tlsf is ok, and fast
This commit is contained in:
@@ -29,6 +29,7 @@ using StgSharp.HighPerformance.Memory;
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using StgSharp.HighPerformance.ProcessorAbstraction;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Linq;
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using System.Numerics;
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@@ -36,6 +37,7 @@ using System.Reflection.Metadata;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml;
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using static StgSharp.HighPerformance.Memory.TwoLayerSegregatedFitAllocator;
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namespace StgSharp.HighPerformance.Memory
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@@ -162,64 +164,109 @@ namespace StgSharp.HighPerformance.Memory
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Metadata* node
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)
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{
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int nextIdx = _spareMemory->NextLevel;
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int nodeIdx = (int)(_spareMemory - node);
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int level = GetLevel(node->Size);
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Metadata* next = &_spareMemory[-nextIdx];
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int nextLevelIdx = node->NextLevel;
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int prevLevelIdx = node->PreviousLevel;
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if (nextIdx == 0)
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{
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_spareMemory->NextLevel = nodeIdx;
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node->NextLevel = 0;
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return;
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} else
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{
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// add to free list
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next->PreviousLevel = nodeIdx;
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_spareMemory->NextLevel = nodeIdx;
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node->NextLevel = nextIdx;
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node->PreviousLevel = 0;
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}
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RemoveFromBucket(level, node, nodeIdx);
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// remove from position chain
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int prevNearIdx = node->PreviousNear;
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int nextNearIdx = node->NextNear;
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Metadata* prevNear = &_spareMemory[-prevNearIdx];
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Metadata* nextNear = &_spareMemory[-nextNearIdx];
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prevNear->NextNear = nextNearIdx;
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nextNear->PreviousNear = prevNearIdx;
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if (nextNearIdx != 0)
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{
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Metadata* nextNear = &_spareMemory[-nextNearIdx];
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nextNear->PreviousNear = prevNearIdx;
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} else
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{
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_spareMemory->PreviousNear = prevNearIdx;
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}
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node->PreviousNear = 0;
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node->NextNear = 0;
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node->Position = 0;
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node->SizeForSpare = 0;
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node->State = AllocationState.SpareOrCollect;
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node->PreviousLevel = 0;
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// remove from level bucket
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if (_bucket[level] == nodeIdx)
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int nextIdx = _spareMemory->NextLevel;
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if (nextIdx != 0)
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{
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_bucket[level] = nextLevelIdx;
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if (nextLevelIdx != 0)
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{
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Metadata* nextLevel = &_spareMemory[-nextLevelIdx];
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nextLevel->PreviousLevel = 0;
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}
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} else
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{
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if (nextLevelIdx != 0)
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{
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Metadata* nextLevel = &_spareMemory[-nextLevelIdx];
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nextLevel->PreviousLevel = prevLevelIdx;
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}
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if (prevLevelIdx != 0)
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{
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Metadata* prevLevel = &_spareMemory[-prevLevelIdx];
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prevLevel->NextLevel = nextLevelIdx;
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}
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node->PreviousLevel = 0;
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node->NextLevel = 0;
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Metadata* next = &_spareMemory[-nextIdx];
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next->PreviousLevel = nodeIdx;
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}
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node->NextLevel = nextIdx;
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_spareMemory->NextLevel = nodeIdx;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void RemoveFromBucket(
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Metadata* node,
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int nodeIdx
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)
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{
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RemoveFromBucket(GetLevel(node->Size), node, nodeIdx);
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}
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private void RemoveFromBucket(
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int level,
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Metadata* node,
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int nodeIdx
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)
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{
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int currentLevel = level;
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int currentNextLevelIdx = node->NextLevel;
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int currentPrevLevelIdx = node->PreviousLevel;
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if (_bucket[currentLevel] == nodeIdx)
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{
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_bucket[currentLevel] = currentNextLevelIdx;
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} else if (currentPrevLevelIdx != 0)
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{
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Metadata* prevLevel = &_spareMemory[-currentPrevLevelIdx];
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prevLevel->NextLevel = currentNextLevelIdx;
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}
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if (currentNextLevelIdx != 0)
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{
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Metadata* nextLevel = &_spareMemory[-currentNextLevelIdx];
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nextLevel->PreviousLevel = currentPrevLevelIdx;
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}
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node->PreviousLevel = 0;
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node->NextLevel = 0;
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}
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// Assuming node to remove is head f bucket
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private void RemoveFromBucketHead(
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int level,
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Metadata* node,
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int nodeIdx
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)
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{
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int currentLevel = level;
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int currentNextLevelIdx = node->NextLevel;
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// int currentPrevLevelIdx = 0;
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if (_bucket[currentLevel] == nodeIdx)
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{
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_bucket[currentLevel] = currentNextLevelIdx;
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}
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/*
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else if (currentPrevLevelIdx != 0)
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{
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Metadata* prevLevel = &_spareMemory[-currentPrevLevelIdx];
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prevLevel->NextLevel = currentNextLevelIdx;
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}
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/**/
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if (currentNextLevelIdx != 0)
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{
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Metadata* nextLevel = &_spareMemory[-currentNextLevelIdx];
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nextLevel->PreviousLevel = 0;
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}
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node->PreviousLevel = 0;
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node->NextLevel = 0;
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}
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private bool TryAllocNewChunk(
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@@ -228,34 +275,49 @@ namespace StgSharp.HighPerformance.Memory
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)
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{
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int idx = _spareMemory->NextLevel;
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ulong spareSize = _spareMemory->Size;
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if (idx != 0)
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{
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if (spareSize < size)
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{
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meta = null;
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return false;
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}
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meta = &_spareMemory[-idx];
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_spareMemory->NextLevel = meta->NextLevel;
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int nextSpareIdx = meta->NextLevel;
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if (nextSpareIdx != 0)
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{
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Metadata* nextSpare = &_spareMemory[-nextSpareIdx];
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nextSpare->PreviousLevel = 0;
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}
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_spareMemory->NextLevel = nextSpareIdx;
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} else
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{
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if (spareSize < Metadata.SizeOf + size)
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{
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meta = null;
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return false;
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}
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_metadataEnd++;
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meta = &_spareMemory[-_metadataEnd];
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// TODO: correctly set position and size for new chunk
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idx = _metadataEnd;
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meta = &_spareMemory[-idx];
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spareSize -= Metadata.SizeOf;
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}
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ulong spareSize = _spareMemory->Size;
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if (spareSize < Metadata.SizeOf + size)
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{
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meta = null;
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return false;
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}
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spareSize -= Metadata.SizeOf + size;
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spareSize -= size;
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meta->Size = size;
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meta->Position = _spareMemory->Position;
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meta->State = AllocationState.Free;
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meta->PreviousLevel = 0;
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meta->NextLevel = 0;
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_spareMemory->Size = spareSize;
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_spareMemory->Position += size;
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meta->Size = size;
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// insert the new chunk to position chain
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int nearIdx = _spareMemory->PreviousNear;
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Metadata* near = &_spareMemory[-nearIdx];
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near->NextNear = _metadataEnd;
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near->NextNear = idx;
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meta->PreviousNear = nearIdx;
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_spareMemory->PreviousNear = _metadataEnd;
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_spareMemory->PreviousNear = idx;
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meta->NextNear = 0;
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return true;
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}
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@@ -277,6 +339,44 @@ namespace StgSharp.HighPerformance.Memory
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return true;
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}
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private bool TryTakeBucketEntry(
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ulong minimumSize,
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out Metadata* entry
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)
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{
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int level = GetLevel(minimumSize);
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// first try to find in the target level
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{
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int idx = _bucket[level];
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while (idx != 0)
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{
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Metadata* candidate = &_spareMemory[-idx];
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if (candidate->Size >= minimumSize)
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{
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RemoveFromBucket(level, candidate, idx);
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entry = candidate;
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return true;
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}
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idx = candidate->NextLevel;
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}
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}
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for (int i = level + 1; i < _bucket.Length; i++)
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{
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int idx = _bucket[i];
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if (idx != 0)
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{
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Metadata* candidate = &_spareMemory[-idx];
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RemoveFromBucketHead(i, candidate, idx);
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entry = candidate;
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return true;
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}
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}
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entry = null;
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return false;
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}
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[StructLayout(LayoutKind.Explicit)]
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public readonly struct Handle
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{
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@@ -324,8 +424,8 @@ namespace StgSharp.HighPerformance.Memory
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internal struct Metadata
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{
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[FieldOffset(24)] private ulong PositionMask;
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[FieldOffset(16)] private ulong SizeMask;
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[FieldOffset(16)] private ulong PositionMask;
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[FieldOffset(24)] private ulong SizeMask;
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[FieldOffset(30)] internal AllocationState State;
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[FieldOffset(31)] internal sbyte Level;
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@@ -367,23 +467,15 @@ namespace StgSharp.HighPerformance.Memory
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if (allocSize > _maxAllocSize) {
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throw new OverflowException("Requested allocation size exceeds the maximum block size.");
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}
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int level = GetLevel(allocSize);
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Metadata* entry = null;
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for (int i = level; i < _bucket.Length; i++)
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{
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int idx = _bucket[i];
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if (idx != 0)
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{
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entry = &_spareMemory[-idx];
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_bucket[i] = entry->NextLevel;
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break;
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}
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}
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if (entry is null && !TryAllocNewChunk(allocSize, out entry)) {
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if (!TryTakeBucketEntry(allocSize, out Metadata* entry) &&
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!TryAllocNewChunk(allocSize, out entry)) {
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throw new OverflowException("No available ");
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}
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int entryIdx = (int)(_spareMemory - entry);
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ulong entrySize = entry->Size;
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if (entrySize < allocSize) {
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throw new OverflowException("Bucket returned an undersized block.");
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}
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ulong remain = entrySize - allocSize;
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// slice tail
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@@ -392,18 +484,17 @@ namespace StgSharp.HighPerformance.Memory
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int newEntryIdx = (int)(_spareMemory - newEntry);
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newEntry->Position = entry->Position + allocSize;
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newEntry->Size = remain;
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newEntry->State = AllocationState.Free;
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int newLevel = GetLevel(remain);
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int bucketHeadIdx = _bucket[newLevel];
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if (bucketHeadIdx != 0)
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{
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// if there is already an entry in the bucket, link it to the new entry
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Metadata* bucketHead = &_spareMemory[-bucketHeadIdx];
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newEntry->NextLevel = bucketHeadIdx;
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bucketHead->PreviousLevel = newEntryIdx;
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} else
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{
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newEntry->NextLevel = 0;
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}
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newEntry->NextLevel = bucketHeadIdx;
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newEntry->PreviousLevel = 0;
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_bucket[newLevel] = newEntryIdx;
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@@ -416,6 +507,9 @@ namespace StgSharp.HighPerformance.Memory
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newEntry->PreviousNear = entryIdx;
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}
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entry->State = AllocationState.Alloc;
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if (entry->Position - (ulong)_basePtr > _totalSize) {
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throw new OverflowException("Allocated memory address exceeds the maximum block size.");
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}
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return new Handle(entry, _basePtr);
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}
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@@ -431,17 +525,34 @@ namespace StgSharp.HighPerformance.Memory
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Metadata* current = &_spareMemory[-currentIdx];
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if (current->State == AllocationState.Free)
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{
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// scan next
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Ptr64 size = 0;
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int nextIdx = current->NextNear;
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Metadata* next = &_spareMemory[-nextIdx];
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while (nextIdx != 0 && next->State != AllocationState.Free)
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while (nextIdx != 0)
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{
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Metadata* next = &_spareMemory[-nextIdx];
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if (next->State != AllocationState.Free)
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{
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break;
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}
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size += next->Size;
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RecycleNode(next);
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nextIdx = next->NextNear;
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nextIdx = current->NextNear;
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}
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if (size > 0) {
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if (size > 0)
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{
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current->Size += size;
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RemoveFromBucket(current, currentIdx);
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int newLevel = GetLevel(current->Size);
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int bucketHeadIdx = _bucket[newLevel];
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if (bucketHeadIdx != 0)
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{
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Metadata* bucketHead = &_spareMemory[-bucketHeadIdx];
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bucketHead->PreviousLevel = currentIdx;
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}
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current->NextLevel = bucketHeadIdx;
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current->PreviousLevel = 0;
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_bucket[newLevel] = currentIdx;
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}
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}
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currentIdx = current->NextNear;
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@@ -493,8 +604,10 @@ namespace StgSharp.HighPerformance.Memory
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// recycle to level;
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head->Size = size;
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head->State = AllocationState.Free;
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head->PreviousLevel = 0;
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int level = GetLevel(head->Size);
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int bucketHeadIdx = _bucket[level];
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head->NextLevel = 0;
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if (bucketHeadIdx != 0)
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{
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Metadata* bucketHead = &_spareMemory[-bucketHeadIdx];
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@@ -516,25 +629,19 @@ namespace StgSharp.HighPerformance.Memory
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h = default;
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return false;
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}
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int level = GetLevel(allocSize);
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Metadata* entry = null;
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for (int i = level; i < _bucket.Length; i++)
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{
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int idx = _bucket[i];
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if (idx != 0)
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{
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entry = &_spareMemory[-idx];
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_bucket[i] = entry->NextLevel;
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break;
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}
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}
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if (entry is null && !TryAllocNewChunk(allocSize, out entry))
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if (!TryTakeBucketEntry(allocSize, out Metadata* entry) &&
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!TryAllocNewChunk(allocSize, out entry))
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{
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h = default;
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return false;
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}
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int entryIdx = (int)(_spareMemory - entry);
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ulong entrySize = entry->Size;
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if (entrySize < allocSize)
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{
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h = default;
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return false;
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}
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ulong remain = entrySize - allocSize;
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// slice tail
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@@ -543,6 +650,7 @@ namespace StgSharp.HighPerformance.Memory
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int newEntryIdx = (int)(_spareMemory - newEntry);
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newEntry->Position = entry->Position + allocSize;
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newEntry->Size = remain;
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newEntry->State = AllocationState.Free;
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int newLevel = GetLevel(remain);
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int bucketHeadIdx = _bucket[newLevel];
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if (bucketHeadIdx != 0)
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@@ -566,6 +674,12 @@ namespace StgSharp.HighPerformance.Memory
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entry->NextNear = newEntryIdx;
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newEntry->PreviousNear = entryIdx;
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}
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entry->State = AllocationState.Alloc;
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if (entry->Position - (ulong)_basePtr > _totalSize)
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{
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h = default;
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throw new OverflowException("Allocated memory address exceeds the maximum block size.");
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}
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h = new Handle(entry, _basePtr);
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return true;
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}
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