daily uodate on 20231208 by nitload youmu, preparation for multi thread rendering
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@@ -9,11 +9,16 @@ namespace StgSharp.Graphics
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{
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public unsafe partial class Form
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{
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internal GLcontext glContext;
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internal GLcontextIO* contextID;
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private int missingAPIcount = 0;
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private int problemAPIcount = 0;
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internal GLcontext glContext
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{
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get { return glRender.api; }
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set { glRender.api = value; }
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}
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}
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}
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