daily update on 20230804 by nitload youmu
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@@ -220,6 +220,18 @@ namespace StgSharp.Math
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);
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}
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public static Vec3d operator /(Vec3d vec, float value)
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{
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return new Vec3d(
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internalIO.divps_const_internal(vec._m128Ptr,value)
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);
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}
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public static float operator *(Vec3d vec1, Vec3d vec2)
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{
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return VectorCalc.Multiple(vec1,vec2);
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}
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public unsafe override string ToString()
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{
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return (*(M128*)_m128Ptr).ToString();
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