daily update on 20230301 by nitload youmu, file struct cahnged and more vec func added

This commit is contained in:
Nitload
2023-03-02 01:30:46 +08:00
parent d09105c9c1
commit bb71567e51
594 changed files with 368 additions and 2601 deletions
+46
View File
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using StgSharp;
using System;
using System.Collections.Generic;
using System.Text;
namespace StgSharp
{
public class Triangle
{
internal ContainerNode<INode> _id;
internal Point _referencePoint;
internal GetLocationHandler _setArrayXHandler;
internal GetLocationHandler _setArrayYHandler;
public Point ReferencePoint
{
get { return _referencePoint; }
}
public float VecX
{
get { return _referencePoint.X; }
}
public float VecY
{
get { return _referencePoint.Y; }
}
public float SetArrayX(Counter<uint> tickCounter)
{
return _setArrayXHandler.Invoke(tickCounter);
}
public float SetArrayY(Counter<uint> tickCounter)
{
return _setArrayYHandler.Invoke(tickCounter);
}
}
}