daily update on 20240328 by nitload youmu, building thread blueprint
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@@ -278,7 +278,7 @@ namespace StgSharp.Graphics
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}
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/// <summary>
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/// Realse all resource in this handle.
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/// Release all resource in this handle.
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/// This will release all resource in this <see cref="glHandle"/>.
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/// This <see langword="glHandle"/> will be not usable.
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/// </summary>
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