daily update on 20240213 by nitload youmu. 逐步弃用GLFW,正在使用wgl重写glfw底层,相关实现转移到C#实现,SSC彻底变成线性代数计算器。

This commit is contained in:
Nitload
2024-02-13 23:42:22 +08:00
parent 8391569482
commit a2241a5a58
307 changed files with 16701 additions and 10296 deletions
-5
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@@ -22,11 +22,6 @@ namespace StgSharp.Math
[FieldOffset(0)] internal fixed ushort UInt16[8];
[FieldOffset(0)] internal fixed uint UInt32[4];
[FieldOffset(0)] internal fixed ulong UInt64[2];
[FieldOffset(0)] internal IntPtr IntPtr0;
[FieldOffset(1)] internal IntPtr IntPtr1;
}
[StructLayout(LayoutKind.Explicit, Size = 16, Pack = 16)]
+1 -1
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@@ -13,7 +13,7 @@ namespace StgSharp.Math
#if DEBUG
= 0.5f;
#else
= Calc.Abs(System.DateTime.UtcNow.GetHashCode());
= Abs(System.DateTime.UtcNow.GetHashCode());
#endif
/// <summary>