daily update on 20240213 by nitload youmu. 逐步弃用GLFW,正在使用wgl重写glfw底层,相关实现转移到C#实现,SSC彻底变成线性代数计算器。

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Nitload
2024-02-13 23:42:22 +08:00
parent 8391569482
commit a2241a5a58
307 changed files with 16701 additions and 10296 deletions
+1 -1
View File
@@ -6,7 +6,7 @@ using System.Text;
namespace StgSharp.Graphics
{
public unsafe class VertexArray : IBufferObject
public unsafe class VertexArray : BufferObjectBase
{
internal VertexArray(int n, IglFunc gl)
{