daily update on 20230804 by nitload youmu
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@@ -22,6 +22,7 @@ namespace StgSharp.Math
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);
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internal M128Map map;
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internal IntPtr _row0Ptr;
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@@ -34,6 +35,9 @@ namespace StgSharp.Math
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private Matrix4x4 _transpose;
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internal Matrix4x4()
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{
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_row0Ptr = internalIO.load_internal(0,0,0,0);
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@@ -60,7 +64,8 @@ namespace StgSharp.Math
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IntPtr row0Ptr,
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IntPtr row1Ptr,
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IntPtr row2Ptr,
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IntPtr row3Ptr)
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IntPtr row3Ptr
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)
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{
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_row0Ptr = row0Ptr;
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