Daily update on 20230803 by nitload youmu, problem of parameter displacement solved, rewriting other linear math

This commit is contained in:
Nitload
2023-08-03 22:46:16 +08:00
parent 194d65edf6
commit aae7e0292c
105 changed files with 13858 additions and 11394 deletions
@@ -18,11 +18,11 @@ namespace StgSharp.Geometries
public override Point RefPoint03 => endPoint;
public virtual vec3d MoveCenter(uint tick) => movCenterOperation.Invoke(tick);
public virtual Vec3d MoveCenter(uint tick) => movCenterOperation.Invoke(tick);
public virtual vec3d MovBegin(uint tick) => movBeginOperation.Invoke(tick);
public virtual Vec3d MovBegin(uint tick) => movBeginOperation.Invoke(tick);
public virtual vec3d MovEnd(uint tick) => movEndOperation.Invoke(tick);
public virtual Vec3d MovEnd(uint tick) => movEndOperation.Invoke(tick);
internal override void OnRender(uint tick)
{