daily update on 20240213 by nitload youmu. 逐步弃用GLFW,正在使用wgl重写glfw底层,相关实现转移到C#实现,SSC彻底变成线性代数计算器。

This commit is contained in:
Nitload
2024-02-13 23:42:22 +08:00
parent 8391569482
commit a2241a5a58
307 changed files with 16701 additions and 10296 deletions
@@ -45,6 +45,14 @@ namespace StgSharp.Graphics
IntPtr proc = loader("glGetString");
context->glGetString = (delegate*<uint, IntPtr>)proc;
if ((IntPtr)context->glGetString == IntPtr.Zero)
{
#if DEBUG
Console.WriteLine("Cannot load GL.");
throw new Exception("Cannot load gl");
#endif
}
string coreVersion;
if (context->glGetString(glVersion) == IntPtr.Zero)
{