometryScaler
|
||||
{
|
||||
internal const float DegToRad = 180 / Scaler.Pi;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Degree ToDegree(float value)
|
||||
{
|
||||
return new Degree(value);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float Sin(Radius r)
|
||||
{
|
||||
return MathF.Sin(r._radius);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float Tan(Radius r)
|
||||
{
|
||||
return MathF.Tan(r._radius);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float Cos(Radius r)
|
||||
{
|
||||
return MathF.Cos(r._radius);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float Sin(Degree r)
|
||||
{
|
||||
return MathF.Sin(r._degree/DegToRad);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float Tan(Degree r)
|
||||
{
|
||||
return MathF.Tan(r._degree / DegToRad);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float Cos(Degree r)
|
||||
{
|
||||
return MathF.Cos(r._degree / DegToRad);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public struct Degree
|
||||
{
|
||||
internal float _degree;
|
||||
|
||||
internal Degree(float dgree)
|
||||
{
|
||||
_degree = dgree;
|
||||
}
|
||||
|
||||
public static implicit operator Radius(Degree d)
|
||||
{
|
||||
return new Radius(d._degree / GeometryScaler.DegToRad);
|
||||
}
|
||||
}
|
||||
|
||||
public struct Radius
|
||||
{
|
||||
internal float _radius;
|
||||
|
||||
public static Radius Zero
|
||||
{
|
||||
get =>new Radius(0);
|
||||
}
|
||||
|
||||
public Radius(float radius)
|
||||
{
|
||||
_radius = radius;
|
||||
}
|
||||
|
||||
[Obsolete("Unsafe, you may forget this is radius.",true)]
|
||||
public Radius() { }
|
||||
|
||||
public static implicit operator Degree(Radius r)
|
||||
{
|
||||
return new Degree(r._radius * 180 / Scaler.Pi);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Radius operator -(Radius r)
|
||||
{
|
||||
return new Radius(-r._radius);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Radius operator -(Radius left, Radius Right)
|
||||
{
|
||||
return new Radius(left._radius - Right._radius);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Radius operator +(Radius left, Radius Right)
|
||||
{
|
||||
return new Radius(left._radius + Right._radius);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Radius operator *(Radius left, float right)
|
||||
{
|
||||
return new Radius(left._radius * right);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static Radius operator /(Radius left, float right)
|
||||
{
|
||||
return new Radius(left._radius / right);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static float operator /(Radius left, Radius right)
|
||||
{
|
||||
return left._radius / right._radius;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool operator ==(Radius left, Radius right)
|
||||
{
|
||||
return left._radius == right._radius;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool operator !=(Radius left, Radius right)
|
||||
{
|
||||
return left._radius != right._radius;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IGeometry.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IGeometry
|
||||
{
|
||||
public CoordinationBase Coordination { get; }
|
||||
|
||||
public Point this[int index]
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
public int VertexCount
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
#pragma warning disable CA1819
|
||||
public vec4d[] VertexStream
|
||||
#pragma warning restore CA1819
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<int> VertexIndices
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,101 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IInstancing.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IInstancing
|
||||
{
|
||||
|
||||
public int BufferId
|
||||
{
|
||||
get;
|
||||
internal set;
|
||||
}
|
||||
|
||||
public vec3d CenterPositionGlobal
|
||||
{
|
||||
get;
|
||||
internal set;
|
||||
}
|
||||
|
||||
public vec3d Coord
|
||||
{
|
||||
get { return GlobalBuffer.CoordAndRotationList[BufferId].XYZ; }
|
||||
set { GlobalBuffer.CoordAndRotationList[BufferId] = new vec4d(value.vec); }
|
||||
}
|
||||
|
||||
public IInstancingBuffer GlobalBuffer
|
||||
{
|
||||
get;
|
||||
internal set;
|
||||
}
|
||||
|
||||
public float Rotation
|
||||
{
|
||||
get { return GlobalBuffer.CoordAndRotationList[BufferId].W; }
|
||||
set
|
||||
{
|
||||
vec4d temp = GlobalBuffer.CoordAndRotationList[BufferId];
|
||||
temp.W = value;
|
||||
GlobalBuffer.CoordAndRotationList[BufferId] = temp;
|
||||
}
|
||||
}
|
||||
|
||||
public float Scale
|
||||
{
|
||||
get { return GlobalBuffer.ScalingList[BufferId]; }
|
||||
set { GlobalBuffer.ScalingList[BufferId] = value; }
|
||||
}
|
||||
|
||||
public GeometryMotion Motion
|
||||
{
|
||||
get; set;
|
||||
}
|
||||
|
||||
public void Move()
|
||||
{
|
||||
(vec3d coord, float rotation) = (Coord, Rotation);
|
||||
Motion.RunMotion(ref coord, ref rotation);
|
||||
(Coord, Rotation) = (coord, rotation);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public interface IInstancingBuffer
|
||||
{
|
||||
|
||||
internal IGeometry TypicalShape { get; }
|
||||
|
||||
internal List<IInstancing> InstanceList { get; }
|
||||
|
||||
internal List<vec4d> CoordAndRotationList { get; }
|
||||
|
||||
internal List<float> ScalingList { get; }
|
||||
|
||||
public Span<vec4d> CoordAndRotationSpan { get; }
|
||||
|
||||
public Span<float> ScalingSpan { get; }
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,89 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Cordinate.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct PartialPlainCoordinate
|
||||
{
|
||||
|
||||
internal Matrix32 axis;
|
||||
|
||||
/// <summary>
|
||||
/// The origin of this coordinate.
|
||||
/// </summary>
|
||||
public vec3d origin;
|
||||
|
||||
public PartialPlainCoordinate
|
||||
(
|
||||
vec3d origin,
|
||||
vec3d horiziontial,
|
||||
vec3d vertical
|
||||
)
|
||||
{
|
||||
this.origin = origin;
|
||||
axis = new Matrix32();
|
||||
#if NET5_0_OR_GREATER
|
||||
Unsafe.SkipInit(out axis.mat);
|
||||
#endif
|
||||
axis.colum0 = horiziontial;
|
||||
axis.colum1 = vertical;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The horizontial axis of the coordinate.
|
||||
/// Point to the right direction.
|
||||
/// </summary>
|
||||
public vec3d axis_H => axis.colum0;
|
||||
|
||||
/// <summary>
|
||||
/// The vertical axis of the coordinate.
|
||||
/// Point to the top direction.
|
||||
/// </summary>
|
||||
public vec3d axis_V => axis.colum1;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public vec3d GetRealLocate(vec2d raletiveLocation)
|
||||
{
|
||||
return origin + axis.VerticalVecMultiply(raletiveLocation);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="GeometryOperation.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
|
||||
public static unsafe class GeometryOperation
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static vec3d DefaultMotion(int tick)
|
||||
{
|
||||
return default(vec3d);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
|
||||
public interface IPlainEntity
|
||||
{
|
||||
public vec2d CenterPosition { get; set; }
|
||||
|
||||
public bool CollideWith(IPlainEntity entity);
|
||||
}
|
||||
|
||||
|
||||
|
||||
public class PlainEntity:IPlainEntity
|
||||
{
|
||||
private PlainGeometry _shape;
|
||||
|
||||
vec2d IPlainEntity.CenterPosition
|
||||
{
|
||||
get => _shape.Coordination.LocalOrigin.Coord.XY;
|
||||
set => throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
public PlainEntity(PlainGeometry shape)
|
||||
{
|
||||
_shape = shape;
|
||||
}
|
||||
|
||||
bool IPlainEntity.CollideWith(IPlainEntity entity)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IInstancing.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class ParticleOnPlain : IInstancing, IPlainEntity
|
||||
{
|
||||
|
||||
public ParticleOnPlain(PlainInstancingBuffer<ParticleOnPlain> buffer)
|
||||
{
|
||||
if (buffer == null)
|
||||
{
|
||||
throw new ArgumentNullException(paramName: nameof(buffer));
|
||||
}
|
||||
GlobalBuffer = buffer;
|
||||
BufferId = buffer.CreateInstanceID();
|
||||
((IInstancingBuffer)buffer).InstanceList.Add(this);
|
||||
}
|
||||
|
||||
public int BufferId
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
public IInstancingBuffer GlobalBuffer
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
public GeometryMotion Motion
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
vec3d IInstancing.CenterPositionGlobal
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
vec2d IPlainEntity.CenterPosition
|
||||
{
|
||||
get => GlobalBuffer.CoordAndRotationList[BufferId].XY;
|
||||
set => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
|
||||
bool IPlainEntity.CollideWith(IPlainEntity entity)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="PlainGeometry.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
/// <summary>
|
||||
/// Plain geometry only contains straight sides.
|
||||
/// </summary>
|
||||
public abstract class PlainGeometry : IGeometry
|
||||
{
|
||||
protected vec4d[] vertexMat;
|
||||
internal CoordinationBase coordinate;
|
||||
|
||||
internal PlainGeometry(CoordinationBase coordination)
|
||||
{
|
||||
coordinate = coordination;
|
||||
}
|
||||
|
||||
public Point this[int index]
|
||||
{
|
||||
get => new Point(vertexMat[index]);
|
||||
set => vertexMat[index].vec = value.coordVec;
|
||||
}
|
||||
|
||||
|
||||
public int VertexCount => this.vertexMat.Length;
|
||||
|
||||
public abstract ReadOnlySpan<int> VertexIndices { get; }
|
||||
|
||||
#pragma warning disable CA1819
|
||||
public vec4d[] VertexStream => vertexMat;
|
||||
|
||||
public CoordinationBase Coordination => this.coordinate;
|
||||
#pragma warning restore CA1819
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,222 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="PlainInstancingBuffer.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Diagnostics.Contracts;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class PlainInstancingBuffer<T> :
|
||||
IDisposable,IEnumerable<T>, IInstancingBuffer
|
||||
where T :
|
||||
IInstancing
|
||||
{
|
||||
|
||||
private CoordinatePlain globalCorrdinnate;
|
||||
private List<vec4d> coordList;
|
||||
private List<IInstancing> instanceList;
|
||||
private List<float> scalingList;
|
||||
private Mutex mutex;
|
||||
private bool disposedValue;
|
||||
|
||||
#region field of mem opt
|
||||
|
||||
vec4d[] coordArray;
|
||||
float[] scaleArray;
|
||||
|
||||
#endregion
|
||||
|
||||
public PlainInstancingBuffer()
|
||||
{
|
||||
coordList = new List<vec4d>(capacity: 100);
|
||||
instanceList = new List<IInstancing>(capacity:100);
|
||||
scalingList = new List<float>(capacity: 100);
|
||||
coordArray = Array.Empty<vec4d>();
|
||||
scaleArray = Array.Empty<float>();
|
||||
mutex = new Mutex();
|
||||
}
|
||||
|
||||
public List<IInstancing> InstanceList
|
||||
{
|
||||
get => instanceList;
|
||||
}
|
||||
|
||||
public List<vec4d> CoordAndRotationList
|
||||
{
|
||||
get => coordList;
|
||||
}
|
||||
|
||||
public List<float> ScalingList
|
||||
{
|
||||
get => scalingList;
|
||||
}
|
||||
|
||||
public Span<vec4d> CoordAndRotationSpan
|
||||
{
|
||||
get
|
||||
{
|
||||
if (coordArray.Length != coordList.Capacity)
|
||||
{
|
||||
FieldInfo fieldInfo = typeof(List<vec4d>).
|
||||
GetField("_items", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
if (fieldInfo == null)
|
||||
{
|
||||
#pragma warning disable CA1065
|
||||
#pragma warning disable CA2201
|
||||
throw new NullReferenceException();
|
||||
#pragma warning restore CA2201
|
||||
#pragma warning restore CA1065
|
||||
}
|
||||
coordArray = (vec4d[])fieldInfo.GetValue(coordList);
|
||||
}
|
||||
return new Span<vec4d>(coordArray, 0, coordList.Count);
|
||||
}
|
||||
}
|
||||
|
||||
public Span<float> ScalingSpan
|
||||
{
|
||||
get
|
||||
{
|
||||
if (scaleArray.Length != coordList.Capacity)
|
||||
{
|
||||
FieldInfo fieldInfo = typeof(List<float>).
|
||||
GetField("_items", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
if (fieldInfo == null)
|
||||
{
|
||||
#pragma warning disable CA1065
|
||||
#pragma warning disable CA2201
|
||||
throw new NullReferenceException();
|
||||
#pragma warning restore CA2201
|
||||
#pragma warning restore CA1065
|
||||
}
|
||||
scaleArray = (float[])fieldInfo.GetValue(scalingList);
|
||||
}
|
||||
return new Span<float>(scaleArray, 0, coordList.Count);
|
||||
}
|
||||
}
|
||||
|
||||
IGeometry IInstancingBuffer.TypicalShape => throw new NotImplementedException();
|
||||
|
||||
public int CreateInstanceID()
|
||||
{
|
||||
mutex.WaitOne();
|
||||
int ret = instanceList.Count;
|
||||
coordList.Add(new vec4d());
|
||||
scalingList.Add(0);
|
||||
mutex.ReleaseMutex();
|
||||
return ret;
|
||||
}
|
||||
|
||||
public void Remove(T instance)
|
||||
{
|
||||
mutex.WaitOne();
|
||||
if (instance.GlobalBuffer != this)
|
||||
{
|
||||
throw new ArgumentException(
|
||||
message:"instance does not belong to current Particle Buffer",
|
||||
paramName: nameof(instance));
|
||||
}
|
||||
int index = instance.BufferId;
|
||||
IInstancing temp = instanceList[instanceList.Count - 1];
|
||||
instanceList[instance.BufferId] = temp;
|
||||
temp.BufferId = instance.BufferId;
|
||||
|
||||
coordList[instance.BufferId] = coordList[coordList.Count - 1];
|
||||
scalingList[instance.BufferId] = scalingList[scalingList.Count - 1];
|
||||
|
||||
instanceList.RemoveAt(instanceList.Count - 1);
|
||||
coordList.RemoveAt(coordList.Count - 1);
|
||||
scalingList.RemoveAt(scalingList.Count - 1);
|
||||
mutex.ReleaseMutex();
|
||||
}
|
||||
|
||||
public void UpdateAllParticles()
|
||||
{
|
||||
foreach (var particle in instanceList)
|
||||
{
|
||||
particle.Move();
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!disposedValue)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
mutex.Dispose();
|
||||
}
|
||||
|
||||
coordList.Clear();
|
||||
instanceList.Clear();
|
||||
scalingList.Clear();
|
||||
disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
// ~PlainInstancingBuffer()
|
||||
// {
|
||||
// Dispose(disposing: false);
|
||||
// }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
public IEnumerator<T> GetEnumerator()
|
||||
{
|
||||
foreach (var item in instanceList)
|
||||
{
|
||||
yield return (T)item;
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
foreach (var item in instanceList)
|
||||
{
|
||||
yield return (T)item;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Parallelogram.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Parallelogram : Polygon4
|
||||
{
|
||||
|
||||
internal readonly Func<int, vec3d> movCenterOperation =
|
||||
new Func<int, vec3d>(GeometryOperation.DefaultMotion);
|
||||
|
||||
internal Point center;
|
||||
|
||||
public Parallelogram(
|
||||
float v0x, float v0y,
|
||||
float v1x, float v1y,
|
||||
float v2x, float v2y,
|
||||
float v3x, float v3y
|
||||
) : base(
|
||||
v0x, v0y, v1x, v1y,
|
||||
v2x, v2y, v3x, v3y
|
||||
)
|
||||
{
|
||||
#if DEBUG
|
||||
if (
|
||||
this[0].Coord + this[2].Coord !=
|
||||
this[1].Coord + this[3].Coord
|
||||
)
|
||||
{
|
||||
InternalIO.InternalWriteLog("Init of geometry item failed, because four vertices cannot form a rectangle.", LogType.Warning);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public Parallelogram(
|
||||
PlainCoordinate coordination,
|
||||
float v0x, float v0y,
|
||||
float v1x, float v1y,
|
||||
float v2x, float v2y,
|
||||
float v3x, float v3y
|
||||
) : base(coordination,
|
||||
v0x, v0y, v1x, v1y,
|
||||
v2x, v2y, v3x, v3y
|
||||
)
|
||||
{
|
||||
#if DEBUG
|
||||
if (
|
||||
this[0].Coord + this[2].Coord !=
|
||||
this[1].Coord + this[3].Coord
|
||||
)
|
||||
{
|
||||
InternalIO.InternalWriteLog("Init of geometry item failed, because four vertices cannot form a rectangle.", LogType.Warning);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,94 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Plain.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public unsafe class Plain
|
||||
{
|
||||
|
||||
internal readonly float d = -1;
|
||||
internal vec3d origin;
|
||||
|
||||
internal vec3d plainParameter;
|
||||
internal vec3d vec1;
|
||||
internal vec3d vec2;
|
||||
|
||||
internal Plain(Vector4 origin, Vector4 p1, Vector4 p2)
|
||||
{
|
||||
this.origin = new vec3d(origin);
|
||||
|
||||
vec1 = new vec3d(p1 - origin);
|
||||
vec2 = new vec3d(p2 - origin);
|
||||
}
|
||||
|
||||
public Plain(vec3d o, vec3d v1, vec3d v2)
|
||||
{
|
||||
this.origin = o;
|
||||
this.vec1 = v1 - (v2 * (v1.Y / v2.Y)); //计算平面在xz平面上的方向投影
|
||||
this.vec2 = v2 - (vec1 * (v2.X / v1.X)); //计算平面在yz平面上的方向投影
|
||||
|
||||
//|origin|-k1*|vec1|-k2*|vec2|计算plainParameter.Z;
|
||||
plainParameter.Z = origin.Z - (vec1.Z * (origin.X / vec1.X)) - (vec2.Z * (origin.Y / vec2.Y));
|
||||
//根据plainParameter.Z和对应的方向矢量计算plainParameter.X和plainParameter.Y
|
||||
plainParameter.X = vec1.X * (vec1.Z / plainParameter.Z);
|
||||
plainParameter.Y = vec2.Y * (vec2.Z / plainParameter.Z);
|
||||
|
||||
plainParameter.X = 1 / plainParameter.X;
|
||||
plainParameter.Y = 1 / plainParameter.Y;
|
||||
plainParameter.Z = 1 / plainParameter.Z;
|
||||
}
|
||||
|
||||
public Plain(Point p1, Point p2, Point p3)
|
||||
{
|
||||
vec3d origin = p1.Coord;
|
||||
vec3d v1 = p2.Coord - origin;
|
||||
vec3d v2 = p3.Coord - origin;
|
||||
|
||||
|
||||
vec1 = v1 - (v2 * (v1.Y / v2.Y)); //计算平面在xz平面上的方向投影
|
||||
vec2 = v2 - (vec1 * (v2.X / v1.X)); //计算平面在yz平面上的方向投影
|
||||
|
||||
//|origin|-k1*|vec1|-k2*|vec2|计算plainParameter.Z;
|
||||
plainParameter.Z = origin.Z - (vec1.Z * (origin.X / vec1.X)) - (vec2.Z * (origin.Y / vec2.Y));
|
||||
//根据plainParameter.Z和对应的方向矢量计算plainParameter.X和plainParameter.Y
|
||||
plainParameter.X = vec1.X * (vec1.Z / plainParameter.Z);
|
||||
plainParameter.Y = vec2.Y * (vec2.Z / plainParameter.Z);
|
||||
|
||||
plainParameter.X = 1 / plainParameter.X;
|
||||
plainParameter.Y = 1 / plainParameter.Y;
|
||||
plainParameter.Z = 1 / plainParameter.Z;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,122 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Polygon4.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Polygon4 : PlainGeometry
|
||||
{
|
||||
protected static int[] Indices = [0, 1, 2, 0, 2, 3];
|
||||
|
||||
internal Polygon4():base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
vertexMat = new vec4d[4];
|
||||
}
|
||||
|
||||
internal Polygon4(vec4d[] rawCoord):
|
||||
base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
if (rawCoord.Length != 4)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(rawCoord));
|
||||
}
|
||||
vertexMat = rawCoord;
|
||||
}
|
||||
|
||||
public Polygon4(
|
||||
Point topLeft,
|
||||
Point topRight,
|
||||
Point bottomRight,
|
||||
Point bottomLeft
|
||||
):base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
this[0] = topLeft;
|
||||
this[1] = topRight;
|
||||
this[2] = bottomRight;
|
||||
this[3] = bottomLeft;
|
||||
|
||||
}
|
||||
|
||||
public Polygon4(
|
||||
float v0x, float v0y,
|
||||
float v1x, float v1y,
|
||||
float v2x, float v2y,
|
||||
float v3x, float v3y
|
||||
):base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
vertexMat = new vec4d[4];
|
||||
|
||||
this[0] = new Point(v0x, v0y, 0);
|
||||
this[1] = new Point(v1x, v1y, 0);
|
||||
this[2] = new Point(v2x, v2y, 0);
|
||||
this[3] = new Point(v3x, v3y, 0);
|
||||
}
|
||||
|
||||
|
||||
public Polygon4(CoordinationBase coordinate,
|
||||
PlainCoordinate coordination,
|
||||
Point topLeft,
|
||||
Point topRight,
|
||||
Point bottomRight,
|
||||
Point bottomLeft
|
||||
) : base(coordinate)
|
||||
{
|
||||
this[0] = topLeft;
|
||||
this[1] = topRight;
|
||||
this[2] = bottomRight;
|
||||
this[3] = bottomLeft;
|
||||
|
||||
}
|
||||
|
||||
public Polygon4(
|
||||
PlainCoordinate coordination,
|
||||
float v0x, float v0y,
|
||||
float v1x, float v1y,
|
||||
float v2x, float v2y,
|
||||
float v3x, float v3y
|
||||
) : base(coordination)
|
||||
{
|
||||
vertexMat = new vec4d[4];
|
||||
|
||||
this[0] = new Point(v0x, v0y, 0);
|
||||
this[1] = new Point(v1x, v1y, 0);
|
||||
this[2] = new Point(v2x, v2y, 0);
|
||||
this[3] = new Point(v3x, v3y, 0);
|
||||
}
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Polygon5.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public unsafe class Polygon5 : PlainGeometry
|
||||
{
|
||||
|
||||
public unsafe Polygon5():base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
vertexMat = new vec4d[5];
|
||||
}
|
||||
|
||||
public Polygon5(
|
||||
float v0x, float v0y,
|
||||
float v1x, float v1y,
|
||||
float v2x, float v2y,
|
||||
float v3x, float v3y,
|
||||
float v4x, float v4y
|
||||
):base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
vertexMat = new vec4d[5];
|
||||
this[0] = new Point(v0x, v0y, 0);
|
||||
this[1] = new Point(v1x, v1y, 0);
|
||||
this[2] = new Point(v2x, v2y, 0);
|
||||
this[3] = new Point(v3x, v3y, 0);
|
||||
this[4] = new Point(v4x, v4y, 0);
|
||||
}
|
||||
|
||||
public Polygon5(
|
||||
PlainCoordinate coordination,
|
||||
float v0x, float v0y,
|
||||
float v1x, float v1y,
|
||||
float v2x, float v2y,
|
||||
float v3x, float v3y,
|
||||
float v4x, float v4y
|
||||
):base(coordination)
|
||||
{
|
||||
vertexMat = new vec4d[5];
|
||||
this[0] = new Point(v0x, v0y, 0);
|
||||
this[1] = new Point(v1x, v1y, 0);
|
||||
this[2] = new Point(v2x, v2y, 0);
|
||||
this[3] = new Point(v3x, v3y, 0);
|
||||
this[4] = new Point(v4x, v4y, 0);
|
||||
}
|
||||
|
||||
internal static int[] Indices = [ 0, 1, 2, 0, 2, 3, 0, 3, 4 ];
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Polygon6.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Polygon6 : PlainGeometry
|
||||
{
|
||||
public Polygon6():base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
vertexMat = new vec4d[6];
|
||||
}
|
||||
|
||||
public Polygon6(
|
||||
PlainCoordinate coordination,
|
||||
vec2d vert0,
|
||||
vec2d vert1,
|
||||
vec2d vert2,
|
||||
vec2d vert3,
|
||||
vec2d vert4,
|
||||
vec2d vert5,
|
||||
vec2d vert6
|
||||
) : base(coordination)
|
||||
{
|
||||
vertexMat = new vec4d[6];
|
||||
vertexMat[0].vec = vert0.vec;
|
||||
vertexMat[1].vec = vert1.vec;
|
||||
vertexMat[2].vec = vert2.vec;
|
||||
vertexMat[3].vec = vert3.vec;
|
||||
vertexMat[4].vec = vert4.vec;
|
||||
vertexMat[5].vec = vert5.vec;
|
||||
vertexMat[6].vec = vert6.vec;
|
||||
}
|
||||
|
||||
internal static int[] Indices = [ 0, 1, 2, 0, 2, 3, 0, 3, 4, 0, 4, 5 ];
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,99 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Rectangle.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Rectangle : Parallelogram
|
||||
{
|
||||
|
||||
public Rectangle(
|
||||
float v0x, float v0y,
|
||||
float v1x, float v1y,
|
||||
float v2x, float v2y,
|
||||
float v3x, float v3y
|
||||
) : base(
|
||||
v0x, v0y,
|
||||
v1x, v1y,
|
||||
v2x, v2y,
|
||||
v3x, v3y
|
||||
)
|
||||
{
|
||||
#if DEBUG
|
||||
vec2d side0 = (this[0].Coord - this[1].Coord).XY;
|
||||
vec2d side1 = (this[2].Coord - this[1].Coord).XY;
|
||||
if (side0.Cross(side1) == 0)
|
||||
{
|
||||
throw new ArgumentException();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
public Rectangle(
|
||||
PlainCoordinate coordination,
|
||||
float v0x, float v0y,
|
||||
float v1x, float v1y,
|
||||
float v2x, float v2y,
|
||||
float v3x, float v3y
|
||||
) : base(coordination,
|
||||
v0x, v0y,
|
||||
v1x, v1y,
|
||||
v2x, v2y,
|
||||
v3x, v3y
|
||||
)
|
||||
{
|
||||
#if DEBUG
|
||||
vec2d side0 = (this[0].Coord - this[1].Coord).XY;
|
||||
vec2d side1 = (this[2].Coord - this[1].Coord).XY;
|
||||
if (side0.Cross(side1) == 0)
|
||||
{
|
||||
throw new ArgumentException();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculate movement to center
|
||||
/// </summary>
|
||||
/// <param name="tick">Current time tick</param>
|
||||
/// <returns></returns>
|
||||
public virtual vec3d MovCenter(uint tick)
|
||||
{
|
||||
return default(vec3d);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Square.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Math;
|
||||
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// A square
|
||||
/// </summary>
|
||||
public class Square : Rectangle
|
||||
{
|
||||
|
||||
public Square(
|
||||
float v0x, float v0y,
|
||||
float v1x, float v1y,
|
||||
float v2x, float v2y,
|
||||
float v3x, float v3y)
|
||||
: base(v0x, v0y,
|
||||
v1x, v1y,
|
||||
v2x, v2y,
|
||||
v3x, v3y)
|
||||
{
|
||||
if (true)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Triangle.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
|
||||
|
||||
public unsafe class Triangle : PlainGeometry
|
||||
{
|
||||
|
||||
public Triangle():base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
vertexMat = new vec4d[3];
|
||||
}
|
||||
|
||||
public Triangle(
|
||||
Point vertex01,
|
||||
Point vertex02,
|
||||
Point vertex03
|
||||
) : base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
this[0] = vertex01;
|
||||
this[1] = vertex02;
|
||||
this[2] = vertex03;
|
||||
}
|
||||
|
||||
public Triangle(
|
||||
float v0x, float v0y,
|
||||
float v1x, float v1y,
|
||||
float v2x, float v2y
|
||||
) : base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
this[0] = new Point(v0x, v0y, 0);
|
||||
this[1] = new Point(v1x, v1y, 0);
|
||||
this[2] = new Point(v2x, v2y, 0);
|
||||
}
|
||||
|
||||
public Triangle(PlainCoordinate coordination,
|
||||
Point vertex01,
|
||||
Point vertex02,
|
||||
Point vertex03
|
||||
) : base(coordination)
|
||||
{
|
||||
this[0] = vertex01;
|
||||
this[1] = vertex02;
|
||||
this[2] = vertex03;
|
||||
}
|
||||
|
||||
public Triangle(PlainCoordinate coordination,
|
||||
float v0x, float v0y,
|
||||
float v1x, float v1y,
|
||||
float v2x, float v2y
|
||||
) : base(coordination)
|
||||
{
|
||||
this[0] = new Point(v0x, v0y, 0);
|
||||
this[1] = new Point(v1x, v1y, 0);
|
||||
this[2] = new Point(v2x, v2y, 0);
|
||||
}
|
||||
internal static int[] Indices = [ 0, 1, 2 ];
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
using StgSharp.Math;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = 16)]
|
||||
public struct Point
|
||||
{
|
||||
[FieldOffset(0)] private vec3d coord;
|
||||
[FieldOffset(0)] internal Vector4 coordVec;
|
||||
|
||||
public Point(float x, float y, float z)
|
||||
{
|
||||
coordVec = new Vector4(x,y,z,1);
|
||||
}
|
||||
|
||||
public Point(vec3d coord)
|
||||
{
|
||||
Coord = coord;
|
||||
coordVec.W = 1;
|
||||
}
|
||||
|
||||
internal Point(vec4d vector)
|
||||
{
|
||||
coordVec = vector.vec;
|
||||
coordVec.W = 1;
|
||||
}
|
||||
|
||||
public vec3d Coord
|
||||
{
|
||||
get => coord;
|
||||
set { coord = value; coordVec.W = 1; }
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Class1.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries.SpaceGeometry
|
||||
{
|
||||
internal class Class1
|
||||
{
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user