daily uodate on 20231208 by nitload youmu, preparation for multi thread rendering
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@@ -9,7 +9,6 @@ namespace StgSharp.Graphics
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#region glfw
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internal const int GLFW_VERSION_MAJOR = 3;
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internal const int GLFW_VERSION_MINOR = 3;
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internal const int GLFW_VERSION_REVISION = 8;
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@@ -308,10 +307,6 @@ namespace StgSharp.Graphics
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#region glad
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internal const int _1PASS_EXT = 0x80A1;
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internal const int _1PASS_SGIS = 0x80A1;
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internal const int _2PASS_0_EXT = 0x80A2;
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