daily update on 20240513 by nitload youmu, instancing render added
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@@ -35,8 +35,6 @@ namespace StgSharp
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{
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try
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{
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InternalIO.InternalWriteLog($"Program Started",LogType.Info);
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//StgSharp.TryCreatWindow();
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/**/
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@@ -47,8 +45,10 @@ namespace StgSharp
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demoForm.Size = (800, 800);
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demoForm.name = "Hello, Stg#!";
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MainRenderStream stream = glRenderStream.AsMainStreamOf
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<MainRenderStream>(demoForm,(1,1,1));
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var stream = glRenderStream.AsMainStreamOf
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//<MainRenderStream>
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<ParticleStream>
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(demoForm,(1,1,1));
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Blueprint blueprint = new Blueprint();
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