Daily update on 20250420-041137 by Nitload Youmu. Additional Message : Change: pipeline nodes use port to connect instead of connctors, this make send to multi-ports and recieve from multi-ports possible.
Remove: Some types in Pipeline namepace removed sueto no need for connectors Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="PipelineNodePort.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.ExceptionServices;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace StgSharp.PipeLine
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{
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public class PipelineNodeExport
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{
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private HashSet<PipelineNodeImport> _linkerSet = new HashSet<PipelineNodeImport>();
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private SemaphoreSlim formerCompleteSemaphore;
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public PipelineNodeExport( PipelineNode container, string name )
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{
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Container = container;
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Name = name;
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formerCompleteSemaphore = new SemaphoreSlim( initialCount: 0, maxCount: 1 );
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}
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public PipelineNode Container { get; init; }
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public SemaphoreSlim Waiter { get; init; }
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public string Name { get; init; }
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public void Connect( PipelineNodeImport port )
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{
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ArgumentNullException.ThrowIfNull( port );
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if( _linkerSet.Add( port ) ) {
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Container.Next.Add( port.Container );
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}
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}
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public static void SkipAll( Dictionary<string, PipelineNodeExport> ports )
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{
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if( ports is null ) {
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return;
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}
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foreach( PipelineNodeExport port in ports.Values ) {
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port.Waiter.Release();
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}
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}
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public void TransmitValue( IPipeLineConnectionPayload value )
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{
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foreach( PipelineNodeImport item in _linkerSet ) { }
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}
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public void WaitAll( IEnumerable<PipelineNodeExport> ports )
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{
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if( ports is null ) {
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return;
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}
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foreach( PipelineNodeExport port in ports ) {
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port.Waiter.Wait();
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}
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}
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}
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public class PipelineNodeImport
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{
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private HashSet<PipelineNodeExport> _linkerSet = new HashSet<PipelineNodeExport>();
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public PipelineNodeImport( PipelineNode container, string name )
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{
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Container = container;
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Name = name;
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}
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public IEnumerable<PipelineNodeExport> LinkedPorts => _linkerSet;
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public PipelineNode Container { get; init; }
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public SemaphoreSlim Waiter { get; init; }
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public string Name { get; init; }
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public void Connect( PipelineNodeExport port )
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{
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ArgumentNullException.ThrowIfNull( port );
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if( _linkerSet.Add( port ) ) {
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Container.Previous.Add( port.Container );
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}
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}
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public IEnumerator<PipelineNode> GetFormerNodes()
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{
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foreach( PipelineNodeExport port in _linkerSet ) {
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yield return port.Container;
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}
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}
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public void Wait()
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{
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foreach( PipelineNodeExport connector in _linkerSet ) {
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connector.Waiter.Wait();
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}
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}
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public static void WaitAll( IDictionary<string, PipelineNodeImport> ports )
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{
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if( ports is null ) {
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return;
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}
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foreach( PipelineNodeImport port in ports.Values ) {
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port.Wait();
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}
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}
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public static void WaitAll( IEnumerable<PipelineNodeImport> ports )
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{
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if( ports is null ) {
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return;
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}
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foreach( PipelineNodeImport port in ports ) {
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port.Wait();
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}
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}
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}
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}
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