daily update on 20240213 by nitload youmu. 逐步弃用GLFW,正在使用wgl重写glfw底层,相关实现转移到C#实现,SSC彻底变成线性代数计算器。

This commit is contained in:
Nitload
2024-02-13 23:42:22 +08:00
parent 8391569482
commit a2241a5a58
307 changed files with 16701 additions and 10296 deletions
@@ -17,6 +17,8 @@ namespace StgSharp.Graphics
FrameTimeoutException refreshSIgnal = new FrameTimeoutException();
FrameTimeoutException signal = new FrameTimeoutException("This frame is timeout");
unsafe GLcontext* IglFunc.Context => throw signal;
private GLonTimeout() { }
void IglFunc.ActiveTexture(uint type) => throw signal;