move random gen to Math, working on VL4
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@@ -1,4 +1,4 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="HLSFAllocationHandle"
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// Project: StgSharp
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@@ -32,9 +32,9 @@ using System.Drawing;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using Allocator = StgSharp.HighPerformance.Memory.HybridLayerSegregatedFitAllocator;
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using Allocator = StgSharp.Mathematics.Memory.HybridLayerSegregatedFitAllocator;
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namespace StgSharp.HighPerformance.Memory
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namespace StgSharp.Mathematics.Memory
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{
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public readonly unsafe struct HybridLayerSegregatedFitAllocationHandle
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{
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