move random gen to Math, working on VL4
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@@ -2,8 +2,8 @@
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// -----------------------------------------------------------------------
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// file="MatrixCompute.Float"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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@@ -26,8 +26,8 @@
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.Collections;
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using StgSharp.HighPerformance;
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using StgSharp.Internal;
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using StgSharp.Mathematics;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations.Schema;
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@@ -42,11 +42,7 @@ namespace StgSharp.Mathematics.Numeric
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public static partial class MatrixCompute
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{
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public static unsafe void Add(
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Matrix<float> left,
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Matrix<float> right,
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Matrix<float> ans
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)
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public static unsafe void Add(Matrix<float> left, Matrix<float> right, Matrix<float> ans)
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{
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int f32 = (int)MatrixElementType.F32;
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if (left.ColumnLength != right.ColumnLength ||
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@@ -92,10 +88,7 @@ namespace StgSharp.Mathematics.Numeric
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return;
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}
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public static unsafe void Fill(
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Matrix<float> ans,
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float value
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)
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public static unsafe void Fill(Matrix<float> ans, float value)
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{
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int f32 = (int)MatrixElementType.F32;
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long count = (long)ans.KernelColumnLength * ans.KernelRowLength;
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@@ -126,11 +119,7 @@ namespace StgSharp.Mathematics.Numeric
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taskGroup.Dispose();
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}
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public static unsafe void Mul(
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Matrix<float> left,
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Matrix<float> right,
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Matrix<float> ans
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)
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public static unsafe void Mul(Matrix<float> left, Matrix<float> right, Matrix<float> ans)
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{
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int f32 = (int)MatrixElementType.F32;
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@@ -168,8 +157,7 @@ namespace StgSharp.Mathematics.Numeric
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NativeIntrinsic.Context
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.mat[f32].kernel_tile_fma((MatrixKernel*)left.Buffer,
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(MatrixKernel*)right.Buffer,
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(MatrixKernel*)ans.Buffer,
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enumeration);
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(MatrixKernel*)ans.Buffer, enumeration);
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}
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}
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@@ -196,18 +184,13 @@ namespace StgSharp.Mathematics.Numeric
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return;
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}
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public static unsafe void Mul(
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Matrix<float> left,
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float right,
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Matrix<float> ans
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)
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public static unsafe void Mul(Matrix<float> left, float right, Matrix<float> ans)
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{
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int f32 = (int)MatrixElementType.F32;
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if (left.ColumnLength != ans.ColumnLength || left.RowLength != ans.RowLength) {
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throw new IndexOutOfRangeException("Matrix dimensions must agree.");
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}
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if (left.Layout != MatrixLayout.DenseRectangle ||
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ans.Layout != MatrixLayout.DenseRectangle) {
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if (left.Layout != MatrixLayout.DenseRectangle || ans.Layout != MatrixLayout.DenseRectangle) {
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throw new NotSupportedException("Only dense rectangle matrices are supported.");
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}
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long count = (long)left.KernelColumnLength * left.KernelRowLength;
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@@ -248,11 +231,7 @@ namespace StgSharp.Mathematics.Numeric
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return;
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}
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public static unsafe void Sub(
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Matrix<float> left,
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Matrix<float> right,
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Matrix<float> ans
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)
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public static unsafe void Sub(Matrix<float> left, Matrix<float> right, Matrix<float> ans)
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{
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int f32 = (int)MatrixElementType.F32;
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if (left.ColumnLength != right.ColumnLength ||
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