daily uodate on 20231208 by nitload youmu, preparation for multi thread rendering

This commit is contained in:
Nitload
2023-12-08 05:36:04 +08:00
parent ae804553ce
commit ab85c1a9fe
297 changed files with 157896 additions and 5170 deletions
+1 -2
View File
@@ -15,11 +15,10 @@ namespace StgSharp.Entities
public LinkedList<Launcher<EntityPartical>> CommonBulletLauncher { get; set; }
public Launcher<EntityPartical> DieBulletLauncher { get; set; }
internal void InternalDieOperation(Pool home)
internal void InternalDieOperation(Control home)
{
_dieBulletLauncher.Launch();
_awardLauncher.Launch();
TimeLine._currentPool._enemyContainer.Remove(this);
}
public override void OnRenderFrame()
+1 -2
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@@ -14,11 +14,10 @@ namespace StgSharp.Entities
public Launcher<EntityPartical> CommonBulletLauncher { get; set; }
public Launcher<EntityPartical> DieBulletLauncher { get; set; }
internal void InternalDieOperation(Pool home)
internal void InternalDieOperation(Control home)
{
_dieBulletLauncher.Launch();
_awardLauncher.Launch();
TimeLine._currentPool._enemyContainer.Remove(this);
}
public override void OnRenderFrame()