[rebuid]use dynamic wrapping instead of static wrapping
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="MatrixParallelThread"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace StgSharp.Mathematics.Numeric
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{
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public class MatrixParallelThread : IDisposable
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{
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private bool disposedValue;
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private ManualResetEventSlim _resetEvent;
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private Thread _managedThread;
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public MatrixParallelThread()
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{
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_managedThread = new Thread(MatrixParallelWorker);
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_resetEvent = new ManualResetEventSlim(false);
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}
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// ~MatrixComputeThread()
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// {
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// Dispose(disposing: false);
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// }
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public ThreadPriority AfterWork
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{
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get => field;
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set => field = value;
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}
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public void Dispose()
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{
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Dispose(disposing:true);
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GC.SuppressFinalize(this);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void ExecuteTaskPackage(Queue<IntPtr> taskQueue)
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{
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while (taskQueue.TryDequeue(out nint handle))
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{
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MatrixParallelTaskPackageNonGeneric* p = (MatrixParallelTaskPackageNonGeneric*)handle;
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switch (p->ComputeMode)
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{
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case 1:
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MatrixComputeModel.Compute_Unary(p);
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break;
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case 2:
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MatrixComputeModel.Compute_UnaryScalar(p);
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break;
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case 3:
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MatrixComputeModel.Compute_Binary(p);
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break;
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case 4:
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MatrixComputeModel.Compute_BinaryScalar(p);
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break;
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default:
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break;
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}
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}
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}
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public void Restart()
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{
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_resetEvent.Set();
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}
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protected virtual void Dispose(bool disposing)
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{
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if (!disposedValue)
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{
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if (disposing)
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{
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_resetEvent.Dispose();
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_managedThread.Join();
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}
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disposedValue = true;
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}
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}
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private unsafe void MatrixParallelWorker()
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{
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// Thread self = Thread.CurrentThread;
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do
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{
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_resetEvent.Wait();
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_resetEvent.Reset();
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_managedThread.Priority = ThreadPriority.Highest;
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switch (Role)
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{
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case 0://worker
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// _ = Interlocked.Decrement(ref RemainThreadCount);
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ExecuteTaskPackage(Tasks);
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break;
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case 1://scheduler
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BindedWrap.PublishTaskToWorkers(Tasks);
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BindedWrap.SetAllWorker();
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ExecuteTaskPackage(Tasks);
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break;
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case 2://leader, error because leader should be at outer thread but not here
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break;
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default:
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break;
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}
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_managedThread.Priority = AfterWork;
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} while (true);
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}
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#region wrap belong
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internal MatrixParallelWrap BindedWrap { get; set; } = null!;
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internal Queue<IntPtr> Tasks { get; } = [];
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internal int Role
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{
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get;
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set
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{
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if ((Role & (~3u)) == 0)
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{
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field = value;
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} else
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{
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#if DEBUG
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throw new ArgumentOutOfRangeException(nameof(Role));
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#endif
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}
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}
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}
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#endregion
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}
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}
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