Daily update on 20230803 by nitload youmu, problem of parameter displacement solved, rewriting other linear math

This commit is contained in:
Nitload
2023-08-03 22:46:16 +08:00
parent 194d65edf6
commit aae7e0292c
105 changed files with 13858 additions and 11394 deletions
@@ -19,14 +19,14 @@ namespace StgSharp.Geometries
/// </summary>
/// <param name="tick">当前游戏刻</param>
/// <returns></returns>
public virtual vec3d MovCenter(uint tick) => default(vec3d);
public virtual Vec3d MovCenter(uint tick) => default(Vec3d);
public sealed override vec3d MovVertex03(uint tick)
public sealed override Vec3d MovVertex03(uint tick)
{
return this.center.Position * 2 - this.vertex01.Position;
}
public sealed override vec3d MovVertex04(uint tick)
public sealed override Vec3d MovVertex04(uint tick)
{
return this.center.Position * 2 - this.vertex02.Position;
}