This commit is contained in:
Nitload
2024-06-10 15:12:08 +08:00
parent f6963b8e00
commit be6c2e6b92
305 changed files with 28336 additions and 5938 deletions
@@ -0,0 +1,56 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="BattleField.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Logic;
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Text;
//TODO 这玩意如何加载一个渲染流程以获得各个图元还没搞清楚
namespace StgSharp.Controls
{
public class BattleField : ControllingItem
{
public override vec4d[] TextureBox
{
get ;
}
public override IEnumerator<PlainGeometryMesh> GetEnumerator()
{
throw new NotImplementedException();
}
}
}
@@ -0,0 +1,71 @@
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
namespace StgSharp.Controls
{
public class KeyboardButtonGroup : ControllingItem
{
private List<TriggerButton> buttonList;
private TriggerButton current;
public KeyboardButtonGroup()
{
buttonList = new List<TriggerButton>();
}
public void AddButton(TriggerButton button)
{
buttonList.Add(button);
}
public TriggerButton CurrentButton
{
get => current;
}
public override vec4d[] TextureBox
{
get => throw new NotSupportedException();
}
public void MoveLeft()
{
}
public void MoveRight()
{
}
public void MoveUp()
{
}
public void MoveDown()
{
}
public void Confirm()
{
}
public override IEnumerator<PlainGeometryMesh> GetEnumerator()
{
foreach (var item in buttonList)
{
yield return item.Single();
}
}
}
}
@@ -0,0 +1,62 @@
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Math;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using System.Linq;
using System.Text;
namespace StgSharp.Controls
{
public class CharacterLineIndexImage : ControllingItem
{
private int length;
private char[] displayIndex;
private char defaultChar;
Dictionary<char, PlainGeometryMesh> texIndex;
PlainGeometryMesh _tittleMesh;
public override vec4d[] TextureBox
{
get => throw new NotSupportedException();
}
public void Display(string message)
{
if (string.IsNullOrEmpty(message))
{
message = string.Empty;
}
string result = message.Length >= length ?
message.Substring(message.Length - displayIndex.Length) :
message.PadLeft(length,defaultChar);
displayIndex = result.ToCharArray();
}
public override IEnumerator<PlainGeometryMesh> GetEnumerator()
{
yield return _tittleMesh;
foreach (char item in displayIndex)
{
yield return texIndex[item];
}
}
public CharacterLineIndexImage(
int length, char defaultChar, PlainGeometryMesh tittleMesh,
IEnumerable<(char, PlainGeometryMesh)> indexEnumeration)
{
this.length = length;
displayIndex = new char[length];
_tittleMesh = tittleMesh;
texIndex = indexEnumeration.ToDictionary(item => item.Item1, item => item.Item2);
}
}
}
@@ -0,0 +1,27 @@
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Math;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controls
{
public abstract partial class ControllingItem: IEnumerable<PlainGeometryMesh>
{
public vec2d Position { get; set; }
public Rectangle BoundingBox { get; set; }
public abstract vec4d[] TextureBox { get; }
public abstract IEnumerator<PlainGeometryMesh> GetEnumerator();
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
}
@@ -0,0 +1,31 @@
using StgSharp.Controls;
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controls
{
public class DecorationBox : ControllingItem
{
private PlainGeometryMesh renderMesh;
public override vec4d[] TextureBox
{
get => renderMesh.TextureCoord;
}
public override IEnumerator<PlainGeometryMesh> GetEnumerator()
{
yield return renderMesh;
}
public DecorationBox(Rectangle bound, Image texture, vec4d[] texCoord)
{
renderMesh = new PlainGeometryMesh(BoundingBox, texture, texCoord);
}
}
}
@@ -0,0 +1,50 @@
using StgSharp.Controls;
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Text;
namespace StgSharp.Controls
{
public class MarkingLabel : ControllingItem
{
public override vec4d[] TextureBox
{
get => marker.TextureCoord;
}
private vec2d _currentPosition, _movementVec;
private TimeFunction _movement;
private PlainGeometryMesh marker;
public void MoveTo(vec2d target)
{
Move(target - Position);
}
public void Move(vec2d movement)
{
if (!_movement.IsComplete)
{
Position = _currentPosition + _movement.Calculate() * _movementVec;
}
}
public MarkingLabel(PlainGeometryMesh marker, TimeFunction movement)
{
this.marker = marker;
_movement = movement;
}
public override IEnumerator<PlainGeometryMesh> GetEnumerator()
{
yield return marker;
}
}
}
@@ -0,0 +1,116 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="TriggerButton.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Controls;
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controls
{
public class TriggerButton : ControllingItem
{
private AnimationBuilder switchAnimationBuilder;
#nullable enable
private Action? enableAction;
private Action? disableAction;
private Action? confirmAction;
#nullable restore
public override vec4d[] TextureBox
{
get { return switchAnimationBuilder.TextureFrame.VertexStream; }
}
public bool IsHighLighted { get; internal set; }
public bool IsDisabled { get; internal set; }
public event Action EnableEvent
{
add { enableAction += value; }
remove { enableAction -= value; }
}
public event Action DisableEvent
{
add { disableAction += value; }
remove { disableAction -= value; }
}
public event Action ConfirmEvent
{
add { confirmAction += value; }
remove { confirmAction -= value; }
}
public void Enable(AnimationBuilder animation)
{
if (!IsDisabled)
{
return;
}
if (switchAnimationBuilder == null || switchAnimationBuilder.IsComplete)
{
switchAnimationBuilder = animation;
}
if( enableAction != null)enableAction();
}
public void Disable(AnimationBuilder animation)
{
if (switchAnimationBuilder == null || switchAnimationBuilder.IsComplete)
{
switchAnimationBuilder = animation;
}
if (disableAction != null) disableAction();
}
public void Highlight(AnimationBuilder animation)
{
if (switchAnimationBuilder == null || switchAnimationBuilder.IsComplete)
{
switchAnimationBuilder = animation;
}
if (confirmAction != null) confirmAction();
}
public override IEnumerator<PlainGeometryMesh> GetEnumerator()
{
yield return new PlainGeometryMesh(this.BoundingBox, switchAnimationBuilder.GetAnimationFrame(),
this.TextureBox);
}
}//----------------------------------- End of class --------------------------------------------
}
@@ -0,0 +1,72 @@
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Controls;
using StgSharp.Controlling.UsrActivity;
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Net;
using System.Text;
namespace StgSharp.Graphics
{
public class ViewPortDesigner
{
private KeyboardButtonGroup currentButtonGroup;
private List<ControllingItem> _controlList;
public ViewPortDesigner()
{
_controlList = new List<ControllingItem>();
}
public KeyboardButtonGroup CreateKeyboardButtonGroup(
ITrigger leftBidning,
ITrigger rightBinding,
ITrigger upBinding,
ITrigger downBinding,
ITrigger confirmBinding
)
{
var ret = new KeyboardButtonGroup();
_controlList.Add(ret);
currentButtonGroup = ret;
return ret;
}
public TriggerButton CreateKeyboardButton(
Rectangle bonding, AnimationBuilder defaultAnimation, bool isEnable
)
{
var ret = new TriggerButton();
ret.BoundingBox = bonding;
if (isEnable)
{
ret.IsDisabled = false;
ret.Enable(defaultAnimation);
}
else
{
ret.IsDisabled = true;
ret.Disable(defaultAnimation);
}
currentButtonGroup.AddButton(ret);
return ret;
}
public CharacterLineIndexImage CreateCharacterLine(
int length, char blankFilling, PlainGeometryMesh tittle, IEnumerable<(char,PlainGeometryMesh)> charList
)
{
var ret = new CharacterLineIndexImage(length, blankFilling,tittle,charList);
_controlList.Add(ret);
return ret;
}
}//---------------------------------- End of Class -----------------------------------------
}
@@ -0,0 +1,53 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Get.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Graphics;
using StgSharp.Logic;
using StgSharp.Math;
namespace StgSharp.Graphics
{
public partial class View
{
/// <summary>
/// Get the status of a certain key on the keyboard.
/// </summary>
/// <param name="form"></param>
/// <param name="key"></param>
/// <returns></returns>
public static KeyStatus GetKeyStatus(ViewModelBase form, KeyboardKey key)
{
return InternalIO.glfwGetKey(form.WindowID, (int)key);
}
}
}
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@@ -0,0 +1,155 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="InternalIO.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Geometries;
using StgSharp.Graphics;
using StgSharp.Graphics.GL;
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
#if Windows
#endif
namespace StgSharp
{
public enum LogType
{
Error,
Warning,
Info,
InfoError,
InfoWarning,
}
internal static unsafe partial class InternalIO
{
internal const string SS_errorLog =
"SS_errorlog.log";
internal const string SSC_libName =
"StgSharpC";
internal static Dictionary<TypeCode, uint> GLtype =
new Dictionary<TypeCode, uint>();
internal static SemaphoreSlim logSyncSemaphore = new SemaphoreSlim(1, 1);
internal static readonly GCHandle ssc_logHandle =
GCHandle.Alloc(new byte[512], GCHandleType.Pinned);
internal static IntPtr SSClibPtr = IntPtr.Zero;
static InternalIO()
{
GLtype.Add(TypeCode.Single, GLconst.FLOAT);
GLtype.Add(TypeCode.Int32, GLconst.INT);
GLtype.Add(TypeCode.UInt32, GLconst.UNSIGNED_INT);
GLtype.Add(TypeCode.Int16, GLconst.SHORT);
GLtype.Add(TypeCode.UInt16, GLconst.UNSIGNED_SHORT);
GLtype.Add(TypeCode.SByte, GLconst.BYTE);
GLtype.Add(TypeCode.Byte, GLconst.UNSIGNED_BYTE);
}
internal static void InternalAppendLog(string log)
{
if (!File.Exists(SS_errorLog))
{
FileStream stream = File.Create(SS_errorLog);
stream.Close();
}
using (StreamWriter logStream = File.AppendText(SS_errorLog))
{
logStream.WriteLine(log);
}
}
[Obsolete("Not completed", true)]
internal static IntPtr InternalLoadProc<T>(IntPtr lib, string name) where T : Delegate
{
try
{
IntPtr procPtr =
#if Windows
IntPtr.Zero;
#elif Linux
#endif
return procPtr;
}
catch (Exception)
{
throw;
}
}
internal static void InternalWriteLog(string logLine, LogType logType)
{
logSyncSemaphore.Wait();
if (!File.Exists(SS_errorLog))
{
FileStream stream = File.Create(SS_errorLog);
stream.Close();
}
using (StreamWriter logStream = File.AppendText(SS_errorLog))
{
logStream.WriteLine($"{logType}\t{DateTime.Now.ToString("o")}");
logStream.WriteLine(logLine);
}
logSyncSemaphore.Release();
}
internal static void InternalWriteLog(string beforeTime, string logLine, LogType logType)
{
logSyncSemaphore.Wait();
if (!File.Exists(InternalIO.SS_errorLog))
{
FileStream stream = File.Create(InternalIO.SS_errorLog);
stream.Close();
}
using (StreamWriter logStream = File.AppendText(SS_errorLog))
{
logStream.WriteLine(beforeTime);
logStream.WriteLine($"{logType}\t@\t{DateTime.Now.ToString("o")}");
logStream.WriteLine(logLine);
}
logSyncSemaphore.Release(1);
}
}
}
@@ -0,0 +1,220 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="KeyControl.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Graphics;
using System;
namespace StgSharp
{
public enum KeyboardKey : int
{
UNKNOWN = -1,
None = 0,
SPACE = 32,
APOSTROPHE = 39/*'*/,
COMMA = 44/*,*/,
MINUS = 45/*-*/,
PERIOD = 46/*.*/,
SLASH = 47/*/*/,
ZERO = 48,
ONE = 49,
TWO = 50,
THREE = 51,
FOUR = 52,
FIVE = 53,
SIX = 54,
SEVEN = 55,
EIGHT = 56,
NINE = 57,
SEMICOLON = 59/*,*/,
EQUAL = 61/*=*/,
A = 65,
B = 66,
C = 67,
D = 68,
E = 69,
F = 70,
G = 71,
H = 72,
I = 73,
J = 74,
K = 75,
L = 76,
M = 77,
N = 78,
O = 79,
P = 80,
Q = 81,
R = 82,
S = 83,
T = 84,
U = 85,
V = 86,
W = 87,
X = 88,
Y = 89,
Z = 90,
LeftBracket = 91/*[*/,
BACKSLASH = 92/*\*/,
RightBracket = 93/*]*/,
GraveAccent = 96/*`*/,
World1 = 161/*non-US#1*/,
World2 = 162/*non-US#2*/,
ESCAPE = 256,
ENTER = 257,
TAB = 258,
BACKSPACE = 259,
INSERT = 260,
DELETE = 261,
RIGHT = 262,
LEFT = 263,
DOWN = 264,
UP = 265,
PgUp = 266,
PgDown = 267,
HOME = 268,
END = 269,
CapsLock = 280,
ScrollLock = 281,
NumLock = 282,
PrintScreen = 283,
PAUSE = 284,
F1 = 290,
F2 = 291,
F3 = 292,
F4 = 293,
F5 = 294,
F6 = 295,
F7 = 296,
F8 = 297,
F9 = 298,
F10 = 299,
F11 = 300,
F12 = 301,
F13 = 302,
F14 = 303,
F15 = 304,
F16 = 305,
F17 = 306,
F18 = 307,
F19 = 308,
F20 = 309,
F21 = 310,
F22 = 311,
F23 = 312,
F24 = 313,
F25 = 314,
NumPad0 = 320,
NumPad1 = 321,
NumPad2 = 322,
NumPad3 = 323,
NumPad4 = 324,
NumPad5 = 325,
NumPad6 = 326,
NumPad7 = 327,
NumPad8 = 328,
NumPad9 = 329,
NumPadDec = 330,
NumPadDiv = 331,
NumPadMul = 332,
NumPadSub = 333,
NumPadAdd = 334,
NumPadAnter = 335,
NumPadEqual = 336,
LeftShift = 340,
LeftControl = 341,
LeftAlt = 342,
LeftSuper = 343,
RightShift = 344,
RightControl = 345,
RightAlt = 346,
RightSuper = 347,
Menu = 348
}
#pragma warning disable CA1707
#pragma warning disable CA1712
#pragma warning disable CA1008
[System.Flags]
public enum Joystick : int
{
JOYSTICK_1 = 0,
JOYSTICK_2 = 1,
JOYSTICK_3 = 2,
JOYSTICK_4 = 3,
JOYSTICK_5 = 4,
JOYSTICK_6 = 5,
JOYSTICK_7 = 6,
JOYSTICK_8 = 7,
JOYSTICK_9 = 8,
JOYSTICK_10 = 9,
JOYSTICK_11 = 10,
JOYSTICK_12 = 11,
JOYSTICK_13 = 12,
JOYSTICK_14 = 13,
JOYSTICK_15 = 14,
JOYSTICK_16 = 15,
JOYSTICK_LAST = JOYSTICK_16
}
[System.Flags]
public enum Mouse : int
{
BUTTON_1 = 0,
BUTTON_2 = 1,
BUTTON_3 = 2,
BUTTON_4 = 3,
BUTTON_5 = 4,
BUTTON_6 = 5,
BUTTON_7 = 6,
BUTTON_8 = 7,
BUTTON_LAST = BUTTON_8,
BUTTON_LEFT = BUTTON_1,
BUTTON_RIGHT = BUTTON_2,
BUTTON_MIDDLE = BUTTON_3
}
#pragma warning restore CA1707
#pragma warning restore CA1712
#pragma warning restore CA7008
internal enum InputEquipment
{
Keyboard,
Mouse,
Joystick
}
public enum KeyStatus : int
{
RELEASE = 0,
PRESS = 1
}
}
@@ -0,0 +1,39 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp
{
[AttributeUsage( AttributeTargets.Method)]
public class KeyEventAttribute:Attribute
{
internal int _keyTarget;
internal int _equipment;
internal int _keyStat;
public KeyEventAttribute(KeyboardKey key ,KeyStatus status)
{
_equipment = (int)InputEquipment.Keyboard;
_keyTarget = (int)key;
_keyStat = (int)status;
}
public KeyEventAttribute(Joystick joystick, KeyStatus status)
{
_equipment = (int)InputEquipment.Keyboard;
_keyTarget = (int)joystick;
_keyStat = (int)status;
}
public KeyEventAttribute(Mouse mouse, KeyStatus status)
{
_equipment = (int)InputEquipment.Keyboard;
_keyTarget = (int)mouse;
_keyStat = (int)status;
}
}
}
@@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public interface ITrigger
{
public int TargetKeyOrButtonID { get; }
public KeyStatus TriggeredStatus { get; }
}
}
@@ -0,0 +1,52 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public struct JoystickTrigger : ITrigger, IEquatable<JoystickTrigger>
{
public Joystick Stick;
private KeyStatus _triggeredStat;
public int TargetKeyOrButtonID => (int)Stick;
public KeyStatus TriggeredStatus => _triggeredStat;
public JoystickTrigger(Joystick targetKey)
{
this.Stick = targetKey;
}
public static bool operator ==(JoystickTrigger left, JoystickTrigger right)
{
return left._triggeredStat == right._triggeredStat && left.Stick == right.Stick;
}
public static bool operator !=(JoystickTrigger left, JoystickTrigger right)
{
return !(left == right);
}
public override bool Equals(object obj)
{
return base.Equals(obj);
}
public override int GetHashCode()
{
return (int)Stick + 17 * (int)_triggeredStat;
}
public override string ToString()
{
return $"Key {Stick} triggered when {_triggeredStat}";
}
bool IEquatable<JoystickTrigger>.Equals(JoystickTrigger other)
{
return other == this;
}
}
}
@@ -0,0 +1,53 @@
using System;
using System.Collections.Generic;
using System.Data.Common;
using System.Text;
namespace StgSharp.Controlling.UsrActivity
{
public struct KeyTrigger: ITrigger,IEquatable<KeyTrigger>
{
public KeyboardKey TargetKey;
private KeyStatus _triggerStat;
int ITrigger.TargetKeyOrButtonID => (int)TargetKey;
KeyStatus ITrigger.TriggeredStatus => _triggerStat;
public KeyTrigger(KeyboardKey targetKey)
{
this.TargetKey = targetKey;
}
public static bool operator ==(KeyTrigger left, KeyTrigger right)
{
return left._triggerStat == right._triggerStat && left.TargetKey == right.TargetKey;
}
public static bool operator !=(KeyTrigger left, KeyTrigger right)
{
return !(left == right);
}
public override bool Equals(object obj)
{
return base.Equals(obj);
}
public override int GetHashCode()
{
return (int)TargetKey + 17 * (int)_triggerStat;
}
public override string ToString()
{
return $"Key {TargetKey} triggered when {_triggerStat}";
}
bool IEquatable<KeyTrigger>.Equals(KeyTrigger other)
{
return other == this;
}
}
}