daily update on 20230105 by nitload youmu
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@@ -0,0 +1,29 @@
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using GLFWDotNet;
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using StgSharp.Geometries;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace StgSharp.Control
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{
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public static class Add
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{
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public static void Point(IGeometry geometry)
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{
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Point p = new Point();
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p.getXHandler+=geometry.SetPointArray;
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TimeLine._cache.pointContainer.Add(p);
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}
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public static void Line(Point p, float vecX,float vecY)
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{
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Line l = new Line
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{
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endpoint = p,
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vecX = vecX,
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vecY = vecY
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};
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TimeLine._cache.geometryContainer.Add(l);
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}
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}
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}
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