arrange of proj structure

This commit is contained in:
Youmu Liu
2026-02-27 17:09:13 +08:00
parent 15434ed053
commit a798ab07f1
173 changed files with 32304 additions and 33955 deletions
@@ -0,0 +1,123 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="IntrinsicContext"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace StgSharp.Mathematics.Internal
{
[InlineArray(10)]
internal unsafe struct MatrixIntrinsic
{
private nint handle; //f32_panel_mul
public readonly nint this[
MatrixIntrinsicHandle handle
]
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get => this[(int)handle];
}
}
internal enum MatrixIntrinsicHandle : int
{
BufferAdd = 0,
BufferFill = 1,
BufferScalarMul = 2,
BufferSub = 3,
BufferTranspose = 4,
ClearPanel = 5,
KerFma = 6,
TileFma = 7,
Pivot = 8,
}
[StructLayout(LayoutKind.Explicit, Size = 4)]
public struct MatrixElementType
{
public const int IntrinsicCount = 0xa;
public static readonly MatrixElementType F32 = new(0x00010004);
public static readonly MatrixElementType F64 = new(0x00020008);
public static readonly MatrixElementType I08 = new(0x00030001);
public static readonly MatrixElementType I16 = new(0x00040002);
public static readonly MatrixElementType I32 = new(0x00050004);
public static readonly MatrixElementType I64 = new(0x00060008);
public static readonly MatrixElementType U08 = new(0x00070001);
public static readonly MatrixElementType U16 = new(0x00080002);
public static readonly MatrixElementType U32 = new(0x00090004);
public static readonly MatrixElementType U64 = new(0x000a0008);
[FieldOffset(0)] internal readonly int Mask;
[FieldOffset(2)] public readonly ushort IntrinsicNode;
[FieldOffset(0)] public readonly ushort Size;
private MatrixElementType(
int mask
)
{
Unsafe.SkipInit(out this);
Unsafe.SkipInit(out Size);
Unsafe.SkipInit(out IntrinsicNode);
this.Mask = mask;
}
}
[InlineArray(MatrixElementType.IntrinsicCount)]
internal unsafe struct MatrixIntrinsicArray
{
private MatrixIntrinsic e0;
}
[StructLayout(LayoutKind.Sequential)]
internal unsafe struct IntrinsicContext
{
public delegate* unmanaged[Cdecl]<char*, int, int> city_hash_simplify; // city_hash_simplify
public delegate* unmanaged[Cdecl]<int, ulong> factorial_simd; // factorial_simd
public delegate* unmanaged[Cdecl]<char*, int, int, int> index_pair; // index_pair
public delegate* unmanaged[Cdecl]<Vector4*, Vector4*, void> vec_f32_normalize_3; // f32_normalize_3
public MatrixIntrinsicArray mat; // mat[4] in native order
public IntrinsicContext()
{
Unsafe.SkipInit(out this);
}
}
}