daily update on 20240320 by nitload youmu

This commit is contained in:
YoumuLiu
2024-03-21 02:01:17 +08:00
parent 0c50c6282e
commit 9a10ec201c
91 changed files with 1150 additions and 1815 deletions
@@ -59,22 +59,22 @@ namespace StgSharp.Geometries
return new Plain(this.center, this.beginPoint, this.endPoint);
}
public virtual vec3d MovBegin(uint tick)
public virtual vec3d MovBegin(int tick)
{
return movBeginOperation.Invoke(tick);
}
public virtual vec3d MoveCenter(uint tick)
public virtual vec3d MoveCenter(int tick)
{
return movCenterOperation.Invoke(tick);
}
public virtual vec3d MovEnd(uint tick)
public virtual vec3d MovEnd(int tick)
{
return movEndOperation.Invoke(tick);
}
internal override void UpdateCoordinate(uint tick)
internal override void UpdateCoordinate(int tick)
{
tick = time;
center.Position = this.coordinate.origin + MoveCenter(tick);
@@ -60,23 +60,23 @@ namespace StgSharp.Geometries
return new Plain(center, pointOnCircle, pointOnPlain);
}
public virtual vec3d MoveCenter(uint tick)
public virtual vec3d MoveCenter(int tick)
{
return movCenterOperation.Invoke(tick);
}
public virtual vec3d UpdatePlain(uint tick)
public virtual vec3d UpdatePlain(int tick)
{
return movEndOperation.Invoke(tick);
}
public virtual vec3d UpdateRadius(uint tick)
public virtual vec3d UpdateRadius(int tick)
{
return movBeginOperation.Invoke(tick);
}
internal override void UpdateCoordinate(uint tick)
internal override void UpdateCoordinate(int tick)
{
tick = time;
center.Position = this.coordinate.origin + MoveCenter(tick);
@@ -37,12 +37,12 @@ namespace StgSharp.Geometries
/// </summary>
/// <param name="tick">The game tick represent time passed by</param>
/// <returns>A 3d vector representing movement</returns>
public delegate vec3d GetLocationHandler(uint tick);
public delegate vec3d GetLocationHandler(int tick);
public static unsafe class GeometryOperation
{
public static vec3d DefualtMotion(uint tick)
public static vec3d DefualtMotion(int tick)
{
return default(vec3d);
}
@@ -77,7 +77,7 @@ namespace StgSharp.Geometries
/// loading an <see cref="GetLocationHandler"/> with same function.
/// </summary>
/// <param name="tick">Time passed since current line was created.</param>
public virtual vec3d MoveBeginPoint(uint tick)
public virtual vec3d MoveBeginPoint(int tick)
{
return movBegin.Invoke(time);
}
@@ -89,12 +89,12 @@ namespace StgSharp.Geometries
/// </summary>
/// <param name="tick">Time passed since current line was created.</param>
/// <returns></returns>
public virtual vec3d MoveEndPoint(uint tick)
public virtual vec3d MoveEndPoint(int tick)
{
return movEnd.Invoke(time);
}
internal override void UpdateCoordinate(uint tick)
internal override void UpdateCoordinate(int tick)
{
beginPoint.Position = coordinate.origin + MoveBeginPoint(time);
endPoint.Position = coordinate.origin + MoveEndPoint(time);
@@ -66,7 +66,7 @@ namespace StgSharp.Geometries
public GetLocationHandler MovVertex01Operation => moveVertex0Operation;
public GetLocationHandler MovVertex02Operation => moveVertex1Operation;
public virtual vec3d MovCenter(uint tick)
public virtual vec3d MovCenter(int tick)
{
return movCenterOperation.Invoke(tick);
}
@@ -77,7 +77,7 @@ namespace StgSharp.Geometries
/// <param name="tick">Current time tick</param>
/// <returns></returns>
/// <exception cref="UnusedVertexException">Geometry overdefined</exception>
public override sealed vec3d MoveVertex2(uint tick)
public override sealed vec3d MoveVertex2(int tick)
{
throw new UnusedVertexException();
}
@@ -88,12 +88,12 @@ namespace StgSharp.Geometries
/// <param name="tick">Current time tick</param>
/// <returns></returns>
/// <exception cref="UnusedVertexException">Geometry overdefined</exception>
public override sealed vec3d MoveVertex3(uint tick)
public override sealed vec3d MoveVertex3(int tick)
{
throw new UnusedVertexException();
}
internal override sealed void UpdateCoordinate(uint tick)
internal override sealed void UpdateCoordinate(int tick)
{
}
@@ -51,7 +51,7 @@ namespace StgSharp.Geometries
/// <summary>
/// Tick time this geometry eas crested
/// </summary>
public uint BornTime => time;
public int BornTime => time;
public PartialPlainCoordinate ReferenceCoordinate => this.coordinate;
@@ -70,7 +70,7 @@ namespace StgSharp.Geometries
public abstract Plain GetPlain();
internal abstract void UpdateCoordinate(uint tick);
internal abstract void UpdateCoordinate(int tick);
//public abstract Rectangle GetRenderFrame();
}
@@ -151,29 +151,29 @@ namespace StgSharp.Geometries
vertexMat.mat.colum2);
}
public virtual vec3d MoveVertex0(uint tick)
public virtual vec3d MoveVertex0(int tick)
{
return moveVertex0Operation(tick);
}
public virtual vec3d MoveVertex1(uint tick)
public virtual vec3d MoveVertex1(int tick)
{
return moveVertex1Operation(tick);
}
public virtual vec3d MoveVertex2(uint tick)
public virtual vec3d MoveVertex2(int tick)
{
return moveVertex2Operation(tick);
}
public virtual vec3d MoveVertex3(uint tick)
public virtual vec3d MoveVertex3(int tick)
{
return moveVertex3Operation(tick);
}
internal override void UpdateCoordinate(uint tick)
internal override void UpdateCoordinate(int tick)
{
}
@@ -124,35 +124,35 @@ namespace StgSharp.Geometries
return new Plain(Vertex0, Vertex1, Vertex2);
}
public virtual vec3d movVertex01(uint tick)
public virtual vec3d movVertex01(int tick)
{
return movP01Operation.Invoke(time);
}
public virtual vec3d movVertex02(uint tick)
public virtual vec3d movVertex02(int tick)
{
return movP02Operation.Invoke(time);
}
public virtual vec3d movVertex03(uint tick)
public virtual vec3d movVertex03(int tick)
{
return movP03Operation.Invoke(time);
}
public virtual vec3d movVertex04(uint tick)
public virtual vec3d movVertex04(int tick)
{
return movP04Operation.Invoke(time);
}
public virtual vec3d movVertex05(uint tick)
public virtual vec3d movVertex05(int tick)
{
return movP05Operation.Invoke(time);
}
internal override void UpdateCoordinate(uint tick)
internal override void UpdateCoordinate(int tick)
{
uint nowTick = tick - BornTime;
int nowTick = tick - BornTime;
vertexMat.vec0 = (coordinate.origin + movVertex01(nowTick)).vec;
vertexMat.vec1 = (coordinate.origin + movVertex02(nowTick)).vec;
vertexMat.vec2 = (coordinate.origin + movVertex03(nowTick)).vec;
@@ -111,39 +111,39 @@ namespace StgSharp.Geometries
return new Plain(Vertex0, Vertex1, Vertex2);
}
public virtual vec3d movVertex0(uint tick)
public virtual vec3d movVertex0(int tick)
{
return movVertex0Operation.Invoke(time);
}
public virtual vec3d movVertex1(uint tick)
public virtual vec3d movVertex1(int tick)
{
return movVertex1Operation.Invoke(time);
}
public virtual vec3d movVertex2(uint tick)
public virtual vec3d movVertex2(int tick)
{
return movVertex2Operation.Invoke(time);
}
public virtual vec3d movVertex3(uint tick)
public virtual vec3d movVertex3(int tick)
{
return movVertex3Operation.Invoke(time);
}
public virtual vec3d movVertex4(uint tick)
public virtual vec3d movVertex4(int tick)
{
return movVertex4Operation.Invoke(time);
}
public virtual vec3d movVertex5(uint tick)
public virtual vec3d movVertex5(int tick)
{
return movVertex5Operation.Invoke(time);
}
internal override void UpdateCoordinate(uint tick)
internal override void UpdateCoordinate(int tick)
{
uint nowTick = tick - BornTime;
int nowTick = tick - BornTime;
Vector4 origin = coordinate.origin.vec;
vertexMat.vec0 = origin + movVertex0(nowTick).vec;
vertexMat.vec1 = origin + movVertex1(nowTick).vec;
@@ -53,7 +53,7 @@ namespace StgSharp.Geometries
{
}
public override sealed vec3d MoveVertex1(uint tick)
public override sealed vec3d MoveVertex1(int tick)
{
return default;
}
@@ -98,22 +98,22 @@ namespace StgSharp.Geometries
return new Plain(this.vertexMat.mat.colum0, this.vertexMat.mat.colum1, this.vertexMat.mat.colum2);
}
public virtual vec3d MovVertex01(uint tick)
public virtual vec3d MovVertex01(int tick)
{
return movVertex01Opearion.Invoke(tick);
}
public virtual vec3d MovVertex02(uint tick)
public virtual vec3d MovVertex02(int tick)
{
return movVertex02Opearion.Invoke(tick);
}
public virtual vec3d MovVertex03(uint tick)
public virtual vec3d MovVertex03(int tick)
{
return movVertex03Opearion.Invoke(tick);
}
internal override sealed void UpdateCoordinate(uint tick)
internal override sealed void UpdateCoordinate(int tick)
{
tick = time;
vertexMat.mat.colum0 = coordinate.origin.vec + MovVertex01(time).vec;