daily uodate on 20231208 by nitload youmu, preparation for multi thread rendering
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using StgSharp;
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using StgSharp.Graphics;
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namespace StgsharpEnvDebug
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{
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internal class Program
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{
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static void Main(string[] args)
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{
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Console.WriteLine("Hello, World!");
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}
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}
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public class DemoForm : Form
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{
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public override void Deinit(object[] args)
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{
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throw new NotImplementedException();
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}
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public override void Init(object[] args)
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{
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throw new NotImplementedException();
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}
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public override void OnRenderFrame(object[] args)
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{
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}
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public override void OnUpdateFrame(object[] args)
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{
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}
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}
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}
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