c-o
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using StgSharp.Controls;
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using StgSharp.Geometries;
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using StgSharp.Graphics;
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using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Text;
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namespace StgSharp.Controls
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{
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public class MarkingLabel : ControllingItem
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{
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public override vec4d[] TextureBox
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{
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get => marker.TextureCoord;
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}
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private vec2d _currentPosition, _movementVec;
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private TimeFunction _movement;
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private PlainGeometryMesh marker;
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public void MoveTo(vec2d target)
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{
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Move(target - Position);
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}
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public void Move(vec2d movement)
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{
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if (!_movement.IsComplete)
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{
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Position = _currentPosition + _movement.Calculate() * _movementVec;
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}
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}
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public MarkingLabel(PlainGeometryMesh marker, TimeFunction movement)
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{
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this.marker = marker;
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_movement = movement;
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}
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public override IEnumerator<PlainGeometryMesh> GetEnumerator()
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{
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yield return marker;
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}
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}
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}
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