Daily update on 20230803 by nitload youmu, problem of parameter displacement solved, rewriting other linear math
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@@ -8,7 +8,7 @@ namespace StgSharp.Geometries
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/// </summary>
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public class Square : Rectangle
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{
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public sealed override vec3d MovVertex02(uint tick)
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public sealed override Vec3d MovVertex02(uint tick)
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{
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return this.center.Position * 2 - this.vertex01.Position;
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}
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