move random gen to Math, working on VL4
This commit is contained in:
@@ -2,8 +2,8 @@
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// -----------------------------------------------------------------------
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// file="HlsfStressTest"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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@@ -25,7 +25,7 @@
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.HighPerformance.Memory;
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using StgSharp.Mathematics.Memory;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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@@ -45,8 +45,36 @@ namespace StgSharp
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3UL * 1024UL * 1024UL * 1024UL; // lower default to 512MB
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private static readonly uint[] SizeSweep = {
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64, 128, 192, 256, 512, 768, 1024, 2048, 3072, 4096, 8192, 12288, 16384, 32768, 49152, 65536, 131072, 196608, 262144, 524288, 786432, 1_048_576, 2_097_152, 3_145_728, 4_194_304, 8_388_608, 12_582_912, 16_777_216, 25_165_824, 33_554_432
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};
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64,
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128,
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192,
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256,
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512,
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768,
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1024,
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2048,
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3072,
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4096,
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8192,
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12288,
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16384,
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32768,
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49152,
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65536,
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131072,
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196608,
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262144,
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524288,
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786432,
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1_048_576,
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2_097_152,
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3_145_728,
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4_194_304,
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8_388_608,
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12_582_912,
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16_777_216,
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25_165_824,
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33_554_432 };
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public static unsafe void Run()
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{
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@@ -116,10 +144,7 @@ namespace StgSharp
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Console.WriteLine("=== Benchmark Complete ===");
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}
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private static void BenchAllocFreePairs(
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HybridLayerSegregatedFitAllocator allocator,
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int pairs,
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uint blockSize)
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private static void BenchAllocFreePairs(HybridLayerSegregatedFitAllocator allocator, int pairs, uint blockSize)
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{
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Stopwatch sw = Stopwatch.StartNew();
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for (int i = 0; i < pairs; i++)
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@@ -176,9 +201,7 @@ namespace StgSharp
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Console.WriteLine($" size={Fmt(blockSize),-12} ops={ops,-12} alloc/s={allocOpsPerSec,-16:0.0} touch={touch,-5}");
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}
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private static void BenchFragmentationCycle(
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HybridLayerSegregatedFitAllocator allocator,
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int targetMiB)
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private static void BenchFragmentationCycle(HybridLayerSegregatedFitAllocator allocator, int targetMiB)
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{
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int targetBytes = targetMiB * 1024 * 1024;
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Random rng = new Random(123);
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@@ -229,10 +252,7 @@ namespace StgSharp
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Console.WriteLine($" cleanup freed {live.Count} in {swD.Elapsed.TotalSeconds:0.00}s");
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}
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private static void BenchFreeThroughput(
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HybridLayerSegregatedFitAllocator allocator,
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int count,
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uint blockSize)
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private static void BenchFreeThroughput(HybridLayerSegregatedFitAllocator allocator, int count, uint blockSize)
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{
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List<HybridLayerSegregatedFitAllocationHandle> list = new List<HybridLayerSegregatedFitAllocationHandle>(count);
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for (int i = 0; i < count; i++) {
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@@ -1,4 +1,4 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="MatrixTest"
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// Project: StgSharp
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@@ -26,7 +26,7 @@
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using Microsoft.CodeAnalysis.CSharp.Syntax;
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using StgSharp.HighPerformance.Memory;
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using StgSharp.Mathematics.Memory;
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using StgSharp.Mathematics.Numeric;
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using System;
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using System.Collections.Generic;
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@@ -1,4 +1,4 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="Program"
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// Project: StgSharp
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@@ -26,9 +26,9 @@
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.Common.Timing;
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using StgSharp.HighPerformance;
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using StgSharp.HighPerformance.Memory;
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using StgSharp.Internal;
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using StgSharp.Mathematics;
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using StgSharp.Mathematics.Memory;
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using StgSharp.Mathematics.Numeric;
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using StgSharp.Timing;
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@@ -2,8 +2,8 @@
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// -----------------------------------------------------------------------
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// file="SlabStressTest"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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@@ -25,7 +25,7 @@
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.HighPerformance.Memory;
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using StgSharp.Mathematics.Memory;
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using System;
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using System.Diagnostics;
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@@ -14,7 +14,6 @@
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<ProjectReference Include="..\StgSharp.Mathematics\StgSharp.Mathematics.csproj" />
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<ProjectReference Include="..\StgSharp.Model\StgSharp.Model.csproj" />
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<ProjectReference Include="..\StgSharp.RegularAnalysis\StgSharp.RegularAnalysis.csproj" />
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<ProjectReference Include="..\StgSharp.Script\StgSharp.Script.csproj" />
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</ItemGroup>
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<ItemGroup>
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@@ -1,38 +1,35 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="NewRender.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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// -----------------------------------------------------------------------
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// file="NewRender"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.Graphics;
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using StgSharp.HighPerformance;
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using StgSharp.Internal;
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using StgSharp.Mathematics;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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@@ -49,12 +46,12 @@ namespace StgSharp
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private class NewRender : ViewRender<ViewMain>
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{
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public NewRender( ViewMain view ) : base( view ) { }
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public NewRender(ViewMain view) : base(view) { }
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public override void CustomizedInitialize()
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{
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Binding.Stream = CreateRenderStream<ParticleRenderStream>();
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Render[ "only".AsLabel() ] = Binding.Stream;
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Render["only".AsLabel()] = Binding.Stream;
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}
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public override bool ValidateInitializing()
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@@ -1,9 +1,9 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="hlsf-test"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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@@ -25,7 +25,7 @@
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.HighPerformance.Memory;
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using StgSharp.Mathematics.Memory;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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@@ -50,8 +50,11 @@ namespace StgSharp
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int maxRounds = 10000; // 可调整
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uint[] sizes = {
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64u, 128u, 256u, 512u, 1024u
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};
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64u,
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128u,
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256u,
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512u,
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1024u };
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Random rnd = new Random(42);
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for (int round = 1; round <= maxRounds; round++)
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{
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