Daily update on 20230803 by nitload youmu, problem of parameter displacement solved, rewriting other linear math
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@@ -2,12 +2,12 @@
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{
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public unsafe static partial class Vector
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{
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public static vec3d To3D(vec2d vec)
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public static Vec3d To3D(vec2d vec)
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{
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return new vec3d(vec.X, vec.Y, 0.0f);
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return new Vec3d(vec.X, vec.Y, 0.0f);
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}
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public static vec2d To2D(vec3d vec, CordinatePlain plain)
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public static vec2d To2D(Vec3d vec, CordinatePlain plain)
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{
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switch (plain)
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{
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