arrange of proj structure
This commit is contained in:
@@ -1,4 +1,4 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="DefaultLog"
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// Project: StgSharp
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@@ -25,10 +25,7 @@
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.Graphics.OpenGL;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Threading;
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@@ -47,7 +44,9 @@ namespace StgSharp.Internal
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internal static SemaphoreSlim logSyncSemaphore = new(1, 1);
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internal static void InternalAppendLog(string log)
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internal static void InternalAppendLog(
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string log
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)
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{
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if (!File.Exists(Native.LogPath))
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{
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@@ -60,7 +59,10 @@ namespace StgSharp.Internal
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}
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}
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internal static void InternalWriteLog(string logLine, LogType logType)
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internal static void InternalWriteLog(
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string logLine,
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LogType logType
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)
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{
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if (logType < _currentLogLevel) {
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return;
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@@ -87,7 +89,11 @@ namespace StgSharp.Internal
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}
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}
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internal static void InternalWriteLog(string beforeTime, string logLine, LogType logType)
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internal static void InternalWriteLog(
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string beforeTime,
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string logLine,
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LogType logType
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)
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{
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logSyncSemaphore.Wait();
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if (!File.Exists(Native.LogPath))
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@@ -104,7 +110,9 @@ namespace StgSharp.Internal
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_ = logSyncSemaphore.Release(1);
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}
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internal static void SetLogLevel(LogType logLevel)
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internal static void SetLogLevel(
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LogType logLevel
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)
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{
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_currentLogLevel = logLevel;
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}
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@@ -1,97 +0,0 @@
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="InternalResource"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Internal
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{
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internal static class BuiltInShader
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{
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#region ControllingItemRender
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internal const string ControlItemRenderVertexShader = """
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""";
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#endregion
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#region CollisionTexture
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internal static ReadOnlySpan<byte> CollisionTextureVertexShader => """
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#version 430 core
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layout(location = 0) in vec2 localCollisionCoord;
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layout(location = 1) in vec2 spaceCoord;
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layout(location = 2) in float rotation;
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layout(location = 3) in float scaling;
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uniform vec2 target;
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uniform mat2 projection;
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void main()
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{
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mat2 scaling = mat2(
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scaling,0,
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0,scaling );
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mat2 rotation = mat2(
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cos(rotation),-sin(rotation),
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sin(rotation),cos(rotation) );
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vec2 realCoord = (rotation * scaling * localCollisionCoord) + spaceCoord - target;
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realCoord = projection * realCoord;
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float dist = distance(realCoord, vec2(0,0));
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float angle = atan(realCoord.y, realCoord.x);
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gl_Position = vec4(angle, realCoord.y, dist, 1);
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}
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"""u8;
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internal static ReadOnlySpan<byte> CollisionTextureFragmentShader => """
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#version 430 core
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out vec4 Color;
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uniform float range;
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void main()
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{
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float dist = gl_FragCoord.z;
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if(dist > range)
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{
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discard;
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}
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dist /= range;
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gl_FragDepth = min(dist, gl_FragDepth);
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Color = vec4(dist,0,0,1);
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}
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"""u8;
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#endregion
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}
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}
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@@ -1,104 +0,0 @@
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="gl"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
|
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.Graphics;
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using StgSharp.Graphics.OpenGL;
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace StgSharp.Internal
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{
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internal static partial class GraphicFramework
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{
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internal static uint[] GLtype = new uint[16];
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static GraphicFramework()
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{
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GLtype[(int)TypeCode.Single] = glConst.FLOAT;
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GLtype[(int)TypeCode.Int32] = glConst.INT;
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GLtype[(int)TypeCode.UInt32] = glConst.UNSIGNED_INT;
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GLtype[(int)TypeCode.Int16] = glConst.SHORT;
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GLtype[(int)TypeCode.UInt16] = glConst.UNSIGNED_SHORT;
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GLtype[(int)TypeCode.SByte] = glConst.BYTE;
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GLtype[(int)TypeCode.Byte] = glConst.UNSIGNED_BYTE;
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}
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[LibraryImport(Native.LibName, EntryPoint = "glCheckShaderStat")]
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[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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#pragma warning disable CA5392
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internal static partial int glCheckShaderStatus(
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ref OpenglContext context,
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uint shaderHandle,
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int key,
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ref IntPtr logPtr);
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#pragma warning restore CA5392
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#region ssgc api define
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[LibraryImport(Native.LibName, EntryPoint = "initGL")]
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[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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internal static partial void InternalInitGL(int majorVersion, int minorVersion);
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[LibraryImport(
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Native.LibName,
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EntryPoint = "loadGlfuncDefault",
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StringMarshalling = StringMarshalling.Utf8)]
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[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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internal static partial IntPtr InternalLoadGlFuncDefault(string name);
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[LibraryImport(Native.LibName, EntryPoint = "linkShaderProgram")]
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[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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internal static unsafe partial uint InternalLinkShaderProgram(
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OpenglContext* context,
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uint shaderProgram);
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[LibraryImport(Native.LibName, EntryPoint = "readLog")]
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[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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internal static unsafe partial IntPtr InternalReadSSCLog();
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[LibraryImport(
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Native.LibName,
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EntryPoint = "loadImageData",
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StringMarshalling = StringMarshalling.Utf8)]
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[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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internal static unsafe partial void InternalLoadImage(
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string fileName,
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ImageInfo* output,
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ImageLoader loader);
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[LibraryImport(Native.LibName, EntryPoint = "unloadImageData")]
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[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
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internal static unsafe partial void InternalUnloadImage(ImageInfo* output);
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#endregion ssgc api define
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}
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}
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File diff suppressed because it is too large
Load Diff
@@ -1,161 +0,0 @@
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="glfw.function"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
|
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace StgSharp.Internal
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{
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[StructLayout(LayoutKind.Sequential)]
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internal unsafe struct GLFWFunction
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{
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public delegate* unmanaged[Cdecl]<IntPtr, int, int, IntPtr> glfwCreateCursor;
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public delegate* unmanaged[Cdecl]<int, IntPtr> glfwCreateStandardCursor;
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public delegate* unmanaged[Cdecl]<int, int, byte*, IntPtr, IntPtr, IntPtr> glfwCreateWindow;
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public delegate* unmanaged[Cdecl]<void> glfwDefaultWindowHints;
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public delegate* unmanaged[Cdecl]<IntPtr, void> glfwDestroyCursor;
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public delegate* unmanaged[Cdecl]<IntPtr, void> glfwDestroyWindow;
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public delegate* unmanaged[Cdecl]<byte*, int> glfwExtensionSupported;
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public delegate* unmanaged[Cdecl]<IntPtr, void> glfwFocusWindow;
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public delegate* unmanaged[Cdecl]<IntPtr, byte*> glfwGetClipboardString;
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public delegate* unmanaged[Cdecl]<IntPtr> glfwGetCurrentContext;
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public delegate* unmanaged[Cdecl]<IntPtr, double*, double*, void> glfwGetCursorPos;
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public delegate* unmanaged[Cdecl]<byte**, int> glfwGetError;
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public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, void> glfwGetFrameBufferSize;
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public delegate* unmanaged[Cdecl]<int, byte*> glfwGetGamepadName;
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public delegate* unmanaged[Cdecl]<int, IntPtr, int> glfwGetGamepadState;
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public delegate* unmanaged[Cdecl]<IntPtr, IntPtr> glfwGetGammaRamp;
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public delegate* unmanaged[Cdecl]<IntPtr, int, int> glfwGetInputMode;
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public delegate* unmanaged[Cdecl]<int, int*, float*> glfwGetJoystickAxes;
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public delegate* unmanaged[Cdecl]<int, int*, byte*> glfwGetJoystickButtons;
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public delegate* unmanaged[Cdecl]<int, byte*> glfwGetJoystickGUID;
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public delegate* unmanaged[Cdecl]<int, int*, byte*> glfwGetJoystickHats;
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public delegate* unmanaged[Cdecl]<int, byte*> glfwGetJoystickName;
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public delegate* unmanaged[Cdecl]<int, void*> glfwGetJoystickUserPointer;
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public delegate* unmanaged[Cdecl]<IntPtr, int, KeyStatus> glfwGetKey;
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public delegate* unmanaged[Cdecl]<int, int, byte*> glfwGetKeyName;
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public delegate* unmanaged[Cdecl]<int, int> glfwGetKeyScancode;
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public delegate* unmanaged[Cdecl]<IntPtr, float*, float*, void> glfwGetMonitorContentScale;
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public delegate* unmanaged[Cdecl]<IntPtr, byte*> glfwGetMonitorName;
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public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, void> glfwGetMonitorPhysicalSize;
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public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, void> glfwGetMonitorPos;
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public delegate* unmanaged[Cdecl]<int*, IntPtr*> glfwGetMonitors;
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public delegate* unmanaged[Cdecl]<IntPtr, void*> glfwGetMonitorUserPointer;
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public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, int*, int*, void> glfwGetMonitorWorkarea;
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public delegate* unmanaged[Cdecl]<IntPtr, int, int> glfwGetMouseButton;
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public delegate* unmanaged[Cdecl]<IntPtr> glfwGetPrimaryMonitor;
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public delegate* unmanaged[Cdecl]<byte*, IntPtr> glfwGetProcAddress;
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public delegate* unmanaged[Cdecl]<uint*, byte**> glfwGetRequiredInstanceExtensions;
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public delegate* unmanaged[Cdecl]<double> glfwGetTime;
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public delegate* unmanaged[Cdecl]<ulong> glfwGetTimerFrequency;
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public delegate* unmanaged[Cdecl]<ulong> glfwGetTimerValue;
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public delegate* unmanaged[Cdecl]<int*, int*, int*, void> glfwGetVersion;
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public delegate* unmanaged[Cdecl]<byte*> glfwGetVersionString;
|
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public delegate* unmanaged[Cdecl]<IntPtr, IntPtr> glfwGetVideoMode;
|
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public delegate* unmanaged[Cdecl]<IntPtr, int*, IntPtr*> glfwGetVideoModes;
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public delegate* unmanaged[Cdecl]<IntPtr, int, int> glfwGetWindowAttrib;
|
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public delegate* unmanaged[Cdecl]<IntPtr, float*, float*, void> glfwGetWindowContentScale;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, int*, int*, void> glfwGetWindowFrameSize;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr> glfwGetWindowMonitor;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, float> glfwGetWindowOpacity;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, void> glfwGetWindowPos;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int*, int*, void> glfwGetWindowSize;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void*> glfwGetWindowUserPointer;
|
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public delegate* unmanaged[Cdecl]<IntPtr, void> glfwHideWindow;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwIconifyWindow;
|
||||
public delegate* unmanaged[Cdecl]<int> glfwInit;
|
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public delegate* unmanaged[Cdecl]<int, int, void> glfwInitHint;
|
||||
public delegate* unmanaged[Cdecl]<int, int> glfwJoystickIsGamePad;
|
||||
public delegate* unmanaged[Cdecl]<int, int> glfwJoystickPresent;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwMakeContextCurrent;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwMaximizeWindow;
|
||||
public delegate* unmanaged[Cdecl]<void> glfwPollEvents;
|
||||
public delegate* unmanaged[Cdecl]<void> glfwPostEmptyEvent;
|
||||
public delegate* unmanaged[Cdecl]<int> glfwRawMouseMotionSupported;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwRequestWindowAttention;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwRestoreWindow;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, uint, void>, delegate* unmanaged[Cdecl]<IntPtr, uint, void>> glfwSetCharCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, uint, int, void>, delegate* unmanaged[Cdecl]<IntPtr, uint, int, void>> glfwSetCharModsCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, void> glfwSetClipboardString;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr, void> glfwSetCursor;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, void>> glfwSetCursorEnterCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, double, double, void> glfwSetCursorPos;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, double, double, void>, delegate* unmanaged[Cdecl]<IntPtr, double, double, void>> glfwSetCursorPosCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, byte**, void>, delegate* unmanaged[Cdecl]<IntPtr, int, byte**, void>> glfwSetDropCallback;
|
||||
public delegate* unmanaged[Cdecl]<delegate* unmanaged[Cdecl]<int, byte*, void>, delegate* unmanaged[Cdecl]<int, byte*, void>> glfwSetErrorCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>> glfwSetFramebufferSizeCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, float, void> glfwSetGamma;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr, void> glfwSetGammaRamp;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, void> glfwSetInputMode;
|
||||
public delegate* unmanaged[Cdecl]<delegate* unmanaged[Cdecl]<int, int, void>, delegate* unmanaged[Cdecl]<int, int, void>> glfwSetJoystickCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void*, void> glfwSetJoystickUserPointer;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, int, int, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, int, int, int, void>> glfwSetKeyCallback;
|
||||
public delegate* unmanaged[Cdecl]<delegate* unmanaged[Cdecl]<IntPtr, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, void>> glfwSetMonitorCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void*, void> glfwSetMonitorUserPointer;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, int, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, int, int, void>> glfwSetMouseButtonCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, double, double, void>, delegate* unmanaged[Cdecl]<IntPtr, double, double, void>> glfwSetScrollCallback;
|
||||
public delegate* unmanaged[Cdecl]<double, void> glfwSetTime;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, void> glfwSetWindowAspectRatio;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, void> glfwSetWindowAttrib;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, void>, delegate* unmanaged[Cdecl]<IntPtr, void>> glfwSetWindowCloseCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, float, float, void>, delegate* unmanaged[Cdecl]<IntPtr, float, float, void>> glfwSetWindowContentScaleCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, void>> glfwSetWindowFocusCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, IntPtr, void> glfwSetWindowIcon;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, void>> glfwSetWindowIconifyCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, void>> glfwSetWindowMaximizeCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, IntPtr, int, int, int, int, int, void> glfwSetWindowMonitor;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, float, void> glfwSetWindowOpacity;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, void> glfwSetWindowPos;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>> glfwSetWindowPosCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, void>, delegate* unmanaged[Cdecl]<IntPtr, void>> glfwSetWindowRefreshCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, void> glfwSetWindowShouldClose;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, void> glfwSetWindowSize;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>, delegate* unmanaged[Cdecl]<IntPtr, int, int, void>> glfwSetWindowSizeCallback;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int, int, int, int, void> glfwSetWindowSizeLimits;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, byte*, void> glfwSetWindowTitle;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void*, void> glfwSetWindowUserPointer;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwShowWindow;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, void> glfwSwapBuffers;
|
||||
public delegate* unmanaged[Cdecl]<int, void> glfwSwapInterval;
|
||||
public delegate* unmanaged[Cdecl]<void> glfwTerminate;
|
||||
public delegate* unmanaged[Cdecl]<byte*, int> glfwUpdateGamePadMappings;
|
||||
public delegate* unmanaged[Cdecl]<int> glfwVulkanSupported;
|
||||
public delegate* unmanaged[Cdecl]<void> glfwWaitEvents;
|
||||
public delegate* unmanaged[Cdecl]<double, void> glfwWaitEventsTimeout;
|
||||
public delegate* unmanaged[Cdecl]<int, int, void> glfwWindowHint;
|
||||
public delegate* unmanaged[Cdecl]<int, byte*, void> glfwWindowHintString;
|
||||
public delegate* unmanaged[Cdecl]<IntPtr, int> glfwWindowShouldClose;
|
||||
|
||||
public GLFWFunction()
|
||||
{
|
||||
Unsafe.SkipInit(out this);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,87 +0,0 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="ColumnSet2"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp;
|
||||
using StgSharp.Internal.Intrinsic;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Internal.Intrinsic
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = 12 * sizeof(float), Pack = 16)]
|
||||
internal struct ColumnSet2 : IEquatable<ColumnSet2>
|
||||
{
|
||||
|
||||
[FieldOffset(0 * sizeof(float))] internal float m00;
|
||||
[FieldOffset(4 * sizeof(float))] internal float m01;
|
||||
[FieldOffset(1 * sizeof(float))] internal float m10;
|
||||
[FieldOffset(5 * sizeof(float))] internal float m11;
|
||||
[FieldOffset(2 * sizeof(float))] internal float m20;
|
||||
[FieldOffset(6 * sizeof(float))] internal float m21;
|
||||
[FieldOffset(3 * sizeof(float))] internal float m30;
|
||||
[FieldOffset(7 * sizeof(float))] internal float m31;
|
||||
|
||||
[FieldOffset(0)] internal Vector4 colum0;
|
||||
[FieldOffset(4 * sizeof(float))] internal Vector4 colum1;
|
||||
|
||||
internal ColumnSet2(Vector4 c0, Vector4 c1)
|
||||
{
|
||||
Unsafe.SkipInit(out this);
|
||||
colum0 = c0;
|
||||
colum1 = c1;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public override bool Equals(object? obj)
|
||||
{
|
||||
return (obj is ColumnSet2 mat) && Equals(mat);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool Equals(ColumnSet2 other)
|
||||
{
|
||||
return colum0.Equals(other.colum0) && colum1.Equals(other.colum1);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool operator !=(ColumnSet2 left, ColumnSet2 right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool operator ==(ColumnSet2 left, ColumnSet2 right)
|
||||
{
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,83 +0,0 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="ColumnSet3"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Internal.Intrinsic;
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Internal.Intrinsic
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = 12 * sizeof(float), Pack = 16)]
|
||||
internal struct ColumnSet3 : IEquatable<ColumnSet3>
|
||||
{
|
||||
|
||||
[FieldOffset(0 * sizeof(float))] internal float m00;
|
||||
[FieldOffset(4 * sizeof(float))] internal float m01;
|
||||
[FieldOffset(8 * sizeof(float))] internal float m02;
|
||||
[FieldOffset(1 * sizeof(float))] internal float m10;
|
||||
[FieldOffset(5 * sizeof(float))] internal float m11;
|
||||
[FieldOffset(9 * sizeof(float))] internal float m12;
|
||||
[FieldOffset(2 * sizeof(float))] internal float m20;
|
||||
[FieldOffset(6 * sizeof(float))] internal float m21;
|
||||
[FieldOffset(10 * sizeof(float))] internal float m22;
|
||||
[FieldOffset(3 * sizeof(float))] internal float m30;
|
||||
[FieldOffset(7 * sizeof(float))] internal float m31;
|
||||
[FieldOffset(11 * sizeof(float))] internal float m32;
|
||||
|
||||
[FieldOffset(0)] internal Vector4 colum0;
|
||||
[FieldOffset(4 * sizeof(float))] internal Vector4 colum1;
|
||||
[FieldOffset(8 * sizeof(float))] internal Vector4 colum2;
|
||||
|
||||
public override bool Equals(object? obj)
|
||||
{
|
||||
return (obj is ColumnSet3 mat) && Equals(mat);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool Equals(ColumnSet3 other)
|
||||
{
|
||||
return colum0.Equals(other.colum0) && colum1.Equals(other.colum1) && colum2.Equals(other.colum2);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool operator !=(ColumnSet3 left, ColumnSet3 right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool operator ==(ColumnSet3 left, ColumnSet3 right)
|
||||
{
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,101 +0,0 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="ColumnSet4"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp;
|
||||
using StgSharp.Internal.Intrinsic;
|
||||
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Internal.Intrinsic
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit, Size = 16 * sizeof(float))]
|
||||
internal struct ColumnSet4 : IEquatable<ColumnSet4>
|
||||
{
|
||||
|
||||
[FieldOffset(0)] internal Vector4 colum0;
|
||||
[FieldOffset(16)] internal Vector4 colum1;
|
||||
[FieldOffset(32)] internal Vector4 colum2;
|
||||
[FieldOffset(48)] internal Vector4 colum3;
|
||||
|
||||
[FieldOffset(0)] public float m00;
|
||||
[FieldOffset(16)] public float m01;
|
||||
[FieldOffset(32)] public float m02;
|
||||
[FieldOffset(48)] public float m03;
|
||||
[FieldOffset(4)] public float m10;
|
||||
[FieldOffset(20)] public float m11;
|
||||
[FieldOffset(36)] public float m12;
|
||||
[FieldOffset(52)] public float m13;
|
||||
[FieldOffset(8)] public float m20;
|
||||
[FieldOffset(24)] public float m21;
|
||||
[FieldOffset(40)] public float m22;
|
||||
[FieldOffset(56)] public float m23;
|
||||
[FieldOffset(12)] public float m30;
|
||||
[FieldOffset(28)] public float m31;
|
||||
[FieldOffset(44)] public float m32;
|
||||
[FieldOffset(60)] public float m33;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal ColumnSet4(Vector4 colum0, Vector4 colum1, Vector4 colum2, Vector4 colum3)
|
||||
{
|
||||
Unsafe.SkipInit(out this);
|
||||
this.colum0 = colum0;
|
||||
this.colum1 = colum1;
|
||||
this.colum2 = colum2;
|
||||
this.colum3 = colum3;
|
||||
}
|
||||
|
||||
public override bool Equals(object? obj)
|
||||
{
|
||||
return (obj is ColumnSet4 mat) && Equals(mat);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool Equals(ColumnSet4 other)
|
||||
{
|
||||
return colum0.Equals(other.colum0) &&
|
||||
colum1.Equals(other.colum1) &&
|
||||
colum2.Equals(other.colum2) &&
|
||||
colum3.Equals(other.colum3);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool operator !=(ColumnSet4 left, ColumnSet4 right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static bool operator ==(ColumnSet4 left, ColumnSet4 right)
|
||||
{
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,79 +0,0 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="IntrinsicContext"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.HighPerformance;
|
||||
using System;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.InteropServices.Marshalling;
|
||||
|
||||
namespace StgSharp.Internal.Intrinsic
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal unsafe struct MatrixIntrinsic
|
||||
{
|
||||
|
||||
public delegate* unmanaged[Cdecl]<void*, void*, void*, long, void> buffer_add; //f32_buffer_add
|
||||
public delegate* unmanaged[Cdecl]<void*, ScalarPacket*, long, void> buffer_fill; //f32_buffer_fill
|
||||
public delegate* unmanaged[Cdecl]<void*, void*, ScalarPacket*, long, void> buffer_scalar_mul; //f32_buffer_s_m
|
||||
public delegate* unmanaged[Cdecl]<void*, void*, void*, long, void> buffer_sub; //f32_kernel_sub
|
||||
public delegate* unmanaged[Cdecl]<void*, void*, void> buffer_transpose; //f32_kernel_transpose
|
||||
public delegate* unmanaged[Cdecl]<MatrixPanel*, MatrixKernel*, int, int, int, int, void> build_panel; //f32_build_panel
|
||||
public delegate* unmanaged[Cdecl]<MatrixPanel*, void> clear_panel; //f32_clear_panel
|
||||
public delegate* unmanaged[Cdecl]<void*, void*, void*, void> kernel_fma; //f32_panel_fma
|
||||
public delegate* unmanaged[Cdecl]<MatrixKernel*, MatrixKernel*, MatrixKernel*, M128*, void> kernel_tile_fma; //f32_panel_fma
|
||||
public delegate* unmanaged[Cdecl]<void*, ulong, ulong, ulong, void> pivot; //f32_panel_mul
|
||||
public delegate* unmanaged[Cdecl]<void*, void*, int, int, int, int, void> store_panel; //f32_store_panel
|
||||
|
||||
}
|
||||
|
||||
[InlineArray(4)]
|
||||
internal unsafe struct MatrixIntrinsicArray
|
||||
{
|
||||
|
||||
private MatrixIntrinsic e0;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal unsafe struct IntrinsicContext
|
||||
{
|
||||
|
||||
public delegate* unmanaged[Cdecl]<char*, int, int> city_hash_simplify; // city_hash_simplify
|
||||
public delegate* unmanaged[Cdecl]<int, ulong> factorial_simd; // factorial_simd
|
||||
public delegate* unmanaged[Cdecl]<char*, int, int, int> index_pair; // index_pair
|
||||
public delegate* unmanaged[Cdecl]<Vector4*, Vector4*, void> vec_f32_normalize_3; // f32_normalize_3
|
||||
public MatrixIntrinsicArray mat; // mat[4] in native order
|
||||
|
||||
public IntrinsicContext()
|
||||
{
|
||||
Unsafe.SkipInit(out this);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="SIMDID"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.Internal.Intrinsic
|
||||
{
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
internal unsafe struct SIMDID
|
||||
{
|
||||
|
||||
[FieldOffset(0)]public fixed byte MaskByte[16];
|
||||
[FieldOffset(0)]public ulong Mask;
|
||||
|
||||
public SIMDID()
|
||||
{
|
||||
Unsafe.SkipInit(out this);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,82 +0,0 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="intrinsicContextProvider.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Internal.Intrinsic;
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
internal static unsafe partial class NativeIntrinsic
|
||||
{
|
||||
|
||||
private static readonly IntrinsicContext _intrinsicContext = new();
|
||||
|
||||
public static SIMDID IntrinsicMask { get; set; }
|
||||
|
||||
internal static IntrinsicContext Context
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => _intrinsicContext;
|
||||
}
|
||||
|
||||
/*
|
||||
internal static void InitIntrinsicContext()
|
||||
{
|
||||
ulong statCode = 0;
|
||||
|
||||
fixed (IntrinsicContext* cPtr = &_intrinsicContext) {
|
||||
statCode = LoadIntrinsicFunction(cPtr);
|
||||
}
|
||||
SIMDID id = new()
|
||||
{
|
||||
Mask = statCode
|
||||
};
|
||||
switch (id.MaskByte[1])
|
||||
{
|
||||
case 0:
|
||||
Dialogue.PostError(new PlatformNotSupportedException("No SIMD instructions supported on current hardware platform"));
|
||||
Environment.Exit(-1);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
IntrinsicMask = id;
|
||||
}
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "load_intrinsic_function")]
|
||||
[UnmanagedCallConv(CallConvs = [typeof(CallConvCdecl)])]
|
||||
private static partial void LoadIntrinsicFunction(IntrinsicContext* context, ulong id);
|
||||
/**/
|
||||
}
|
||||
}
|
||||
@@ -1,944 +0,0 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="StructDefine"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
/**/
|
||||
|
||||
namespace StgSharp.Internal
|
||||
{
|
||||
// rename types in style of GLFW
|
||||
|
||||
using GLFWbool = Boolean;
|
||||
|
||||
// strucs defined in GLFW3.h
|
||||
|
||||
#region GLFW3 struct
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct glfwContext
|
||||
{
|
||||
|
||||
private delegate*<byte*> extensionSupported;
|
||||
private delegate*<delegate*<void>, void> getProcAddress;
|
||||
|
||||
/*
|
||||
void (* makeCurrent) (glfwWindow*);
|
||||
void (* swapBuffers) (glfwWindow*);
|
||||
void (* swapInterval) (int);
|
||||
int (* extensionSupported) (const byte*);
|
||||
delegate*<void>(*getProcAddress)(const byte*);
|
||||
void (* destroy) (glfwWindow*);
|
||||
*/
|
||||
|
||||
private delegate*<glfwWindow*> makeCurrent;
|
||||
private delegate*<glfwWindow*> swapBuffer;
|
||||
private delegate*<int> swapInterval;
|
||||
private GLFWbool forward, debug, noerror;
|
||||
|
||||
private int client;
|
||||
private int major, minor, revision;
|
||||
private int profile;
|
||||
private int release;
|
||||
private int robustness;
|
||||
private int source;
|
||||
private IntPtr destroy;
|
||||
|
||||
// PFNGLGETINTEGERVPROC GetIntegerv;
|
||||
private IntPtr GetIntegerv;
|
||||
|
||||
// PFNGLGETSTRINGPROC GetString;
|
||||
private IntPtr GetString;
|
||||
|
||||
// PFNGLGETSTRINGIPROC GetStringi;
|
||||
private IntPtr GetStringi;
|
||||
|
||||
internal struct egl
|
||||
{
|
||||
|
||||
private void* client;
|
||||
|
||||
/*
|
||||
EGLConfig config;
|
||||
EGLContext handle;
|
||||
EGLSurface surface;
|
||||
*/
|
||||
private void* config;
|
||||
private void* handle;
|
||||
private void* surface;
|
||||
|
||||
}
|
||||
|
||||
internal struct osmesa
|
||||
{
|
||||
|
||||
private void* buffer;
|
||||
|
||||
// OSMesaContext handle;
|
||||
private void* handle;
|
||||
private int height;
|
||||
|
||||
private int width;
|
||||
|
||||
}
|
||||
|
||||
// This is defined in platform.h
|
||||
// GLFW_PLATFORM_CONTEXT_STATE
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct glfwVideomode
|
||||
{
|
||||
/*! The refresh rate, in Hz, of the video mode.
|
||||
*/
|
||||
|
||||
private int refreshRate;
|
||||
/*! The bit depth of the blue channel of the video mode.
|
||||
*/
|
||||
public int blueBits;
|
||||
/*! The bit depth of the green channel of the video mode.
|
||||
*/
|
||||
public int greenBits;
|
||||
/*! The height, in screen coordinates, of the video mode.
|
||||
*/
|
||||
public int height;
|
||||
/*! The bit depth of the red channel of the video mode.
|
||||
*/
|
||||
public int redBits;
|
||||
|
||||
/*! The width, in screen coordinates, of the video mode.
|
||||
*/
|
||||
public int width;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct glfwGammaramp
|
||||
{
|
||||
/*! An array of value describing the response of the blue channel.
|
||||
*/
|
||||
|
||||
private ushort* blue;
|
||||
/*! An array of value describing the response of the green channel.
|
||||
*/
|
||||
private ushort* green;
|
||||
|
||||
/*! An array of value describing the response of the red channel.
|
||||
*/
|
||||
private ushort* red;
|
||||
/*! The number of elements in each array.
|
||||
*/
|
||||
private uint size;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWimage
|
||||
{
|
||||
/*! The pixel _data of this image, arranged left-to-right, top-to-bottom.
|
||||
*/
|
||||
|
||||
private byte* pixels;
|
||||
|
||||
/*! The height, in pixels, of this image.
|
||||
*/
|
||||
private int height;
|
||||
/*! The width, in pixels, of this image.
|
||||
*/
|
||||
private int width;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWgamepadstate
|
||||
{
|
||||
/*! The states of each [gamepad button](@ref gamepad_buttons), `GLFW_PRESS`
|
||||
* or `GLFW_RELEASE`.
|
||||
*/
|
||||
|
||||
public fixed byte buttons[15];
|
||||
|
||||
/*! The states of each [gamepad axis](@ref gamepad_axes), in the range -1.0
|
||||
* to 1.0 inclusive.
|
||||
*/
|
||||
public fixed float axes[6];
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWallocator
|
||||
{
|
||||
|
||||
private void* user;
|
||||
|
||||
// GLFWallocatefun allocate;
|
||||
private IntPtr allocate;
|
||||
|
||||
// GLFWdeallocatefun deallocate;
|
||||
private IntPtr deallocate;
|
||||
|
||||
// GLFWreallocatefun reallocate;
|
||||
private IntPtr reallocate;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct glfwMonitor
|
||||
{
|
||||
|
||||
private glfwVideomode* modes;
|
||||
|
||||
private glfwWindow* window;
|
||||
|
||||
private fixed byte name[128];
|
||||
private glfwGammaramp currentRamp;
|
||||
|
||||
private glfwGammaramp originalRamp;
|
||||
private glfwVideomode currentMode;
|
||||
private int modeCount;
|
||||
|
||||
private int width, height;
|
||||
private IntPtr userPointer;
|
||||
|
||||
public glfwMonitor() { }
|
||||
|
||||
public unsafe string Name
|
||||
{
|
||||
get
|
||||
{
|
||||
fixed (byte* cptr = name) {
|
||||
return Marshal.PtrToStringAnsi((IntPtr)cptr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal unsafe struct glfwWindow
|
||||
{
|
||||
|
||||
private glfwWindow* next;
|
||||
private void* userPointer;
|
||||
private bool rawMouseMotion;
|
||||
private Callbacks callbacks;
|
||||
|
||||
// Virtual cursor position when cursor is disabled
|
||||
private double virtualCursorPosX, virtualCursorPosY;
|
||||
private int autoIconify;
|
||||
private int cursorMode;
|
||||
private int decorated;
|
||||
private int doublebuffer;
|
||||
private int floating;
|
||||
private int focusOnShow;
|
||||
private int lockKeyMods;
|
||||
private int maxwidth, maxheight;
|
||||
|
||||
private int minwidth, minheight;
|
||||
private int mousePassthrough;
|
||||
private int numer, denom;
|
||||
|
||||
// Window settings and state
|
||||
private int resizable;
|
||||
private int shouldClose;
|
||||
|
||||
private int stickyKeys;
|
||||
private int stickyMouseButtons;
|
||||
private IntPtr cursor; // _GLFWcursor* cursor;
|
||||
// glfwVideomode videoMode; // 根据GLFWvidmode的定义转换
|
||||
private IntPtr monitor; // _GLFWmonitor* monitor;
|
||||
public fixed byte keys[FrameworkConstant.KEY_LAST + 1];
|
||||
public fixed byte mouseButtons[FrameworkConstant.MOUSE_BUTTON_LAST + 1];
|
||||
|
||||
// _GLFWcontext viewPortDisplay; // 根据_GLFWcontext的定义转换
|
||||
|
||||
// Callbacks are represented as IntPtr since we don't need the actual function pointers in C#
|
||||
internal struct Callbacks
|
||||
{
|
||||
|
||||
internal IntPtr character;
|
||||
internal IntPtr charmods;
|
||||
internal IntPtr close;
|
||||
internal IntPtr cursorEnter;
|
||||
internal IntPtr cursorPos;
|
||||
internal IntPtr drop;
|
||||
internal IntPtr fbsize;
|
||||
internal IntPtr focus;
|
||||
internal IntPtr iconify;
|
||||
internal IntPtr key;
|
||||
internal IntPtr maximize;
|
||||
internal IntPtr mouseButton;
|
||||
internal IntPtr pos;
|
||||
internal IntPtr refresh;
|
||||
internal IntPtr scale;
|
||||
internal IntPtr scroll;
|
||||
internal IntPtr size;
|
||||
|
||||
}
|
||||
|
||||
// GLFW_PLATFORM_WINDOW_STATE platformWindowState;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct GLFWwindowCallback { }
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct GLFWcursor
|
||||
{
|
||||
|
||||
// GLFWcursor* next;
|
||||
private IntPtr next;
|
||||
|
||||
// This is defined in platform.h
|
||||
// not completed in tranformation
|
||||
// GLFW_PLATFORM_CURSOR_STATE;
|
||||
}
|
||||
|
||||
/*
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWerror
|
||||
{
|
||||
//GLFWerror* next;
|
||||
IntPtr next;
|
||||
int code;
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = (int)glConst.GLFW_MESSAGE_SIZE)]
|
||||
byte[] description = new byte[glConst.GLFW_MESSAGE_SIZE];
|
||||
|
||||
public GLFWerror()
|
||||
{
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWinitconfig
|
||||
{
|
||||
|
||||
private GLFWbool hatButtons;
|
||||
|
||||
private int angleType;
|
||||
private int platformID;
|
||||
|
||||
// PFN_vkGetInstanceProcAddr vulkanLoader;
|
||||
private IntPtr vulkanLoader;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWwndconfig
|
||||
{
|
||||
|
||||
private byte* title;
|
||||
|
||||
private GLFWbool autoIconify;
|
||||
private GLFWbool centerCursor;
|
||||
private GLFWbool decorated;
|
||||
private GLFWbool floating;
|
||||
private GLFWbool focused;
|
||||
private GLFWbool focusOnShow;
|
||||
private GLFWbool maximized;
|
||||
private GLFWbool mousePassthrough;
|
||||
private GLFWbool resizable;
|
||||
private GLFWbool scaleToMonitor;
|
||||
private GLFWbool visible;
|
||||
private int height;
|
||||
private int width;
|
||||
|
||||
private int xpos;
|
||||
private int ypos;
|
||||
|
||||
internal Ns ns = new Ns();
|
||||
|
||||
internal Win32 win32 = new Win32();
|
||||
|
||||
internal Wl wl = new Wl();
|
||||
|
||||
internal X11 x11 = new X11();
|
||||
|
||||
public GLFWwndconfig() { }
|
||||
|
||||
internal struct Ns
|
||||
{
|
||||
|
||||
private GLFWbool retina = false;
|
||||
public fixed byte frameName[256];
|
||||
|
||||
public Ns() { }
|
||||
|
||||
}
|
||||
|
||||
internal struct X11
|
||||
{
|
||||
|
||||
public fixed byte className[256];
|
||||
public fixed byte instanceName[256];
|
||||
|
||||
public X11() { }
|
||||
|
||||
}
|
||||
|
||||
internal struct Win32
|
||||
{
|
||||
|
||||
private GLFWbool keymenu;
|
||||
|
||||
}
|
||||
|
||||
internal struct Wl
|
||||
{
|
||||
|
||||
public fixed byte appId[256];
|
||||
|
||||
public Wl() { }
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWctxconfig
|
||||
{
|
||||
|
||||
private GLFWbool debug;
|
||||
private GLFWbool forward;
|
||||
private GLFWbool noerror;
|
||||
|
||||
private int client;
|
||||
private int major;
|
||||
private int minor;
|
||||
private int profile;
|
||||
private int release;
|
||||
private int robustness;
|
||||
private int source;
|
||||
|
||||
// glfwWindow* share;
|
||||
private IntPtr share;
|
||||
|
||||
internal Nsgl nsgl = new Nsgl();
|
||||
|
||||
public GLFWctxconfig() { }
|
||||
|
||||
internal struct Nsgl
|
||||
{
|
||||
|
||||
private GLFWbool offline;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWfbconfig
|
||||
{
|
||||
|
||||
private GLFWbool doublebuffer;
|
||||
private GLFWbool sRGB;
|
||||
private GLFWbool stereo;
|
||||
private GLFWbool transparent;
|
||||
|
||||
private int accumAlphaBits;
|
||||
private int accumBlueBits;
|
||||
private int accumGreenBits;
|
||||
private int accumRedBits;
|
||||
private int alphaBits;
|
||||
private int auxBuffers;
|
||||
private int blueBits;
|
||||
private int depthBits;
|
||||
private int greenBits;
|
||||
|
||||
private int redBits;
|
||||
private int samples;
|
||||
private int stencilBits;
|
||||
private uintptr_t handle;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal unsafe struct GLFWlibrary
|
||||
{
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = FrameworkConstant.JOYSTICK_LAST + 1)]
|
||||
private GLFWjoystick[] joysticks = new GLFWjoystick[FrameworkConstant.JOYSTICK_LAST + 1];
|
||||
|
||||
private GLFWallocator allocator;
|
||||
|
||||
private GLFWbool initialized;
|
||||
|
||||
private GLFWbool joysticksInitialized;
|
||||
private GLFWls contextSlot;
|
||||
|
||||
private GLFWls errorSlot;
|
||||
private GLFWmutex errorLock;
|
||||
|
||||
private GLFWplatform platform;
|
||||
|
||||
private int mappingCount;
|
||||
|
||||
private int monitorCount;
|
||||
|
||||
// GLFWcursor* cursorListHead;
|
||||
private IntPtr cursorListHead;
|
||||
|
||||
// GLFWerror* errorListHead;
|
||||
private IntPtr errorListHead;
|
||||
|
||||
// GLFWmapping* mappings;
|
||||
private IntPtr mappings;
|
||||
|
||||
// GLFWmonitor** monitors;
|
||||
private IntPtr monitors;
|
||||
|
||||
// glfwWindow* windowListHead;
|
||||
private IntPtr windowListHead;
|
||||
|
||||
internal Callbacks callbacks = new Callbacks();
|
||||
|
||||
internal Egl egl = new Egl();
|
||||
|
||||
internal Hints hints = new Hints();
|
||||
|
||||
internal Osmesa osmesa = new Osmesa();
|
||||
|
||||
public GLFWlibrary() { }
|
||||
|
||||
internal unsafe struct Hints
|
||||
{
|
||||
|
||||
private GLFWctxconfig context;
|
||||
private GLFWfbconfig framebuffer;
|
||||
|
||||
private GLFWinitconfig init;
|
||||
private GLFWwndconfig window;
|
||||
private int refreshRate;
|
||||
|
||||
}
|
||||
|
||||
internal unsafe struct timer
|
||||
{
|
||||
|
||||
private ulong offset;
|
||||
|
||||
// This is defined in platform.h
|
||||
|
||||
// not transformed function defination
|
||||
// GLFW_PLATFORM_LIBRARY_TIMER_STATE
|
||||
}
|
||||
|
||||
internal unsafe struct Egl
|
||||
{
|
||||
|
||||
internal void* display;
|
||||
|
||||
internal void* handle;
|
||||
|
||||
internal bool ANGLE_platform_angle;
|
||||
internal bool ANGLE_platform_angle_d3d;
|
||||
internal bool ANGLE_platform_angle_metal;
|
||||
internal bool ANGLE_platform_angle_opengl;
|
||||
internal bool ANGLE_platform_angle_vulkan;
|
||||
internal bool EXT_client_extensions;
|
||||
internal bool EXT_platform_base;
|
||||
internal bool EXT_platform_wayland;
|
||||
internal bool EXT_platform_x11;
|
||||
internal bool EXT_present_opaque;
|
||||
internal bool KHR_colorSpace;
|
||||
internal bool KHR_context_flush_control;
|
||||
|
||||
internal bool KHR_create_context;
|
||||
internal bool KHR_create_context_no_error;
|
||||
internal bool KHR_get_all_proc_addresses;
|
||||
internal bool prefix;
|
||||
internal int major, minor;
|
||||
|
||||
internal int platform;
|
||||
internal IntPtr BindAPI;
|
||||
internal IntPtr CreateContext;
|
||||
internal IntPtr CreatePlatformWindowSurfaceEXT;
|
||||
internal IntPtr CreateWindowSurface;
|
||||
internal IntPtr DestroyContext;
|
||||
internal IntPtr DestroySurface;
|
||||
|
||||
internal IntPtr GetConfigAttrib;
|
||||
internal IntPtr GetConfigs;
|
||||
internal IntPtr GetDisplay;
|
||||
internal IntPtr GetError;
|
||||
|
||||
internal IntPtr GetPlatformDisplayEXT;
|
||||
internal IntPtr GetProcAddress;
|
||||
internal IntPtr Initialize;
|
||||
internal IntPtr MakeCurrent;
|
||||
internal IntPtr QueryString;
|
||||
internal IntPtr SwapBuffers;
|
||||
internal IntPtr SwapInterval;
|
||||
internal IntPtr Terminate;
|
||||
|
||||
}
|
||||
|
||||
internal unsafe struct Osmesa
|
||||
{
|
||||
|
||||
private void* handle;
|
||||
|
||||
private IntPtr CreateContextAttribs;
|
||||
|
||||
private IntPtr CreateContextExt;
|
||||
private IntPtr DestroyContext;
|
||||
private IntPtr GetColorBuffer;
|
||||
private IntPtr GetDepthBuffer;
|
||||
private IntPtr GetProcAddress;
|
||||
private IntPtr MakeCurrent;
|
||||
|
||||
}
|
||||
|
||||
internal unsafe struct vk
|
||||
{
|
||||
|
||||
private void* handle;
|
||||
|
||||
private GLFWbool available;
|
||||
private GLFWbool EXT_metal_surface;
|
||||
private GLFWbool KHR_surface;
|
||||
private GLFWbool KHR_wayland_surface;
|
||||
private GLFWbool KHR_win32_surface;
|
||||
private GLFWbool KHR_xcb_surface;
|
||||
private GLFWbool KHR_xlib_surface;
|
||||
private GLFWbool MVK_macos_surface;
|
||||
private IntPtr GetInstanceProcAddr;
|
||||
private fixed ulong extensions[2];
|
||||
|
||||
public vk() { }
|
||||
|
||||
}
|
||||
|
||||
internal unsafe struct Callbacks
|
||||
{
|
||||
|
||||
private IntPtr joystick;
|
||||
|
||||
private IntPtr monitor;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWmapelement
|
||||
{
|
||||
|
||||
private byte index;
|
||||
|
||||
private byte type;
|
||||
|
||||
private sbyte axisOffset;
|
||||
private sbyte axisScale;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWmapping
|
||||
{
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
|
||||
private GLFWmapelement[] axes = new GLFWmapelement[6];
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 15)]
|
||||
private GLFWmapelement[] buttons = new GLFWmapelement[15];
|
||||
private fixed byte guid[33];
|
||||
|
||||
private fixed byte name[128];
|
||||
|
||||
public GLFWmapping() { }
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWjoystick
|
||||
{
|
||||
|
||||
private float* axes;
|
||||
private byte* buttons;
|
||||
private byte* hats;
|
||||
private void* userPointer;
|
||||
private fixed byte guid[33];
|
||||
private fixed byte name[128];
|
||||
|
||||
private GLFWbool allocated;
|
||||
private GLFWbool connected;
|
||||
private int axisCount;
|
||||
private int buttonCount;
|
||||
private int hatCount;
|
||||
|
||||
// GLFWmapping* mapping;
|
||||
private IntPtr mapping;
|
||||
|
||||
// This is defined in platform.h
|
||||
// not completed in transforming
|
||||
// GLFW_PLATFORM_JOYSTICK_STATE;
|
||||
|
||||
public GLFWjoystick() { }
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWls
|
||||
{
|
||||
|
||||
// This is defined in platform.h
|
||||
|
||||
// GLFW_PLATFORM_TLS_STATE
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWplatform
|
||||
{
|
||||
|
||||
private int platformID;
|
||||
|
||||
// init
|
||||
// GLFWbool(*init)(void);
|
||||
private IntPtr init;
|
||||
|
||||
// void (* terminate) (void);
|
||||
private IntPtr terminate;
|
||||
internal IntPtr createCursor;
|
||||
internal IntPtr createStandardCursor;
|
||||
|
||||
// window
|
||||
internal IntPtr createWindow;
|
||||
internal IntPtr destroyCursor;
|
||||
|
||||
internal IntPtr destroyWindow;
|
||||
internal IntPtr focusWindow;
|
||||
internal IntPtr framebufferTransparent;
|
||||
|
||||
// monitor
|
||||
internal IntPtr freeMonitor;
|
||||
internal IntPtr getClipboardString;
|
||||
|
||||
internal IntPtr getEGLNativeDisplay;
|
||||
internal IntPtr getEGLNativeWindow;
|
||||
|
||||
// EGL
|
||||
// EGLenum(*getEGLPlatform)(EGLint**);
|
||||
// EGLNativeDisplayType(*getEGLNativeDisplay)(void);
|
||||
// EGLNativeWindowType(*getEGLNativeWindow)(glfwWindow*);
|
||||
internal IntPtr getEGLPlatform;
|
||||
internal IntPtr getFramebufferSize;
|
||||
internal IntPtr getGammaRamp;
|
||||
internal IntPtr getKeyScancode;
|
||||
internal IntPtr getMappingName;
|
||||
internal IntPtr getMonitorContentScale;
|
||||
|
||||
internal IntPtr getMonitorPos;
|
||||
internal IntPtr getMonitorWorkarea;
|
||||
|
||||
// vulkan
|
||||
// void (* getRequiredInstanceExtensions) (byte**);
|
||||
// GLFWbool(*getPhysicalDevicePresentationSupport)(VkInstance, VkPhysicalDevice, uint32_t);
|
||||
// VkResult(*createWindowSurface)(VkInstance, glfwWindow*,const VkAllocationCallbacks*, VkSurfaceKHR*);
|
||||
internal IntPtr getRequiredInstanceExtensions;
|
||||
internal IntPtr getScancodeName;
|
||||
internal IntPtr getVideoMode;
|
||||
internal IntPtr getVideoModes;
|
||||
internal IntPtr getWindowContentScale;
|
||||
internal IntPtr getWindowFrameSize;
|
||||
internal IntPtr getWindowOpacity;
|
||||
internal IntPtr getWindowPos;
|
||||
internal IntPtr getWindowSize;
|
||||
internal IntPtr GLFWwindow;
|
||||
internal IntPtr hideWindow;
|
||||
internal IntPtr iconifyWindow;
|
||||
internal IntPtr initJoysticks;
|
||||
internal IntPtr maximizeWindow;
|
||||
internal IntPtr pollEvents;
|
||||
internal IntPtr pollJoystick;
|
||||
internal IntPtr postEmptyEvent;
|
||||
internal IntPtr rawMouseMotionSupported;
|
||||
internal IntPtr requestWindowAttention;
|
||||
internal IntPtr restoreWindow;
|
||||
internal IntPtr setClipboardString;
|
||||
internal IntPtr setCursor;
|
||||
internal IntPtr setCursorMode;
|
||||
|
||||
#region input
|
||||
|
||||
/* void (* getCursorPos) (glfwWindow*, double*, double*);
|
||||
void (* setCursorPos) (glfwWindow*, double, double);
|
||||
void (* setCursorMode) (glfwWindow*, int);
|
||||
void (* setRawMouseMotion) (glfwWindow*, GLFWbool);
|
||||
GLFWbool(*rawMouseMotionSupported)(void);
|
||||
GLFWbool(*createCursor)(GLFWcursor*,const GLFWimage*,int,int);
|
||||
GLFWbool(*createStandardCursor)(GLFWcursor*, int);
|
||||
void (* destroyCursor) (GLFWcursor*);
|
||||
void (* setCursor) (glfwWindow*, GLFWcursor*);
|
||||
const byte* (*getScancodeName)(int);
|
||||
int (* getKeyScancode) (int);
|
||||
void (* setClipboardString) (const byte*);
|
||||
const byte* (*getClipboardString)(void);
|
||||
GLFWbool(*initJoysticks)(void);
|
||||
void (* terminateJoysticks) (void);
|
||||
GLFWbool(*pollJoystick)(GLFWjoystick*, int);
|
||||
const byte* (*getMappingName)(void);
|
||||
void (* updateGamepadGUID) (byte*);
|
||||
// monitor
|
||||
void (* freeMonitor) (GLFWmonitor*);
|
||||
void (* getMonitorPos) (GLFWmonitor*, int*, int*);
|
||||
void (* getMonitorContentScale) (GLFWmonitor*, float*, float*);
|
||||
void (* getMonitorWorkarea) (GLFWmonitor*, int*, int*, int*, int*);
|
||||
glfwVideomode* (* getVideoModes) (GLFWmonitor*, int*);
|
||||
void (* getVideoMode) (GLFWmonitor*, glfwVideomode*);
|
||||
GLFWbool(*getGammaRamp)(GLFWmonitor*, glfwGammaramp*);
|
||||
void (* setGammaRamp) (GLFWmonitor*,const glfwGammaramp*);
|
||||
// window
|
||||
GLFWbool(*createWindow)(glfwWindow*,const GLFWwndconfig*,const GLFWctxconfig*,const GLFWfbconfig*);
|
||||
void (* destroyWindow) (glfwWindow*);
|
||||
void (* setWindowTitle) (glfwWindow*,const byte*);
|
||||
void (* setWindowIcon) (glfwWindow*, int,const GLFWimage*);
|
||||
void (* getWindowPos) (glfwWindow*, int*, int*);
|
||||
void (* setWindowPos) (glfwWindow*, int, int);
|
||||
void (* getWindowSize) (glfwWindow*, int*, int*);
|
||||
void (* setWindowSize) (glfwWindow*, int, int);
|
||||
void (* setWindowSizeLimits) (glfwWindow*, int, int, int, int);
|
||||
void (* setWindowAspectRatio) (glfwWindow*, int, int);
|
||||
void (* getFramebufferSize) (glfwWindow*, int*, int*);
|
||||
void (* getWindowFrameSize) (glfwWindow*, int*, int*, int*, int*);
|
||||
void (* getWindowContentScale) (glfwWindow*, float*, float*);
|
||||
void (* iconifyWindow) (glfwWindow*);
|
||||
void (* restoreWindow) (glfwWindow*);
|
||||
void (* maximizeWindow) (glfwWindow*);
|
||||
void (* showWindow) (glfwWindow*);
|
||||
void (* hideWindow) (glfwWindow*);
|
||||
void (* requestWindowAttention) (glfwWindow*);
|
||||
void (* focusWindow) (glfwWindow*);
|
||||
void (* setWindowMonitor) (glfwWindow*, GLFWmonitor*, int, int, int, int, int);
|
||||
GLFWbool(*windowFocused)(glfwWindow*);
|
||||
GLFWbool(*windowIconified)(glfwWindow*);
|
||||
GLFWbool(*windowVisible)(glfwWindow*);
|
||||
GLFWbool(*windowMaximized)(glfwWindow*);
|
||||
GLFWbool(*windowHovered)(glfwWindow*);
|
||||
GLFWbool(*framebufferTransparent)(glfwWindow*);
|
||||
float (* getWindowOpacity) (glfwWindow*);
|
||||
void (* setWindowResizable) (glfwWindow*, GLFWbool);
|
||||
void (* setWindowDecorated) (glfwWindow*, GLFWbool);
|
||||
void (* setWindowFloating) (glfwWindow*, GLFWbool);
|
||||
void (* setWindowOpacity) (glfwWindow*, float);
|
||||
void (* setWindowMousePassthrough) (glfwWindow*, GLFWbool);
|
||||
void (* pollEvents) (void);
|
||||
void (* waitEvents) (void);
|
||||
void (* waitEventsTimeout) (double);
|
||||
void (* postEmptyEvent) (void);
|
||||
*/
|
||||
|
||||
#endregion
|
||||
|
||||
internal IntPtr setCursorPos;
|
||||
internal IntPtr setGammaRamp;
|
||||
internal IntPtr setRawMouseMotion;
|
||||
internal IntPtr setWindowAspectRatio;
|
||||
internal IntPtr setWindowDecorated;
|
||||
internal IntPtr setWindowFloating;
|
||||
internal IntPtr setWindowIcon;
|
||||
internal IntPtr setWindowMonitor;
|
||||
internal IntPtr setWindowMousePassthrough;
|
||||
internal IntPtr setWindowOpacity;
|
||||
internal IntPtr setWindowPos;
|
||||
internal IntPtr setWindowResizable;
|
||||
internal IntPtr setWindowSize;
|
||||
internal IntPtr setWindowSizeLimits;
|
||||
internal IntPtr setWindowTitle;
|
||||
internal IntPtr showWindow;
|
||||
internal IntPtr terminateJoysticks;
|
||||
internal IntPtr updateGamepadGUID;
|
||||
|
||||
internal IntPtr VkPhysicalDevice;
|
||||
internal IntPtr waitEvents;
|
||||
internal IntPtr waitEventsTimeout;
|
||||
internal IntPtr windowFocused;
|
||||
internal IntPtr windowHovered;
|
||||
internal IntPtr windowIconified;
|
||||
internal IntPtr windowMaximized;
|
||||
internal IntPtr windowVisible;
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public unsafe struct GLFWmutex
|
||||
{
|
||||
|
||||
// This is defined in platform.h
|
||||
// GLFW_PLATFORM_MUTEX_STATE
|
||||
}
|
||||
|
||||
// public unsafe struct VkAllocationCallbacks { }
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal unsafe struct VkExtensionProperties
|
||||
{
|
||||
|
||||
private fixed byte extensionName[256];
|
||||
private uint specVersion;
|
||||
|
||||
public VkExtensionProperties() { }
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal unsafe struct GLFWerror
|
||||
{
|
||||
IntPtr next;
|
||||
int code;
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1024)]
|
||||
byte[] description = new byte[1024];
|
||||
|
||||
public GLFWerror()
|
||||
{
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 16)]
|
||||
public struct uintptr_t
|
||||
{
|
||||
|
||||
[FieldOffset(0)]
|
||||
private long part1;
|
||||
|
||||
[FieldOffset(8)]
|
||||
private long part2;
|
||||
|
||||
}
|
||||
|
||||
#endregion GLFW3 struct
|
||||
|
||||
}
|
||||
|
||||
/**/
|
||||
Reference in New Issue
Block a user