daily update on 20240513 by nitload youmu, instancing render added
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@@ -52,7 +52,7 @@ namespace StgSharp.Logic
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private EndingNode endNode;
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private Func<bool> terminate;
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private int currentNodeIndex = 0;
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private int currentNodeIndex;
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private List<Task> allThread;
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private List<BlueprintNode> nativeNodeList;
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private List<BlueprintNode> nodeList;
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