daily update on 20230415 by nitload youmu
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@@ -112,6 +112,15 @@ namespace StgSharp.Math
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);
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}
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public static vec3d operator *( float x, vec3d vec)
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{
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return new vec3d(
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vec.X * x,
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vec.Y * x,
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vec.Z * x
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);
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}
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public static vec3d operator /(vec3d vec, float x)
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{
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return new vec3d(
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