daily update on 20230301 by nitload youmu, file struct cahnged and more vec func added
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<Property Id="DelayedChildNodesState" Label="延迟的子节点状态" Description="如果未指定延迟的子节点状态,则为 Unspecified。如果尚未将组包含的子节点提取到关系图中,则为 NotFetched。如果已提取组内的所有延迟的子节点,则为 Fetched。" DataType="Microsoft.VisualStudio.GraphModel.DelayedDataState" />
|
||||
<Property Id="DelayedCrossGroupLinksState" Label="延迟的跨组链接状态" Description="如果未指定延迟的跨组链接状态,则为 Unspecified。如果尚未将此节点上延迟的跨组链接提取到关系图中,则为 NotFetched。如果已提取所有延迟的跨组链接,则为 Fetched。" DataType="Microsoft.VisualStudio.GraphModel.DelayedDataState" />
|
||||
<Property Id="ErrorLevel" Label="错误级别" Description="用于将错误级别与关系图中的节点或链接关联" Group="分析" DataType="Microsoft.VisualStudio.Progression.ErrorLevel" />
|
||||
<Property Id="Expression" DataType="System.String" />
|
||||
<Property Id="FetchedChildrenCount" DataType="System.Int32" />
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||||
<Property Id="FetchingParent" DataType="Microsoft.VisualStudio.GraphModel.GraphNodeId" />
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||||
<Property Id="FilePath" Label="文件路径" Description="文件路径" DataType="System.String" />
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<Property Id="Group" Label="组" Description="将节点显示为组" DataType="Microsoft.VisualStudio.GraphModel.GraphGroupStyle" />
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||||
<Property Id="GroupLabel" DataType="System.String" />
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||||
<Property Id="Icon" DataType="System.String" />
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<Property Id="IncomingActionLabel" Label="IncomingActionLabel" Description="IncomingActionLabel" DataType="System.String" />
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<Property Id="IsContainment" DataType="System.Boolean" />
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<Property Id="IsEnabled" DataType="System.Boolean" />
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<Property Id="IsProviderRoot" Label="IsProviderRoot" Description="IsProviderRoot" DataType="System.Boolean" />
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<Property Id="IsSourceVirtualized" Label="已虚拟化链接源" Description="如果为 true,则链接源端包含虚拟化节点/链接(即,不在图中实际创建)的数据。" DataType="System.Boolean" />
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||||
<Property Id="IsTargetVirtualized" Label="已虚拟化链接目标" Description="如果为 true,则链接目标端包含虚拟化节点/链接(即,不在图中实际创建)的数据。" DataType="System.Boolean" />
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||||
<Property Id="Label" Label="标签" Description="可批注对象的可显示标签" DataType="System.String" />
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||||
<Property Id="Layout" DataType="System.String" />
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||||
<Property Id="LayoutSettings" DataType="Microsoft.VisualStudio.Diagrams.View.GroupLayoutStyle" />
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||||
<Property Id="NavigationActionLabel" Label="NavigationActionLabel" Description="NavigationActionLabel" DataType="System.String" />
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<Property Id="OutgoingActionLabel" Label="OutgoingActionLabel" Description="OutgoingActionLabel" DataType="System.String" />
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||||
<Property Id="TargetType" DataType="System.Type" />
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||||
<Property Id="UseManualLocation" DataType="System.Boolean" />
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||||
<Property Id="Value" DataType="System.String" />
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||||
<Property Id="ValueLabel" DataType="System.String" />
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||||
<Property Id="Visibility" Label="Visibility" Description="Defines whether a node in the graph is visible or not" DataType="System.Windows.Visibility" />
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||||
<Property Id="Weight" Label="粗细" Description="粗细" DataType="System.Double" />
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||||
<Property Id="ZoomLevel" DataType="System.String" />
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||||
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<QualifiedNames>
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<Name Id="Assembly" Label="程序集" ValueType="Uri" />
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||||
<Name Id="GenericParameterCount" Label="泛型形参计数" ValueType="System.String" />
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||||
<Name Id="Name" Label="名称" ValueType="System.String" />
|
||||
<Name Id="Namespace" Label="命名空间" ValueType="System.String" />
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||||
<Name Id="Type" Label="类型" ValueType="System.Object" />
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<Alias n="4" Id="(@3)" />
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<Alias n="18" Id="(@17)" />
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<Alias n="19" Uri="Assembly=$(ProgramFilesUri) (x86)/Reference Assemblies/Microsoft/Framework/.NETFramework/v4.7.2/Microsoft.CSharp.dll" />
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<Alias n="20" Id="(@19)" />
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<Alias n="21" Uri="Assembly=$(ProgramFilesUri) (x86)/Reference Assemblies/Microsoft/Framework/.NETFramework/v4.7.2/System.Net.Http.dll" />
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<Alias n="22" Id="(@21)" />
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<Alias n="24" Id="(@23)" />
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<Alias n="28" Id="(@27)" />
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<Alias n="29" Id="(@27 Namespace=StgSharp_Entity)" />
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||||
<Alias n="30" Id="(@9 Namespace=StgSharp_Game)" />
|
||||
<Alias n="31" Id="Namespace=StgSharp_Logic" />
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||||
<Alias n="32" Id="(@7 @31)" />
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||||
<Alias n="33" Id="(@7 @31 Type=(Name=Counter GenericParameterCount=1))" />
|
||||
<Alias n="34" Id="(@27 Namespace=StgSharp_Entity Type=Bullet)" />
|
||||
<Alias n="35" Id="(@9 Namespace=StgSharp_Game Type=CoreInfo)" />
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||||
<Alias n="36" Id="(@7 @31 Type=EntityContainer)" />
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||||
<Alias n="37" Id="(@7 @31 Type=LinkedList)" />
|
||||
<Alias n="38" Id="(@7 @31 Type=LinkedTarget)" />
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||||
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||||
<Styles>
|
||||
<Style TargetType="Node" GroupLabel="错误" ValueLabel="错误级别">
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<Condition Expression="HasValue('ErrorLevel')" />
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<Setter Property="Icon" Value="Node.Error" />
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<Style TargetType="Node" GroupLabel="结果" ValueLabel="True">
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<Condition Expression="HasCategory('QueryResult')" />
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<Setter Property="Background" Value="#FFBCFFBE" />
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||||
</Style>
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||||
<Style TargetType="Node" GroupLabel="测试项目" ValueLabel="测试项目">
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<Condition Expression="HasCategory('CodeMap_TestProject')" />
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<Setter Property="Icon" Value="CodeMap_TestProject" />
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||||
<Setter Property="Background" Value="#FF307A69" />
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||||
</Style>
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||||
<Style TargetType="Node" GroupLabel="Web 项目" ValueLabel="Web 项目">
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||||
<Condition Expression="HasCategory('CodeMap_WebProject')" />
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||||
<Setter Property="Icon" Value="CodeMap_WebProject" />
|
||||
</Style>
|
||||
<Style TargetType="Node" GroupLabel="Windows 应用商店项目" ValueLabel="Windows 应用商店项目">
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||||
<Condition Expression="HasCategory('CodeMap_WindowsStoreProject')" />
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||||
<Setter Property="Icon" Value="CodeMap_WindowsStoreProject" />
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||||
</Style>
|
||||
<Style TargetType="Node" GroupLabel="电话项目" ValueLabel="电话项目">
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||||
<Condition Expression="HasCategory('CodeMap_PhoneProject')" />
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||||
<Setter Property="Icon" Value="CodeMap_PhoneProject" />
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||||
</Style>
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||||
<Style TargetType="Node" GroupLabel="可移植库" ValueLabel="可移植库">
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||||
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||||
<Setter Property="Icon" Value="CodeMap_PortableLibraryProject" />
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||||
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||||
<Style TargetType="Node" GroupLabel="WPF 项目" ValueLabel="WPF 项目">
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||||
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||||
<Setter Property="Icon" Value="CodeMap_WpfProject" />
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||||
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||||
<Style TargetType="Node" GroupLabel="VSIX 项目" ValueLabel="VSIX 项目">
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||||
<Setter Property="Icon" Value="CodeMap_VsixProject" />
|
||||
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|
||||
<Style TargetType="Node" GroupLabel="建模项目" ValueLabel="建模项目">
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<Condition Expression="HasCategory('CodeMap_ModelingProject')" />
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||||
<Setter Property="Icon" Value="CodeMap_ModelingProject" />
|
||||
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|
||||
<Style TargetType="Node" GroupLabel="程序集" ValueLabel="具有类别">
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||||
<Condition Expression="HasCategory('CodeSchema_Assembly')" />
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<Setter Property="Background" Value="#FF094167" />
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||||
<Setter Property="Stroke" Value="#FF094167" />
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||||
<Setter Property="Icon" Value="CodeSchema_Assembly" />
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||||
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|
||||
<Style TargetType="Node" GroupLabel="命名空间" ValueLabel="具有类别">
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<Setter Property="Background" Value="#FF0E619A" />
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||||
<Setter Property="Stroke" Value="#FF0E619A" />
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<Setter Property="Icon" Value="CodeSchema_Namespace" />
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||||
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||||
<Style TargetType="Node" GroupLabel="接口" ValueLabel="具有类别">
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||||
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||||
<Setter Property="Background" Value="#FF1382CE" />
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||||
<Setter Property="Stroke" Value="#FF1382CE" />
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||||
<Setter Property="Icon" Value="CodeSchema_Interface" />
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||||
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|
||||
<Style TargetType="Node" GroupLabel="结构" ValueLabel="具有类别">
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||||
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<Setter Property="Background" Value="#FF1382CE" />
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<Setter Property="Stroke" Value="#FF1382CE" />
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<Setter Property="Icon" Value="CodeSchema_Struct" />
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<Style TargetType="Node" GroupLabel="枚举" ValueLabel="具有类别">
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<Setter Property="Background" Value="#FF1382CE" />
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<Setter Property="Stroke" Value="#FF1382CE" />
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<Setter Property="Icon" Value="CodeSchema_Enum" />
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<Setter Property="LayoutSettings" Value="List" />
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||||
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<Style TargetType="Node" GroupLabel="委托" ValueLabel="具有类别">
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<Setter Property="Background" Value="#FF1382CE" />
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||||
<Setter Property="Stroke" Value="#FF1382CE" />
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<Setter Property="Icon" Value="CodeSchema_Delegate" />
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||||
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<Style TargetType="Node" GroupLabel="类" ValueLabel="具有类别">
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<Condition Expression="HasCategory('CodeSchema_Type')" />
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<Setter Property="Background" Value="#FF0E70C0" />
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<Setter Property="Stroke" Value="#FF0E70C0" />
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<Setter Property="Icon" Value="CodeSchema_Class" />
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||||
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||||
<Style TargetType="Node" GroupLabel="属性" ValueLabel="具有类别">
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<Condition Expression="HasCategory('CodeSchema_Property')" />
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<Setter Property="Background" Value="#FFE0E0E0" />
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||||
<Setter Property="Stroke" Value="#FFE0E0E0" />
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||||
<Setter Property="Icon" Value="CodeSchema_Property" />
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||||
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||||
<Style TargetType="Node" GroupLabel="方法" ValueLabel="具有类别">
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||||
<Condition Expression="HasCategory('CodeSchema_Method') Or HasCategory('CodeSchema_CallStackUnresolvedMethod')" />
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<Setter Property="Background" Value="#FFE0E0E0" />
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<Setter Property="Stroke" Value="#FFE0E0E0" />
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<Setter Property="Icon" Value="CodeSchema_Method" />
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||||
<Setter Property="LayoutSettings" Value="List" />
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||||
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||||
<Style TargetType="Node" GroupLabel="事件" ValueLabel="具有类别">
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<Setter Property="Stroke" Value="#FFE0E0E0" />
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<Setter Property="Icon" Value="CodeSchema_Event" />
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||||
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||||
<Style TargetType="Node" GroupLabel="字段" ValueLabel="具有类别">
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||||
<Setter Property="Stroke" Value="#FFE0E0E0" />
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||||
<Setter Property="Icon" Value="CodeSchema_Field" />
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||||
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<Style TargetType="Node" GroupLabel="Out 参数" ValueLabel="具有类别">
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||||
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<Setter Property="Icon" Value="CodeSchema_OutParameter" />
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||||
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||||
<Style TargetType="Node" GroupLabel="参数" ValueLabel="具有类别">
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<Setter Property="Icon" Value="CodeSchema_Parameter" />
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||||
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||||
<Style TargetType="Node" GroupLabel="局部变量" ValueLabel="具有类别">
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||||
<Condition Expression="HasCategory('CodeSchema_LocalExpression')" />
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<Setter Property="Icon" Value="CodeSchema_LocalExpression" />
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||||
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||||
<Style TargetType="Node" GroupLabel="外部" ValueLabel="具有类别">
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<Condition Expression="HasCategory('Externals')" />
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<Setter Property="Background" Value="#FF424242" />
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<Setter Property="Stroke" Value="#FF424242" />
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||||
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<Style TargetType="Link" GroupLabel="继承自" ValueLabel="True">
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<Condition Expression="HasCategory('InheritsFrom')" />
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<Setter Property="DrawArrow" Value="true" />
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<Style TargetType="Link" GroupLabel="实现" ValueLabel="True">
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<Setter Property="DrawArrow" Value="true" />
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<Style TargetType="Link" GroupLabel="调用" ValueLabel="True">
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<Setter Property="Stroke" Value="#FFFF00FF" />
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<Setter Property="StrokeDashArray" Value="2 0" />
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<Setter Property="DrawArrow" Value="true" />
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<Style TargetType="Link" GroupLabel="函数指针" ValueLabel="True">
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<Condition Expression="HasCategory('CodeSchema_FunctionPointer')" />
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<Setter Property="Stroke" Value="#FFFF00FF" />
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<Setter Property="StrokeDashArray" Value="2 2" />
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<Setter Property="DrawArrow" Value="true" />
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||||
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||||
<Style TargetType="Link" GroupLabel="字段读取" ValueLabel="True">
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||||
<Setter Property="Stroke" Value="#FF00AEEF" />
|
||||
<Setter Property="StrokeDashArray" Value="2 2" />
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||||
<Setter Property="DrawArrow" Value="true" />
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||||
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|
||||
<Style TargetType="Link" GroupLabel="字段写入" ValueLabel="True">
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||||
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||||
<Setter Property="Stroke" Value="#FF00AEEF" />
|
||||
<Setter Property="DrawArrow" Value="true" />
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||||
<Setter Property="IsHidden" Value="false" />
|
||||
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|
||||
<Style TargetType="Link" GroupLabel="Inherits From" ValueLabel="True" Visibility="Hidden">
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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<Setter Property="IndicatorWest" Value="WestIndicator" />
|
||||
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|
||||
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||||
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||||
<Setter Property="IndicatorWest" Value="WestIndicator" />
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||||
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|
||||
<Style TargetType="Node" GroupLabel="Enabled Breakpoint Location Changed" ValueLabel="True" Visibility="Hidden">
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||||
<Setter Property="IndicatorWest" Value="WestIndicator" />
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||||
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|
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||||
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||||
<Setter Property="IndicatorWest" Value="WestIndicator" />
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||||
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|
||||
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||||
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||||
<Setter Property="IndicatorWest" Value="WestIndicator" />
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<Setter Property="Background" Value="#FFDEBA83" />
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||||
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||||
<Style TargetType="Link" GroupLabel="项目引用" ValueLabel="项目引用">
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||||
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<Setter Property="Stroke" Value="#9A9A9A" />
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||||
<Setter Property="StrokeDashArray" Value="2 2" />
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||||
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||||
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||||
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||||
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<Setter Property="Stroke" Value="#9A9A9A" />
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<Setter Property="StrokeDashArray" Value="2 2" />
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||||
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|
||||
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|
||||
<Path Id="57017f07-7412-4b61-b912-b1d36c3af16f.OutputPath" Value="D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\Game\bin\Debug\Game.dll" />
|
||||
<Path Id="57017f07-7412-4b61-b912-b1d36c3af16f.OutputPathUri" Value="file:///D:/NitloadIndustry/研究项目/1-Flagship/TH2020/ProjectFile/源代码/.Net Framework/STGSharp/Game/bin/Debug/Game.dll" />
|
||||
<Path Id="a7275572-a4e7-4863-b326-f09bfa241334.OutputPath" Value="D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp_Entity\bin\Debug\StgSharp_Entity.dll" />
|
||||
<Path Id="a7275572-a4e7-4863-b326-f09bfa241334.OutputPathUri" Value="file:///D:/NitloadIndustry/研究项目/1-Flagship/TH2020/ProjectFile/源代码/.Net Framework/STGSharp/StgSharp_Entity/bin/Debug/StgSharp_Entity.dll" />
|
||||
<Path Id="ae7f3290-9ab4-4b54-aab1-4ddcba20f89d.OutputPath" Value="D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp_Logic\bin\Debug\StgSharp_Logic.dll" />
|
||||
<Path Id="ae7f3290-9ab4-4b54-aab1-4ddcba20f89d.OutputPathUri" Value="file:///D:/NitloadIndustry/研究项目/1-Flagship/TH2020/ProjectFile/源代码/.Net Framework/STGSharp/StgSharp_Logic/bin/Debug/StgSharp_Logic.dll" />
|
||||
<Path Id="ProgramFiles" Value="C:\Program Files" />
|
||||
<Path Id="ProgramFilesUri" Value="file:///C:/Program Files" />
|
||||
<Path Id="VsSolution" Value="D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\StgSharp" />
|
||||
<Path Id="VsSolutionUri" Value="file:///D:/NitloadIndustry/研究项目/1-Flagship/TH2020/ProjectFile/源代码/.Net Framework/StgSharp" />
|
||||
</Paths>
|
||||
</DirectedGraph>
|
||||
@@ -0,0 +1,33 @@
|
||||
using OpenTK;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp_Game
|
||||
{
|
||||
public class CoreInfo
|
||||
{
|
||||
private string _edition;
|
||||
|
||||
public string Edition
|
||||
{
|
||||
get { return _edition; }
|
||||
set { _edition = value; }
|
||||
}
|
||||
|
||||
readonly int _bulletLimit;
|
||||
|
||||
public int BulletLimit
|
||||
{
|
||||
get { return _bulletLimit; }
|
||||
set { }
|
||||
}
|
||||
|
||||
public CoreInfo()
|
||||
{
|
||||
_bulletLimit = 2048;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
|
||||
<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
|
||||
<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
|
||||
<dllmap os="linux" dll="libX11" target="libX11.so.6"/>
|
||||
<dllmap os="linux" dll="libXi" target="libXi.so.6"/>
|
||||
<dllmap os="linux" dll="SDL2.dll" target="libSDL2-2.0.so.0"/>
|
||||
<dllmap os="osx" dll="opengl32.dll" target="/System/Library/Frameworks/OpenGL.framework/OpenGL"/>
|
||||
<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv1_CM.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="opencl.dll" target="/System/Library/Frameworks/OpenCL.framework/OpenCL"/>
|
||||
<dllmap os="osx" dll="SDL2.dll" target="libSDL2.dylib"/>
|
||||
<!-- XQuartz compatibility (X11 on Mac) -->
|
||||
<dllmap os="osx" dll="libGL.so.1" target="/usr/X11/lib/libGL.dylib"/>
|
||||
<dllmap os="osx" dll="libX11" target="/usr/X11/lib/libX11.dylib"/>
|
||||
<dllmap os="osx" dll="libXcursor.so.1" target="/usr/X11/lib/libXcursor.dylib"/>
|
||||
<dllmap os="osx" dll="libXi" target="/usr/X11/lib/libXi.dylib"/>
|
||||
<dllmap os="osx" dll="libXinerama" target="/usr/X11/lib/libXinerama.dylib"/>
|
||||
<dllmap os="osx" dll="libXrandr.so.2" target="/usr/X11/lib/libXrandr.dylib"/>
|
||||
</configuration>
|
||||
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("StgSharp_Game")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("StgSharp_Game")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2022")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("57017f07-7412-4b61-b912-b1d36c3af16f")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
//通过使用 "*",如下所示:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
@@ -0,0 +1,56 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{57017F07-7412-4B61-B912-B1D36C3AF16F}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>StgSharp_Game</RootNamespace>
|
||||
<AssemblyName>StgSharp_Game</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="OpenTK, Version=3.3.3.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OpenTK.3.3.3\lib\net20\OpenTK.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CoreInfo.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="OpenTK.dll.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
Binary file not shown.
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Load Diff
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+4
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
|
||||
Binary file not shown.
BIN
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BIN
Binary file not shown.
@@ -0,0 +1 @@
|
||||
f17a59fde1ecb48f7ea9b227df6324523b4a25b4
|
||||
@@ -0,0 +1,10 @@
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\Game\bin\Debug\OpenTK.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\Game\bin\Debug\OpenTK.pdb
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\Game\bin\Debug\OpenTK.xml
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\Game\obj\Debug\StgSharp_Game.csproj.AssemblyReference.cache
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\Game\obj\Debug\StgSharp_Game.csproj.CoreCompileInputs.cache
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\Game\obj\Debug\StgSharp_Game.csproj.CopyComplete
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\Game\bin\Debug\StgSharp_Game.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\Game\bin\Debug\StgSharp_Game.pdb
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\Game\obj\Debug\StgSharp_Game.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\Game\obj\Debug\StgSharp_Game.pdb
|
||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1 @@
|
||||
obj\Debug\\_IsIncrementalBuild
|
||||
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="OpenTK" version="3.3.3" targetFramework="net472" />
|
||||
</packages>
|
||||
@@ -0,0 +1,43 @@
|
||||
using StgSharp_Logic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp_Geometry
|
||||
{
|
||||
internal unsafe class Circle:Geometry
|
||||
{
|
||||
private Point _center;
|
||||
|
||||
public Point Center
|
||||
{
|
||||
get { return _center; }
|
||||
set { _center = value; }
|
||||
}
|
||||
|
||||
|
||||
private float _radius;
|
||||
public float Radius
|
||||
{
|
||||
get { return _radius; }
|
||||
set { _radius = value; }
|
||||
}
|
||||
|
||||
public Circle(Point center,float radius)
|
||||
{
|
||||
this._center = center;
|
||||
this._radius = radius;
|
||||
}
|
||||
|
||||
public void BindPoint(float angle,int number,GeometryContainer geoItemPool)
|
||||
{
|
||||
|
||||
for (int i = 1; i <= number; i++)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
using StgSharp_Geometry;
|
||||
using StgSharp_Logic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.Design;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp_Geometry
|
||||
{
|
||||
internal class Geometry:LinkedTarget
|
||||
{
|
||||
public new LinkedTarget Previous
|
||||
{
|
||||
get { return this.Previous; }
|
||||
set
|
||||
{
|
||||
if (value is Geometry)
|
||||
{
|
||||
this.Previous = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public new LinkedTarget Next
|
||||
{
|
||||
get { return this.Next; }
|
||||
set
|
||||
{
|
||||
if (value is Geometry)
|
||||
{
|
||||
this.Next = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void Add()
|
||||
{ }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp_Geometry
|
||||
{
|
||||
internal class Line
|
||||
{
|
||||
private Point _beginPoint;
|
||||
|
||||
public Point BeginPoint
|
||||
{
|
||||
get { return _beginPoint; }
|
||||
set { _beginPoint = value; }
|
||||
}
|
||||
|
||||
private Point _endingPoint;
|
||||
|
||||
public Point EndingPoint
|
||||
{
|
||||
get { return _endingPoint; }
|
||||
set { _endingPoint = value; }
|
||||
}
|
||||
|
||||
public Line(Point begin,Point end)
|
||||
{
|
||||
_beginPoint= begin;
|
||||
_endingPoint= end;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
|
||||
<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
|
||||
<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
|
||||
<dllmap os="linux" dll="libX11" target="libX11.so.6"/>
|
||||
<dllmap os="linux" dll="libXi" target="libXi.so.6"/>
|
||||
<dllmap os="linux" dll="SDL2.dll" target="libSDL2-2.0.so.0"/>
|
||||
<dllmap os="osx" dll="opengl32.dll" target="/System/Library/Frameworks/OpenGL.framework/OpenGL"/>
|
||||
<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv1_CM.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="opencl.dll" target="/System/Library/Frameworks/OpenCL.framework/OpenCL"/>
|
||||
<dllmap os="osx" dll="SDL2.dll" target="libSDL2.dylib"/>
|
||||
<!-- XQuartz compatibility (X11 on Mac) -->
|
||||
<dllmap os="osx" dll="libGL.so.1" target="/usr/X11/lib/libGL.dylib"/>
|
||||
<dllmap os="osx" dll="libX11" target="/usr/X11/lib/libX11.dylib"/>
|
||||
<dllmap os="osx" dll="libXcursor.so.1" target="/usr/X11/lib/libXcursor.dylib"/>
|
||||
<dllmap os="osx" dll="libXi" target="/usr/X11/lib/libXi.dylib"/>
|
||||
<dllmap os="osx" dll="libXinerama" target="/usr/X11/lib/libXinerama.dylib"/>
|
||||
<dllmap os="osx" dll="libXrandr.so.2" target="/usr/X11/lib/libXrandr.dylib"/>
|
||||
</configuration>
|
||||
@@ -0,0 +1,44 @@
|
||||
using StgSharp_Logic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp_Geometry
|
||||
{
|
||||
internal class Point:LinkedTarget
|
||||
{
|
||||
private float _x;
|
||||
|
||||
public float X
|
||||
{
|
||||
get { return _x; }
|
||||
set { _x = value; }
|
||||
}
|
||||
|
||||
private float _y;
|
||||
|
||||
public float Y
|
||||
{
|
||||
get { return _y; }
|
||||
set { _y = value; }
|
||||
}
|
||||
|
||||
public new LinkedTarget Next
|
||||
{
|
||||
get { return this.Next; }
|
||||
set
|
||||
{
|
||||
if (value is Point)
|
||||
{
|
||||
this.Next = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void OnRender()
|
||||
{ }
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp_Geometry
|
||||
{
|
||||
internal unsafe class PointOnCircle : Point
|
||||
{
|
||||
private Circle _bindedItem;
|
||||
|
||||
public Circle geometryItem
|
||||
{
|
||||
get { return _bindedItem; }
|
||||
set { _bindedItem = value; }
|
||||
}
|
||||
|
||||
private float _angle;
|
||||
|
||||
public float Angle
|
||||
{
|
||||
get { return _angle; }
|
||||
set { _angle = value; }
|
||||
}
|
||||
|
||||
private float[] _angularVelocity;
|
||||
private readonly uint beginTick;
|
||||
private readonly uint* nowtick;
|
||||
|
||||
public PointOnCircle(Circle c, float p, float angle, uint counts,uint* gameTick)
|
||||
{
|
||||
_bindedItem = c;
|
||||
_angle = (angle + counts * (360.0f / counts))*(float)(2*Math.PI/360);
|
||||
nowtick = gameTick;
|
||||
beginTick = *gameTick;
|
||||
}
|
||||
|
||||
public void AddRotation(float[] aFunc)
|
||||
{
|
||||
if (aFunc.Length==10)
|
||||
{
|
||||
_angularVelocity=aFunc;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("Parameters are too much or too few!");
|
||||
}
|
||||
}
|
||||
public override void OnRender()
|
||||
{
|
||||
if (_angularVelocity!=null)
|
||||
{
|
||||
uint a = *nowtick - beginTick;
|
||||
float deltaAngle = 0;
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
deltaAngle += _angularVelocity[i];
|
||||
deltaAngle *= a;
|
||||
}
|
||||
_angle+=deltaAngle;
|
||||
}
|
||||
|
||||
this.X = (float)(_bindedItem.Center.X + _bindedItem.Radius * Math.Cos(_angle));
|
||||
this.Y = (float)(_bindedItem.Center.X + _bindedItem.Radius * Math.Sin(_angle));
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp_Geometry
|
||||
{
|
||||
internal class PointOnLine : Point
|
||||
{
|
||||
private Point _beginPoint;
|
||||
|
||||
public Point BeginPoint
|
||||
{
|
||||
get { return _beginPoint; }
|
||||
set { _beginPoint = value; }
|
||||
}
|
||||
|
||||
private Point _endPoint;
|
||||
|
||||
public Point EndPoint
|
||||
{
|
||||
get { return _endPoint; }
|
||||
set { _endPoint = value; }
|
||||
}
|
||||
|
||||
private float _angle;
|
||||
|
||||
public float Angle
|
||||
{
|
||||
get { return _angle; }
|
||||
set { _angle = value; }
|
||||
}
|
||||
|
||||
|
||||
|
||||
private float rate;
|
||||
|
||||
public PointOnLine(Point beginPoint,Point endPoint,float rate,int number)
|
||||
{
|
||||
_beginPoint = beginPoint;
|
||||
_endPoint = endPoint;
|
||||
|
||||
_angle = (float)(Math.Atan2(endPoint.Y-beginPoint.Y,endPoint.X-beginPoint.Y));
|
||||
|
||||
rate = rate * number;
|
||||
this.Y = beginPoint.Y + rate * (endPoint.Y - beginPoint.Y);
|
||||
this.X = beginPoint.X + rate * (endPoint.X - beginPoint.X);
|
||||
}
|
||||
|
||||
public override void OnRender()
|
||||
{
|
||||
_angle = (float)(Math.Atan2(_endPoint.Y - _beginPoint.Y, _endPoint.X - _beginPoint.Y));
|
||||
|
||||
this.Y = _beginPoint.Y + rate * (_endPoint.Y - _beginPoint.Y);
|
||||
this.X = _beginPoint.X + rate * (_endPoint.X - _beginPoint.X);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("StgSharp Geometry")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("StgSharp Geometry")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2022")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("00b490aa-9fbb-4a9a-9293-d3ce79895d25")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
//通过使用 "*",如下所示:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
@@ -0,0 +1,67 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{00B490AA-9FBB-4A9A-9293-D3CE79895D25}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>StgSharp_Geometry</RootNamespace>
|
||||
<AssemblyName>StgSharp_Geometry</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="OpenTK, Version=3.3.3.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OpenTK.3.3.3\lib\net20\OpenTK.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Circle.cs" />
|
||||
<Compile Include="Geometry.cs" />
|
||||
<Compile Include="Line.cs" />
|
||||
<Compile Include="PointOnLine.cs" />
|
||||
<Compile Include="PointOnCircle.cs" />
|
||||
<Compile Include="Point.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="OpenTK.dll.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\StgSharp_Logic\StgSharp_Logic.csproj">
|
||||
<Project>{ae7f3290-9ab4-4b54-aab1-4ddcba20f89d}</Project>
|
||||
<Name>StgSharp_Logic</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
+4
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
|
||||
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="OpenTK" version="3.3.3" targetFramework="net472" />
|
||||
</packages>
|
||||
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
||||
@@ -0,0 +1,19 @@
|
||||
using StgSharp_Entity;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
internal class BallSmall:Bullet
|
||||
{
|
||||
|
||||
public BallSmall()
|
||||
{
|
||||
DefualtRadius = 3.0f;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
using StgSharp_Entity;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp
|
||||
{
|
||||
internal class EntityPool
|
||||
{
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
|
||||
<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
|
||||
<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
|
||||
<dllmap os="linux" dll="libX11" target="libX11.so.6"/>
|
||||
<dllmap os="linux" dll="libXi" target="libXi.so.6"/>
|
||||
<dllmap os="linux" dll="SDL2.dll" target="libSDL2-2.0.so.0"/>
|
||||
<dllmap os="osx" dll="opengl32.dll" target="/System/Library/Frameworks/OpenGL.framework/OpenGL"/>
|
||||
<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv1_CM.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="opencl.dll" target="/System/Library/Frameworks/OpenCL.framework/OpenCL"/>
|
||||
<dllmap os="osx" dll="SDL2.dll" target="libSDL2.dylib"/>
|
||||
<!-- XQuartz compatibility (X11 on Mac) -->
|
||||
<dllmap os="osx" dll="libGL.so.1" target="/usr/X11/lib/libGL.dylib"/>
|
||||
<dllmap os="osx" dll="libX11" target="/usr/X11/lib/libX11.dylib"/>
|
||||
<dllmap os="osx" dll="libXcursor.so.1" target="/usr/X11/lib/libXcursor.dylib"/>
|
||||
<dllmap os="osx" dll="libXi" target="/usr/X11/lib/libXi.dylib"/>
|
||||
<dllmap os="osx" dll="libXinerama" target="/usr/X11/lib/libXinerama.dylib"/>
|
||||
<dllmap os="osx" dll="libXrandr.so.2" target="/usr/X11/lib/libXrandr.dylib"/>
|
||||
</configuration>
|
||||
@@ -0,0 +1,65 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{2509A432-198B-4098-8B43-24C3E3923468}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>StgSharp</RootNamespace>
|
||||
<AssemblyName>StgSharp</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>StgSharp.Program</StartupObject>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
<None Include="OpenTK.dll.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="OpenTK, Version=3.3.3.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OpenTK.3.3.3\lib\net20\OpenTK.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\StgSharp_Entity\StgSharp_Entity.csproj">
|
||||
<Project>{a7275572-a4e7-4863-b326-f09bfa241334}</Project>
|
||||
<Name>StgSharp_Entity</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\StgSharp_Logic\StgSharp_Logic.csproj">
|
||||
<Project>{ae7f3290-9ab4-4b54-aab1-4ddcba20f89d}</Project>
|
||||
<Name>StgSharp_Logic</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Bullets.cs" />
|
||||
<Compile Include="EntityPool.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
Binary file not shown.
Binary file not shown.
File diff suppressed because it is too large
Load Diff
Binary file not shown.
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+4
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
|
||||
BIN
Binary file not shown.
BIN
Binary file not shown.
Binary file not shown.
@@ -0,0 +1 @@
|
||||
2497526179f93c9ddf92940c7adab7c1455afeaf
|
||||
@@ -0,0 +1,16 @@
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\obj\Debug\StgSharp.csproj.AssemblyReference.cache
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\obj\Debug\StgSharp.csproj.SuggestedBindingRedirects.cache
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\obj\Debug\StgSharp.csproj.CoreCompileInputs.cache
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\bin\Debug\StgSharp.exe.config
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\bin\Debug\StgSharp.exe
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\bin\Debug\StgSharp.pdb
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\bin\Debug\OpenTK.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\bin\Debug\StgSharp_Entity.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\bin\Debug\StgSharp_Logic.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\bin\Debug\StgSharp_Entity.pdb
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\bin\Debug\StgSharp_Logic.pdb
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\bin\Debug\OpenTK.pdb
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\bin\Debug\OpenTK.xml
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\obj\Debug\StgSharp.csproj.CopyComplete
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\obj\Debug\StgSharp.exe
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp\obj\Debug\StgSharp.pdb
|
||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1 @@
|
||||
obj\Debug\\_IsIncrementalBuild
|
||||
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="OpenTK" version="3.3.3" targetFramework="net472" />
|
||||
</packages>
|
||||
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
||||
</startup>
|
||||
</configuration>
|
||||
@@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp_Debug
|
||||
{
|
||||
internal class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("StgSharp_Debug")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("StgSharp_Debug")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2022")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("cccf8c2a-5cd0-456b-8100-915fa6d7362b")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
//通过使用 "*",如下所示:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
@@ -0,0 +1,53 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{CCCF8C2A-5CD0-456B-8100-915FA6D7362B}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>StgSharp_Debug</RootNamespace>
|
||||
<AssemblyName>StgSharp_Debug</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
+4
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
|
||||
BIN
Binary file not shown.
BIN
Binary file not shown.
@@ -0,0 +1,172 @@
|
||||
using StgSharp_Logic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp_Entity
|
||||
{
|
||||
|
||||
public unsafe class Bullet:LinkedTarget
|
||||
{
|
||||
|
||||
//子弹的缩放比例
|
||||
private float _size;
|
||||
|
||||
public float Size
|
||||
{
|
||||
get { return _size; }
|
||||
set {
|
||||
if (value > 0)
|
||||
{
|
||||
_size = value;
|
||||
this.Radius = DefualtRadius * Size;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new ArgumentException("Size cannot be smaller than zero!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//该种类子弹的默认大小
|
||||
private static float _defualtRadius;
|
||||
|
||||
public static float DefualtRadius
|
||||
{
|
||||
get { return _defualtRadius; }
|
||||
set { _defualtRadius = value; }
|
||||
}
|
||||
|
||||
//子弹的实际判定半径
|
||||
private float _radius;
|
||||
|
||||
public float Radius
|
||||
{
|
||||
get { return _radius; }
|
||||
set { _radius = value; }
|
||||
}
|
||||
|
||||
//子弹x轴运动的函数表达
|
||||
private float[] _xVelocity;
|
||||
|
||||
public float[] XVelocity
|
||||
{
|
||||
get { return _xVelocity; }
|
||||
set {
|
||||
if (value.Length==10)
|
||||
{
|
||||
_xVelocity = value;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new ArgumentException("Too many or too few parameters!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//子弹y轴运动的函数表达
|
||||
private float[] _yVelocity;
|
||||
|
||||
public float[] YVelocity
|
||||
{
|
||||
get { return _yVelocity; }
|
||||
set
|
||||
{
|
||||
if (value.Length == 10)
|
||||
{
|
||||
_yVelocity = value;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new ArgumentException("Too many or too few parameters!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private float* _x;
|
||||
|
||||
//xy坐标
|
||||
public float* X
|
||||
{
|
||||
get { return _x; }
|
||||
set { _x = value; }
|
||||
}
|
||||
|
||||
private float* _y;
|
||||
|
||||
public float* Y
|
||||
{
|
||||
get { return _y; }
|
||||
set { _y = value; }
|
||||
}
|
||||
|
||||
private uint _beginTick;
|
||||
|
||||
public uint BeginTick
|
||||
{
|
||||
get { return _beginTick; }
|
||||
set { _beginTick = value; }
|
||||
}
|
||||
|
||||
public Bullet()
|
||||
{
|
||||
}
|
||||
|
||||
//通过传入的时间刻计算位移并更新位置坐标
|
||||
public void move(uint tick)
|
||||
{
|
||||
float deltaTick = tick - _beginTick;
|
||||
float deltaX = 0;
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
deltaX += _xVelocity[i];
|
||||
deltaX *= deltaTick;
|
||||
}
|
||||
deltaX += _xVelocity[10];
|
||||
*_x += deltaX;
|
||||
float deltaY = 0;
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
deltaY += _yVelocity[i];
|
||||
deltaY *= deltaTick;
|
||||
}
|
||||
deltaY += _yVelocity[10];
|
||||
*_y += deltaY;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 修改自身路径,修改条件由外部逻辑判断触发
|
||||
/// </summary>
|
||||
public void ChangeVelocity(float[] XSpeed,float[] YSpeed)
|
||||
{
|
||||
if (XSpeed != null)
|
||||
{
|
||||
if (XSpeed.Length == 10)
|
||||
{
|
||||
this._xVelocity = XSpeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("The amount of parameters should be 10!");
|
||||
}
|
||||
}
|
||||
if (YSpeed != null)
|
||||
{
|
||||
if (YSpeed.Length == 10)
|
||||
{
|
||||
this._yVelocity = YSpeed;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("The amount of parameters should be 10!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
using OpenTK;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp_Entity
|
||||
{
|
||||
internal unsafe class Launcher
|
||||
{
|
||||
private Bullet _bullet;
|
||||
|
||||
public Bullet NewBullet
|
||||
{
|
||||
get { return _bullet; }
|
||||
set { _bullet = value; }
|
||||
}
|
||||
|
||||
private float* _xPositon;
|
||||
|
||||
public float* XPsition
|
||||
{
|
||||
get { return _xPositon; }
|
||||
set { _xPositon = value; }
|
||||
}
|
||||
|
||||
private float* _yPosition;
|
||||
|
||||
public float* YPosition
|
||||
{
|
||||
get { return _yPosition; }
|
||||
set { _yPosition = value; }
|
||||
}
|
||||
|
||||
|
||||
public Launcher()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Bind(float* _xPointer,float* _yPointer)
|
||||
{
|
||||
_xPositon = _xPointer;
|
||||
_yPosition = _yPointer;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
<dllmap os="linux" dll="openal32.dll" target="libopenal.so.1"/>
|
||||
<dllmap os="linux" dll="alut.dll" target="libalut.so.0"/>
|
||||
<dllmap os="linux" dll="opencl.dll" target="libOpenCL.so"/>
|
||||
<dllmap os="linux" dll="libX11" target="libX11.so.6"/>
|
||||
<dllmap os="linux" dll="libXi" target="libXi.so.6"/>
|
||||
<dllmap os="linux" dll="SDL2.dll" target="libSDL2-2.0.so.0"/>
|
||||
<dllmap os="osx" dll="opengl32.dll" target="/System/Library/Frameworks/OpenGL.framework/OpenGL"/>
|
||||
<dllmap os="osx" dll="openal32.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="alut.dll" target="/System/Library/Frameworks/OpenAL.framework/OpenAL" />
|
||||
<dllmap os="osx" dll="libGLES.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv1_CM.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="libGLESv2.dll" target="/System/Library/Frameworks/OpenGLES.framework/OpenGLES" />
|
||||
<dllmap os="osx" dll="opencl.dll" target="/System/Library/Frameworks/OpenCL.framework/OpenCL"/>
|
||||
<dllmap os="osx" dll="SDL2.dll" target="libSDL2.dylib"/>
|
||||
<!-- XQuartz compatibility (X11 on Mac) -->
|
||||
<dllmap os="osx" dll="libGL.so.1" target="/usr/X11/lib/libGL.dylib"/>
|
||||
<dllmap os="osx" dll="libX11" target="/usr/X11/lib/libX11.dylib"/>
|
||||
<dllmap os="osx" dll="libXcursor.so.1" target="/usr/X11/lib/libXcursor.dylib"/>
|
||||
<dllmap os="osx" dll="libXi" target="/usr/X11/lib/libXi.dylib"/>
|
||||
<dllmap os="osx" dll="libXinerama" target="/usr/X11/lib/libXinerama.dylib"/>
|
||||
<dllmap os="osx" dll="libXrandr.so.2" target="/usr/X11/lib/libXrandr.dylib"/>
|
||||
</configuration>
|
||||
@@ -0,0 +1,199 @@
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
using StgSharp_Entity;
|
||||
using StgSharp_Logic;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp_Entity
|
||||
{
|
||||
internal class Player:LinkedTarget
|
||||
{
|
||||
private uint gameTick;
|
||||
private uint beginTick;
|
||||
|
||||
private readonly float _velocityHigh;
|
||||
private readonly float _vHighCorner;
|
||||
|
||||
public float VelocityHigh
|
||||
{
|
||||
get { return _velocityHigh; }
|
||||
}
|
||||
|
||||
private readonly float _velocityLow;
|
||||
private readonly float _vLowCorner;
|
||||
|
||||
public float VelocityLow
|
||||
{
|
||||
get { return _velocityLow; }
|
||||
}
|
||||
|
||||
private float _xLocation;
|
||||
|
||||
public float XLocation
|
||||
{
|
||||
get { return _xLocation; }
|
||||
set { _xLocation = value; }
|
||||
}
|
||||
|
||||
public float _yLocation;
|
||||
public float YLocation
|
||||
{
|
||||
get { return _yLocation; }
|
||||
set { _yLocation = value; }
|
||||
}
|
||||
|
||||
private KeyboardState _keyboardState;
|
||||
|
||||
public KeyboardState KeyboardState
|
||||
{
|
||||
get { return _keyboardState; }
|
||||
set { _keyboardState = value; }
|
||||
}
|
||||
|
||||
|
||||
public Player(float velocityHigh,float velocityLow,KeyboardState keyboardState)
|
||||
{
|
||||
this._velocityHigh = velocityHigh;
|
||||
this._vHighCorner = velocityHigh / 1.4142136f;
|
||||
this._velocityLow = velocityLow;
|
||||
this._vLowCorner = velocityLow / 1.4142136f;
|
||||
this._keyboardState = keyboardState;
|
||||
}
|
||||
|
||||
private Launcher _launcherAtHigh;
|
||||
public Launcher LauncherAtHigh
|
||||
{
|
||||
get { return LauncherAtHigh; }
|
||||
set { LauncherAtHigh = value; }
|
||||
}
|
||||
|
||||
private Launcher _launcherAtLow;
|
||||
|
||||
public void Action()
|
||||
{
|
||||
if (_keyboardState.IsKeyDown(Key.ShiftLeft))
|
||||
{
|
||||
FastShoot();
|
||||
FastMove();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 自机高速移动的简单方法
|
||||
/// </summary>
|
||||
public void SlowMove()
|
||||
{
|
||||
if (_keyboardState.IsKeyDown(Key.Up))
|
||||
{
|
||||
if (_keyboardState.IsKeyDown(Key.Left))
|
||||
{
|
||||
this._yLocation += _vLowCorner;
|
||||
this._xLocation -= _vLowCorner;
|
||||
}
|
||||
else if (_keyboardState.IsKeyDown(Key.Right))
|
||||
{
|
||||
this._yLocation += _vLowCorner;
|
||||
this._xLocation += _vLowCorner;
|
||||
}
|
||||
else
|
||||
{
|
||||
this._yLocation += _velocityLow;
|
||||
}
|
||||
}
|
||||
else if (_keyboardState.IsKeyDown(Key.Down))
|
||||
{
|
||||
if (_keyboardState.IsKeyDown(Key.Left))
|
||||
{
|
||||
this._yLocation -= _vLowCorner;
|
||||
this._xLocation -= _vLowCorner;
|
||||
}
|
||||
else if (_keyboardState.IsKeyDown(Key.Right))
|
||||
{
|
||||
this._yLocation -= _vLowCorner;
|
||||
this._xLocation += _vLowCorner;
|
||||
}
|
||||
else
|
||||
{
|
||||
this._yLocation -= _velocityLow;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 自机低速移动的简单方法
|
||||
/// </summary>
|
||||
public void FastMove()
|
||||
{
|
||||
if (_keyboardState.IsKeyDown(Key.Up))
|
||||
{
|
||||
if (_keyboardState.IsKeyDown(Key.Left))
|
||||
{
|
||||
this._yLocation += _vHighCorner;
|
||||
this._xLocation -= _vHighCorner;
|
||||
}
|
||||
else if (_keyboardState.IsKeyDown(Key.Right))
|
||||
{
|
||||
this._yLocation += _vHighCorner;
|
||||
this._xLocation += _vHighCorner;
|
||||
}
|
||||
else
|
||||
{
|
||||
this._yLocation += _velocityHigh;
|
||||
}
|
||||
}
|
||||
else if (_keyboardState.IsKeyDown(Key.Down))
|
||||
{
|
||||
if (_keyboardState.IsKeyDown(Key.Left))
|
||||
{
|
||||
this._yLocation -= _vHighCorner;
|
||||
this._xLocation -= _vHighCorner;
|
||||
}
|
||||
else if (_keyboardState.IsKeyDown(Key.Right))
|
||||
{
|
||||
this._yLocation -= _vHighCorner;
|
||||
this._xLocation += _vHighCorner;
|
||||
}
|
||||
else
|
||||
{
|
||||
this._yLocation -= _velocityHigh;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
public void UseSkill()
|
||||
{
|
||||
if (_keyboardState.IsKeyDown(Key.X))
|
||||
{
|
||||
//new event added to use spell
|
||||
}
|
||||
}
|
||||
|
||||
public void FastShoot()
|
||||
{
|
||||
if (_keyboardState.IsKeyDown(Key.Z))
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
public void SlowSoot()
|
||||
{
|
||||
if (_keyboardState.IsKeyDown(Key.Z))
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void Die()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("StgSharp_Entity")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("StgSharp_Entity")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2022")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("a7275572-a4e7-4863-b326-f09bfa241334")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
//通过使用 "*",如下所示:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
@@ -0,0 +1,64 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{A7275572-A4E7-4863-B326-F09BFA241334}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>StgSharp_Entity</RootNamespace>
|
||||
<AssemblyName>StgSharp_Entity</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="OpenTK, Version=3.3.3.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\OpenTK.3.3.3\lib\net20\OpenTK.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Bullet.cs" />
|
||||
<Compile Include="Launcher.cs" />
|
||||
<Compile Include="Player.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="OpenTK.dll.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\StgSharp_Logic\StgSharp_Logic.csproj">
|
||||
<Project>{ae7f3290-9ab4-4b54-aab1-4ddcba20f89d}</Project>
|
||||
<Name>StgSharp_Logic</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
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+4
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
|
||||
BIN
Binary file not shown.
BIN
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BIN
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+1
@@ -0,0 +1 @@
|
||||
0fdc9e02df8123646ab2059355451462f25ad255
|
||||
+12
@@ -0,0 +1,12 @@
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp_Entity\bin\Debug\StgSharp_Entity.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp_Entity\bin\Debug\StgSharp_Entity.pdb
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp_Entity\bin\Debug\OpenTK.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp_Entity\bin\Debug\StgSharp_Logic.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp_Entity\bin\Debug\StgSharp_Logic.pdb
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp_Entity\bin\Debug\OpenTK.pdb
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp_Entity\bin\Debug\OpenTK.xml
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp_Entity\obj\Debug\StgSharp_Entity.csproj.AssemblyReference.cache
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp_Entity\obj\Debug\StgSharp_Entity.csproj.CoreCompileInputs.cache
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp_Entity\obj\Debug\StgSharp_Entity.csproj.CopyComplete
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp_Entity\obj\Debug\StgSharp_Entity.dll
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\.Net Framework\STGSharp\StgSharp_Entity\obj\Debug\StgSharp_Entity.pdb
|
||||
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user