daily update on 20240213 by nitload youmu. 逐步弃用GLFW,正在使用wgl重写glfw底层,相关实现转移到C#实现,SSC彻底变成线性代数计算器。
This commit is contained in:
@@ -4,7 +4,10 @@ using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
using System.Text;
|
||||
#if Windows
|
||||
using Windows.Win32;
|
||||
#endif
|
||||
namespace StgSharp
|
||||
{
|
||||
internal partial class InternalIO
|
||||
@@ -131,6 +134,8 @@ namespace StgSharp
|
||||
//[DllImport(InternalIO.SSC_libname, EntryPoint = "glfwCreateWindowSurface")] internal extern unsafe static VkResult glfwCreateWindowSurface(VkInstance instance, IntPtr window, VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
|
||||
#endregion
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user