tiled fma is ok, mat mul is now available again

This commit is contained in:
Youmu Liu
2026-01-12 15:09:39 +08:00
parent b8bf1e9f08
commit ad3b2212fa
6 changed files with 172 additions and 119 deletions
+1 -51
View File
@@ -49,58 +49,8 @@ namespace StgSharp
.UseModule<NumericalModule>()
.UseModule<GraphicModule>()
.InitializeModule();
TestMatrix();
// TestRender();
/**/
HybridLayerSegregatedFitAllocator hlsf;
unchecked {
hlsf = new((nuint)(4 * (ulong)1024 * 1024 * 1024));
}
Matrix<double> m = Matrix<double>.Create(40, 40, MatrixLayout.DenseRectangle, hlsf);
MatrixCompute.Fill(m, 1.0f);
Matrix<double> n = Matrix<double>.Create(40, 40, MatrixLayout.DenseRectangle, hlsf);
MatrixCompute.Fill(n, 1.0f);
Matrix<double> p = Matrix<double>.Create(40, 40, MatrixLayout.DenseRectangle, hlsf);
MatrixCompute.Fill(p, 0.0f);
/*
for (int j = 0; j < 20; j++)
{
for (int k = 0; k < 10; k++) {
Console.Write($"{m[j, k]:0.0E+00}\t");
}
Console.WriteLine();
}
/**/
Console.WriteLine("===================================================");
MatrixCompute.Mul(n, m, p);
/**/
for (int i = 0; i < 40; i++)
{
if (i % 4 == 0) {
Console.WriteLine();
}
for (int j = 0; j < 40; j++)
{
string extra = j % 4 == 3 ? " " : ",";
double value = p[i, j];
value = double.Abs(value) < 1e-6 ? 0 : value;
Console.Write($"{value:0E+0}{extra}");
}
Console.WriteLine();
}
Console.WriteLine("===================================================");
double *buffer = (double*)p.Buffer;
for (int i = 0; i < 40; i++)
{
for (int j = 0; j < 40; j++) {
Console.Write($"{buffer[i * 40 + j]:0.0E0} ");
}
Console.WriteLine();
}
/**/
// --- Logarithmic time sequence test: print seconds at each emitted span ---
}