daily update on 20240213 by nitload youmu. 逐步弃用GLFW,正在使用wgl重写glfw底层,相关实现转移到C#实现,SSC彻底变成线性代数计算器。
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WNDCLASSA
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AdjustWindowRect
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ChoosePixelFormat
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CreateWindowEx
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DefWindowProc
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DescribePixelFormat
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DestroyWindow
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FreeLibrary
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GetDC
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GetEnhMetaFilePixelFormat
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GetModuleHandle
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GetPixelFormat
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GetProcAddress
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LoadCursor
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LoadLibrary
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PostQuitMessage
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RegisterClass
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RegisterClassA
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ReleaseDC
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SetPixelFormat
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SwapBuffers
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wglGetProcAddress
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wglCreateContext
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wglCreateLayerContext
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wglCopyContext
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wglDeleteContext
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wglDescribeLayerPlane
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wglGetCurrentContext
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wglGetCurrentDC
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wglGetLayerPaletteEntries
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wglGetProcAddress
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wglMakeCurrent
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wglRealizeLayerPalette
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wglSetLayerPaletteEntries
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wglShareLists
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wglSwapLayerBuffers
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wglUseFontBitmaps
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wglUseFontOutlines
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