daily update on 20240513 by nitload youmu, instancing render added
This commit is contained in:
@@ -19,7 +19,7 @@ namespace StgSharp.Geometries
|
||||
|
||||
public class PlainEntity:IPlainEntity
|
||||
{
|
||||
private PlainGeometry shape;
|
||||
private PlainGeometry _shape;
|
||||
|
||||
vec2d IPlainEntity.CenterPosition
|
||||
{
|
||||
@@ -27,6 +27,11 @@ namespace StgSharp.Geometries
|
||||
set => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public PlainEntity(PlainGeometry shape)
|
||||
{
|
||||
_shape = shape;
|
||||
}
|
||||
|
||||
bool IPlainEntity.CollideWith(IPlainEntity entity)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
|
||||
Reference in New Issue
Block a user