daily update on 20240513 by nitload youmu, instancing render added

This commit is contained in:
YoumuLiu
2024-05-13 03:39:54 +08:00
parent 56459deec5
commit a3506c96a3
78 changed files with 2562 additions and 1098 deletions
+12
View File
@@ -7,6 +7,18 @@
GladGLContext* currentContext;
extern char infolog[512] = { 0 };
SSCAPI int SSCDECL glCheckShaderStat(GladGLContext* context,uint64_t shaderHandle , int key, char** logRef)
{
int stat = 0;
context->GetShaderiv(shaderHandle, key, &stat);
if (!stat)
{
context->GetShaderInfoLog(shaderHandle, 512, NULL, infolog);
}
*logRef = infolog;
return stat;
}
SSCAPI void SSCDECL initGL(int majorVersion, int minorVersion)
{
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, majorVersion);
+3 -2
View File
@@ -20,6 +20,8 @@ extern "C"
{
#endif // _cplusplus
#define byte char
#pragma region Internal
#define ALIGN(simdVec) _mm_loadu_ps(&simdVec)
@@ -36,7 +38,7 @@ extern "C"
typedef char* (*imageLoader)(char const* filename, int* x, int* y, int* channels_in_file, int desired_channels);
SSCAPI char infolog[512];
SSCAPI int SSCDECL glCheckShaderStat(GladGLContext* context, int key, char** logRef);
SSCAPI void SSCDECL initGL(int majorVersion, int minorVersion);
SSCAPI unsigned int SSCDECL linkShaderProgram(GladGLContext* context, GLuint shadertype);
SSCAPI void SSCDECL loadImageData(char* location, Image* out, imageLoader loader);
@@ -46,7 +48,6 @@ extern "C"
//linear related function
SSCAPI __m128* SSCDECL set_m128ptr_default();
#pragma region mat define