daily update on 20240213 by nitload youmu. 逐步弃用GLFW,正在使用wgl重写glfw底层,相关实现转移到C#实现,SSC彻底变成线性代数计算器。
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@@ -298,5 +298,10 @@ namespace StgSharp.Graphics
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void Viewport(int x, int y, uint width, uint height);
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internal void SwitchContext();
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internal unsafe GLcontext* Context
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{
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get;
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}
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}
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}
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