daily update on 20231104 by nitload youmu
This commit is contained in:
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@@ -0,0 +1,31 @@
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,325 @@
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/**
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||||
* SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
|
||||
*/
|
||||
#include <stdio.h>
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||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "glad/glsc2.h"
|
||||
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||||
#ifndef GLAD_IMPL_UTIL_C_
|
||||
#define GLAD_IMPL_UTIL_C_
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||||
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||||
#ifdef _MSC_VER
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#define GLAD_IMPL_UTIL_SSCANF sscanf_s
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#else
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#define GLAD_IMPL_UTIL_SSCANF sscanf
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#endif
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#endif /* GLAD_IMPL_UTIL_C_ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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static void glad_gl_load_GL_SC_VERSION_2_0(GladGLSC2Context* context, GLADuserptrloadfunc load, void* userptr) {
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context->BindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load(userptr, "glBindRenderbuffer");
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context->BlendColor = (PFNGLBLENDCOLORPROC)load(userptr, "glBlendColor");
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context->BlendEquation = (PFNGLBLENDEQUATIONPROC)load(userptr, "glBlendEquation");
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context->BlendFunc = (PFNGLBLENDFUNCPROC)load(userptr, "glBlendFunc");
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context->BlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load(userptr, "glBlendFuncSeparate");
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context->BufferData = (PFNGLBUFFERDATAPROC)load(userptr, "glBufferData");
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context->BufferSubData = (PFNGLBUFFERSUBDATAPROC)load(userptr, "glBufferSubData");
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context->CheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load(userptr, "glCheckFramebufferStatus");
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context->Clear = (PFNGLCLEARPROC)load(userptr, "glClear");
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context->ClearColor = (PFNGLCLEARCOLORPROC)load(userptr, "glClearColor");
|
||||
context->ClearDepthf = (PFNGLCLEARDEPTHFPROC)load(userptr, "glClearDepthf");
|
||||
context->ClearStencil = (PFNGLCLEARSTENCILPROC)load(userptr, "glClearStencil");
|
||||
context->ColorMask = (PFNGLCOLORMASKPROC)load(userptr, "glColorMask");
|
||||
context->CompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load(userptr, "glCompressedTexSubImage2D");
|
||||
context->CreateProgram = (PFNGLCREATEPROGRAMPROC)load(userptr, "glCreateProgram");
|
||||
context->CullFace = (PFNGLCULLFACEPROC)load(userptr, "glCullFace");
|
||||
context->DepthFunc = (PFNGLDEPTHFUNCPROC)load(userptr, "glDepthFunc");
|
||||
context->DepthMask = (PFNGLDEPTHMASKPROC)load(userptr, "glDepthMask");
|
||||
context->DepthRangef = (PFNGLDEPTHRANGEFPROC)load(userptr, "glDepthRangef");
|
||||
context->Disable = (PFNGLDISABLEPROC)load(userptr, "glDisable");
|
||||
context->DisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load(userptr, "glDisableVertexAttribArray");
|
||||
context->DrawArrays = (PFNGLDRAWARRAYSPROC)load(userptr, "glDrawArrays");
|
||||
context->DrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load(userptr, "glDrawRangeElements");
|
||||
context->Enable = (PFNGLENABLEPROC)load(userptr, "glEnable");
|
||||
context->EnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load(userptr, "glEnableVertexAttribArray");
|
||||
context->Finish = (PFNGLFINISHPROC)load(userptr, "glFinish");
|
||||
context->Flush = (PFNGLFLUSHPROC)load(userptr, "glFlush");
|
||||
context->FramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load(userptr, "glFramebufferRenderbuffer");
|
||||
context->FramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load(userptr, "glFramebufferTexture2D");
|
||||
context->FrontFace = (PFNGLFRONTFACEPROC)load(userptr, "glFrontFace");
|
||||
context->GenBuffers = (PFNGLGENBUFFERSPROC)load(userptr, "glGenBuffers");
|
||||
context->GenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load(userptr, "glGenFramebuffers");
|
||||
context->GenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load(userptr, "glGenRenderbuffers");
|
||||
context->GenTextures = (PFNGLGENTEXTURESPROC)load(userptr, "glGenTextures");
|
||||
context->GenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load(userptr, "glGenerateMipmap");
|
||||
context->GetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load(userptr, "glGetAttribLocation");
|
||||
context->GetBooleanv = (PFNGLGETBOOLEANVPROC)load(userptr, "glGetBooleanv");
|
||||
context->GetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load(userptr, "glGetBufferParameteriv");
|
||||
context->GetError = (PFNGLGETERRORPROC)load(userptr, "glGetError");
|
||||
context->GetFloatv = (PFNGLGETFLOATVPROC)load(userptr, "glGetFloatv");
|
||||
context->GetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load(userptr, "glGetFramebufferAttachmentParameteriv");
|
||||
context->GetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load(userptr, "glGetGraphicsResetStatus");
|
||||
context->GetIntegerv = (PFNGLGETINTEGERVPROC)load(userptr, "glGetIntegerv");
|
||||
context->GetProgramiv = (PFNGLGETPROGRAMIVPROC)load(userptr, "glGetProgramiv");
|
||||
context->GetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load(userptr, "glGetRenderbufferParameteriv");
|
||||
context->GetString = (PFNGLGETSTRINGPROC)load(userptr, "glGetString");
|
||||
context->GetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load(userptr, "glGetTexParameterfv");
|
||||
context->GetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load(userptr, "glGetTexParameteriv");
|
||||
context->GetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load(userptr, "glGetUniformLocation");
|
||||
context->GetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load(userptr, "glGetVertexAttribPointerv");
|
||||
context->GetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load(userptr, "glGetVertexAttribfv");
|
||||
context->GetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load(userptr, "glGetVertexAttribiv");
|
||||
context->GetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load(userptr, "glGetnUniformfv");
|
||||
context->GetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load(userptr, "glGetnUniformiv");
|
||||
context->Hint = (PFNGLHINTPROC)load(userptr, "glHint");
|
||||
context->IsEnabled = (PFNGLISENABLEDPROC)load(userptr, "glIsEnabled");
|
||||
context->LineWidth = (PFNGLLINEWIDTHPROC)load(userptr, "glLineWidth");
|
||||
context->PixelStorei = (PFNGLPIXELSTOREIPROC)load(userptr, "glPixelStorei");
|
||||
context->PolygonOffset = (PFNGLPOLYGONOFFSETPROC)load(userptr, "glPolygonOffset");
|
||||
context->ProgramBinary = (PFNGLPROGRAMBINARYPROC)load(userptr, "glProgramBinary");
|
||||
context->ReadnPixels = (PFNGLREADNPIXELSPROC)load(userptr, "glReadnPixels");
|
||||
context->RenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load(userptr, "glRenderbufferStorage");
|
||||
context->SampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load(userptr, "glSampleCoverage");
|
||||
context->Scissor = (PFNGLSCISSORPROC)load(userptr, "glScissor");
|
||||
context->StencilFunc = (PFNGLSTENCILFUNCPROC)load(userptr, "glStencilFunc");
|
||||
context->StencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load(userptr, "glStencilFuncSeparate");
|
||||
context->StencilMask = (PFNGLSTENCILMASKPROC)load(userptr, "glStencilMask");
|
||||
context->StencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load(userptr, "glStencilMaskSeparate");
|
||||
context->StencilOp = (PFNGLSTENCILOPPROC)load(userptr, "glStencilOp");
|
||||
context->StencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load(userptr, "glStencilOpSeparate");
|
||||
context->TexParameterf = (PFNGLTEXPARAMETERFPROC)load(userptr, "glTexParameterf");
|
||||
context->TexParameterfv = (PFNGLTEXPARAMETERFVPROC)load(userptr, "glTexParameterfv");
|
||||
context->TexParameteri = (PFNGLTEXPARAMETERIPROC)load(userptr, "glTexParameteri");
|
||||
context->TexParameteriv = (PFNGLTEXPARAMETERIVPROC)load(userptr, "glTexParameteriv");
|
||||
context->TexStorage2D = (PFNGLTEXSTORAGE2DPROC)load(userptr, "glTexStorage2D");
|
||||
context->TexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load(userptr, "glTexSubImage2D");
|
||||
context->Uniform1f = (PFNGLUNIFORM1FPROC)load(userptr, "glUniform1f");
|
||||
context->Uniform1fv = (PFNGLUNIFORM1FVPROC)load(userptr, "glUniform1fv");
|
||||
context->Uniform1i = (PFNGLUNIFORM1IPROC)load(userptr, "glUniform1i");
|
||||
context->Uniform1iv = (PFNGLUNIFORM1IVPROC)load(userptr, "glUniform1iv");
|
||||
context->Uniform2f = (PFNGLUNIFORM2FPROC)load(userptr, "glUniform2f");
|
||||
context->Uniform2fv = (PFNGLUNIFORM2FVPROC)load(userptr, "glUniform2fv");
|
||||
context->Uniform2i = (PFNGLUNIFORM2IPROC)load(userptr, "glUniform2i");
|
||||
context->Uniform2iv = (PFNGLUNIFORM2IVPROC)load(userptr, "glUniform2iv");
|
||||
context->Uniform3f = (PFNGLUNIFORM3FPROC)load(userptr, "glUniform3f");
|
||||
context->Uniform3fv = (PFNGLUNIFORM3FVPROC)load(userptr, "glUniform3fv");
|
||||
context->Uniform3i = (PFNGLUNIFORM3IPROC)load(userptr, "glUniform3i");
|
||||
context->Uniform3iv = (PFNGLUNIFORM3IVPROC)load(userptr, "glUniform3iv");
|
||||
context->Uniform4f = (PFNGLUNIFORM4FPROC)load(userptr, "glUniform4f");
|
||||
context->Uniform4fv = (PFNGLUNIFORM4FVPROC)load(userptr, "glUniform4fv");
|
||||
context->Uniform4i = (PFNGLUNIFORM4IPROC)load(userptr, "glUniform4i");
|
||||
context->Uniform4iv = (PFNGLUNIFORM4IVPROC)load(userptr, "glUniform4iv");
|
||||
context->UniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load(userptr, "glUniformMatrix2fv");
|
||||
context->UniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load(userptr, "glUniformMatrix3fv");
|
||||
context->UniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load(userptr, "glUniformMatrix4fv");
|
||||
context->UseProgram = (PFNGLUSEPROGRAMPROC)load(userptr, "glUseProgram");
|
||||
context->VertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load(userptr, "glVertexAttrib1f");
|
||||
context->VertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load(userptr, "glVertexAttrib1fv");
|
||||
context->VertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load(userptr, "glVertexAttrib2f");
|
||||
context->VertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load(userptr, "glVertexAttrib2fv");
|
||||
context->VertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load(userptr, "glVertexAttrib3f");
|
||||
context->VertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load(userptr, "glVertexAttrib3fv");
|
||||
context->VertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load(userptr, "glVertexAttrib4f");
|
||||
context->VertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load(userptr, "glVertexAttrib4fv");
|
||||
context->VertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load(userptr, "glVertexAttribPointer");
|
||||
context->Viewport = (PFNGLVIEWPORTPROC)load(userptr, "glViewport");
|
||||
}
|
||||
|
||||
|
||||
|
||||
#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
|
||||
#define GLAD_GL_IS_SOME_NEW_VERSION 1
|
||||
#else
|
||||
#define GLAD_GL_IS_SOME_NEW_VERSION 0
|
||||
#endif
|
||||
|
||||
static int glad_gl_get_extensions(GladGLSC2Context* context, int version, const char** out_exts, unsigned int* out_num_exts_i, char*** out_exts_i) {
|
||||
#if GLAD_GL_IS_SOME_NEW_VERSION
|
||||
if (GLAD_VERSION_MAJOR(version) < 3) {
|
||||
#else
|
||||
GLAD_UNUSED(version);
|
||||
GLAD_UNUSED(out_num_exts_i);
|
||||
GLAD_UNUSED(out_exts_i);
|
||||
#endif
|
||||
if (context->GetString == NULL) {
|
||||
return 0;
|
||||
}
|
||||
*out_exts = (const char*)context->GetString(GL_EXTENSIONS);
|
||||
#if GLAD_GL_IS_SOME_NEW_VERSION
|
||||
}
|
||||
else {
|
||||
unsigned int index = 0;
|
||||
unsigned int num_exts_i = 0;
|
||||
char** exts_i = NULL;
|
||||
if (context->GetStringi == NULL || context->GetIntegerv == NULL) {
|
||||
return 0;
|
||||
}
|
||||
context->GetIntegerv(GL_NUM_EXTENSIONS, (int*)&num_exts_i);
|
||||
if (num_exts_i > 0) {
|
||||
exts_i = (char**)malloc(num_exts_i * (sizeof * exts_i));
|
||||
}
|
||||
if (exts_i == NULL) {
|
||||
return 0;
|
||||
}
|
||||
for (index = 0; index < num_exts_i; index++) {
|
||||
const char* gl_str_tmp = (const char*)context->GetStringi(GL_EXTENSIONS, index);
|
||||
size_t len = strlen(gl_str_tmp) + 1;
|
||||
|
||||
char* local_str = (char*)malloc(len * sizeof(char));
|
||||
if (local_str != NULL) {
|
||||
memcpy(local_str, gl_str_tmp, len * sizeof(char));
|
||||
}
|
||||
|
||||
exts_i[index] = local_str;
|
||||
}
|
||||
|
||||
*out_num_exts_i = num_exts_i;
|
||||
*out_exts_i = exts_i;
|
||||
}
|
||||
#endif
|
||||
return 1;
|
||||
}
|
||||
static void glad_gl_free_extensions(char** exts_i, unsigned int num_exts_i) {
|
||||
if (exts_i != NULL) {
|
||||
unsigned int index;
|
||||
for (index = 0; index < num_exts_i; index++) {
|
||||
free((void*)(exts_i[index]));
|
||||
}
|
||||
free((void*)exts_i);
|
||||
exts_i = NULL;
|
||||
}
|
||||
}
|
||||
static int glad_gl_has_extension(int version, const char* exts, unsigned int num_exts_i, char** exts_i, const char* ext) {
|
||||
if (GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) {
|
||||
const char* extensions;
|
||||
const char* loc;
|
||||
const char* terminator;
|
||||
extensions = exts;
|
||||
if (extensions == NULL || ext == NULL) {
|
||||
return 0;
|
||||
}
|
||||
while (1) {
|
||||
loc = strstr(extensions, ext);
|
||||
if (loc == NULL) {
|
||||
return 0;
|
||||
}
|
||||
terminator = loc + strlen(ext);
|
||||
if ((loc == extensions || *(loc - 1) == ' ') &&
|
||||
(*terminator == ' ' || *terminator == '\0')) {
|
||||
return 1;
|
||||
}
|
||||
extensions = terminator;
|
||||
}
|
||||
}
|
||||
else {
|
||||
unsigned int index;
|
||||
for (index = 0; index < num_exts_i; index++) {
|
||||
const char* e = exts_i[index];
|
||||
if (strcmp(e, ext) == 0) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static GLADapiproc glad_gl_get_proc_from_userptr(void* userptr, const char* name) {
|
||||
return (GLAD_GNUC_EXTENSION(GLADapiproc(*)(const char* name)) userptr)(name);
|
||||
}
|
||||
|
||||
static int glad_gl_find_extensions_glsc2(GladGLSC2Context* context, int version) {
|
||||
const char* exts = NULL;
|
||||
unsigned int num_exts_i = 0;
|
||||
char** exts_i = NULL;
|
||||
if (!glad_gl_get_extensions(context, version, &exts, &num_exts_i, &exts_i)) return 0;
|
||||
|
||||
context->EXT_texture_compression_s3tc = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_compression_s3tc");
|
||||
context->IMG_pvric_end_to_end_signature = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_IMG_pvric_end_to_end_signature");
|
||||
context->IMG_tile_region_protection = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_IMG_tile_region_protection");
|
||||
context->OES_depth24 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_depth24");
|
||||
context->OES_depth32 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_depth32");
|
||||
context->OES_rgb8_rgba8 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_rgb8_rgba8");
|
||||
context->OES_standard_derivatives = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_standard_derivatives");
|
||||
|
||||
glad_gl_free_extensions(exts_i, num_exts_i);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int glad_gl_find_core_glsc2(GladGLSC2Context* context) {
|
||||
int i;
|
||||
const char* version;
|
||||
const char* prefixes[] = {
|
||||
"OpenGL ES-CM ",
|
||||
"OpenGL ES-CL ",
|
||||
"OpenGL ES ",
|
||||
"OpenGL SC ",
|
||||
NULL
|
||||
};
|
||||
int major = 0;
|
||||
int minor = 0;
|
||||
version = (const char*)context->GetString(GL_VERSION);
|
||||
if (!version) return 0;
|
||||
for (i = 0; prefixes[i]; i++) {
|
||||
const size_t length = strlen(prefixes[i]);
|
||||
if (strncmp(version, prefixes[i], length) == 0) {
|
||||
version += length;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor);
|
||||
|
||||
context->SC_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
|
||||
|
||||
return GLAD_MAKE_VERSION(major, minor);
|
||||
}
|
||||
|
||||
int gladLoadGLSC2ContextUserPtr(GladGLSC2Context* context, GLADuserptrloadfunc load, void* userptr) {
|
||||
int version;
|
||||
|
||||
context->GetString = (PFNGLGETSTRINGPROC)load(userptr, "glGetString");
|
||||
if (context->GetString == NULL) return 0;
|
||||
if (context->GetString(GL_VERSION) == NULL) return 0;
|
||||
version = glad_gl_find_core_glsc2(context);
|
||||
|
||||
glad_gl_load_GL_SC_VERSION_2_0(context, load, userptr);
|
||||
|
||||
if (!glad_gl_find_extensions_glsc2(context, version)) return 0;
|
||||
|
||||
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
|
||||
int gladLoadGLSC2Context(GladGLSC2Context* context, GLADloadfunc load) {
|
||||
return gladLoadGLSC2ContextUserPtr(context, glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION(void*) load);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,795 @@
|
||||
/**
|
||||
* SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
|
||||
*/
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <glad/glx.h>
|
||||
|
||||
#ifndef GLAD_IMPL_UTIL_C_
|
||||
#define GLAD_IMPL_UTIL_C_
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define GLAD_IMPL_UTIL_SSCANF sscanf_s
|
||||
#else
|
||||
#define GLAD_IMPL_UTIL_SSCANF sscanf
|
||||
#endif
|
||||
|
||||
#endif /* GLAD_IMPL_UTIL_C_ */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
int GLAD_GLX_VERSION_1_0 = 0;
|
||||
int GLAD_GLX_VERSION_1_1 = 0;
|
||||
int GLAD_GLX_VERSION_1_2 = 0;
|
||||
int GLAD_GLX_VERSION_1_3 = 0;
|
||||
int GLAD_GLX_VERSION_1_4 = 0;
|
||||
int GLAD_GLX_3DFX_multisample = 0;
|
||||
int GLAD_GLX_AMD_gpu_association = 0;
|
||||
int GLAD_GLX_ARB_context_flush_control = 0;
|
||||
int GLAD_GLX_ARB_create_context = 0;
|
||||
int GLAD_GLX_ARB_create_context_no_error = 0;
|
||||
int GLAD_GLX_ARB_create_context_profile = 0;
|
||||
int GLAD_GLX_ARB_create_context_robustness = 0;
|
||||
int GLAD_GLX_ARB_fbconfig_float = 0;
|
||||
int GLAD_GLX_ARB_framebuffer_sRGB = 0;
|
||||
int GLAD_GLX_ARB_get_proc_address = 0;
|
||||
int GLAD_GLX_ARB_multisample = 0;
|
||||
int GLAD_GLX_ARB_robustness_application_isolation = 0;
|
||||
int GLAD_GLX_ARB_robustness_share_group_isolation = 0;
|
||||
int GLAD_GLX_ARB_vertex_buffer_object = 0;
|
||||
int GLAD_GLX_EXT_buffer_age = 0;
|
||||
int GLAD_GLX_EXT_context_priority = 0;
|
||||
int GLAD_GLX_EXT_create_context_es2_profile = 0;
|
||||
int GLAD_GLX_EXT_create_context_es_profile = 0;
|
||||
int GLAD_GLX_EXT_fbconfig_packed_float = 0;
|
||||
int GLAD_GLX_EXT_framebuffer_sRGB = 0;
|
||||
int GLAD_GLX_EXT_get_drawable_type = 0;
|
||||
int GLAD_GLX_EXT_import_context = 0;
|
||||
int GLAD_GLX_EXT_libglvnd = 0;
|
||||
int GLAD_GLX_EXT_no_config_context = 0;
|
||||
int GLAD_GLX_EXT_stereo_tree = 0;
|
||||
int GLAD_GLX_EXT_swap_control = 0;
|
||||
int GLAD_GLX_EXT_swap_control_tear = 0;
|
||||
int GLAD_GLX_EXT_texture_from_pixmap = 0;
|
||||
int GLAD_GLX_EXT_visual_info = 0;
|
||||
int GLAD_GLX_EXT_visual_rating = 0;
|
||||
int GLAD_GLX_INTEL_swap_event = 0;
|
||||
int GLAD_GLX_MESA_agp_offset = 0;
|
||||
int GLAD_GLX_MESA_copy_sub_buffer = 0;
|
||||
int GLAD_GLX_MESA_pixmap_colormap = 0;
|
||||
int GLAD_GLX_MESA_query_renderer = 0;
|
||||
int GLAD_GLX_MESA_release_buffers = 0;
|
||||
int GLAD_GLX_MESA_set_3dfx_mode = 0;
|
||||
int GLAD_GLX_MESA_swap_control = 0;
|
||||
int GLAD_GLX_NV_copy_buffer = 0;
|
||||
int GLAD_GLX_NV_copy_image = 0;
|
||||
int GLAD_GLX_NV_delay_before_swap = 0;
|
||||
int GLAD_GLX_NV_float_buffer = 0;
|
||||
int GLAD_GLX_NV_multigpu_context = 0;
|
||||
int GLAD_GLX_NV_multisample_coverage = 0;
|
||||
int GLAD_GLX_NV_present_video = 0;
|
||||
int GLAD_GLX_NV_robustness_video_memory_purge = 0;
|
||||
int GLAD_GLX_NV_swap_group = 0;
|
||||
int GLAD_GLX_NV_video_capture = 0;
|
||||
int GLAD_GLX_NV_video_out = 0;
|
||||
int GLAD_GLX_OML_swap_method = 0;
|
||||
int GLAD_GLX_OML_sync_control = 0;
|
||||
int GLAD_GLX_SGIS_blended_overlay = 0;
|
||||
int GLAD_GLX_SGIS_multisample = 0;
|
||||
int GLAD_GLX_SGIS_shared_multisample = 0;
|
||||
int GLAD_GLX_SGIX_fbconfig = 0;
|
||||
int GLAD_GLX_SGIX_hyperpipe = 0;
|
||||
int GLAD_GLX_SGIX_pbuffer = 0;
|
||||
int GLAD_GLX_SGIX_swap_barrier = 0;
|
||||
int GLAD_GLX_SGIX_swap_group = 0;
|
||||
int GLAD_GLX_SGIX_video_resize = 0;
|
||||
int GLAD_GLX_SGIX_visual_select_group = 0;
|
||||
int GLAD_GLX_SGI_cushion = 0;
|
||||
int GLAD_GLX_SGI_make_current_read = 0;
|
||||
int GLAD_GLX_SGI_swap_control = 0;
|
||||
int GLAD_GLX_SGI_video_sync = 0;
|
||||
int GLAD_GLX_SUN_get_transparent_index = 0;
|
||||
|
||||
|
||||
|
||||
PFNGLXBINDCHANNELTOWINDOWSGIXPROC glad_glXBindChannelToWindowSGIX = NULL;
|
||||
PFNGLXBINDHYPERPIPESGIXPROC glad_glXBindHyperpipeSGIX = NULL;
|
||||
PFNGLXBINDSWAPBARRIERNVPROC glad_glXBindSwapBarrierNV = NULL;
|
||||
PFNGLXBINDSWAPBARRIERSGIXPROC glad_glXBindSwapBarrierSGIX = NULL;
|
||||
PFNGLXBINDTEXIMAGEEXTPROC glad_glXBindTexImageEXT = NULL;
|
||||
PFNGLXBINDVIDEOCAPTUREDEVICENVPROC glad_glXBindVideoCaptureDeviceNV = NULL;
|
||||
PFNGLXBINDVIDEODEVICENVPROC glad_glXBindVideoDeviceNV = NULL;
|
||||
PFNGLXBINDVIDEOIMAGENVPROC glad_glXBindVideoImageNV = NULL;
|
||||
PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC glad_glXBlitContextFramebufferAMD = NULL;
|
||||
PFNGLXCHANNELRECTSGIXPROC glad_glXChannelRectSGIX = NULL;
|
||||
PFNGLXCHANNELRECTSYNCSGIXPROC glad_glXChannelRectSyncSGIX = NULL;
|
||||
PFNGLXCHOOSEFBCONFIGPROC glad_glXChooseFBConfig = NULL;
|
||||
PFNGLXCHOOSEFBCONFIGSGIXPROC glad_glXChooseFBConfigSGIX = NULL;
|
||||
PFNGLXCHOOSEVISUALPROC glad_glXChooseVisual = NULL;
|
||||
PFNGLXCOPYBUFFERSUBDATANVPROC glad_glXCopyBufferSubDataNV = NULL;
|
||||
PFNGLXCOPYCONTEXTPROC glad_glXCopyContext = NULL;
|
||||
PFNGLXCOPYIMAGESUBDATANVPROC glad_glXCopyImageSubDataNV = NULL;
|
||||
PFNGLXCOPYSUBBUFFERMESAPROC glad_glXCopySubBufferMESA = NULL;
|
||||
PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC glad_glXCreateAssociatedContextAMD = NULL;
|
||||
PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_glXCreateAssociatedContextAttribsAMD = NULL;
|
||||
PFNGLXCREATECONTEXTPROC glad_glXCreateContext = NULL;
|
||||
PFNGLXCREATECONTEXTATTRIBSARBPROC glad_glXCreateContextAttribsARB = NULL;
|
||||
PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC glad_glXCreateContextWithConfigSGIX = NULL;
|
||||
PFNGLXCREATEGLXPBUFFERSGIXPROC glad_glXCreateGLXPbufferSGIX = NULL;
|
||||
PFNGLXCREATEGLXPIXMAPPROC glad_glXCreateGLXPixmap = NULL;
|
||||
PFNGLXCREATEGLXPIXMAPMESAPROC glad_glXCreateGLXPixmapMESA = NULL;
|
||||
PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC glad_glXCreateGLXPixmapWithConfigSGIX = NULL;
|
||||
PFNGLXCREATENEWCONTEXTPROC glad_glXCreateNewContext = NULL;
|
||||
PFNGLXCREATEPBUFFERPROC glad_glXCreatePbuffer = NULL;
|
||||
PFNGLXCREATEPIXMAPPROC glad_glXCreatePixmap = NULL;
|
||||
PFNGLXCREATEWINDOWPROC glad_glXCreateWindow = NULL;
|
||||
PFNGLXCUSHIONSGIPROC glad_glXCushionSGI = NULL;
|
||||
PFNGLXDELAYBEFORESWAPNVPROC glad_glXDelayBeforeSwapNV = NULL;
|
||||
PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC glad_glXDeleteAssociatedContextAMD = NULL;
|
||||
PFNGLXDESTROYCONTEXTPROC glad_glXDestroyContext = NULL;
|
||||
PFNGLXDESTROYGLXPBUFFERSGIXPROC glad_glXDestroyGLXPbufferSGIX = NULL;
|
||||
PFNGLXDESTROYGLXPIXMAPPROC glad_glXDestroyGLXPixmap = NULL;
|
||||
PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC glad_glXDestroyHyperpipeConfigSGIX = NULL;
|
||||
PFNGLXDESTROYPBUFFERPROC glad_glXDestroyPbuffer = NULL;
|
||||
PFNGLXDESTROYPIXMAPPROC glad_glXDestroyPixmap = NULL;
|
||||
PFNGLXDESTROYWINDOWPROC glad_glXDestroyWindow = NULL;
|
||||
PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_glXEnumerateVideoCaptureDevicesNV = NULL;
|
||||
PFNGLXENUMERATEVIDEODEVICESNVPROC glad_glXEnumerateVideoDevicesNV = NULL;
|
||||
PFNGLXFREECONTEXTEXTPROC glad_glXFreeContextEXT = NULL;
|
||||
PFNGLXGETAGPOFFSETMESAPROC glad_glXGetAGPOffsetMESA = NULL;
|
||||
PFNGLXGETCLIENTSTRINGPROC glad_glXGetClientString = NULL;
|
||||
PFNGLXGETCONFIGPROC glad_glXGetConfig = NULL;
|
||||
PFNGLXGETCONTEXTGPUIDAMDPROC glad_glXGetContextGPUIDAMD = NULL;
|
||||
PFNGLXGETCONTEXTIDEXTPROC glad_glXGetContextIDEXT = NULL;
|
||||
PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_glXGetCurrentAssociatedContextAMD = NULL;
|
||||
PFNGLXGETCURRENTCONTEXTPROC glad_glXGetCurrentContext = NULL;
|
||||
PFNGLXGETCURRENTDISPLAYPROC glad_glXGetCurrentDisplay = NULL;
|
||||
PFNGLXGETCURRENTDISPLAYEXTPROC glad_glXGetCurrentDisplayEXT = NULL;
|
||||
PFNGLXGETCURRENTDRAWABLEPROC glad_glXGetCurrentDrawable = NULL;
|
||||
PFNGLXGETCURRENTREADDRAWABLEPROC glad_glXGetCurrentReadDrawable = NULL;
|
||||
PFNGLXGETCURRENTREADDRAWABLESGIPROC glad_glXGetCurrentReadDrawableSGI = NULL;
|
||||
PFNGLXGETFBCONFIGATTRIBPROC glad_glXGetFBConfigAttrib = NULL;
|
||||
PFNGLXGETFBCONFIGATTRIBSGIXPROC glad_glXGetFBConfigAttribSGIX = NULL;
|
||||
PFNGLXGETFBCONFIGFROMVISUALSGIXPROC glad_glXGetFBConfigFromVisualSGIX = NULL;
|
||||
PFNGLXGETFBCONFIGSPROC glad_glXGetFBConfigs = NULL;
|
||||
PFNGLXGETGPUIDSAMDPROC glad_glXGetGPUIDsAMD = NULL;
|
||||
PFNGLXGETGPUINFOAMDPROC glad_glXGetGPUInfoAMD = NULL;
|
||||
PFNGLXGETMSCRATEOMLPROC glad_glXGetMscRateOML = NULL;
|
||||
PFNGLXGETPROCADDRESSPROC glad_glXGetProcAddress = NULL;
|
||||
PFNGLXGETPROCADDRESSARBPROC glad_glXGetProcAddressARB = NULL;
|
||||
PFNGLXGETSELECTEDEVENTPROC glad_glXGetSelectedEvent = NULL;
|
||||
PFNGLXGETSELECTEDEVENTSGIXPROC glad_glXGetSelectedEventSGIX = NULL;
|
||||
PFNGLXGETSWAPINTERVALMESAPROC glad_glXGetSwapIntervalMESA = NULL;
|
||||
PFNGLXGETSYNCVALUESOMLPROC glad_glXGetSyncValuesOML = NULL;
|
||||
PFNGLXGETTRANSPARENTINDEXSUNPROC glad_glXGetTransparentIndexSUN = NULL;
|
||||
PFNGLXGETVIDEODEVICENVPROC glad_glXGetVideoDeviceNV = NULL;
|
||||
PFNGLXGETVIDEOINFONVPROC glad_glXGetVideoInfoNV = NULL;
|
||||
PFNGLXGETVIDEOSYNCSGIPROC glad_glXGetVideoSyncSGI = NULL;
|
||||
PFNGLXGETVISUALFROMFBCONFIGPROC glad_glXGetVisualFromFBConfig = NULL;
|
||||
PFNGLXGETVISUALFROMFBCONFIGSGIXPROC glad_glXGetVisualFromFBConfigSGIX = NULL;
|
||||
PFNGLXHYPERPIPEATTRIBSGIXPROC glad_glXHyperpipeAttribSGIX = NULL;
|
||||
PFNGLXHYPERPIPECONFIGSGIXPROC glad_glXHyperpipeConfigSGIX = NULL;
|
||||
PFNGLXIMPORTCONTEXTEXTPROC glad_glXImportContextEXT = NULL;
|
||||
PFNGLXISDIRECTPROC glad_glXIsDirect = NULL;
|
||||
PFNGLXJOINSWAPGROUPNVPROC glad_glXJoinSwapGroupNV = NULL;
|
||||
PFNGLXJOINSWAPGROUPSGIXPROC glad_glXJoinSwapGroupSGIX = NULL;
|
||||
PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC glad_glXLockVideoCaptureDeviceNV = NULL;
|
||||
PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_glXMakeAssociatedContextCurrentAMD = NULL;
|
||||
PFNGLXMAKECONTEXTCURRENTPROC glad_glXMakeContextCurrent = NULL;
|
||||
PFNGLXMAKECURRENTPROC glad_glXMakeCurrent = NULL;
|
||||
PFNGLXMAKECURRENTREADSGIPROC glad_glXMakeCurrentReadSGI = NULL;
|
||||
PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC glad_glXNamedCopyBufferSubDataNV = NULL;
|
||||
PFNGLXQUERYCHANNELDELTASSGIXPROC glad_glXQueryChannelDeltasSGIX = NULL;
|
||||
PFNGLXQUERYCHANNELRECTSGIXPROC glad_glXQueryChannelRectSGIX = NULL;
|
||||
PFNGLXQUERYCONTEXTPROC glad_glXQueryContext = NULL;
|
||||
PFNGLXQUERYCONTEXTINFOEXTPROC glad_glXQueryContextInfoEXT = NULL;
|
||||
PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC glad_glXQueryCurrentRendererIntegerMESA = NULL;
|
||||
PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC glad_glXQueryCurrentRendererStringMESA = NULL;
|
||||
PFNGLXQUERYDRAWABLEPROC glad_glXQueryDrawable = NULL;
|
||||
PFNGLXQUERYEXTENSIONPROC glad_glXQueryExtension = NULL;
|
||||
PFNGLXQUERYEXTENSIONSSTRINGPROC glad_glXQueryExtensionsString = NULL;
|
||||
PFNGLXQUERYFRAMECOUNTNVPROC glad_glXQueryFrameCountNV = NULL;
|
||||
PFNGLXQUERYGLXPBUFFERSGIXPROC glad_glXQueryGLXPbufferSGIX = NULL;
|
||||
PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC glad_glXQueryHyperpipeAttribSGIX = NULL;
|
||||
PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC glad_glXQueryHyperpipeBestAttribSGIX = NULL;
|
||||
PFNGLXQUERYHYPERPIPECONFIGSGIXPROC glad_glXQueryHyperpipeConfigSGIX = NULL;
|
||||
PFNGLXQUERYHYPERPIPENETWORKSGIXPROC glad_glXQueryHyperpipeNetworkSGIX = NULL;
|
||||
PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC glad_glXQueryMaxSwapBarriersSGIX = NULL;
|
||||
PFNGLXQUERYMAXSWAPGROUPSNVPROC glad_glXQueryMaxSwapGroupsNV = NULL;
|
||||
PFNGLXQUERYRENDERERINTEGERMESAPROC glad_glXQueryRendererIntegerMESA = NULL;
|
||||
PFNGLXQUERYRENDERERSTRINGMESAPROC glad_glXQueryRendererStringMESA = NULL;
|
||||
PFNGLXQUERYSERVERSTRINGPROC glad_glXQueryServerString = NULL;
|
||||
PFNGLXQUERYSWAPGROUPNVPROC glad_glXQuerySwapGroupNV = NULL;
|
||||
PFNGLXQUERYVERSIONPROC glad_glXQueryVersion = NULL;
|
||||
PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC glad_glXQueryVideoCaptureDeviceNV = NULL;
|
||||
PFNGLXRELEASEBUFFERSMESAPROC glad_glXReleaseBuffersMESA = NULL;
|
||||
PFNGLXRELEASETEXIMAGEEXTPROC glad_glXReleaseTexImageEXT = NULL;
|
||||
PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC glad_glXReleaseVideoCaptureDeviceNV = NULL;
|
||||
PFNGLXRELEASEVIDEODEVICENVPROC glad_glXReleaseVideoDeviceNV = NULL;
|
||||
PFNGLXRELEASEVIDEOIMAGENVPROC glad_glXReleaseVideoImageNV = NULL;
|
||||
PFNGLXRESETFRAMECOUNTNVPROC glad_glXResetFrameCountNV = NULL;
|
||||
PFNGLXSELECTEVENTPROC glad_glXSelectEvent = NULL;
|
||||
PFNGLXSELECTEVENTSGIXPROC glad_glXSelectEventSGIX = NULL;
|
||||
PFNGLXSENDPBUFFERTOVIDEONVPROC glad_glXSendPbufferToVideoNV = NULL;
|
||||
PFNGLXSET3DFXMODEMESAPROC glad_glXSet3DfxModeMESA = NULL;
|
||||
PFNGLXSWAPBUFFERSPROC glad_glXSwapBuffers = NULL;
|
||||
PFNGLXSWAPBUFFERSMSCOMLPROC glad_glXSwapBuffersMscOML = NULL;
|
||||
PFNGLXSWAPINTERVALEXTPROC glad_glXSwapIntervalEXT = NULL;
|
||||
PFNGLXSWAPINTERVALMESAPROC glad_glXSwapIntervalMESA = NULL;
|
||||
PFNGLXSWAPINTERVALSGIPROC glad_glXSwapIntervalSGI = NULL;
|
||||
PFNGLXUSEXFONTPROC glad_glXUseXFont = NULL;
|
||||
PFNGLXWAITFORMSCOMLPROC glad_glXWaitForMscOML = NULL;
|
||||
PFNGLXWAITFORSBCOMLPROC glad_glXWaitForSbcOML = NULL;
|
||||
PFNGLXWAITGLPROC glad_glXWaitGL = NULL;
|
||||
PFNGLXWAITVIDEOSYNCSGIPROC glad_glXWaitVideoSyncSGI = NULL;
|
||||
PFNGLXWAITXPROC glad_glXWaitX = NULL;
|
||||
|
||||
|
||||
static void glad_glx_load_GLX_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_VERSION_1_0) return;
|
||||
glad_glXChooseVisual = (PFNGLXCHOOSEVISUALPROC) load(userptr, "glXChooseVisual");
|
||||
glad_glXCopyContext = (PFNGLXCOPYCONTEXTPROC) load(userptr, "glXCopyContext");
|
||||
glad_glXCreateContext = (PFNGLXCREATECONTEXTPROC) load(userptr, "glXCreateContext");
|
||||
glad_glXCreateGLXPixmap = (PFNGLXCREATEGLXPIXMAPPROC) load(userptr, "glXCreateGLXPixmap");
|
||||
glad_glXDestroyContext = (PFNGLXDESTROYCONTEXTPROC) load(userptr, "glXDestroyContext");
|
||||
glad_glXDestroyGLXPixmap = (PFNGLXDESTROYGLXPIXMAPPROC) load(userptr, "glXDestroyGLXPixmap");
|
||||
glad_glXGetConfig = (PFNGLXGETCONFIGPROC) load(userptr, "glXGetConfig");
|
||||
glad_glXGetCurrentContext = (PFNGLXGETCURRENTCONTEXTPROC) load(userptr, "glXGetCurrentContext");
|
||||
glad_glXGetCurrentDrawable = (PFNGLXGETCURRENTDRAWABLEPROC) load(userptr, "glXGetCurrentDrawable");
|
||||
glad_glXIsDirect = (PFNGLXISDIRECTPROC) load(userptr, "glXIsDirect");
|
||||
glad_glXMakeCurrent = (PFNGLXMAKECURRENTPROC) load(userptr, "glXMakeCurrent");
|
||||
glad_glXQueryExtension = (PFNGLXQUERYEXTENSIONPROC) load(userptr, "glXQueryExtension");
|
||||
glad_glXQueryVersion = (PFNGLXQUERYVERSIONPROC) load(userptr, "glXQueryVersion");
|
||||
glad_glXSwapBuffers = (PFNGLXSWAPBUFFERSPROC) load(userptr, "glXSwapBuffers");
|
||||
glad_glXUseXFont = (PFNGLXUSEXFONTPROC) load(userptr, "glXUseXFont");
|
||||
glad_glXWaitGL = (PFNGLXWAITGLPROC) load(userptr, "glXWaitGL");
|
||||
glad_glXWaitX = (PFNGLXWAITXPROC) load(userptr, "glXWaitX");
|
||||
}
|
||||
static void glad_glx_load_GLX_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_VERSION_1_1) return;
|
||||
glad_glXGetClientString = (PFNGLXGETCLIENTSTRINGPROC) load(userptr, "glXGetClientString");
|
||||
glad_glXQueryExtensionsString = (PFNGLXQUERYEXTENSIONSSTRINGPROC) load(userptr, "glXQueryExtensionsString");
|
||||
glad_glXQueryServerString = (PFNGLXQUERYSERVERSTRINGPROC) load(userptr, "glXQueryServerString");
|
||||
}
|
||||
static void glad_glx_load_GLX_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_VERSION_1_2) return;
|
||||
glad_glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC) load(userptr, "glXGetCurrentDisplay");
|
||||
}
|
||||
static void glad_glx_load_GLX_VERSION_1_3( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_VERSION_1_3) return;
|
||||
glad_glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC) load(userptr, "glXChooseFBConfig");
|
||||
glad_glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC) load(userptr, "glXCreateNewContext");
|
||||
glad_glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC) load(userptr, "glXCreatePbuffer");
|
||||
glad_glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC) load(userptr, "glXCreatePixmap");
|
||||
glad_glXCreateWindow = (PFNGLXCREATEWINDOWPROC) load(userptr, "glXCreateWindow");
|
||||
glad_glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC) load(userptr, "glXDestroyPbuffer");
|
||||
glad_glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC) load(userptr, "glXDestroyPixmap");
|
||||
glad_glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC) load(userptr, "glXDestroyWindow");
|
||||
glad_glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC) load(userptr, "glXGetCurrentReadDrawable");
|
||||
glad_glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC) load(userptr, "glXGetFBConfigAttrib");
|
||||
glad_glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC) load(userptr, "glXGetFBConfigs");
|
||||
glad_glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC) load(userptr, "glXGetSelectedEvent");
|
||||
glad_glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC) load(userptr, "glXGetVisualFromFBConfig");
|
||||
glad_glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC) load(userptr, "glXMakeContextCurrent");
|
||||
glad_glXQueryContext = (PFNGLXQUERYCONTEXTPROC) load(userptr, "glXQueryContext");
|
||||
glad_glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC) load(userptr, "glXQueryDrawable");
|
||||
glad_glXSelectEvent = (PFNGLXSELECTEVENTPROC) load(userptr, "glXSelectEvent");
|
||||
}
|
||||
static void glad_glx_load_GLX_VERSION_1_4( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_VERSION_1_4) return;
|
||||
glad_glXGetProcAddress = (PFNGLXGETPROCADDRESSPROC) load(userptr, "glXGetProcAddress");
|
||||
}
|
||||
static void glad_glx_load_GLX_AMD_gpu_association( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_AMD_gpu_association) return;
|
||||
glad_glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC) load(userptr, "glXBlitContextFramebufferAMD");
|
||||
glad_glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC) load(userptr, "glXCreateAssociatedContextAMD");
|
||||
glad_glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) load(userptr, "glXCreateAssociatedContextAttribsAMD");
|
||||
glad_glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC) load(userptr, "glXDeleteAssociatedContextAMD");
|
||||
glad_glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC) load(userptr, "glXGetContextGPUIDAMD");
|
||||
glad_glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC) load(userptr, "glXGetCurrentAssociatedContextAMD");
|
||||
glad_glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC) load(userptr, "glXGetGPUIDsAMD");
|
||||
glad_glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC) load(userptr, "glXGetGPUInfoAMD");
|
||||
glad_glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) load(userptr, "glXMakeAssociatedContextCurrentAMD");
|
||||
}
|
||||
static void glad_glx_load_GLX_ARB_create_context( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_ARB_create_context) return;
|
||||
glad_glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) load(userptr, "glXCreateContextAttribsARB");
|
||||
}
|
||||
static void glad_glx_load_GLX_ARB_get_proc_address( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_ARB_get_proc_address) return;
|
||||
glad_glXGetProcAddressARB = (PFNGLXGETPROCADDRESSARBPROC) load(userptr, "glXGetProcAddressARB");
|
||||
}
|
||||
static void glad_glx_load_GLX_EXT_import_context( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_EXT_import_context) return;
|
||||
glad_glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC) load(userptr, "glXFreeContextEXT");
|
||||
glad_glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC) load(userptr, "glXGetContextIDEXT");
|
||||
glad_glXGetCurrentDisplayEXT = (PFNGLXGETCURRENTDISPLAYEXTPROC) load(userptr, "glXGetCurrentDisplayEXT");
|
||||
glad_glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC) load(userptr, "glXImportContextEXT");
|
||||
glad_glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC) load(userptr, "glXQueryContextInfoEXT");
|
||||
}
|
||||
static void glad_glx_load_GLX_EXT_swap_control( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_EXT_swap_control) return;
|
||||
glad_glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) load(userptr, "glXSwapIntervalEXT");
|
||||
}
|
||||
static void glad_glx_load_GLX_EXT_texture_from_pixmap( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_EXT_texture_from_pixmap) return;
|
||||
glad_glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC) load(userptr, "glXBindTexImageEXT");
|
||||
glad_glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC) load(userptr, "glXReleaseTexImageEXT");
|
||||
}
|
||||
static void glad_glx_load_GLX_MESA_agp_offset( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_MESA_agp_offset) return;
|
||||
glad_glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC) load(userptr, "glXGetAGPOffsetMESA");
|
||||
}
|
||||
static void glad_glx_load_GLX_MESA_copy_sub_buffer( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_MESA_copy_sub_buffer) return;
|
||||
glad_glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC) load(userptr, "glXCopySubBufferMESA");
|
||||
}
|
||||
static void glad_glx_load_GLX_MESA_pixmap_colormap( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_MESA_pixmap_colormap) return;
|
||||
glad_glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC) load(userptr, "glXCreateGLXPixmapMESA");
|
||||
}
|
||||
static void glad_glx_load_GLX_MESA_query_renderer( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_MESA_query_renderer) return;
|
||||
glad_glXQueryCurrentRendererIntegerMESA = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC) load(userptr, "glXQueryCurrentRendererIntegerMESA");
|
||||
glad_glXQueryCurrentRendererStringMESA = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC) load(userptr, "glXQueryCurrentRendererStringMESA");
|
||||
glad_glXQueryRendererIntegerMESA = (PFNGLXQUERYRENDERERINTEGERMESAPROC) load(userptr, "glXQueryRendererIntegerMESA");
|
||||
glad_glXQueryRendererStringMESA = (PFNGLXQUERYRENDERERSTRINGMESAPROC) load(userptr, "glXQueryRendererStringMESA");
|
||||
}
|
||||
static void glad_glx_load_GLX_MESA_release_buffers( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_MESA_release_buffers) return;
|
||||
glad_glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC) load(userptr, "glXReleaseBuffersMESA");
|
||||
}
|
||||
static void glad_glx_load_GLX_MESA_set_3dfx_mode( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_MESA_set_3dfx_mode) return;
|
||||
glad_glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC) load(userptr, "glXSet3DfxModeMESA");
|
||||
}
|
||||
static void glad_glx_load_GLX_MESA_swap_control( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_MESA_swap_control) return;
|
||||
glad_glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC) load(userptr, "glXGetSwapIntervalMESA");
|
||||
glad_glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC) load(userptr, "glXSwapIntervalMESA");
|
||||
}
|
||||
static void glad_glx_load_GLX_NV_copy_buffer( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_NV_copy_buffer) return;
|
||||
glad_glXCopyBufferSubDataNV = (PFNGLXCOPYBUFFERSUBDATANVPROC) load(userptr, "glXCopyBufferSubDataNV");
|
||||
glad_glXNamedCopyBufferSubDataNV = (PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC) load(userptr, "glXNamedCopyBufferSubDataNV");
|
||||
}
|
||||
static void glad_glx_load_GLX_NV_copy_image( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_NV_copy_image) return;
|
||||
glad_glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC) load(userptr, "glXCopyImageSubDataNV");
|
||||
}
|
||||
static void glad_glx_load_GLX_NV_delay_before_swap( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_NV_delay_before_swap) return;
|
||||
glad_glXDelayBeforeSwapNV = (PFNGLXDELAYBEFORESWAPNVPROC) load(userptr, "glXDelayBeforeSwapNV");
|
||||
}
|
||||
static void glad_glx_load_GLX_NV_present_video( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_NV_present_video) return;
|
||||
glad_glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC) load(userptr, "glXBindVideoDeviceNV");
|
||||
glad_glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC) load(userptr, "glXEnumerateVideoDevicesNV");
|
||||
}
|
||||
static void glad_glx_load_GLX_NV_swap_group( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_NV_swap_group) return;
|
||||
glad_glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC) load(userptr, "glXBindSwapBarrierNV");
|
||||
glad_glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC) load(userptr, "glXJoinSwapGroupNV");
|
||||
glad_glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC) load(userptr, "glXQueryFrameCountNV");
|
||||
glad_glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC) load(userptr, "glXQueryMaxSwapGroupsNV");
|
||||
glad_glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC) load(userptr, "glXQuerySwapGroupNV");
|
||||
glad_glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC) load(userptr, "glXResetFrameCountNV");
|
||||
}
|
||||
static void glad_glx_load_GLX_NV_video_capture( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_NV_video_capture) return;
|
||||
glad_glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC) load(userptr, "glXBindVideoCaptureDeviceNV");
|
||||
glad_glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC) load(userptr, "glXEnumerateVideoCaptureDevicesNV");
|
||||
glad_glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC) load(userptr, "glXLockVideoCaptureDeviceNV");
|
||||
glad_glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC) load(userptr, "glXQueryVideoCaptureDeviceNV");
|
||||
glad_glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC) load(userptr, "glXReleaseVideoCaptureDeviceNV");
|
||||
}
|
||||
static void glad_glx_load_GLX_NV_video_out( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_NV_video_out) return;
|
||||
glad_glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC) load(userptr, "glXBindVideoImageNV");
|
||||
glad_glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC) load(userptr, "glXGetVideoDeviceNV");
|
||||
glad_glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC) load(userptr, "glXGetVideoInfoNV");
|
||||
glad_glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC) load(userptr, "glXReleaseVideoDeviceNV");
|
||||
glad_glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC) load(userptr, "glXReleaseVideoImageNV");
|
||||
glad_glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC) load(userptr, "glXSendPbufferToVideoNV");
|
||||
}
|
||||
static void glad_glx_load_GLX_OML_sync_control( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_OML_sync_control) return;
|
||||
glad_glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC) load(userptr, "glXGetMscRateOML");
|
||||
glad_glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC) load(userptr, "glXGetSyncValuesOML");
|
||||
glad_glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC) load(userptr, "glXSwapBuffersMscOML");
|
||||
glad_glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC) load(userptr, "glXWaitForMscOML");
|
||||
glad_glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC) load(userptr, "glXWaitForSbcOML");
|
||||
}
|
||||
static void glad_glx_load_GLX_SGIX_fbconfig( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_SGIX_fbconfig) return;
|
||||
glad_glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC) load(userptr, "glXChooseFBConfigSGIX");
|
||||
glad_glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC) load(userptr, "glXCreateContextWithConfigSGIX");
|
||||
glad_glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC) load(userptr, "glXCreateGLXPixmapWithConfigSGIX");
|
||||
glad_glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC) load(userptr, "glXGetFBConfigAttribSGIX");
|
||||
glad_glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC) load(userptr, "glXGetFBConfigFromVisualSGIX");
|
||||
glad_glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC) load(userptr, "glXGetVisualFromFBConfigSGIX");
|
||||
}
|
||||
static void glad_glx_load_GLX_SGIX_hyperpipe( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_SGIX_hyperpipe) return;
|
||||
glad_glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC) load(userptr, "glXBindHyperpipeSGIX");
|
||||
glad_glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC) load(userptr, "glXDestroyHyperpipeConfigSGIX");
|
||||
glad_glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC) load(userptr, "glXHyperpipeAttribSGIX");
|
||||
glad_glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC) load(userptr, "glXHyperpipeConfigSGIX");
|
||||
glad_glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC) load(userptr, "glXQueryHyperpipeAttribSGIX");
|
||||
glad_glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC) load(userptr, "glXQueryHyperpipeBestAttribSGIX");
|
||||
glad_glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC) load(userptr, "glXQueryHyperpipeConfigSGIX");
|
||||
glad_glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC) load(userptr, "glXQueryHyperpipeNetworkSGIX");
|
||||
}
|
||||
static void glad_glx_load_GLX_SGIX_pbuffer( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_SGIX_pbuffer) return;
|
||||
glad_glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC) load(userptr, "glXCreateGLXPbufferSGIX");
|
||||
glad_glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC) load(userptr, "glXDestroyGLXPbufferSGIX");
|
||||
glad_glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC) load(userptr, "glXGetSelectedEventSGIX");
|
||||
glad_glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC) load(userptr, "glXQueryGLXPbufferSGIX");
|
||||
glad_glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC) load(userptr, "glXSelectEventSGIX");
|
||||
}
|
||||
static void glad_glx_load_GLX_SGIX_swap_barrier( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_SGIX_swap_barrier) return;
|
||||
glad_glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC) load(userptr, "glXBindSwapBarrierSGIX");
|
||||
glad_glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC) load(userptr, "glXQueryMaxSwapBarriersSGIX");
|
||||
}
|
||||
static void glad_glx_load_GLX_SGIX_swap_group( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_SGIX_swap_group) return;
|
||||
glad_glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC) load(userptr, "glXJoinSwapGroupSGIX");
|
||||
}
|
||||
static void glad_glx_load_GLX_SGIX_video_resize( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_SGIX_video_resize) return;
|
||||
glad_glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC) load(userptr, "glXBindChannelToWindowSGIX");
|
||||
glad_glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC) load(userptr, "glXChannelRectSGIX");
|
||||
glad_glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC) load(userptr, "glXChannelRectSyncSGIX");
|
||||
glad_glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC) load(userptr, "glXQueryChannelDeltasSGIX");
|
||||
glad_glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC) load(userptr, "glXQueryChannelRectSGIX");
|
||||
}
|
||||
static void glad_glx_load_GLX_SGI_cushion( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_SGI_cushion) return;
|
||||
glad_glXCushionSGI = (PFNGLXCUSHIONSGIPROC) load(userptr, "glXCushionSGI");
|
||||
}
|
||||
static void glad_glx_load_GLX_SGI_make_current_read( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_SGI_make_current_read) return;
|
||||
glad_glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC) load(userptr, "glXGetCurrentReadDrawableSGI");
|
||||
glad_glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC) load(userptr, "glXMakeCurrentReadSGI");
|
||||
}
|
||||
static void glad_glx_load_GLX_SGI_swap_control( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_SGI_swap_control) return;
|
||||
glad_glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) load(userptr, "glXSwapIntervalSGI");
|
||||
}
|
||||
static void glad_glx_load_GLX_SGI_video_sync( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_SGI_video_sync) return;
|
||||
glad_glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC) load(userptr, "glXGetVideoSyncSGI");
|
||||
glad_glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC) load(userptr, "glXWaitVideoSyncSGI");
|
||||
}
|
||||
static void glad_glx_load_GLX_SUN_get_transparent_index( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GLX_SUN_get_transparent_index) return;
|
||||
glad_glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC) load(userptr, "glXGetTransparentIndexSUN");
|
||||
}
|
||||
|
||||
|
||||
|
||||
static int glad_glx_has_extension(Display *display, int screen, const char *ext) {
|
||||
#ifndef GLX_VERSION_1_1
|
||||
GLAD_UNUSED(display);
|
||||
GLAD_UNUSED(screen);
|
||||
GLAD_UNUSED(ext);
|
||||
#else
|
||||
const char *terminator;
|
||||
const char *loc;
|
||||
const char *extensions;
|
||||
|
||||
if (glXQueryExtensionsString == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
extensions = glXQueryExtensionsString(display, screen);
|
||||
|
||||
if(extensions == NULL || ext == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
while(1) {
|
||||
loc = strstr(extensions, ext);
|
||||
if(loc == NULL)
|
||||
break;
|
||||
|
||||
terminator = loc + strlen(ext);
|
||||
if((loc == extensions || *(loc - 1) == ' ') &&
|
||||
(*terminator == ' ' || *terminator == '\0')) {
|
||||
return 1;
|
||||
}
|
||||
extensions = terminator;
|
||||
}
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static GLADapiproc glad_glx_get_proc_from_userptr(void *userptr, const char* name) {
|
||||
return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
|
||||
}
|
||||
|
||||
static int glad_glx_find_extensions(Display *display, int screen) {
|
||||
GLAD_GLX_3DFX_multisample = glad_glx_has_extension(display, screen, "GLX_3DFX_multisample");
|
||||
GLAD_GLX_AMD_gpu_association = glad_glx_has_extension(display, screen, "GLX_AMD_gpu_association");
|
||||
GLAD_GLX_ARB_context_flush_control = glad_glx_has_extension(display, screen, "GLX_ARB_context_flush_control");
|
||||
GLAD_GLX_ARB_create_context = glad_glx_has_extension(display, screen, "GLX_ARB_create_context");
|
||||
GLAD_GLX_ARB_create_context_no_error = glad_glx_has_extension(display, screen, "GLX_ARB_create_context_no_error");
|
||||
GLAD_GLX_ARB_create_context_profile = glad_glx_has_extension(display, screen, "GLX_ARB_create_context_profile");
|
||||
GLAD_GLX_ARB_create_context_robustness = glad_glx_has_extension(display, screen, "GLX_ARB_create_context_robustness");
|
||||
GLAD_GLX_ARB_fbconfig_float = glad_glx_has_extension(display, screen, "GLX_ARB_fbconfig_float");
|
||||
GLAD_GLX_ARB_framebuffer_sRGB = glad_glx_has_extension(display, screen, "GLX_ARB_framebuffer_sRGB");
|
||||
GLAD_GLX_ARB_get_proc_address = glad_glx_has_extension(display, screen, "GLX_ARB_get_proc_address");
|
||||
GLAD_GLX_ARB_multisample = glad_glx_has_extension(display, screen, "GLX_ARB_multisample");
|
||||
GLAD_GLX_ARB_robustness_application_isolation = glad_glx_has_extension(display, screen, "GLX_ARB_robustness_application_isolation");
|
||||
GLAD_GLX_ARB_robustness_share_group_isolation = glad_glx_has_extension(display, screen, "GLX_ARB_robustness_share_group_isolation");
|
||||
GLAD_GLX_ARB_vertex_buffer_object = glad_glx_has_extension(display, screen, "GLX_ARB_vertex_buffer_object");
|
||||
GLAD_GLX_EXT_buffer_age = glad_glx_has_extension(display, screen, "GLX_EXT_buffer_age");
|
||||
GLAD_GLX_EXT_context_priority = glad_glx_has_extension(display, screen, "GLX_EXT_context_priority");
|
||||
GLAD_GLX_EXT_create_context_es2_profile = glad_glx_has_extension(display, screen, "GLX_EXT_create_context_es2_profile");
|
||||
GLAD_GLX_EXT_create_context_es_profile = glad_glx_has_extension(display, screen, "GLX_EXT_create_context_es_profile");
|
||||
GLAD_GLX_EXT_fbconfig_packed_float = glad_glx_has_extension(display, screen, "GLX_EXT_fbconfig_packed_float");
|
||||
GLAD_GLX_EXT_framebuffer_sRGB = glad_glx_has_extension(display, screen, "GLX_EXT_framebuffer_sRGB");
|
||||
GLAD_GLX_EXT_get_drawable_type = glad_glx_has_extension(display, screen, "GLX_EXT_get_drawable_type");
|
||||
GLAD_GLX_EXT_import_context = glad_glx_has_extension(display, screen, "GLX_EXT_import_context");
|
||||
GLAD_GLX_EXT_libglvnd = glad_glx_has_extension(display, screen, "GLX_EXT_libglvnd");
|
||||
GLAD_GLX_EXT_no_config_context = glad_glx_has_extension(display, screen, "GLX_EXT_no_config_context");
|
||||
GLAD_GLX_EXT_stereo_tree = glad_glx_has_extension(display, screen, "GLX_EXT_stereo_tree");
|
||||
GLAD_GLX_EXT_swap_control = glad_glx_has_extension(display, screen, "GLX_EXT_swap_control");
|
||||
GLAD_GLX_EXT_swap_control_tear = glad_glx_has_extension(display, screen, "GLX_EXT_swap_control_tear");
|
||||
GLAD_GLX_EXT_texture_from_pixmap = glad_glx_has_extension(display, screen, "GLX_EXT_texture_from_pixmap");
|
||||
GLAD_GLX_EXT_visual_info = glad_glx_has_extension(display, screen, "GLX_EXT_visual_info");
|
||||
GLAD_GLX_EXT_visual_rating = glad_glx_has_extension(display, screen, "GLX_EXT_visual_rating");
|
||||
GLAD_GLX_INTEL_swap_event = glad_glx_has_extension(display, screen, "GLX_INTEL_swap_event");
|
||||
GLAD_GLX_MESA_agp_offset = glad_glx_has_extension(display, screen, "GLX_MESA_agp_offset");
|
||||
GLAD_GLX_MESA_copy_sub_buffer = glad_glx_has_extension(display, screen, "GLX_MESA_copy_sub_buffer");
|
||||
GLAD_GLX_MESA_pixmap_colormap = glad_glx_has_extension(display, screen, "GLX_MESA_pixmap_colormap");
|
||||
GLAD_GLX_MESA_query_renderer = glad_glx_has_extension(display, screen, "GLX_MESA_query_renderer");
|
||||
GLAD_GLX_MESA_release_buffers = glad_glx_has_extension(display, screen, "GLX_MESA_release_buffers");
|
||||
GLAD_GLX_MESA_set_3dfx_mode = glad_glx_has_extension(display, screen, "GLX_MESA_set_3dfx_mode");
|
||||
GLAD_GLX_MESA_swap_control = glad_glx_has_extension(display, screen, "GLX_MESA_swap_control");
|
||||
GLAD_GLX_NV_copy_buffer = glad_glx_has_extension(display, screen, "GLX_NV_copy_buffer");
|
||||
GLAD_GLX_NV_copy_image = glad_glx_has_extension(display, screen, "GLX_NV_copy_image");
|
||||
GLAD_GLX_NV_delay_before_swap = glad_glx_has_extension(display, screen, "GLX_NV_delay_before_swap");
|
||||
GLAD_GLX_NV_float_buffer = glad_glx_has_extension(display, screen, "GLX_NV_float_buffer");
|
||||
GLAD_GLX_NV_multigpu_context = glad_glx_has_extension(display, screen, "GLX_NV_multigpu_context");
|
||||
GLAD_GLX_NV_multisample_coverage = glad_glx_has_extension(display, screen, "GLX_NV_multisample_coverage");
|
||||
GLAD_GLX_NV_present_video = glad_glx_has_extension(display, screen, "GLX_NV_present_video");
|
||||
GLAD_GLX_NV_robustness_video_memory_purge = glad_glx_has_extension(display, screen, "GLX_NV_robustness_video_memory_purge");
|
||||
GLAD_GLX_NV_swap_group = glad_glx_has_extension(display, screen, "GLX_NV_swap_group");
|
||||
GLAD_GLX_NV_video_capture = glad_glx_has_extension(display, screen, "GLX_NV_video_capture");
|
||||
GLAD_GLX_NV_video_out = glad_glx_has_extension(display, screen, "GLX_NV_video_out");
|
||||
GLAD_GLX_OML_swap_method = glad_glx_has_extension(display, screen, "GLX_OML_swap_method");
|
||||
GLAD_GLX_OML_sync_control = glad_glx_has_extension(display, screen, "GLX_OML_sync_control");
|
||||
GLAD_GLX_SGIS_blended_overlay = glad_glx_has_extension(display, screen, "GLX_SGIS_blended_overlay");
|
||||
GLAD_GLX_SGIS_multisample = glad_glx_has_extension(display, screen, "GLX_SGIS_multisample");
|
||||
GLAD_GLX_SGIS_shared_multisample = glad_glx_has_extension(display, screen, "GLX_SGIS_shared_multisample");
|
||||
GLAD_GLX_SGIX_fbconfig = glad_glx_has_extension(display, screen, "GLX_SGIX_fbconfig");
|
||||
GLAD_GLX_SGIX_hyperpipe = glad_glx_has_extension(display, screen, "GLX_SGIX_hyperpipe");
|
||||
GLAD_GLX_SGIX_pbuffer = glad_glx_has_extension(display, screen, "GLX_SGIX_pbuffer");
|
||||
GLAD_GLX_SGIX_swap_barrier = glad_glx_has_extension(display, screen, "GLX_SGIX_swap_barrier");
|
||||
GLAD_GLX_SGIX_swap_group = glad_glx_has_extension(display, screen, "GLX_SGIX_swap_group");
|
||||
GLAD_GLX_SGIX_video_resize = glad_glx_has_extension(display, screen, "GLX_SGIX_video_resize");
|
||||
GLAD_GLX_SGIX_visual_select_group = glad_glx_has_extension(display, screen, "GLX_SGIX_visual_select_group");
|
||||
GLAD_GLX_SGI_cushion = glad_glx_has_extension(display, screen, "GLX_SGI_cushion");
|
||||
GLAD_GLX_SGI_make_current_read = glad_glx_has_extension(display, screen, "GLX_SGI_make_current_read");
|
||||
GLAD_GLX_SGI_swap_control = glad_glx_has_extension(display, screen, "GLX_SGI_swap_control");
|
||||
GLAD_GLX_SGI_video_sync = glad_glx_has_extension(display, screen, "GLX_SGI_video_sync");
|
||||
GLAD_GLX_SUN_get_transparent_index = glad_glx_has_extension(display, screen, "GLX_SUN_get_transparent_index");
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int glad_glx_find_core_glx(Display **display, int *screen) {
|
||||
int major = 0, minor = 0;
|
||||
if(*display == NULL) {
|
||||
#ifdef GLAD_GLX_NO_X11
|
||||
GLAD_UNUSED(screen);
|
||||
return 0;
|
||||
#else
|
||||
*display = XOpenDisplay(0);
|
||||
if (*display == NULL) {
|
||||
return 0;
|
||||
}
|
||||
*screen = XScreenNumberOfScreen(XDefaultScreenOfDisplay(*display));
|
||||
#endif
|
||||
}
|
||||
glXQueryVersion(*display, &major, &minor);
|
||||
GLAD_GLX_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
|
||||
GLAD_GLX_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
|
||||
GLAD_GLX_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
|
||||
GLAD_GLX_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
|
||||
GLAD_GLX_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
|
||||
return GLAD_MAKE_VERSION(major, minor);
|
||||
}
|
||||
|
||||
int gladLoadGLXUserPtr(Display *display, int screen, GLADuserptrloadfunc load, void *userptr) {
|
||||
int version;
|
||||
glXQueryVersion = (PFNGLXQUERYVERSIONPROC) load(userptr, "glXQueryVersion");
|
||||
if(glXQueryVersion == NULL) return 0;
|
||||
version = glad_glx_find_core_glx(&display, &screen);
|
||||
|
||||
glad_glx_load_GLX_VERSION_1_0(load, userptr);
|
||||
glad_glx_load_GLX_VERSION_1_1(load, userptr);
|
||||
glad_glx_load_GLX_VERSION_1_2(load, userptr);
|
||||
glad_glx_load_GLX_VERSION_1_3(load, userptr);
|
||||
glad_glx_load_GLX_VERSION_1_4(load, userptr);
|
||||
|
||||
if (!glad_glx_find_extensions(display, screen)) return 0;
|
||||
glad_glx_load_GLX_AMD_gpu_association(load, userptr);
|
||||
glad_glx_load_GLX_ARB_create_context(load, userptr);
|
||||
glad_glx_load_GLX_ARB_get_proc_address(load, userptr);
|
||||
glad_glx_load_GLX_EXT_import_context(load, userptr);
|
||||
glad_glx_load_GLX_EXT_swap_control(load, userptr);
|
||||
glad_glx_load_GLX_EXT_texture_from_pixmap(load, userptr);
|
||||
glad_glx_load_GLX_MESA_agp_offset(load, userptr);
|
||||
glad_glx_load_GLX_MESA_copy_sub_buffer(load, userptr);
|
||||
glad_glx_load_GLX_MESA_pixmap_colormap(load, userptr);
|
||||
glad_glx_load_GLX_MESA_query_renderer(load, userptr);
|
||||
glad_glx_load_GLX_MESA_release_buffers(load, userptr);
|
||||
glad_glx_load_GLX_MESA_set_3dfx_mode(load, userptr);
|
||||
glad_glx_load_GLX_MESA_swap_control(load, userptr);
|
||||
glad_glx_load_GLX_NV_copy_buffer(load, userptr);
|
||||
glad_glx_load_GLX_NV_copy_image(load, userptr);
|
||||
glad_glx_load_GLX_NV_delay_before_swap(load, userptr);
|
||||
glad_glx_load_GLX_NV_present_video(load, userptr);
|
||||
glad_glx_load_GLX_NV_swap_group(load, userptr);
|
||||
glad_glx_load_GLX_NV_video_capture(load, userptr);
|
||||
glad_glx_load_GLX_NV_video_out(load, userptr);
|
||||
glad_glx_load_GLX_OML_sync_control(load, userptr);
|
||||
glad_glx_load_GLX_SGIX_fbconfig(load, userptr);
|
||||
glad_glx_load_GLX_SGIX_hyperpipe(load, userptr);
|
||||
glad_glx_load_GLX_SGIX_pbuffer(load, userptr);
|
||||
glad_glx_load_GLX_SGIX_swap_barrier(load, userptr);
|
||||
glad_glx_load_GLX_SGIX_swap_group(load, userptr);
|
||||
glad_glx_load_GLX_SGIX_video_resize(load, userptr);
|
||||
glad_glx_load_GLX_SGI_cushion(load, userptr);
|
||||
glad_glx_load_GLX_SGI_make_current_read(load, userptr);
|
||||
glad_glx_load_GLX_SGI_swap_control(load, userptr);
|
||||
glad_glx_load_GLX_SGI_video_sync(load, userptr);
|
||||
glad_glx_load_GLX_SUN_get_transparent_index(load, userptr);
|
||||
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
int gladLoadGLX(Display *display, int screen, GLADloadfunc load) {
|
||||
return gladLoadGLXUserPtr(display, screen, glad_glx_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
|
||||
}
|
||||
|
||||
|
||||
|
||||
#ifdef GLAD_GLX
|
||||
|
||||
#ifndef GLAD_LOADER_LIBRARY_C_
|
||||
#define GLAD_LOADER_LIBRARY_C_
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#if GLAD_PLATFORM_WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
|
||||
static void* glad_get_dlopen_handle(const char *lib_names[], int length) {
|
||||
void *handle = NULL;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < length; ++i) {
|
||||
#if GLAD_PLATFORM_WIN32
|
||||
#if GLAD_PLATFORM_UWP
|
||||
size_t buffer_size = (strlen(lib_names[i]) + 1) * sizeof(WCHAR);
|
||||
LPWSTR buffer = (LPWSTR) malloc(buffer_size);
|
||||
if (buffer != NULL) {
|
||||
int ret = MultiByteToWideChar(CP_ACP, 0, lib_names[i], -1, buffer, buffer_size);
|
||||
if (ret != 0) {
|
||||
handle = (void*) LoadPackagedLibrary(buffer, 0);
|
||||
}
|
||||
free((void*) buffer);
|
||||
}
|
||||
#else
|
||||
handle = (void*) LoadLibraryA(lib_names[i]);
|
||||
#endif
|
||||
#else
|
||||
handle = dlopen(lib_names[i], RTLD_LAZY | RTLD_LOCAL);
|
||||
#endif
|
||||
if (handle != NULL) {
|
||||
return handle;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void glad_close_dlopen_handle(void* handle) {
|
||||
if (handle != NULL) {
|
||||
#if GLAD_PLATFORM_WIN32
|
||||
FreeLibrary((HMODULE) handle);
|
||||
#else
|
||||
dlclose(handle);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static GLADapiproc glad_dlsym_handle(void* handle, const char *name) {
|
||||
if (handle == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#if GLAD_PLATFORM_WIN32
|
||||
return (GLADapiproc) GetProcAddress((HMODULE) handle, name);
|
||||
#else
|
||||
return GLAD_GNUC_EXTENSION (GLADapiproc) dlsym(handle, name);
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif /* GLAD_LOADER_LIBRARY_C_ */
|
||||
|
||||
typedef void* (GLAD_API_PTR *GLADglxprocaddrfunc)(const char*);
|
||||
|
||||
static GLADapiproc glad_glx_get_proc(void *userptr, const char *name) {
|
||||
return GLAD_GNUC_EXTENSION ((GLADapiproc (*)(const char *name)) userptr)(name);
|
||||
}
|
||||
|
||||
static void* _glx_handle;
|
||||
|
||||
static void* glad_glx_dlopen_handle(void) {
|
||||
static const char *NAMES[] = {
|
||||
#if defined __CYGWIN__
|
||||
"libGL-1.so",
|
||||
#endif
|
||||
"libGL.so.1",
|
||||
"libGL.so"
|
||||
};
|
||||
|
||||
if (_glx_handle == NULL) {
|
||||
_glx_handle = glad_get_dlopen_handle(NAMES, sizeof(NAMES) / sizeof(NAMES[0]));
|
||||
}
|
||||
|
||||
return _glx_handle;
|
||||
}
|
||||
|
||||
int gladLoaderLoadGLX(Display *display, int screen) {
|
||||
int version = 0;
|
||||
void *handle = NULL;
|
||||
int did_load = 0;
|
||||
GLADglxprocaddrfunc loader;
|
||||
|
||||
did_load = _glx_handle == NULL;
|
||||
handle = glad_glx_dlopen_handle();
|
||||
if (handle != NULL) {
|
||||
loader = (GLADglxprocaddrfunc) glad_dlsym_handle(handle, "glXGetProcAddressARB");
|
||||
if (loader != NULL) {
|
||||
version = gladLoadGLXUserPtr(display, screen, glad_glx_get_proc, GLAD_GNUC_EXTENSION (void*) loader);
|
||||
}
|
||||
|
||||
if (!version && did_load) {
|
||||
gladLoaderUnloadGLX();
|
||||
}
|
||||
}
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
|
||||
void gladLoaderUnloadGLX() {
|
||||
if (_glx_handle != NULL) {
|
||||
glad_close_dlopen_handle(_glx_handle);
|
||||
_glx_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* GLAD_GLX */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,593 @@
|
||||
/**
|
||||
* SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
|
||||
*/
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include "GLAD/wgl.h"
|
||||
|
||||
#ifndef GLAD_IMPL_UTIL_C_
|
||||
#define GLAD_IMPL_UTIL_C_
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define GLAD_IMPL_UTIL_SSCANF sscanf_s
|
||||
#else
|
||||
#define GLAD_IMPL_UTIL_SSCANF sscanf
|
||||
#endif
|
||||
|
||||
#endif /* GLAD_IMPL_UTIL_C_ */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
int GLAD_WGL_VERSION_1_0 = 0;
|
||||
int GLAD_WGL_3DFX_multisample = 0;
|
||||
int GLAD_WGL_3DL_stereo_control = 0;
|
||||
int GLAD_WGL_AMD_gpu_association = 0;
|
||||
int GLAD_WGL_ARB_buffer_region = 0;
|
||||
int GLAD_WGL_ARB_context_flush_control = 0;
|
||||
int GLAD_WGL_ARB_create_context = 0;
|
||||
int GLAD_WGL_ARB_create_context_no_error = 0;
|
||||
int GLAD_WGL_ARB_create_context_profile = 0;
|
||||
int GLAD_WGL_ARB_create_context_robustness = 0;
|
||||
int GLAD_WGL_ARB_extensions_string = 0;
|
||||
int GLAD_WGL_ARB_framebuffer_sRGB = 0;
|
||||
int GLAD_WGL_ARB_make_current_read = 0;
|
||||
int GLAD_WGL_ARB_multisample = 0;
|
||||
int GLAD_WGL_ARB_pbuffer = 0;
|
||||
int GLAD_WGL_ARB_pixel_format = 0;
|
||||
int GLAD_WGL_ARB_pixel_format_float = 0;
|
||||
int GLAD_WGL_ARB_render_texture = 0;
|
||||
int GLAD_WGL_ARB_robustness_application_isolation = 0;
|
||||
int GLAD_WGL_ARB_robustness_share_group_isolation = 0;
|
||||
int GLAD_WGL_ATI_pixel_format_float = 0;
|
||||
int GLAD_WGL_ATI_render_texture_rectangle = 0;
|
||||
int GLAD_WGL_EXT_colorspace = 0;
|
||||
int GLAD_WGL_EXT_create_context_es2_profile = 0;
|
||||
int GLAD_WGL_EXT_create_context_es_profile = 0;
|
||||
int GLAD_WGL_EXT_depth_float = 0;
|
||||
int GLAD_WGL_EXT_display_color_table = 0;
|
||||
int GLAD_WGL_EXT_extensions_string = 0;
|
||||
int GLAD_WGL_EXT_framebuffer_sRGB = 0;
|
||||
int GLAD_WGL_EXT_make_current_read = 0;
|
||||
int GLAD_WGL_EXT_multisample = 0;
|
||||
int GLAD_WGL_EXT_pbuffer = 0;
|
||||
int GLAD_WGL_EXT_pixel_format = 0;
|
||||
int GLAD_WGL_EXT_pixel_format_packed_float = 0;
|
||||
int GLAD_WGL_EXT_swap_control = 0;
|
||||
int GLAD_WGL_EXT_swap_control_tear = 0;
|
||||
int GLAD_WGL_I3D_digital_video_control = 0;
|
||||
int GLAD_WGL_I3D_gamma = 0;
|
||||
int GLAD_WGL_I3D_genlock = 0;
|
||||
int GLAD_WGL_I3D_image_buffer = 0;
|
||||
int GLAD_WGL_I3D_swap_frame_lock = 0;
|
||||
int GLAD_WGL_I3D_swap_frame_usage = 0;
|
||||
int GLAD_WGL_NV_DX_interop = 0;
|
||||
int GLAD_WGL_NV_DX_interop2 = 0;
|
||||
int GLAD_WGL_NV_copy_image = 0;
|
||||
int GLAD_WGL_NV_delay_before_swap = 0;
|
||||
int GLAD_WGL_NV_float_buffer = 0;
|
||||
int GLAD_WGL_NV_gpu_affinity = 0;
|
||||
int GLAD_WGL_NV_multigpu_context = 0;
|
||||
int GLAD_WGL_NV_multisample_coverage = 0;
|
||||
int GLAD_WGL_NV_present_video = 0;
|
||||
int GLAD_WGL_NV_render_depth_texture = 0;
|
||||
int GLAD_WGL_NV_render_texture_rectangle = 0;
|
||||
int GLAD_WGL_NV_swap_group = 0;
|
||||
int GLAD_WGL_NV_vertex_array_range = 0;
|
||||
int GLAD_WGL_NV_video_capture = 0;
|
||||
int GLAD_WGL_NV_video_output = 0;
|
||||
int GLAD_WGL_OML_sync_control = 0;
|
||||
|
||||
|
||||
|
||||
PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV = NULL;
|
||||
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D = NULL;
|
||||
PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D = NULL;
|
||||
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT = NULL;
|
||||
PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV = NULL;
|
||||
PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB = NULL;
|
||||
PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV = NULL;
|
||||
PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV = NULL;
|
||||
PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV = NULL;
|
||||
PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD = NULL;
|
||||
PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB = NULL;
|
||||
PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT = NULL;
|
||||
PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV = NULL;
|
||||
PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV = NULL;
|
||||
PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD = NULL;
|
||||
PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD = NULL;
|
||||
PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB = NULL;
|
||||
PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB = NULL;
|
||||
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT = NULL;
|
||||
PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D = NULL;
|
||||
PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB = NULL;
|
||||
PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT = NULL;
|
||||
PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV = NULL;
|
||||
PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV = NULL;
|
||||
PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV = NULL;
|
||||
PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV = NULL;
|
||||
PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV = NULL;
|
||||
PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV = NULL;
|
||||
PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV = NULL;
|
||||
PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV = NULL;
|
||||
PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV = NULL;
|
||||
PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD = NULL;
|
||||
PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB = NULL;
|
||||
PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV = NULL;
|
||||
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT = NULL;
|
||||
PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D = NULL;
|
||||
PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB = NULL;
|
||||
PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT = NULL;
|
||||
PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D = NULL;
|
||||
PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D = NULL;
|
||||
PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D = NULL;
|
||||
PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D = NULL;
|
||||
PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D = NULL;
|
||||
PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV = NULL;
|
||||
PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV = NULL;
|
||||
PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV = NULL;
|
||||
PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV = NULL;
|
||||
PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV = NULL;
|
||||
PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV = NULL;
|
||||
PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D = NULL;
|
||||
PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D = NULL;
|
||||
PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D = NULL;
|
||||
PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D = NULL;
|
||||
PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD = NULL;
|
||||
PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD = NULL;
|
||||
PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB = NULL;
|
||||
PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT = NULL;
|
||||
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D = NULL;
|
||||
PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB = NULL;
|
||||
PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT = NULL;
|
||||
PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D = NULL;
|
||||
PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD = NULL;
|
||||
PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD = NULL;
|
||||
PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D = NULL;
|
||||
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D = NULL;
|
||||
PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D = NULL;
|
||||
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D = NULL;
|
||||
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D = NULL;
|
||||
PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D = NULL;
|
||||
PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML = NULL;
|
||||
PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB = NULL;
|
||||
PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT = NULL;
|
||||
PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB = NULL;
|
||||
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT = NULL;
|
||||
PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB = NULL;
|
||||
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT = NULL;
|
||||
PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT = NULL;
|
||||
PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML = NULL;
|
||||
PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV = NULL;
|
||||
PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV = NULL;
|
||||
PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D = NULL;
|
||||
PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D = NULL;
|
||||
PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV = NULL;
|
||||
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT = NULL;
|
||||
PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV = NULL;
|
||||
PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD = NULL;
|
||||
PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB = NULL;
|
||||
PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT = NULL;
|
||||
PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV = NULL;
|
||||
PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV = NULL;
|
||||
PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D = NULL;
|
||||
PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D = NULL;
|
||||
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D = NULL;
|
||||
PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV = NULL;
|
||||
PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB = NULL;
|
||||
PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT = NULL;
|
||||
PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV = NULL;
|
||||
PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV = NULL;
|
||||
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D = NULL;
|
||||
PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB = NULL;
|
||||
PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT = NULL;
|
||||
PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB = NULL;
|
||||
PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV = NULL;
|
||||
PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV = NULL;
|
||||
PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV = NULL;
|
||||
PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV = NULL;
|
||||
PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB = NULL;
|
||||
PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB = NULL;
|
||||
PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV = NULL;
|
||||
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D = NULL;
|
||||
PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D = NULL;
|
||||
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D = NULL;
|
||||
PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB = NULL;
|
||||
PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL = NULL;
|
||||
PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML = NULL;
|
||||
PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT = NULL;
|
||||
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML = NULL;
|
||||
PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML = NULL;
|
||||
PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML = NULL;
|
||||
|
||||
|
||||
static void glad_wgl_load_WGL_3DL_stereo_control(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_3DL_stereo_control) return;
|
||||
glad_wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)load(userptr, "wglSetStereoEmitterState3DL");
|
||||
}
|
||||
static void glad_wgl_load_WGL_AMD_gpu_association(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_AMD_gpu_association) return;
|
||||
glad_wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)load(userptr, "wglBlitContextFramebufferAMD");
|
||||
glad_wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)load(userptr, "wglCreateAssociatedContextAMD");
|
||||
glad_wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load(userptr, "wglCreateAssociatedContextAttribsAMD");
|
||||
glad_wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)load(userptr, "wglDeleteAssociatedContextAMD");
|
||||
glad_wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)load(userptr, "wglGetContextGPUIDAMD");
|
||||
glad_wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)load(userptr, "wglGetCurrentAssociatedContextAMD");
|
||||
glad_wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)load(userptr, "wglGetGPUIDsAMD");
|
||||
glad_wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)load(userptr, "wglGetGPUInfoAMD");
|
||||
glad_wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load(userptr, "wglMakeAssociatedContextCurrentAMD");
|
||||
}
|
||||
static void glad_wgl_load_WGL_ARB_buffer_region(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_ARB_buffer_region) return;
|
||||
glad_wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)load(userptr, "wglCreateBufferRegionARB");
|
||||
glad_wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)load(userptr, "wglDeleteBufferRegionARB");
|
||||
glad_wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)load(userptr, "wglRestoreBufferRegionARB");
|
||||
glad_wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)load(userptr, "wglSaveBufferRegionARB");
|
||||
}
|
||||
static void glad_wgl_load_WGL_ARB_create_context(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_ARB_create_context) return;
|
||||
glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)load(userptr, "wglCreateContextAttribsARB");
|
||||
}
|
||||
static void glad_wgl_load_WGL_ARB_extensions_string(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_ARB_extensions_string) return;
|
||||
glad_wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load(userptr, "wglGetExtensionsStringARB");
|
||||
}
|
||||
static void glad_wgl_load_WGL_ARB_make_current_read(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_ARB_make_current_read) return;
|
||||
glad_wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)load(userptr, "wglGetCurrentReadDCARB");
|
||||
glad_wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)load(userptr, "wglMakeContextCurrentARB");
|
||||
}
|
||||
static void glad_wgl_load_WGL_ARB_pbuffer(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_ARB_pbuffer) return;
|
||||
glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)load(userptr, "wglCreatePbufferARB");
|
||||
glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)load(userptr, "wglDestroyPbufferARB");
|
||||
glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)load(userptr, "wglGetPbufferDCARB");
|
||||
glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)load(userptr, "wglQueryPbufferARB");
|
||||
glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)load(userptr, "wglReleasePbufferDCARB");
|
||||
}
|
||||
static void glad_wgl_load_WGL_ARB_pixel_format(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_ARB_pixel_format) return;
|
||||
glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)load(userptr, "wglChoosePixelFormatARB");
|
||||
glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)load(userptr, "wglGetPixelFormatAttribfvARB");
|
||||
glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)load(userptr, "wglGetPixelFormatAttribivARB");
|
||||
}
|
||||
static void glad_wgl_load_WGL_ARB_render_texture(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_ARB_render_texture) return;
|
||||
glad_wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)load(userptr, "wglBindTexImageARB");
|
||||
glad_wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)load(userptr, "wglReleaseTexImageARB");
|
||||
glad_wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)load(userptr, "wglSetPbufferAttribARB");
|
||||
}
|
||||
static void glad_wgl_load_WGL_EXT_display_color_table(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_EXT_display_color_table) return;
|
||||
glad_wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)load(userptr, "wglBindDisplayColorTableEXT");
|
||||
glad_wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)load(userptr, "wglCreateDisplayColorTableEXT");
|
||||
glad_wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)load(userptr, "wglDestroyDisplayColorTableEXT");
|
||||
glad_wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)load(userptr, "wglLoadDisplayColorTableEXT");
|
||||
}
|
||||
static void glad_wgl_load_WGL_EXT_extensions_string(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_EXT_extensions_string) return;
|
||||
glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load(userptr, "wglGetExtensionsStringEXT");
|
||||
}
|
||||
static void glad_wgl_load_WGL_EXT_make_current_read(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_EXT_make_current_read) return;
|
||||
glad_wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)load(userptr, "wglGetCurrentReadDCEXT");
|
||||
glad_wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)load(userptr, "wglMakeContextCurrentEXT");
|
||||
}
|
||||
static void glad_wgl_load_WGL_EXT_pbuffer(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_EXT_pbuffer) return;
|
||||
glad_wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)load(userptr, "wglCreatePbufferEXT");
|
||||
glad_wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)load(userptr, "wglDestroyPbufferEXT");
|
||||
glad_wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)load(userptr, "wglGetPbufferDCEXT");
|
||||
glad_wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)load(userptr, "wglQueryPbufferEXT");
|
||||
glad_wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)load(userptr, "wglReleasePbufferDCEXT");
|
||||
}
|
||||
static void glad_wgl_load_WGL_EXT_pixel_format(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_EXT_pixel_format) return;
|
||||
glad_wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)load(userptr, "wglChoosePixelFormatEXT");
|
||||
glad_wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)load(userptr, "wglGetPixelFormatAttribfvEXT");
|
||||
glad_wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)load(userptr, "wglGetPixelFormatAttribivEXT");
|
||||
}
|
||||
static void glad_wgl_load_WGL_EXT_swap_control(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_EXT_swap_control) return;
|
||||
glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)load(userptr, "wglGetSwapIntervalEXT");
|
||||
glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)load(userptr, "wglSwapIntervalEXT");
|
||||
}
|
||||
static void glad_wgl_load_WGL_I3D_digital_video_control(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_I3D_digital_video_control) return;
|
||||
glad_wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)load(userptr, "wglGetDigitalVideoParametersI3D");
|
||||
glad_wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)load(userptr, "wglSetDigitalVideoParametersI3D");
|
||||
}
|
||||
static void glad_wgl_load_WGL_I3D_gamma(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_I3D_gamma) return;
|
||||
glad_wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)load(userptr, "wglGetGammaTableI3D");
|
||||
glad_wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)load(userptr, "wglGetGammaTableParametersI3D");
|
||||
glad_wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)load(userptr, "wglSetGammaTableI3D");
|
||||
glad_wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)load(userptr, "wglSetGammaTableParametersI3D");
|
||||
}
|
||||
static void glad_wgl_load_WGL_I3D_genlock(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_I3D_genlock) return;
|
||||
glad_wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)load(userptr, "wglDisableGenlockI3D");
|
||||
glad_wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)load(userptr, "wglEnableGenlockI3D");
|
||||
glad_wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)load(userptr, "wglGenlockSampleRateI3D");
|
||||
glad_wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)load(userptr, "wglGenlockSourceDelayI3D");
|
||||
glad_wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)load(userptr, "wglGenlockSourceEdgeI3D");
|
||||
glad_wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)load(userptr, "wglGenlockSourceI3D");
|
||||
glad_wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)load(userptr, "wglGetGenlockSampleRateI3D");
|
||||
glad_wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)load(userptr, "wglGetGenlockSourceDelayI3D");
|
||||
glad_wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)load(userptr, "wglGetGenlockSourceEdgeI3D");
|
||||
glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)load(userptr, "wglGetGenlockSourceI3D");
|
||||
glad_wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)load(userptr, "wglIsEnabledGenlockI3D");
|
||||
glad_wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)load(userptr, "wglQueryGenlockMaxSourceDelayI3D");
|
||||
}
|
||||
static void glad_wgl_load_WGL_I3D_image_buffer(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_I3D_image_buffer) return;
|
||||
glad_wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)load(userptr, "wglAssociateImageBufferEventsI3D");
|
||||
glad_wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)load(userptr, "wglCreateImageBufferI3D");
|
||||
glad_wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)load(userptr, "wglDestroyImageBufferI3D");
|
||||
glad_wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)load(userptr, "wglReleaseImageBufferEventsI3D");
|
||||
}
|
||||
static void glad_wgl_load_WGL_I3D_swap_frame_lock(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_I3D_swap_frame_lock) return;
|
||||
glad_wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)load(userptr, "wglDisableFrameLockI3D");
|
||||
glad_wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)load(userptr, "wglEnableFrameLockI3D");
|
||||
glad_wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)load(userptr, "wglIsEnabledFrameLockI3D");
|
||||
glad_wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)load(userptr, "wglQueryFrameLockMasterI3D");
|
||||
}
|
||||
static void glad_wgl_load_WGL_I3D_swap_frame_usage(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_I3D_swap_frame_usage) return;
|
||||
glad_wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)load(userptr, "wglBeginFrameTrackingI3D");
|
||||
glad_wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)load(userptr, "wglEndFrameTrackingI3D");
|
||||
glad_wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)load(userptr, "wglGetFrameUsageI3D");
|
||||
glad_wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)load(userptr, "wglQueryFrameTrackingI3D");
|
||||
}
|
||||
static void glad_wgl_load_WGL_NV_DX_interop(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_NV_DX_interop) return;
|
||||
glad_wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)load(userptr, "wglDXCloseDeviceNV");
|
||||
glad_wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)load(userptr, "wglDXLockObjectsNV");
|
||||
glad_wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)load(userptr, "wglDXObjectAccessNV");
|
||||
glad_wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)load(userptr, "wglDXOpenDeviceNV");
|
||||
glad_wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)load(userptr, "wglDXRegisterObjectNV");
|
||||
glad_wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)load(userptr, "wglDXSetResourceShareHandleNV");
|
||||
glad_wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)load(userptr, "wglDXUnlockObjectsNV");
|
||||
glad_wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)load(userptr, "wglDXUnregisterObjectNV");
|
||||
}
|
||||
static void glad_wgl_load_WGL_NV_copy_image(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_NV_copy_image) return;
|
||||
glad_wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)load(userptr, "wglCopyImageSubDataNV");
|
||||
}
|
||||
static void glad_wgl_load_WGL_NV_delay_before_swap(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_NV_delay_before_swap) return;
|
||||
glad_wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)load(userptr, "wglDelayBeforeSwapNV");
|
||||
}
|
||||
static void glad_wgl_load_WGL_NV_gpu_affinity(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_NV_gpu_affinity) return;
|
||||
glad_wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)load(userptr, "wglCreateAffinityDCNV");
|
||||
glad_wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)load(userptr, "wglDeleteDCNV");
|
||||
glad_wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)load(userptr, "wglEnumGpuDevicesNV");
|
||||
glad_wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)load(userptr, "wglEnumGpusFromAffinityDCNV");
|
||||
glad_wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)load(userptr, "wglEnumGpusNV");
|
||||
}
|
||||
static void glad_wgl_load_WGL_NV_present_video(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_NV_present_video) return;
|
||||
glad_wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)load(userptr, "wglBindVideoDeviceNV");
|
||||
glad_wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)load(userptr, "wglEnumerateVideoDevicesNV");
|
||||
glad_wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)load(userptr, "wglQueryCurrentContextNV");
|
||||
}
|
||||
static void glad_wgl_load_WGL_NV_swap_group(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_NV_swap_group) return;
|
||||
glad_wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)load(userptr, "wglBindSwapBarrierNV");
|
||||
glad_wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)load(userptr, "wglJoinSwapGroupNV");
|
||||
glad_wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)load(userptr, "wglQueryFrameCountNV");
|
||||
glad_wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)load(userptr, "wglQueryMaxSwapGroupsNV");
|
||||
glad_wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)load(userptr, "wglQuerySwapGroupNV");
|
||||
glad_wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)load(userptr, "wglResetFrameCountNV");
|
||||
}
|
||||
static void glad_wgl_load_WGL_NV_vertex_array_range(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_NV_vertex_array_range) return;
|
||||
glad_wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)load(userptr, "wglAllocateMemoryNV");
|
||||
glad_wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)load(userptr, "wglFreeMemoryNV");
|
||||
}
|
||||
static void glad_wgl_load_WGL_NV_video_capture(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_NV_video_capture) return;
|
||||
glad_wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)load(userptr, "wglBindVideoCaptureDeviceNV");
|
||||
glad_wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)load(userptr, "wglEnumerateVideoCaptureDevicesNV");
|
||||
glad_wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)load(userptr, "wglLockVideoCaptureDeviceNV");
|
||||
glad_wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)load(userptr, "wglQueryVideoCaptureDeviceNV");
|
||||
glad_wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)load(userptr, "wglReleaseVideoCaptureDeviceNV");
|
||||
}
|
||||
static void glad_wgl_load_WGL_NV_video_output(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_NV_video_output) return;
|
||||
glad_wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)load(userptr, "wglBindVideoImageNV");
|
||||
glad_wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)load(userptr, "wglGetVideoDeviceNV");
|
||||
glad_wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)load(userptr, "wglGetVideoInfoNV");
|
||||
glad_wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)load(userptr, "wglReleaseVideoDeviceNV");
|
||||
glad_wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)load(userptr, "wglReleaseVideoImageNV");
|
||||
glad_wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)load(userptr, "wglSendPbufferToVideoNV");
|
||||
}
|
||||
static void glad_wgl_load_WGL_OML_sync_control(GLADuserptrloadfunc load, void* userptr) {
|
||||
if (!GLAD_WGL_OML_sync_control) return;
|
||||
glad_wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)load(userptr, "wglGetMscRateOML");
|
||||
glad_wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)load(userptr, "wglGetSyncValuesOML");
|
||||
glad_wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)load(userptr, "wglSwapBuffersMscOML");
|
||||
glad_wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)load(userptr, "wglSwapLayerBuffersMscOML");
|
||||
glad_wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)load(userptr, "wglWaitForMscOML");
|
||||
glad_wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)load(userptr, "wglWaitForSbcOML");
|
||||
}
|
||||
|
||||
|
||||
|
||||
static int glad_wgl_has_extension(HDC hdc, const char* ext) {
|
||||
const char* terminator;
|
||||
const char* loc;
|
||||
const char* extensions;
|
||||
|
||||
if (wglGetExtensionsStringEXT == NULL && wglGetExtensionsStringARB == NULL)
|
||||
return 0;
|
||||
|
||||
if (wglGetExtensionsStringARB == NULL || hdc == INVALID_HANDLE_VALUE)
|
||||
extensions = wglGetExtensionsStringEXT();
|
||||
else
|
||||
extensions = wglGetExtensionsStringARB(hdc);
|
||||
|
||||
if (extensions == NULL || ext == NULL)
|
||||
return 0;
|
||||
|
||||
while (1) {
|
||||
loc = strstr(extensions, ext);
|
||||
if (loc == NULL)
|
||||
break;
|
||||
|
||||
terminator = loc + strlen(ext);
|
||||
if ((loc == extensions || *(loc - 1) == ' ') &&
|
||||
(*terminator == ' ' || *terminator == '\0'))
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
extensions = terminator;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static GLADapiproc glad_wgl_get_proc_from_userptr(void* userptr, const char* name) {
|
||||
return (GLAD_GNUC_EXTENSION(GLADapiproc(*)(const char* name)) userptr)(name);
|
||||
}
|
||||
|
||||
static int glad_wgl_find_extensions_wgl(HDC hdc) {
|
||||
GLAD_WGL_3DFX_multisample = glad_wgl_has_extension(hdc, "WGL_3DFX_multisample");
|
||||
GLAD_WGL_3DL_stereo_control = glad_wgl_has_extension(hdc, "WGL_3DL_stereo_control");
|
||||
GLAD_WGL_AMD_gpu_association = glad_wgl_has_extension(hdc, "WGL_AMD_gpu_association");
|
||||
GLAD_WGL_ARB_buffer_region = glad_wgl_has_extension(hdc, "WGL_ARB_buffer_region");
|
||||
GLAD_WGL_ARB_context_flush_control = glad_wgl_has_extension(hdc, "WGL_ARB_context_flush_control");
|
||||
GLAD_WGL_ARB_create_context = glad_wgl_has_extension(hdc, "WGL_ARB_create_context");
|
||||
GLAD_WGL_ARB_create_context_no_error = glad_wgl_has_extension(hdc, "WGL_ARB_create_context_no_error");
|
||||
GLAD_WGL_ARB_create_context_profile = glad_wgl_has_extension(hdc, "WGL_ARB_create_context_profile");
|
||||
GLAD_WGL_ARB_create_context_robustness = glad_wgl_has_extension(hdc, "WGL_ARB_create_context_robustness");
|
||||
GLAD_WGL_ARB_extensions_string = glad_wgl_has_extension(hdc, "WGL_ARB_extensions_string");
|
||||
GLAD_WGL_ARB_framebuffer_sRGB = glad_wgl_has_extension(hdc, "WGL_ARB_framebuffer_sRGB");
|
||||
GLAD_WGL_ARB_make_current_read = glad_wgl_has_extension(hdc, "WGL_ARB_make_current_read");
|
||||
GLAD_WGL_ARB_multisample = glad_wgl_has_extension(hdc, "WGL_ARB_multisample");
|
||||
GLAD_WGL_ARB_pbuffer = glad_wgl_has_extension(hdc, "WGL_ARB_pbuffer");
|
||||
GLAD_WGL_ARB_pixel_format = glad_wgl_has_extension(hdc, "WGL_ARB_pixel_format");
|
||||
GLAD_WGL_ARB_pixel_format_float = glad_wgl_has_extension(hdc, "WGL_ARB_pixel_format_float");
|
||||
GLAD_WGL_ARB_render_texture = glad_wgl_has_extension(hdc, "WGL_ARB_render_texture");
|
||||
GLAD_WGL_ARB_robustness_application_isolation = glad_wgl_has_extension(hdc, "WGL_ARB_robustness_application_isolation");
|
||||
GLAD_WGL_ARB_robustness_share_group_isolation = glad_wgl_has_extension(hdc, "WGL_ARB_robustness_share_group_isolation");
|
||||
GLAD_WGL_ATI_pixel_format_float = glad_wgl_has_extension(hdc, "WGL_ATI_pixel_format_float");
|
||||
GLAD_WGL_ATI_render_texture_rectangle = glad_wgl_has_extension(hdc, "WGL_ATI_render_texture_rectangle");
|
||||
GLAD_WGL_EXT_colorspace = glad_wgl_has_extension(hdc, "WGL_EXT_colorspace");
|
||||
GLAD_WGL_EXT_create_context_es2_profile = glad_wgl_has_extension(hdc, "WGL_EXT_create_context_es2_profile");
|
||||
GLAD_WGL_EXT_create_context_es_profile = glad_wgl_has_extension(hdc, "WGL_EXT_create_context_es_profile");
|
||||
GLAD_WGL_EXT_depth_float = glad_wgl_has_extension(hdc, "WGL_EXT_depth_float");
|
||||
GLAD_WGL_EXT_display_color_table = glad_wgl_has_extension(hdc, "WGL_EXT_display_color_table");
|
||||
GLAD_WGL_EXT_extensions_string = glad_wgl_has_extension(hdc, "WGL_EXT_extensions_string");
|
||||
GLAD_WGL_EXT_framebuffer_sRGB = glad_wgl_has_extension(hdc, "WGL_EXT_framebuffer_sRGB");
|
||||
GLAD_WGL_EXT_make_current_read = glad_wgl_has_extension(hdc, "WGL_EXT_make_current_read");
|
||||
GLAD_WGL_EXT_multisample = glad_wgl_has_extension(hdc, "WGL_EXT_multisample");
|
||||
GLAD_WGL_EXT_pbuffer = glad_wgl_has_extension(hdc, "WGL_EXT_pbuffer");
|
||||
GLAD_WGL_EXT_pixel_format = glad_wgl_has_extension(hdc, "WGL_EXT_pixel_format");
|
||||
GLAD_WGL_EXT_pixel_format_packed_float = glad_wgl_has_extension(hdc, "WGL_EXT_pixel_format_packed_float");
|
||||
GLAD_WGL_EXT_swap_control = glad_wgl_has_extension(hdc, "WGL_EXT_swap_control");
|
||||
GLAD_WGL_EXT_swap_control_tear = glad_wgl_has_extension(hdc, "WGL_EXT_swap_control_tear");
|
||||
GLAD_WGL_I3D_digital_video_control = glad_wgl_has_extension(hdc, "WGL_I3D_digital_video_control");
|
||||
GLAD_WGL_I3D_gamma = glad_wgl_has_extension(hdc, "WGL_I3D_gamma");
|
||||
GLAD_WGL_I3D_genlock = glad_wgl_has_extension(hdc, "WGL_I3D_genlock");
|
||||
GLAD_WGL_I3D_image_buffer = glad_wgl_has_extension(hdc, "WGL_I3D_image_buffer");
|
||||
GLAD_WGL_I3D_swap_frame_lock = glad_wgl_has_extension(hdc, "WGL_I3D_swap_frame_lock");
|
||||
GLAD_WGL_I3D_swap_frame_usage = glad_wgl_has_extension(hdc, "WGL_I3D_swap_frame_usage");
|
||||
GLAD_WGL_NV_DX_interop = glad_wgl_has_extension(hdc, "WGL_NV_DX_interop");
|
||||
GLAD_WGL_NV_DX_interop2 = glad_wgl_has_extension(hdc, "WGL_NV_DX_interop2");
|
||||
GLAD_WGL_NV_copy_image = glad_wgl_has_extension(hdc, "WGL_NV_copy_image");
|
||||
GLAD_WGL_NV_delay_before_swap = glad_wgl_has_extension(hdc, "WGL_NV_delay_before_swap");
|
||||
GLAD_WGL_NV_float_buffer = glad_wgl_has_extension(hdc, "WGL_NV_float_buffer");
|
||||
GLAD_WGL_NV_gpu_affinity = glad_wgl_has_extension(hdc, "WGL_NV_gpu_affinity");
|
||||
GLAD_WGL_NV_multigpu_context = glad_wgl_has_extension(hdc, "WGL_NV_multigpu_context");
|
||||
GLAD_WGL_NV_multisample_coverage = glad_wgl_has_extension(hdc, "WGL_NV_multisample_coverage");
|
||||
GLAD_WGL_NV_present_video = glad_wgl_has_extension(hdc, "WGL_NV_present_video");
|
||||
GLAD_WGL_NV_render_depth_texture = glad_wgl_has_extension(hdc, "WGL_NV_render_depth_texture");
|
||||
GLAD_WGL_NV_render_texture_rectangle = glad_wgl_has_extension(hdc, "WGL_NV_render_texture_rectangle");
|
||||
GLAD_WGL_NV_swap_group = glad_wgl_has_extension(hdc, "WGL_NV_swap_group");
|
||||
GLAD_WGL_NV_vertex_array_range = glad_wgl_has_extension(hdc, "WGL_NV_vertex_array_range");
|
||||
GLAD_WGL_NV_video_capture = glad_wgl_has_extension(hdc, "WGL_NV_video_capture");
|
||||
GLAD_WGL_NV_video_output = glad_wgl_has_extension(hdc, "WGL_NV_video_output");
|
||||
GLAD_WGL_OML_sync_control = glad_wgl_has_extension(hdc, "WGL_OML_sync_control");
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int glad_wgl_find_core_wgl(void) {
|
||||
int major = 1, minor = 0;
|
||||
GLAD_WGL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
|
||||
return GLAD_MAKE_VERSION(major, minor);
|
||||
}
|
||||
|
||||
int gladLoadWGLUserPtr(HDC hdc, GLADuserptrloadfunc load, void* userptr) {
|
||||
int version;
|
||||
wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load(userptr, "wglGetExtensionsStringARB");
|
||||
wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load(userptr, "wglGetExtensionsStringEXT");
|
||||
if (wglGetExtensionsStringARB == NULL && wglGetExtensionsStringEXT == NULL) return 0;
|
||||
version = glad_wgl_find_core_wgl();
|
||||
|
||||
|
||||
if (!glad_wgl_find_extensions_wgl(hdc)) return 0;
|
||||
glad_wgl_load_WGL_3DL_stereo_control(load, userptr);
|
||||
glad_wgl_load_WGL_AMD_gpu_association(load, userptr);
|
||||
glad_wgl_load_WGL_ARB_buffer_region(load, userptr);
|
||||
glad_wgl_load_WGL_ARB_create_context(load, userptr);
|
||||
glad_wgl_load_WGL_ARB_extensions_string(load, userptr);
|
||||
glad_wgl_load_WGL_ARB_make_current_read(load, userptr);
|
||||
glad_wgl_load_WGL_ARB_pbuffer(load, userptr);
|
||||
glad_wgl_load_WGL_ARB_pixel_format(load, userptr);
|
||||
glad_wgl_load_WGL_ARB_render_texture(load, userptr);
|
||||
glad_wgl_load_WGL_EXT_display_color_table(load, userptr);
|
||||
glad_wgl_load_WGL_EXT_extensions_string(load, userptr);
|
||||
glad_wgl_load_WGL_EXT_make_current_read(load, userptr);
|
||||
glad_wgl_load_WGL_EXT_pbuffer(load, userptr);
|
||||
glad_wgl_load_WGL_EXT_pixel_format(load, userptr);
|
||||
glad_wgl_load_WGL_EXT_swap_control(load, userptr);
|
||||
glad_wgl_load_WGL_I3D_digital_video_control(load, userptr);
|
||||
glad_wgl_load_WGL_I3D_gamma(load, userptr);
|
||||
glad_wgl_load_WGL_I3D_genlock(load, userptr);
|
||||
glad_wgl_load_WGL_I3D_image_buffer(load, userptr);
|
||||
glad_wgl_load_WGL_I3D_swap_frame_lock(load, userptr);
|
||||
glad_wgl_load_WGL_I3D_swap_frame_usage(load, userptr);
|
||||
glad_wgl_load_WGL_NV_DX_interop(load, userptr);
|
||||
glad_wgl_load_WGL_NV_copy_image(load, userptr);
|
||||
glad_wgl_load_WGL_NV_delay_before_swap(load, userptr);
|
||||
glad_wgl_load_WGL_NV_gpu_affinity(load, userptr);
|
||||
glad_wgl_load_WGL_NV_present_video(load, userptr);
|
||||
glad_wgl_load_WGL_NV_swap_group(load, userptr);
|
||||
glad_wgl_load_WGL_NV_vertex_array_range(load, userptr);
|
||||
glad_wgl_load_WGL_NV_video_capture(load, userptr);
|
||||
glad_wgl_load_WGL_NV_video_output(load, userptr);
|
||||
glad_wgl_load_WGL_OML_sync_control(load, userptr);
|
||||
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
int gladLoadWGL(HDC hdc, GLADloadfunc load) {
|
||||
return gladLoadWGLUserPtr(hdc, glad_wgl_get_proc_from_userptr, GLAD_GNUC_EXTENSION(void*) load);
|
||||
}
|
||||
|
||||
|
||||
#ifdef GLAD_WGL
|
||||
|
||||
static GLADapiproc glad_wgl_get_proc(void* vuserptr, const char* name) {
|
||||
GLAD_UNUSED(vuserptr);
|
||||
return GLAD_GNUC_EXTENSION(GLADapiproc) wglGetProcAddress(name);
|
||||
}
|
||||
|
||||
int gladLoaderLoadWGL(HDC hdc) {
|
||||
return gladLoadWGLUserPtr(hdc, glad_wgl_get_proc, NULL);
|
||||
}
|
||||
|
||||
|
||||
#endif /* GLAD_WGL */
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,210 @@
|
||||
// StgShqrpGraphic.cpp : 定义 DLL 的导出函数。
|
||||
//
|
||||
|
||||
#include "framework.h"
|
||||
#include "glad/gl.h"
|
||||
#include <stdio.h>
|
||||
#include "StgSharpGraphic.h"
|
||||
|
||||
extern char* infolog[512] = { 0 };
|
||||
GladGLContext* currentContext;
|
||||
glfwContext* glfw;
|
||||
|
||||
void printShaderCode(char* const* code)
|
||||
{
|
||||
printf(*code);
|
||||
}
|
||||
|
||||
|
||||
|
||||
SSGC_API glfwContext* _cdecl initGL(int majorVersion, int minorVersion, glfwContext* ptr)
|
||||
{
|
||||
glfwInit();
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, majorVersion);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, minorVersion);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
|
||||
#ifdef __APPLE__
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
#endif
|
||||
|
||||
glfw = ptr;
|
||||
|
||||
#pragma region loadapi
|
||||
|
||||
glfw->Init = glfwInit;
|
||||
glfw->Terminate = glfwTerminate;
|
||||
glfw->InitHint = glfwInitHint;
|
||||
glfw->GetVersion = glfwGetVersion;
|
||||
glfw->GetVersionString = glfwGetVersionString;
|
||||
glfw->GetError = glfwGetError;
|
||||
glfw->SetErrorCallback = glfwSetErrorCallback;
|
||||
glfw->GetMonitors = glfwGetMonitors;
|
||||
glfw->GetPrimaryMonitor = glfwGetPrimaryMonitor;
|
||||
glfw->GetMonitorPos = glfwGetMonitorPos;
|
||||
glfw->GetMonitorWorkarea = glfwGetMonitorWorkarea;
|
||||
glfw->GetMonitorPhysicalSize = glfwGetMonitorPhysicalSize;
|
||||
glfw->GetMonitorContentScale = glfwGetMonitorContentScale;
|
||||
glfw->GetMonitorName = glfwGetMonitorName;
|
||||
glfw->SetMonitorUserPointer = glfwSetMonitorUserPointer;
|
||||
glfw->GetMonitorUserPointer = glfwGetMonitorUserPointer;
|
||||
glfw->SetMonitorCallback = glfwSetMonitorCallback;
|
||||
glfw->GetVideoModes = glfwGetVideoModes;
|
||||
glfw->GetVideoMode = glfwGetVideoMode;
|
||||
glfw->SetGamma = glfwSetGamma;
|
||||
glfw->GetGammaRamp = glfwGetGammaRamp;
|
||||
glfw->SetGammaRamp = glfwSetGammaRamp;
|
||||
glfw->DefaultWindowHints = glfwDefaultWindowHints;
|
||||
glfw->WindowHint = glfwWindowHint;
|
||||
glfw->WindowHintString = glfwWindowHintString;
|
||||
glfw->CreateWindowProc = glfwCreateWindow;
|
||||
glfw->DestroyWindow = glfwDestroyWindow;
|
||||
glfw->WindowShouldClose = glfwWindowShouldClose;
|
||||
glfw->SetWindowShouldClose = glfwSetWindowShouldClose;
|
||||
glfw->SetWindowTitle = glfwSetWindowTitle;
|
||||
glfw->SetWindowIcon = glfwSetWindowIcon;
|
||||
glfw->GetWindowPos = glfwGetWindowPos;
|
||||
glfw->SetWindowPos = glfwSetWindowPos;
|
||||
glfw->GetWindowSize = glfwGetWindowSize;
|
||||
glfw->SetWindowSizeLimits = glfwSetWindowSizeLimits;
|
||||
glfw->SetWindowAspectRatio = glfwSetWindowAspectRatio;
|
||||
glfw->SetWindowSize = glfwSetWindowSize;
|
||||
glfw->GetFramebufferSize = glfwGetFramebufferSize;
|
||||
glfw->GetWindowFrameSize = glfwGetWindowFrameSize;
|
||||
glfw->GetWindowContentScale = glfwGetWindowContentScale;
|
||||
glfw->GetWindowOpacity = glfwGetWindowOpacity;
|
||||
glfw->SetWindowOpacity = glfwSetWindowOpacity;
|
||||
glfw->IconifyWindow = glfwIconifyWindow;
|
||||
glfw->RestoreWindow = glfwRestoreWindow;
|
||||
glfw->MaximizeWindow = glfwMaximizeWindow;
|
||||
glfw->ShowWindow = glfwShowWindow;
|
||||
glfw->HideWindow = glfwHideWindow;
|
||||
glfw->FocusWindow = glfwFocusWindow;
|
||||
glfw->RequestWindowAttention = glfwRequestWindowAttention;
|
||||
glfw->GetWindowMonitor = glfwGetWindowMonitor;
|
||||
glfw->SetWindowMonitor = glfwSetWindowMonitor;
|
||||
glfw->GetWindowAttrib = glfwGetWindowAttrib;
|
||||
glfw->SetWindowAttrib = glfwSetWindowAttrib;
|
||||
glfw->SetWindowUserPointer = glfwSetWindowUserPointer;
|
||||
glfw->GetWindowUserPointer = glfwGetWindowUserPointer;
|
||||
glfw->SetWindowPosCallback = glfwSetWindowPosCallback;
|
||||
glfw->SetWindowSizeCallback = glfwSetWindowSizeCallback;
|
||||
glfw->SetWindowCloseCallback = glfwSetWindowCloseCallback;
|
||||
glfw->SetWindowRefreshCallback = glfwSetWindowRefreshCallback;
|
||||
glfw->SetWindowFocusCallback = glfwSetWindowFocusCallback;
|
||||
glfw->SetWindowIconifyCallback = glfwSetWindowIconifyCallback;
|
||||
glfw->SetWindowMaximizeCallback = glfwSetWindowMaximizeCallback;
|
||||
glfw->SetFramebufferSizeCallback = glfwSetFramebufferSizeCallback;
|
||||
glfw->SetWindowContentScaleCallback = glfwSetWindowContentScaleCallback;
|
||||
glfw->PollEvents = glfwPollEvents;
|
||||
glfw->WaitEvents = glfwWaitEvents;
|
||||
glfw->WaitEventsTimeout = glfwWaitEventsTimeout;
|
||||
glfw->PostEmptyEvent = glfwPostEmptyEvent;
|
||||
glfw->GetInputMode = glfwGetInputMode;
|
||||
glfw->SetInputMode = glfwSetInputMode;
|
||||
glfw->RawMouseMotionSupported = glfwRawMouseMotionSupported;
|
||||
glfw->GetKeyName = glfwGetKeyName;
|
||||
glfw->GetKeyScancode = glfwGetKeyScancode;
|
||||
glfw->GetKey = glfwGetKey;
|
||||
glfw->GetMouseButton = glfwGetMouseButton;
|
||||
glfw->GetCursorPos = glfwGetCursorPos;
|
||||
glfw->SetCursorPos = glfwSetCursorPos;
|
||||
glfw->CreateCursor = glfwCreateCursor;
|
||||
glfw->CreateStandardCursor = glfwCreateStandardCursor;
|
||||
glfw->DestroyCursor = glfwDestroyCursor;
|
||||
glfw->SetCursor = glfwSetCursor;
|
||||
glfw->SetKeyCallback = glfwSetKeyCallback;
|
||||
glfw->SetCharCallback = glfwSetCharCallback;
|
||||
glfw->SetCharModsCallback = glfwSetCharModsCallback;
|
||||
glfw->SetMouseButtonCallback = glfwSetMouseButtonCallback;
|
||||
glfw->SetCursorPosCallback = glfwSetCursorPosCallback;
|
||||
glfw->SetCursorEnterCallback = glfwSetCursorEnterCallback;
|
||||
glfw->SetScrollCallback = glfwSetScrollCallback;
|
||||
glfw->SetDropCallback = glfwSetDropCallback;
|
||||
glfw->JoystickPresent = glfwJoystickPresent;
|
||||
glfw->GetJoystickAxes = glfwGetJoystickAxes;
|
||||
glfw->GetJoystickButtons = glfwGetJoystickButtons;
|
||||
glfw->GetJoystickHats = glfwGetJoystickHats;
|
||||
glfw->GetJoystickName = glfwGetJoystickName;
|
||||
glfw->GetJoystickGUID = glfwGetJoystickGUID;
|
||||
glfw->SetJoystickUserPointer = glfwSetJoystickUserPointer;
|
||||
glfw->GetJoystickUserPointer = glfwGetJoystickUserPointer;
|
||||
glfw->JoystickIsGamepad = glfwJoystickIsGamepad;
|
||||
glfw->SetJoystickCallback = glfwSetJoystickCallback;
|
||||
glfw->UpdateGamepadMappings = glfwUpdateGamepadMappings;
|
||||
glfw->GetGamepadName = glfwGetGamepadName;
|
||||
glfw->GetGamepadState = glfwGetGamepadState;
|
||||
glfw->SetClipboardString = glfwSetClipboardString;
|
||||
glfw->GetClipboardString = glfwGetClipboardString;
|
||||
glfw->GetTime = glfwGetTime;
|
||||
glfw->SetTime = glfwSetTime;
|
||||
glfw->GetTimerValue = glfwGetTimerValue;
|
||||
glfw->GetTimerFrequency = glfwGetTimerFrequency;
|
||||
glfw->MakeContextCurrent = glfwMakeContextCurrent;
|
||||
glfw->GetCurrentContext = glfwGetCurrentContext;
|
||||
glfw->SwapBuffers = glfwSwapBuffers;
|
||||
glfw->SwapInterval = glfwSwapInterval;
|
||||
glfw->ExtensionSupported = glfwExtensionSupported;
|
||||
glfw->GetProcAddress = glfwGetProcAddress;
|
||||
glfw->VulkanSupported = glfwVulkanSupported;
|
||||
glfw->GetRequiredInstanceExtensions = glfwGetRequiredInstanceExtensions;
|
||||
#if defined(VK_VERSION_1_0)
|
||||
glfw->GetInstanceProcAddress = glfwGetInstanceProcAddress;
|
||||
glfw->GetPhysicalDevicePresentationSupport = glfwGetPhysicalDevicePresentationSupport;
|
||||
glfw->CreateWindowSurface = glfwCreateWindowSurface;
|
||||
#endif
|
||||
#pragma endregion
|
||||
|
||||
return glfw;
|
||||
}
|
||||
|
||||
|
||||
|
||||
SSGC_API unsigned int loadShaderCode(char* const shaderCode, GLint shadertype)
|
||||
{
|
||||
|
||||
unsigned int shader = currentContext->CreateShader(shadertype);
|
||||
currentContext->ShaderSource(shader, 1, &shaderCode, NULL);
|
||||
currentContext->CompileShader(shader);
|
||||
int success;
|
||||
currentContext->GetShaderiv(shader, GL_COMPILE_STATUS, &success);
|
||||
if (!success)
|
||||
{
|
||||
currentContext->GetShaderInfoLog(shader, 512, NULL, infolog);
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return shader;
|
||||
}
|
||||
}
|
||||
|
||||
SSGC_API unsigned int linkShaderProgram(GLuint shaderProgram)
|
||||
{
|
||||
currentContext->LinkProgram(shaderProgram);
|
||||
|
||||
int success;
|
||||
currentContext->GetProgramiv(shaderProgram, GL_LINK_STATUS, &success);
|
||||
if (!success)
|
||||
{
|
||||
currentContext->GetProgramInfoLog(shaderProgram, 512, NULL, infolog);
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return shaderProgram;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
char* _cdecl readLog()
|
||||
{
|
||||
infolog[511] = '\0';
|
||||
return &infolog;
|
||||
}
|
||||
|
||||
void setCurrentGLContxt(GladGLContext* contextPtr)
|
||||
{
|
||||
currentContext = contextPtr;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
#include "StgSharpGraphic.h"
|
||||
#include <stdio.h>
|
||||
|
||||
@@ -0,0 +1,55 @@
|
||||
// dllmain.cpp : 定义 DLL 应用程序的入口点。
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "framework.h"
|
||||
#endif // __
|
||||
|
||||
|
||||
#include "StgSharpGraphic.h"
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
BOOL APIENTRY DllMain(HMODULE hModule,
|
||||
DWORD ul_reason_for_call,
|
||||
LPVOID lpReserved
|
||||
)
|
||||
{
|
||||
switch (ul_reason_for_call)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
do
|
||||
{
|
||||
defaultVecPtr = _aligned_malloc(sizeof(__m128),16);
|
||||
} while (defaultVecPtr == NULL);
|
||||
|
||||
|
||||
case DLL_THREAD_ATTACH:
|
||||
|
||||
|
||||
case DLL_THREAD_DETACH:
|
||||
|
||||
|
||||
case DLL_PROCESS_DETACH:
|
||||
|
||||
|
||||
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
#else
|
||||
attribute((constructor)) void DllMain()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
#endif // _WIN32
|
||||
|
||||
|
||||
__m128* defaultVecPtr = NULL;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
#pragma once
|
||||
|
||||
#include "StgSharpGraphic.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdalign.h>
|
||||
|
||||
#include <xmmintrin.h>
|
||||
#include <pmmintrin.h>
|
||||
#include <immintrin.h>
|
||||
|
||||
|
||||
|
||||
/*
|
||||
|
||||
Basic functions as a copy of SIMD intrisic function
|
||||
|
||||
*/
|
||||
|
||||
|
||||
SSGC_API __m128* __cdecl set_m128ptr_default()
|
||||
{
|
||||
return defaultVecPtr;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
#include "StgSharpGraphic.h"
|
||||
|
||||
|
||||
|
||||
|
||||
SSGC_API _inline void __cdecl transpose2to3(matrix2map* source, matrix3map* target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->m[0][0]), ALIGN(source->m[0][1]), _MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t1 = _mm_shuffle_ps(ALIGN(source->m[0][0]), ALIGN(source->m[0][1]), _MM_SHUFFLE(3, 2, 3, 2));
|
||||
|
||||
target->colum[0] = _mm_shuffle_ps(t0, *defaultVecPtr, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->colum[1] = _mm_shuffle_ps(t0, *defaultVecPtr, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
target->colum[2] = _mm_shuffle_ps(t1, *defaultVecPtr, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
}
|
||||
|
||||
SSGC_API _inline void __cdecl transpose2to4(matrix2map* source, matrix4map* target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->m[0][0]), ALIGN(source->m[0][1]), _MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t1 = _mm_shuffle_ps(ALIGN(source->m[0][0]), ALIGN(source->m[0][1]), _MM_SHUFFLE(3, 2, 3, 2));
|
||||
|
||||
target->colum[0] = _mm_shuffle_ps(t0, *defaultVecPtr, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->colum[1] = _mm_shuffle_ps(t0, *defaultVecPtr, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
target->colum[2] = _mm_shuffle_ps(t1, *defaultVecPtr, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->colum[3] = _mm_shuffle_ps(t1, *defaultVecPtr, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
}
|
||||
|
||||
SSGC_API _inline void __cdecl deinit_mat2(matrix2map* mat)
|
||||
{
|
||||
_aligned_free(mat);
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
|
||||
|
||||
#include "StgSharpGraphic.h"
|
||||
#include <stdio.h>
|
||||
|
||||
SSGC_API __inline void _cdecl transpose3to2(matrix3map* source, matrix2map* target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->m[0][0]), ALIGN(source->m[0][1]), _MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t2 = _mm_shuffle_ps(ALIGN(source->m[0][2]), *defaultVecPtr, _MM_SHUFFLE(1, 0, 1, 0));
|
||||
|
||||
target->colum[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->colum[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
}
|
||||
|
||||
SSGC_API __inline void _cdecl transpose3to3(matrix3map* source, matrix3map* target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->m[0][0]), ALIGN(source->m[0][1]), _MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t1 = _mm_shuffle_ps(ALIGN(source->m[0][0]), ALIGN(source->m[0][1]), _MM_SHUFFLE(3, 2, 3, 2));
|
||||
__m128 t2 = _mm_shuffle_ps(ALIGN(source->m[0][2]), *defaultVecPtr, _MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t3 = _mm_shuffle_ps(ALIGN(source->m[0][2]), *defaultVecPtr, _MM_SHUFFLE(3, 2, 3, 2));
|
||||
|
||||
target->colum[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->colum[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
target->colum[2] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
}
|
||||
|
||||
|
||||
SSGC_API __inline void _cdecl transpose3to4(matrix3map* source, matrix4map* target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->m[0][0]), ALIGN(source->m[0][1]), _MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t1 = _mm_shuffle_ps(ALIGN(source->m[0][0]), ALIGN(source->m[0][1]), _MM_SHUFFLE(3, 2, 3, 2));
|
||||
__m128 t2 = _mm_shuffle_ps(ALIGN(source->m[0][2]), *defaultVecPtr, _MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t3 = _mm_shuffle_ps(ALIGN(source->m[0][2]), *defaultVecPtr, _MM_SHUFFLE(3, 2, 3, 2));
|
||||
|
||||
target->colum[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->colum[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
target->colum[2] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->colum[3] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
}
|
||||
|
||||
SSGC_API _inline float _cdecl det_mat3_internal(__m128 const c0, __m128 const c1, __m128 const c2)
|
||||
{
|
||||
|
||||
//let adding row aligned
|
||||
__m128 addc1 = _mm_shuffle_ps(c1, c1, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
__m128 addc2 = _mm_shuffle_ps(c2, c2, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
|
||||
//let sub row aligned
|
||||
__m128 subc1 = _mm_shuffle_ps(c1, c1, _MM_SHUFFLE(3, 1, 0, 2));
|
||||
__m128 subc2 = _mm_shuffle_ps(c2, c2, _MM_SHUFFLE(3, 0, 2, 1));
|
||||
|
||||
//multple all add row
|
||||
__m128 cache = _mm_mul_ps(c0, addc1);
|
||||
cache = _mm_mul_ps(cache, addc2);
|
||||
|
||||
//multiple all sub row
|
||||
__m128 sub = _mm_mul_ps(c0, subc1);
|
||||
sub = _mm_mul_ps(sub, subc2);
|
||||
|
||||
//main-corner sub sub-corner
|
||||
cache = _mm_sub_ps(cache, sub);
|
||||
|
||||
__m128 ret = _mm_hadd_ps(cache, cache); //element 1 add element 2
|
||||
ret = _mm_add_ps(ret, cache); //(e1 add e2) add element 3
|
||||
|
||||
|
||||
return ret.m128_f32[2];
|
||||
}
|
||||
|
||||
SSGC_API _inline float _cdecl det_mat3(matrix3map* mat)
|
||||
{
|
||||
return det_mat3_internal(
|
||||
mat->colum[0],
|
||||
mat->colum[1],
|
||||
mat->colum[2]
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
#include "StgSharpGraphic.h"
|
||||
#include <stdio.h>
|
||||
#include <pmmintrin.h>
|
||||
|
||||
|
||||
|
||||
|
||||
SSGC_API __inline void __cdecl transpose4to2(matrix4map* source, matrix4map* target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t2 = _mm_shuffle_ps(ALIGN(source->colum[2]), ALIGN(source->colum[3]), _MM_SHUFFLE(1, 0, 1, 0));
|
||||
|
||||
target->colum[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->colum[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
}
|
||||
|
||||
SSGC_API __inline void __cdecl transpose4to4(matrix4map* source, matrix4map* target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t1 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(3, 2, 3, 2));
|
||||
__m128 t2 = _mm_shuffle_ps(ALIGN(source->colum[2]), ALIGN(source->colum[3]), _MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t3 = _mm_shuffle_ps(ALIGN(source->colum[2]), ALIGN(source->colum[3]), _MM_SHUFFLE(3, 2, 3, 2));
|
||||
|
||||
target->colum[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->colum[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
target->colum[2] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->colum[3] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
|
||||
}
|
||||
|
||||
SSGC_API __inline void __cdecl transpose4to3(matrix4map* source, matrix3map* target)
|
||||
{
|
||||
__m128 t0 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t1 = _mm_shuffle_ps(ALIGN(source->colum[0]), ALIGN(source->colum[1]), _MM_SHUFFLE(3, 2, 3, 2));
|
||||
__m128 t2 = _mm_shuffle_ps(ALIGN(source->colum[2]), ALIGN(source->colum[3]), _MM_SHUFFLE(1, 0, 1, 0));
|
||||
__m128 t3 = _mm_shuffle_ps(ALIGN(source->colum[2]), ALIGN(source->colum[3]), _MM_SHUFFLE(3, 2, 3, 2));
|
||||
|
||||
target->colum[0] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
target->colum[1] = _mm_shuffle_ps(t0, t2, _MM_SHUFFLE(3, 1, 3, 1));
|
||||
target->colum[2] = _mm_shuffle_ps(t1, t3, _MM_SHUFFLE(2, 0, 2, 0));
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
SSGC_API __inline float __cdecl det_mat4(matrix4map* matPtr, matrix4map* transpose)
|
||||
{
|
||||
__m128 mc0 = ALIGN(matPtr->colum[0]);
|
||||
__m128 mc1 = ALIGN(matPtr->colum[1]);
|
||||
__m128 mc2 = ALIGN(matPtr->colum[2]);
|
||||
__m128 mc3 = ALIGN(matPtr->colum[3]);
|
||||
|
||||
__m128 cogeneration = _mm_set_ps(
|
||||
det_mat3_internal(mc0, mc1, mc2),
|
||||
det_mat3_internal(mc0, mc1, mc3),
|
||||
det_mat3_internal(mc0, mc2, mc3),
|
||||
det_mat3_internal(mc1, mc2, mc3)
|
||||
);
|
||||
__m128 retvec = _mm_mul_ps(ALIGN(transpose->colum[3]),cogeneration);
|
||||
retvec = _mm_hsub_ps(retvec,retvec);
|
||||
retvec = _mm_hadd_ps(retvec,retvec);
|
||||
return -retvec.m128_f32[0];
|
||||
|
||||
}
|
||||
|
||||
SSGC_API __inline void __cdecl deinit_mat4(matrix4map* matPtr)
|
||||
{
|
||||
_aligned_free(matPtr);
|
||||
}
|
||||
@@ -0,0 +1,311 @@
|
||||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
# define KHRONOS_STATIC 1
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
# define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
/*
|
||||
* To support platform where unsigned long cannot be used interchangeably with
|
||||
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
|
||||
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
|
||||
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
|
||||
* unsigned long long or similar (this results in different C++ name mangling).
|
||||
* To avoid changes for existing platforms, we restrict usage of intptr_t to
|
||||
* platforms where the size of a pointer is larger than the size of long.
|
||||
*/
|
||||
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
|
||||
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
|
||||
#define KHRONOS_USE_INTPTR_T
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef KHRONOS_USE_INTPTR_T
|
||||
typedef intptr_t khronos_intptr_t;
|
||||
typedef uintptr_t khronos_uintptr_t;
|
||||
#elif defined(_WIN64)
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
#endif
|
||||
|
||||
#if defined(_WIN64)
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
||||
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
/*
|
||||
#include "GLAD/gl.h"
|
||||
#include "glfw/glfw3.h"
|
||||
#include "StgSharpGraphic.h"
|
||||
*/
|
||||
@@ -0,0 +1,255 @@
|
||||
#ifndef SSG
|
||||
#define SSG
|
||||
|
||||
#define SSG_Api
|
||||
|
||||
#ifdef SSG_Api
|
||||
#define SSGC_API __declspec(dllexport)
|
||||
#define ssgcDecl _cdecl
|
||||
#else
|
||||
#define SSGC_API __declspec(dllimport)
|
||||
#endif
|
||||
|
||||
#include "framework.h"
|
||||
#include "GLAD/gl.h"
|
||||
#include "glad/wgl.h"
|
||||
#include "glfw/glfw3.h"
|
||||
#include <immintrin.h>
|
||||
|
||||
#pragma comment(lib, "glfw3.lib")
|
||||
|
||||
#pragma region debug
|
||||
|
||||
SSGC_API void printShaderCode(char* const* code);
|
||||
|
||||
#pragma endregion
|
||||
|
||||
|
||||
|
||||
#pragma region Internal
|
||||
|
||||
extern __m128* defaultVecPtr;
|
||||
#define ALIGN(simdVec) _mm_loadu_ps(&simdVec)
|
||||
|
||||
extern GladGLContext* currentContext;
|
||||
|
||||
typedef struct glfwContext
|
||||
{
|
||||
int(ssgcDecl* Init)(void);
|
||||
void(ssgcDecl* Terminate)(void);
|
||||
void(ssgcDecl* InitHint)(int hint, int value);
|
||||
void(ssgcDecl* GetVersion)(int* major, int* minor, int* rev);
|
||||
char* (ssgcDecl* GetVersionString)(void);
|
||||
int(ssgcDecl* GetError)(char** description);
|
||||
GLFWerrorfun(ssgcDecl* SetErrorCallback)(GLFWerrorfun callback);
|
||||
GLFWmonitor** (ssgcDecl* GetMonitors)(int* count);
|
||||
GLFWmonitor* (ssgcDecl* GetPrimaryMonitor)(void);
|
||||
void(ssgcDecl* GetMonitorPos)(GLFWmonitor* monitor, int* xpos, int* ypos);
|
||||
void(ssgcDecl* GetMonitorWorkarea)(GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
|
||||
void(ssgcDecl* GetMonitorPhysicalSize)(GLFWmonitor* monitor, int* widthMM, int* heightMM);
|
||||
void(ssgcDecl* GetMonitorContentScale)(GLFWmonitor* monitor, float* xscale, float* yscale);
|
||||
char* (ssgcDecl* GetMonitorName)(GLFWmonitor* monitor);
|
||||
void(ssgcDecl* SetMonitorUserPointer)(GLFWmonitor* monitor, void* pointer);
|
||||
void* (ssgcDecl* GetMonitorUserPointer)(GLFWmonitor* monitor);
|
||||
GLFWmonitorfun(ssgcDecl* SetMonitorCallback)(GLFWmonitorfun callback);
|
||||
GLFWvidmode* (ssgcDecl* GetVideoModes)(GLFWmonitor* monitor, int* count);
|
||||
GLFWvidmode* (ssgcDecl* GetVideoMode)(GLFWmonitor* monitor);
|
||||
void(ssgcDecl* SetGamma)(GLFWmonitor* monitor, float gamma);
|
||||
GLFWgammaramp* (ssgcDecl* GetGammaRamp)(GLFWmonitor* monitor);
|
||||
void(ssgcDecl* SetGammaRamp)(GLFWmonitor* monitor, GLFWgammaramp* ramp);
|
||||
void(ssgcDecl* DefaultWindowHints)(void);
|
||||
void(ssgcDecl* WindowHint)(int hint, int value);
|
||||
void(ssgcDecl* WindowHintString)(int hint, char* value);
|
||||
GLFWwindow* (ssgcDecl* CreateWindowProc)(int width, int height, char* title, GLFWmonitor* monitor, GLFWwindow* share);
|
||||
void(ssgcDecl* DestroyWindow)(GLFWwindow* window);
|
||||
int(ssgcDecl* WindowShouldClose)(GLFWwindow* window);
|
||||
void(ssgcDecl* SetWindowShouldClose)(GLFWwindow* window, int value);
|
||||
void(ssgcDecl* SetWindowTitle)(GLFWwindow* window, char* title);
|
||||
void(ssgcDecl* SetWindowIcon)(GLFWwindow* window, int count, GLFWimage* images);
|
||||
void(ssgcDecl* GetWindowPos)(GLFWwindow* window, int* xpos, int* ypos);
|
||||
void(ssgcDecl* SetWindowPos)(GLFWwindow* window, int xpos, int ypos);
|
||||
void(ssgcDecl* GetWindowSize)(GLFWwindow* window, int* width, int* height);
|
||||
void(ssgcDecl* SetWindowSizeLimits)(GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
|
||||
void(ssgcDecl* SetWindowAspectRatio)(GLFWwindow* window, int numer, int denom);
|
||||
void(ssgcDecl* SetWindowSize)(GLFWwindow* window, int width, int height);
|
||||
void(ssgcDecl* GetFramebufferSize)(GLFWwindow* window, int* width, int* height);
|
||||
void(ssgcDecl* GetWindowFrameSize)(GLFWwindow* window, int* left, int* top, int* right, int* bottom);
|
||||
void(ssgcDecl* GetWindowContentScale)(GLFWwindow* window, float* xscale, float* yscale);
|
||||
float(ssgcDecl* GetWindowOpacity)(GLFWwindow* window);
|
||||
void(ssgcDecl* SetWindowOpacity)(GLFWwindow* window, float opacity);
|
||||
void(ssgcDecl* IconifyWindow)(GLFWwindow* window);
|
||||
void(ssgcDecl* RestoreWindow)(GLFWwindow* window);
|
||||
void(ssgcDecl* MaximizeWindow)(GLFWwindow* window);
|
||||
void(ssgcDecl* ShowWindow)(GLFWwindow* window);
|
||||
void(ssgcDecl* HideWindow)(GLFWwindow* window);
|
||||
void(ssgcDecl* FocusWindow)(GLFWwindow* window);
|
||||
void(ssgcDecl* RequestWindowAttention)(GLFWwindow* window);
|
||||
GLFWmonitor* (ssgcDecl* GetWindowMonitor)(GLFWwindow* window);
|
||||
void(ssgcDecl* SetWindowMonitor)(GLFWwindow* window, GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
|
||||
int(ssgcDecl* GetWindowAttrib)(GLFWwindow* window, int attrib);
|
||||
void(ssgcDecl* SetWindowAttrib)(GLFWwindow* window, int attrib, int value);
|
||||
void(ssgcDecl* SetWindowUserPointer)(GLFWwindow* window, void* pointer);
|
||||
void* (ssgcDecl* GetWindowUserPointer)(GLFWwindow* window);
|
||||
GLFWwindowposfun(ssgcDecl* SetWindowPosCallback)(GLFWwindow* window, GLFWwindowposfun callback);
|
||||
GLFWwindowsizefun(ssgcDecl* SetWindowSizeCallback)(GLFWwindow* window, GLFWwindowsizefun callback);
|
||||
GLFWwindowclosefun(ssgcDecl* SetWindowCloseCallback)(GLFWwindow* window, GLFWwindowclosefun callback);
|
||||
GLFWwindowrefreshfun(ssgcDecl* SetWindowRefreshCallback)(GLFWwindow* window, GLFWwindowrefreshfun callback);
|
||||
GLFWwindowfocusfun(ssgcDecl* SetWindowFocusCallback)(GLFWwindow* window, GLFWwindowfocusfun callback);
|
||||
GLFWwindowiconifyfun(ssgcDecl* SetWindowIconifyCallback)(GLFWwindow* window, GLFWwindowiconifyfun callback);
|
||||
GLFWwindowmaximizefun(ssgcDecl* SetWindowMaximizeCallback)(GLFWwindow* window, GLFWwindowmaximizefun callback);
|
||||
GLFWframebuffersizefun(ssgcDecl* SetFramebufferSizeCallback)(GLFWwindow* window, GLFWframebuffersizefun callback);
|
||||
GLFWwindowcontentscalefun(ssgcDecl* SetWindowContentScaleCallback)(GLFWwindow* window, GLFWwindowcontentscalefun callback);
|
||||
void(ssgcDecl* PollEvents)(void);
|
||||
void(ssgcDecl* WaitEvents)(void);
|
||||
void(ssgcDecl* WaitEventsTimeout)(double timeout);
|
||||
void(ssgcDecl* PostEmptyEvent)(void);
|
||||
int(ssgcDecl* GetInputMode)(GLFWwindow* window, int mode);
|
||||
void(ssgcDecl* SetInputMode)(GLFWwindow* window, int mode, int value);
|
||||
int(ssgcDecl* RawMouseMotionSupported)(void);
|
||||
char* (ssgcDecl* GetKeyName)(int key, int scancode);
|
||||
int(ssgcDecl* GetKeyScancode)(int key);
|
||||
int(ssgcDecl* GetKey)(GLFWwindow* window, int key);
|
||||
int(ssgcDecl* GetMouseButton)(GLFWwindow* window, int button);
|
||||
void(ssgcDecl* GetCursorPos)(GLFWwindow* window, double* xpos, double* ypos);
|
||||
void(ssgcDecl* SetCursorPos)(GLFWwindow* window, double xpos, double ypos);
|
||||
GLFWcursor* (ssgcDecl* CreateCursor)(GLFWimage* image, int xhot, int yhot);
|
||||
GLFWcursor* (ssgcDecl* CreateStandardCursor)(int shape);
|
||||
void(ssgcDecl* DestroyCursor)(GLFWcursor* cursor);
|
||||
void(ssgcDecl* SetCursor)(GLFWwindow* window, GLFWcursor* cursor);
|
||||
GLFWkeyfun(ssgcDecl* SetKeyCallback)(GLFWwindow* window, GLFWkeyfun callback);
|
||||
GLFWcharfun(ssgcDecl* SetCharCallback)(GLFWwindow* window, GLFWcharfun callback);
|
||||
GLFWcharmodsfun(ssgcDecl* SetCharModsCallback)(GLFWwindow* window, GLFWcharmodsfun callback);
|
||||
GLFWmousebuttonfun(ssgcDecl* SetMouseButtonCallback)(GLFWwindow* window, GLFWmousebuttonfun callback);
|
||||
GLFWcursorposfun(ssgcDecl* SetCursorPosCallback)(GLFWwindow* window, GLFWcursorposfun callback);
|
||||
GLFWcursorenterfun(ssgcDecl* SetCursorEnterCallback)(GLFWwindow* window, GLFWcursorenterfun callback);
|
||||
GLFWscrollfun(ssgcDecl* SetScrollCallback)(GLFWwindow* window, GLFWscrollfun callback);
|
||||
GLFWdropfun(ssgcDecl* SetDropCallback)(GLFWwindow* window, GLFWdropfun callback);
|
||||
int(ssgcDecl* JoystickPresent)(int jid);
|
||||
float* (ssgcDecl* GetJoystickAxes)(int jid, int* count);
|
||||
unsigned char* (ssgcDecl* GetJoystickButtons)(int jid, int* count);
|
||||
unsigned char* (ssgcDecl* GetJoystickHats)(int jid, int* count);
|
||||
char* (ssgcDecl* GetJoystickName)(int jid);
|
||||
char* (ssgcDecl* GetJoystickGUID)(int jid);
|
||||
void(ssgcDecl* SetJoystickUserPointer)(int jid, void* pointer);
|
||||
void* (ssgcDecl* GetJoystickUserPointer)(int jid);
|
||||
int(ssgcDecl* JoystickIsGamepad)(int jid);
|
||||
GLFWjoystickfun(ssgcDecl* SetJoystickCallback)(GLFWjoystickfun callback);
|
||||
int(ssgcDecl* UpdateGamepadMappings)(char* string);
|
||||
char* (ssgcDecl* GetGamepadName)(int jid);
|
||||
int(ssgcDecl* GetGamepadState)(int jid, GLFWgamepadstate* state);
|
||||
void(ssgcDecl* SetClipboardString)(GLFWwindow* window, char* string);
|
||||
char* (ssgcDecl* GetClipboardString)(GLFWwindow* window);
|
||||
double(ssgcDecl* GetTime)(void);
|
||||
void(ssgcDecl* SetTime)(double time);
|
||||
uint64_t* (ssgcDecl* GetTimerValue)(void);
|
||||
uint64_t* (ssgcDecl* GetTimerFrequency)(void);
|
||||
void(ssgcDecl* MakeContextCurrent)(GLFWwindow* window);
|
||||
GLFWwindow* (ssgcDecl* GetCurrentContext)(void);
|
||||
void(ssgcDecl* SwapBuffers)(GLFWwindow* window);
|
||||
void(ssgcDecl* SwapInterval)(int interval);
|
||||
int(ssgcDecl* ExtensionSupported)(char* extension);
|
||||
GLFWglproc(ssgcDecl* GetProcAddress)(char* procname);
|
||||
int(ssgcDecl* VulkanSupported)(void);
|
||||
char** (ssgcDecl* GetRequiredInstanceExtensions)(uint32_t* count);
|
||||
|
||||
#if defined(VK_VERSION_1_0)
|
||||
GLFWvkproc(ssgcDecl* GetInstanceProcAddress)(VkInstance instance, char* procname);
|
||||
int(ssgcDecl* GetPhysicalDevicePresentationSupport)(VkInstance instance, VkPhysicalDevice device, uint32_t* queuefamily);
|
||||
VkResult(ssgcDecl* CreateWindowSurface)(VkInstance instance, GLFWwindow* window, VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
|
||||
#endif
|
||||
}glfwContext;
|
||||
|
||||
extern glfwContext* glfw;
|
||||
|
||||
#pragma endregion
|
||||
|
||||
SSGC_API char* infolog[512];
|
||||
|
||||
|
||||
|
||||
SSGC_API glfwContext* _cdecl initGL(int majorVersion, int minorVersion, glfwContext* ptr);
|
||||
SSGC_API int _cdecl initGLAD(void);
|
||||
SSGC_API unsigned int _cdecl loadShaderCode(char* const shaderCode, GLint shadertype);
|
||||
SSGC_API unsigned int _cdecl linkShaderProgram(GLuint shadertype);
|
||||
SSGC_API void _cdecl setCurrentGLcontext(GladGLContext* contextPtr);
|
||||
SSGC_API char* _cdecl readLog(void);
|
||||
|
||||
//linear related function
|
||||
|
||||
|
||||
|
||||
|
||||
SSGC_API __m128* __cdecl set_m128ptr_default();
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#pragma region mat define
|
||||
|
||||
typedef union matrix2map
|
||||
{
|
||||
__m128 colum[2];
|
||||
float m[4][2];
|
||||
}matrix2map;
|
||||
|
||||
typedef struct matrix3map
|
||||
{
|
||||
__m128 colum[3];
|
||||
float m[4][3];
|
||||
}matrix3map;
|
||||
|
||||
typedef union matrix4map {
|
||||
__m128 colum[4];
|
||||
float m[4][4];
|
||||
}matrix4map;
|
||||
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region mat2
|
||||
|
||||
|
||||
SSGC_API _inline void __cdecl transpose2to3(matrix2map* source, matrix3map* target);
|
||||
SSGC_API _inline void __cdecl transpose2to4(matrix2map* source, matrix4map* target);
|
||||
|
||||
SSGC_API _inline void __cdecl deinit_mat2(matrix2map* mat);
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region mat3
|
||||
|
||||
|
||||
SSGC_API __inline void _cdecl transpose3to2(matrix3map* source, matrix2map* target);
|
||||
SSGC_API __inline void _cdecl transpose3to3(matrix3map* source, matrix3map* target);
|
||||
SSGC_API __inline void _cdecl transpose3to4(matrix3map* source, matrix4map* target);
|
||||
|
||||
SSGC_API _inline float _cdecl det_mat3(matrix3map* mat);
|
||||
SSGC_API __inline float det_mat3_internal(__m128 const c1, __m128 const c2, __m128 const c3);
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region mat4
|
||||
//type and function for 4 colum matrix
|
||||
|
||||
|
||||
SSGC_API __inline void __cdecl transpose4to2(matrix4map* source, matrix4map* target);
|
||||
SSGC_API __inline void __cdecl transpose4to4(matrix4map* matrix, matrix4map* target);
|
||||
|
||||
SSGC_API __inline float __cdecl det_mat4(matrix4map* matPtr, matrix4map* transpose);
|
||||
|
||||
SSGC_API __inline void __cdecl deinit_mat4(matrix4map* matPtr);
|
||||
|
||||
#pragma endregion
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endif // !SSG
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
// header.h: 标准系统包含文件的包含文件,
|
||||
// 或特定于项目的包含文件
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef _GLFW_BUILD_DLL
|
||||
|
||||
#define _GLFW_BUILD_DLL
|
||||
|
||||
#endif // ! _GLFW_BUILD_DLL
|
||||
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // 从 Windows 头文件中排除极少使用的内容
|
||||
// Windows 头文件
|
||||
#include <windows.h>
|
||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,779 @@
|
||||
/**
|
||||
* Loader generated by glad 2.0.4 on Thu Oct 26 14:05:44 2023
|
||||
*
|
||||
* SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
|
||||
*
|
||||
* Generator: C/C++
|
||||
* Specification: gl
|
||||
* Extensions: 7
|
||||
*
|
||||
* APIs:
|
||||
* - glsc2=2.0
|
||||
*
|
||||
* Options:
|
||||
* - ALIAS = False
|
||||
* - DEBUG = False
|
||||
* - HEADER_ONLY = False
|
||||
* - LOADER = True
|
||||
* - MX = True
|
||||
* - ON_DEMAND = False
|
||||
*
|
||||
* Commandline:
|
||||
* --api='glsc2=2.0' --extensions='GL_EXT_texture_compression_s3tc,GL_IMG_pvric_end_to_end_signature,GL_IMG_tile_region_protection,GL_OES_depth24,GL_OES_depth32,GL_OES_rgb8_rgba8,GL_OES_standard_derivatives' c --loader --mx
|
||||
*
|
||||
* Online:
|
||||
* http://glad.sh/#api=glsc2%3D2.0&extensions=GL_EXT_texture_compression_s3tc%2CGL_IMG_pvric_end_to_end_signature%2CGL_IMG_tile_region_protection%2CGL_OES_depth24%2CGL_OES_depth32%2CGL_OES_rgb8_rgba8%2CGL_OES_standard_derivatives&generator=c&options=LOADER%2CMX
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef GLAD_GLSC2_H_
|
||||
#define GLAD_GLSC2_H_
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wreserved-id-macro"
|
||||
#endif
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
#define GLAD_GLSC2
|
||||
#define GLAD_OPTION_GLSC2_LOADER
|
||||
#define GLAD_OPTION_GLSC2_MX
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef GLAD_PLATFORM_H_
|
||||
#define GLAD_PLATFORM_H_
|
||||
|
||||
#ifndef GLAD_PLATFORM_WIN32
|
||||
#if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__)
|
||||
#define GLAD_PLATFORM_WIN32 1
|
||||
#else
|
||||
#define GLAD_PLATFORM_WIN32 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef GLAD_PLATFORM_APPLE
|
||||
#ifdef __APPLE__
|
||||
#define GLAD_PLATFORM_APPLE 1
|
||||
#else
|
||||
#define GLAD_PLATFORM_APPLE 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef GLAD_PLATFORM_EMSCRIPTEN
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#define GLAD_PLATFORM_EMSCRIPTEN 1
|
||||
#else
|
||||
#define GLAD_PLATFORM_EMSCRIPTEN 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef GLAD_PLATFORM_UWP
|
||||
#if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY)
|
||||
#ifdef __has_include
|
||||
#if __has_include(<winapifamily.h>)
|
||||
#define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
|
||||
#endif
|
||||
#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
|
||||
#define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY
|
||||
#include <winapifamily.h>
|
||||
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
||||
#define GLAD_PLATFORM_UWP 1
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef GLAD_PLATFORM_UWP
|
||||
#define GLAD_PLATFORM_UWP 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef __GNUC__
|
||||
#define GLAD_GNUC_EXTENSION __extension__
|
||||
#else
|
||||
#define GLAD_GNUC_EXTENSION
|
||||
#endif
|
||||
|
||||
#define GLAD_UNUSED(x) (void)(x)
|
||||
|
||||
#ifndef GLAD_API_CALL
|
||||
#if defined(GLAD_API_CALL_EXPORT)
|
||||
#if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__)
|
||||
#if defined(GLAD_API_CALL_EXPORT_BUILD)
|
||||
#if defined(__GNUC__)
|
||||
#define GLAD_API_CALL __attribute__ ((dllexport)) extern
|
||||
#else
|
||||
#define GLAD_API_CALL __declspec(dllexport) extern
|
||||
#endif
|
||||
#else
|
||||
#if defined(__GNUC__)
|
||||
#define GLAD_API_CALL __attribute__ ((dllimport)) extern
|
||||
#else
|
||||
#define GLAD_API_CALL __declspec(dllimport) extern
|
||||
#endif
|
||||
#endif
|
||||
#elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD)
|
||||
#define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern
|
||||
#else
|
||||
#define GLAD_API_CALL extern
|
||||
#endif
|
||||
#else
|
||||
#define GLAD_API_CALL extern
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef APIENTRY
|
||||
#define GLAD_API_PTR APIENTRY
|
||||
#elif GLAD_PLATFORM_WIN32
|
||||
#define GLAD_API_PTR __stdcall
|
||||
#else
|
||||
#define GLAD_API_PTR
|
||||
#endif
|
||||
|
||||
#ifndef GLAPI
|
||||
#define GLAPI GLAD_API_CALL
|
||||
#endif
|
||||
|
||||
#ifndef GLAPIENTRY
|
||||
#define GLAPIENTRY GLAD_API_PTR
|
||||
#endif
|
||||
|
||||
#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor)
|
||||
#define GLAD_VERSION_MAJOR(version) (version / 10000)
|
||||
#define GLAD_VERSION_MINOR(version) (version % 10000)
|
||||
|
||||
#define GLAD_GENERATOR_VERSION "2.0.4"
|
||||
|
||||
typedef void (*GLADapiproc)(void);
|
||||
|
||||
typedef GLADapiproc (*GLADloadfunc)(const char *name);
|
||||
typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name);
|
||||
|
||||
typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...);
|
||||
typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...);
|
||||
|
||||
#endif /* GLAD_PLATFORM_H_ */
|
||||
|
||||
#define GL_ACTIVE_TEXTURE 0x84E0
|
||||
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
||||
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
||||
#define GL_ALPHA_BITS 0x0D55
|
||||
#define GL_ALWAYS 0x0207
|
||||
#define GL_ARRAY_BUFFER 0x8892
|
||||
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
||||
#define GL_BACK 0x0405
|
||||
#define GL_BLEND 0x0BE2
|
||||
#define GL_BLEND_COLOR 0x8005
|
||||
#define GL_BLEND_DST_ALPHA 0x80CA
|
||||
#define GL_BLEND_DST_RGB 0x80C8
|
||||
#define GL_BLEND_EQUATION 0x8009
|
||||
#define GL_BLEND_EQUATION_ALPHA 0x883D
|
||||
#define GL_BLEND_EQUATION_RGB 0x8009
|
||||
#define GL_BLEND_SRC_ALPHA 0x80CB
|
||||
#define GL_BLEND_SRC_RGB 0x80C9
|
||||
#define GL_BLUE_BITS 0x0D54
|
||||
#define GL_BUFFER_SIZE 0x8764
|
||||
#define GL_BUFFER_USAGE 0x8765
|
||||
#define GL_BYTE 0x1400
|
||||
#define GL_CCW 0x0901
|
||||
#define GL_CLAMP_TO_EDGE 0x812F
|
||||
#define GL_COLOR_ATTACHMENT0 0x8CE0
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
||||
#define GL_COLOR_WRITEMASK 0x0C23
|
||||
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
||||
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
|
||||
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
||||
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
||||
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
||||
#define GL_CONSTANT_ALPHA 0x8003
|
||||
#define GL_CONSTANT_COLOR 0x8001
|
||||
#define GL_CONTEXT_LOST 0x0507
|
||||
#define GL_CONTEXT_ROBUST_ACCESS 0x90F3
|
||||
#define GL_CULL_FACE 0x0B44
|
||||
#define GL_CULL_FACE_MODE 0x0B45
|
||||
#define GL_CURRENT_PROGRAM 0x8B8D
|
||||
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
|
||||
#define GL_CW 0x0900
|
||||
#define GL_DECR 0x1E03
|
||||
#define GL_DECR_WRAP 0x8508
|
||||
#define GL_DEPTH_ATTACHMENT 0x8D00
|
||||
#define GL_DEPTH_BITS 0x0D56
|
||||
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
||||
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
||||
#define GL_DEPTH_COMPONENT16 0x81A5
|
||||
#define GL_DEPTH_COMPONENT24_OES 0x81A6
|
||||
#define GL_DEPTH_COMPONENT32_OES 0x81A7
|
||||
#define GL_DEPTH_FUNC 0x0B74
|
||||
#define GL_DEPTH_RANGE 0x0B70
|
||||
#define GL_DEPTH_TEST 0x0B71
|
||||
#define GL_DEPTH_WRITEMASK 0x0B72
|
||||
#define GL_DITHER 0x0BD0
|
||||
#define GL_DONT_CARE 0x1100
|
||||
#define GL_DST_ALPHA 0x0304
|
||||
#define GL_DST_COLOR 0x0306
|
||||
#define GL_DYNAMIC_DRAW 0x88E8
|
||||
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
||||
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
||||
#define GL_EQUAL 0x0202
|
||||
#define GL_EXTENSIONS 0x1F03
|
||||
#define GL_FALSE 0
|
||||
#define GL_FASTEST 0x1101
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
|
||||
#define GL_FRAMEBUFFER 0x8D40
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
||||
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
||||
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
||||
#define GL_FRAMEBUFFER_UNDEFINED 0x8219
|
||||
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
||||
#define GL_FRONT 0x0404
|
||||
#define GL_FRONT_AND_BACK 0x0408
|
||||
#define GL_FRONT_FACE 0x0B46
|
||||
#define GL_FUNC_ADD 0x8006
|
||||
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
||||
#define GL_FUNC_SUBTRACT 0x800A
|
||||
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
||||
#define GL_GEQUAL 0x0206
|
||||
#define GL_GREATER 0x0204
|
||||
#define GL_GREEN_BITS 0x0D53
|
||||
#define GL_GUILTY_CONTEXT_RESET 0x8253
|
||||
#define GL_HIGH_FLOAT 0x8DF2
|
||||
#define GL_HIGH_INT 0x8DF5
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
||||
#define GL_INCR 0x1E02
|
||||
#define GL_INCR_WRAP 0x8507
|
||||
#define GL_INNOCENT_CONTEXT_RESET 0x8254
|
||||
#define GL_INT 0x1404
|
||||
#define GL_INVALID_ENUM 0x0500
|
||||
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
||||
#define GL_INVALID_OPERATION 0x0502
|
||||
#define GL_INVALID_VALUE 0x0501
|
||||
#define GL_INVERT 0x150A
|
||||
#define GL_KEEP 0x1E00
|
||||
#define GL_LEQUAL 0x0203
|
||||
#define GL_LESS 0x0201
|
||||
#define GL_LINEAR 0x2601
|
||||
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
||||
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
||||
#define GL_LINES 0x0001
|
||||
#define GL_LINE_LOOP 0x0002
|
||||
#define GL_LINE_STRIP 0x0003
|
||||
#define GL_LINE_WIDTH 0x0B21
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
#define GL_LOSE_CONTEXT_ON_RESET 0x8252
|
||||
#define GL_LOW_FLOAT 0x8DF0
|
||||
#define GL_LOW_INT 0x8DF3
|
||||
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
||||
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
||||
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
||||
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
||||
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
||||
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
||||
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
||||
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
||||
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
||||
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
||||
#define GL_MEDIUM_FLOAT 0x8DF1
|
||||
#define GL_MEDIUM_INT 0x8DF4
|
||||
#define GL_MIRRORED_REPEAT 0x8370
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
||||
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
||||
#define GL_NEVER 0x0200
|
||||
#define GL_NICEST 0x1102
|
||||
#define GL_NONE 0
|
||||
#define GL_NOTEQUAL 0x0205
|
||||
#define GL_NO_ERROR 0
|
||||
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
||||
#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
|
||||
#define GL_ONE 1
|
||||
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
||||
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
||||
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
||||
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
||||
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
||||
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
||||
#define GL_OUT_OF_MEMORY 0x0505
|
||||
#define GL_PACK_ALIGNMENT 0x0D05
|
||||
#define GL_POINTS 0x0000
|
||||
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
||||
#define GL_POLYGON_OFFSET_FILL 0x8037
|
||||
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
||||
#define GL_PROGRAM_BINARY_FORMATS 0x87FF
|
||||
#define GL_PVRIC_SIGNATURE_MISMATCH_IMG 0x8EA3
|
||||
#define GL_R8 0x8229
|
||||
#define GL_RED 0x1903
|
||||
#define GL_RED_BITS 0x0D52
|
||||
#define GL_RENDERBUFFER 0x8D41
|
||||
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
||||
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
||||
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
||||
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
||||
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
||||
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
||||
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
||||
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
||||
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
||||
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
||||
#define GL_RENDERER 0x1F01
|
||||
#define GL_REPEAT 0x2901
|
||||
#define GL_REPLACE 0x1E01
|
||||
#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
|
||||
#define GL_RG 0x8227
|
||||
#define GL_RG8 0x822B
|
||||
#define GL_RGB 0x1907
|
||||
#define GL_RGB565 0x8D62
|
||||
#define GL_RGB5_A1 0x8057
|
||||
#define GL_RGB8 0x8051
|
||||
#define GL_RGB8_OES 0x8051
|
||||
#define GL_RGBA 0x1908
|
||||
#define GL_RGBA4 0x8056
|
||||
#define GL_RGBA8 0x8058
|
||||
#define GL_RGBA8_OES 0x8058
|
||||
#define GL_SAMPLER_2D 0x8B5E
|
||||
#define GL_SAMPLES 0x80A9
|
||||
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
||||
#define GL_SAMPLE_BUFFERS 0x80A8
|
||||
#define GL_SAMPLE_COVERAGE 0x80A0
|
||||
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
||||
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
||||
#define GL_SCISSOR_BOX 0x0C10
|
||||
#define GL_SCISSOR_TEST 0x0C11
|
||||
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
||||
#define GL_SHORT 0x1402
|
||||
#define GL_SRC_ALPHA 0x0302
|
||||
#define GL_SRC_ALPHA_SATURATE 0x0308
|
||||
#define GL_SRC_COLOR 0x0300
|
||||
#define GL_STATIC_DRAW 0x88E4
|
||||
#define GL_STENCIL_ATTACHMENT 0x8D20
|
||||
#define GL_STENCIL_BACK_FAIL 0x8801
|
||||
#define GL_STENCIL_BACK_FUNC 0x8800
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
||||
#define GL_STENCIL_BACK_REF 0x8CA3
|
||||
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
||||
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
||||
#define GL_STENCIL_BITS 0x0D57
|
||||
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
||||
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
||||
#define GL_STENCIL_FAIL 0x0B94
|
||||
#define GL_STENCIL_FUNC 0x0B92
|
||||
#define GL_STENCIL_INDEX8 0x8D48
|
||||
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
||||
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
||||
#define GL_STENCIL_REF 0x0B97
|
||||
#define GL_STENCIL_TEST 0x0B90
|
||||
#define GL_STENCIL_VALUE_MASK 0x0B93
|
||||
#define GL_STENCIL_WRITEMASK 0x0B98
|
||||
#define GL_STREAM_DRAW 0x88E0
|
||||
#define GL_SUBPIXEL_BITS 0x0D50
|
||||
#define GL_TEXTURE 0x1702
|
||||
#define GL_TEXTURE0 0x84C0
|
||||
#define GL_TEXTURE1 0x84C1
|
||||
#define GL_TEXTURE10 0x84CA
|
||||
#define GL_TEXTURE11 0x84CB
|
||||
#define GL_TEXTURE12 0x84CC
|
||||
#define GL_TEXTURE13 0x84CD
|
||||
#define GL_TEXTURE14 0x84CE
|
||||
#define GL_TEXTURE15 0x84CF
|
||||
#define GL_TEXTURE16 0x84D0
|
||||
#define GL_TEXTURE17 0x84D1
|
||||
#define GL_TEXTURE18 0x84D2
|
||||
#define GL_TEXTURE19 0x84D3
|
||||
#define GL_TEXTURE2 0x84C2
|
||||
#define GL_TEXTURE20 0x84D4
|
||||
#define GL_TEXTURE21 0x84D5
|
||||
#define GL_TEXTURE22 0x84D6
|
||||
#define GL_TEXTURE23 0x84D7
|
||||
#define GL_TEXTURE24 0x84D8
|
||||
#define GL_TEXTURE25 0x84D9
|
||||
#define GL_TEXTURE26 0x84DA
|
||||
#define GL_TEXTURE27 0x84DB
|
||||
#define GL_TEXTURE28 0x84DC
|
||||
#define GL_TEXTURE29 0x84DD
|
||||
#define GL_TEXTURE3 0x84C3
|
||||
#define GL_TEXTURE30 0x84DE
|
||||
#define GL_TEXTURE31 0x84DF
|
||||
#define GL_TEXTURE4 0x84C4
|
||||
#define GL_TEXTURE5 0x84C5
|
||||
#define GL_TEXTURE6 0x84C6
|
||||
#define GL_TEXTURE7 0x84C7
|
||||
#define GL_TEXTURE8 0x84C8
|
||||
#define GL_TEXTURE9 0x84C9
|
||||
#define GL_TEXTURE_2D 0x0DE1
|
||||
#define GL_TEXTURE_BINDING_2D 0x8069
|
||||
#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
#define GL_TEXTURE_WRAP_S 0x2802
|
||||
#define GL_TEXTURE_WRAP_T 0x2803
|
||||
#define GL_TRIANGLES 0x0004
|
||||
#define GL_TRIANGLE_FAN 0x0006
|
||||
#define GL_TRIANGLE_STRIP 0x0005
|
||||
#define GL_TRP_ERROR_CONTEXT_RESET_IMG 0x8EA1
|
||||
#define GL_TRP_IMG 0x8EA0
|
||||
#define GL_TRP_UNSUPPORTED_CONTEXT_IMG 0x8EA2
|
||||
#define GL_TRUE 1
|
||||
#define GL_UNKNOWN_CONTEXT_RESET 0x8255
|
||||
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_UNSIGNED_INT 0x1405
|
||||
#define GL_UNSIGNED_SHORT 0x1403
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||
#define GL_VENDOR 0x1F00
|
||||
#define GL_VERSION 0x1F02
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
||||
#define GL_VIEWPORT 0x0BA2
|
||||
#define GL_ZERO 0
|
||||
|
||||
|
||||
#include <KHR/khrplatform.h>
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef void GLvoid;
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef khronos_uint8_t GLubyte;
|
||||
typedef khronos_int16_t GLshort;
|
||||
typedef khronos_uint16_t GLushort;
|
||||
typedef int GLint;
|
||||
typedef unsigned int GLuint;
|
||||
typedef khronos_int32_t GLclampx;
|
||||
typedef int GLsizei;
|
||||
typedef khronos_float_t GLfloat;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef double GLdouble;
|
||||
typedef double GLclampd;
|
||||
typedef void *GLeglClientBufferEXT;
|
||||
typedef void *GLeglImageOES;
|
||||
typedef char GLchar;
|
||||
typedef char GLcharARB;
|
||||
#ifdef __APPLE__
|
||||
typedef void *GLhandleARB;
|
||||
#else
|
||||
typedef unsigned int GLhandleARB;
|
||||
#endif
|
||||
typedef khronos_uint16_t GLhalf;
|
||||
typedef khronos_uint16_t GLhalfARB;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
|
||||
typedef khronos_intptr_t GLintptr;
|
||||
#else
|
||||
typedef khronos_intptr_t GLintptr;
|
||||
#endif
|
||||
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
|
||||
typedef khronos_intptr_t GLintptrARB;
|
||||
#else
|
||||
typedef khronos_intptr_t GLintptrARB;
|
||||
#endif
|
||||
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
|
||||
typedef khronos_ssize_t GLsizeiptr;
|
||||
#else
|
||||
typedef khronos_ssize_t GLsizeiptr;
|
||||
#endif
|
||||
#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060)
|
||||
typedef khronos_ssize_t GLsizeiptrARB;
|
||||
#else
|
||||
typedef khronos_ssize_t GLsizeiptrARB;
|
||||
#endif
|
||||
typedef khronos_int64_t GLint64;
|
||||
typedef khronos_int64_t GLint64EXT;
|
||||
typedef khronos_uint64_t GLuint64;
|
||||
typedef khronos_uint64_t GLuint64EXT;
|
||||
typedef struct __GLsync *GLsync;
|
||||
struct _cl_context;
|
||||
struct _cl_event;
|
||||
typedef void (GLAD_API_PTR *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
|
||||
typedef void (GLAD_API_PTR *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
|
||||
typedef void (GLAD_API_PTR *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
|
||||
typedef void (GLAD_API_PTR *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
|
||||
typedef unsigned short GLhalfNV;
|
||||
typedef GLintptr GLvdpauSurfaceNV;
|
||||
typedef void (GLAD_API_PTR *GLVULKANPROCNV)(void);
|
||||
|
||||
|
||||
#define GL_SC_VERSION_2_0 1
|
||||
#define GL_EXT_texture_compression_s3tc 1
|
||||
#define GL_IMG_pvric_end_to_end_signature 1
|
||||
#define GL_IMG_tile_region_protection 1
|
||||
#define GL_OES_depth24 1
|
||||
#define GL_OES_depth32 1
|
||||
#define GL_OES_rgb8_rgba8 1
|
||||
#define GL_OES_standard_derivatives 1
|
||||
|
||||
|
||||
typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture);
|
||||
typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
|
||||
typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
|
||||
typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
|
||||
typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
|
||||
typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode);
|
||||
typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
|
||||
typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
|
||||
typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage);
|
||||
typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data);
|
||||
typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
|
||||
typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask);
|
||||
typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFPROC)(GLfloat d);
|
||||
typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s);
|
||||
typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data);
|
||||
typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void);
|
||||
typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode);
|
||||
typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func);
|
||||
typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag);
|
||||
typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
|
||||
typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap);
|
||||
typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
||||
typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
|
||||
typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices);
|
||||
typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap);
|
||||
typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
||||
typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void);
|
||||
typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void);
|
||||
typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode);
|
||||
typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers);
|
||||
typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers);
|
||||
typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers);
|
||||
typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures);
|
||||
typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target);
|
||||
typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name);
|
||||
typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data);
|
||||
typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
|
||||
typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void);
|
||||
typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data);
|
||||
typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
|
||||
typedef GLenum (GLAD_API_PTR *PFNGLGETGRAPHICSRESETSTATUSPROC)(void);
|
||||
typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data);
|
||||
typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params);
|
||||
typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
|
||||
typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name);
|
||||
typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params);
|
||||
typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params);
|
||||
typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name);
|
||||
typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer);
|
||||
typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params);
|
||||
typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params);
|
||||
typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params);
|
||||
typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params);
|
||||
typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode);
|
||||
typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap);
|
||||
typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width);
|
||||
typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
|
||||
typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
|
||||
typedef void (GLAD_API_PTR *PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length);
|
||||
typedef void (GLAD_API_PTR *PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
|
||||
typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
|
||||
typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
|
||||
typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask);
|
||||
typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
|
||||
typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
|
||||
typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
||||
typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
|
||||
typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params);
|
||||
typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
|
||||
typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params);
|
||||
typedef void (GLAD_API_PTR *PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
|
||||
typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
|
||||
typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program);
|
||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
|
||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v);
|
||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
|
||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v);
|
||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v);
|
||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v);
|
||||
typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer);
|
||||
typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
|
||||
typedef struct GladGLSC2Context {
|
||||
void* userptr;
|
||||
|
||||
int SC_VERSION_2_0;
|
||||
int EXT_texture_compression_s3tc;
|
||||
int IMG_pvric_end_to_end_signature;
|
||||
int IMG_tile_region_protection;
|
||||
int OES_depth24;
|
||||
int OES_depth32;
|
||||
int OES_rgb8_rgba8;
|
||||
int OES_standard_derivatives;
|
||||
|
||||
PFNGLACTIVETEXTUREPROC ActiveTexture;
|
||||
PFNGLBINDBUFFERPROC BindBuffer;
|
||||
PFNGLBINDFRAMEBUFFERPROC BindFramebuffer;
|
||||
PFNGLBINDRENDERBUFFERPROC BindRenderbuffer;
|
||||
PFNGLBINDTEXTUREPROC BindTexture;
|
||||
PFNGLBLENDCOLORPROC BlendColor;
|
||||
PFNGLBLENDEQUATIONPROC BlendEquation;
|
||||
PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate;
|
||||
PFNGLBLENDFUNCPROC BlendFunc;
|
||||
PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate;
|
||||
PFNGLBUFFERDATAPROC BufferData;
|
||||
PFNGLBUFFERSUBDATAPROC BufferSubData;
|
||||
PFNGLCHECKFRAMEBUFFERSTATUSPROC CheckFramebufferStatus;
|
||||
PFNGLCLEARPROC Clear;
|
||||
PFNGLCLEARCOLORPROC ClearColor;
|
||||
PFNGLCLEARDEPTHFPROC ClearDepthf;
|
||||
PFNGLCLEARSTENCILPROC ClearStencil;
|
||||
PFNGLCOLORMASKPROC ColorMask;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC CompressedTexSubImage2D;
|
||||
PFNGLCREATEPROGRAMPROC CreateProgram;
|
||||
PFNGLCULLFACEPROC CullFace;
|
||||
PFNGLDEPTHFUNCPROC DepthFunc;
|
||||
PFNGLDEPTHMASKPROC DepthMask;
|
||||
PFNGLDEPTHRANGEFPROC DepthRangef;
|
||||
PFNGLDISABLEPROC Disable;
|
||||
PFNGLDISABLEVERTEXATTRIBARRAYPROC DisableVertexAttribArray;
|
||||
PFNGLDRAWARRAYSPROC DrawArrays;
|
||||
PFNGLDRAWRANGEELEMENTSPROC DrawRangeElements;
|
||||
PFNGLENABLEPROC Enable;
|
||||
PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray;
|
||||
PFNGLFINISHPROC Finish;
|
||||
PFNGLFLUSHPROC Flush;
|
||||
PFNGLFRAMEBUFFERRENDERBUFFERPROC FramebufferRenderbuffer;
|
||||
PFNGLFRAMEBUFFERTEXTURE2DPROC FramebufferTexture2D;
|
||||
PFNGLFRONTFACEPROC FrontFace;
|
||||
PFNGLGENBUFFERSPROC GenBuffers;
|
||||
PFNGLGENFRAMEBUFFERSPROC GenFramebuffers;
|
||||
PFNGLGENRENDERBUFFERSPROC GenRenderbuffers;
|
||||
PFNGLGENTEXTURESPROC GenTextures;
|
||||
PFNGLGENERATEMIPMAPPROC GenerateMipmap;
|
||||
PFNGLGETATTRIBLOCATIONPROC GetAttribLocation;
|
||||
PFNGLGETBOOLEANVPROC GetBooleanv;
|
||||
PFNGLGETBUFFERPARAMETERIVPROC GetBufferParameteriv;
|
||||
PFNGLGETERRORPROC GetError;
|
||||
PFNGLGETFLOATVPROC GetFloatv;
|
||||
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC GetFramebufferAttachmentParameteriv;
|
||||
PFNGLGETGRAPHICSRESETSTATUSPROC GetGraphicsResetStatus;
|
||||
PFNGLGETINTEGERVPROC GetIntegerv;
|
||||
PFNGLGETPROGRAMIVPROC GetProgramiv;
|
||||
PFNGLGETRENDERBUFFERPARAMETERIVPROC GetRenderbufferParameteriv;
|
||||
PFNGLGETSTRINGPROC GetString;
|
||||
PFNGLGETTEXPARAMETERFVPROC GetTexParameterfv;
|
||||
PFNGLGETTEXPARAMETERIVPROC GetTexParameteriv;
|
||||
PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation;
|
||||
PFNGLGETVERTEXATTRIBPOINTERVPROC GetVertexAttribPointerv;
|
||||
PFNGLGETVERTEXATTRIBFVPROC GetVertexAttribfv;
|
||||
PFNGLGETVERTEXATTRIBIVPROC GetVertexAttribiv;
|
||||
PFNGLGETNUNIFORMFVPROC GetnUniformfv;
|
||||
PFNGLGETNUNIFORMIVPROC GetnUniformiv;
|
||||
PFNGLHINTPROC Hint;
|
||||
PFNGLISENABLEDPROC IsEnabled;
|
||||
PFNGLLINEWIDTHPROC LineWidth;
|
||||
PFNGLPIXELSTOREIPROC PixelStorei;
|
||||
PFNGLPOLYGONOFFSETPROC PolygonOffset;
|
||||
PFNGLPROGRAMBINARYPROC ProgramBinary;
|
||||
PFNGLREADNPIXELSPROC ReadnPixels;
|
||||
PFNGLRENDERBUFFERSTORAGEPROC RenderbufferStorage;
|
||||
PFNGLSAMPLECOVERAGEPROC SampleCoverage;
|
||||
PFNGLSCISSORPROC Scissor;
|
||||
PFNGLSTENCILFUNCPROC StencilFunc;
|
||||
PFNGLSTENCILFUNCSEPARATEPROC StencilFuncSeparate;
|
||||
PFNGLSTENCILMASKPROC StencilMask;
|
||||
PFNGLSTENCILMASKSEPARATEPROC StencilMaskSeparate;
|
||||
PFNGLSTENCILOPPROC StencilOp;
|
||||
PFNGLSTENCILOPSEPARATEPROC StencilOpSeparate;
|
||||
PFNGLTEXPARAMETERFPROC TexParameterf;
|
||||
PFNGLTEXPARAMETERFVPROC TexParameterfv;
|
||||
PFNGLTEXPARAMETERIPROC TexParameteri;
|
||||
PFNGLTEXPARAMETERIVPROC TexParameteriv;
|
||||
PFNGLTEXSTORAGE2DPROC TexStorage2D;
|
||||
PFNGLTEXSUBIMAGE2DPROC TexSubImage2D;
|
||||
PFNGLUNIFORM1FPROC Uniform1f;
|
||||
PFNGLUNIFORM1FVPROC Uniform1fv;
|
||||
PFNGLUNIFORM1IPROC Uniform1i;
|
||||
PFNGLUNIFORM1IVPROC Uniform1iv;
|
||||
PFNGLUNIFORM2FPROC Uniform2f;
|
||||
PFNGLUNIFORM2FVPROC Uniform2fv;
|
||||
PFNGLUNIFORM2IPROC Uniform2i;
|
||||
PFNGLUNIFORM2IVPROC Uniform2iv;
|
||||
PFNGLUNIFORM3FPROC Uniform3f;
|
||||
PFNGLUNIFORM3FVPROC Uniform3fv;
|
||||
PFNGLUNIFORM3IPROC Uniform3i;
|
||||
PFNGLUNIFORM3IVPROC Uniform3iv;
|
||||
PFNGLUNIFORM4FPROC Uniform4f;
|
||||
PFNGLUNIFORM4FVPROC Uniform4fv;
|
||||
PFNGLUNIFORM4IPROC Uniform4i;
|
||||
PFNGLUNIFORM4IVPROC Uniform4iv;
|
||||
PFNGLUNIFORMMATRIX2FVPROC UniformMatrix2fv;
|
||||
PFNGLUNIFORMMATRIX3FVPROC UniformMatrix3fv;
|
||||
PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv;
|
||||
PFNGLUSEPROGRAMPROC UseProgram;
|
||||
PFNGLVERTEXATTRIB1FPROC VertexAttrib1f;
|
||||
PFNGLVERTEXATTRIB1FVPROC VertexAttrib1fv;
|
||||
PFNGLVERTEXATTRIB2FPROC VertexAttrib2f;
|
||||
PFNGLVERTEXATTRIB2FVPROC VertexAttrib2fv;
|
||||
PFNGLVERTEXATTRIB3FPROC VertexAttrib3f;
|
||||
PFNGLVERTEXATTRIB3FVPROC VertexAttrib3fv;
|
||||
PFNGLVERTEXATTRIB4FPROC VertexAttrib4f;
|
||||
PFNGLVERTEXATTRIB4FVPROC VertexAttrib4fv;
|
||||
PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer;
|
||||
PFNGLVIEWPORTPROC Viewport;
|
||||
|
||||
void* glad_loader_handle;
|
||||
} GladGLSC2Context;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
GLAD_API_CALL int gladLoadGLSC2ContextUserPtr(GladGLSC2Context *context, GLADuserptrloadfunc load, void *userptr);
|
||||
GLAD_API_CALL int gladLoadGLSC2Context(GladGLSC2Context *context, GLADloadfunc load);
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,634 @@
|
||||
/*************************************************************************
|
||||
* GLFW 3.4 - www.glfw->org
|
||||
* A library for OpenGL, window and input
|
||||
*------------------------------------------------------------------------
|
||||
* Copyright (c) 2002-2006 Marcus Geelnard
|
||||
* Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw->org>
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would
|
||||
* be appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not
|
||||
* be misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*
|
||||
*************************************************************************/
|
||||
|
||||
#ifndef _glfw3_native_h_
|
||||
#define _glfw3_native_h_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
* Doxygen documentation
|
||||
*************************************************************************/
|
||||
|
||||
/*! @file glfw3native.h
|
||||
* @brief The header of the native access functions.
|
||||
*
|
||||
* This is the header file of the native access functions. See @ref native for
|
||||
* more information.
|
||||
*/
|
||||
/*! @defgroup native Native access
|
||||
* @brief Functions related to accessing native handles.
|
||||
*
|
||||
* **By using the native access functions you assert that you know what you're
|
||||
* doing and how to fix problems caused by using them. If you don't, you
|
||||
* shouldn't be using them.**
|
||||
*
|
||||
* Before the inclusion of @ref glfw3native.h, you may define zero or more
|
||||
* window system API macro and zero or more context creation API macros.
|
||||
*
|
||||
* The chosen backends must match those the library was compiled for. Failure
|
||||
* to do this will cause a link-time error.
|
||||
*
|
||||
* The available window API macros are:
|
||||
* * `GLFW_EXPOSE_NATIVE_WIN32`
|
||||
* * `GLFW_EXPOSE_NATIVE_COCOA`
|
||||
* * `GLFW_EXPOSE_NATIVE_X11`
|
||||
* * `GLFW_EXPOSE_NATIVE_WAYLAND`
|
||||
*
|
||||
* The available context API macros are:
|
||||
* * `GLFW_EXPOSE_NATIVE_WGL`
|
||||
* * `GLFW_EXPOSE_NATIVE_NSGL`
|
||||
* * `GLFW_EXPOSE_NATIVE_GLX`
|
||||
* * `GLFW_EXPOSE_NATIVE_EGL`
|
||||
* * `GLFW_EXPOSE_NATIVE_OSMESA`
|
||||
*
|
||||
* These macros select which of the native access functions that are declared
|
||||
* and which platform-specific headers to include. It is then up your (by
|
||||
* definition platform-specific) code to handle which of these should be
|
||||
* defined.
|
||||
*
|
||||
* If you do not want the platform-specific headers to be included, define
|
||||
* `GLFW_NATIVE_INCLUDE_NONE` before including the @ref glfw3native.h header.
|
||||
*
|
||||
* @code
|
||||
* #define GLFW_EXPOSE_NATIVE_WIN32
|
||||
* #define GLFW_EXPOSE_NATIVE_WGL
|
||||
* #define GLFW_NATIVE_INCLUDE_NONE
|
||||
* #include <GLFW/glfw3native.h>
|
||||
* @endcode
|
||||
*/
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
* System headers and types
|
||||
*************************************************************************/
|
||||
|
||||
#if !defined(GLFW_NATIVE_INCLUDE_NONE)
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/* This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||
* example to allow applications to correctly declare a GL_KHR_debug callback)
|
||||
* but windows.h assumes no one will define APIENTRY before it does
|
||||
*/
|
||||
#if defined(GLFW_APIENTRY_DEFINED)
|
||||
#undef APIENTRY
|
||||
#undef GLFW_APIENTRY_DEFINED
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
#if defined(__OBJC__)
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#else
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
#include <objc/objc.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
||||
#include <wayland-client.h>
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/* WGL is declared by windows.h */
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
/* NSGL is declared by Cocoa.h */
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
/* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
|
||||
* default it also acts as an OpenGL header
|
||||
* However, glx.h will include gl.h, which will define it unconditionally
|
||||
*/
|
||||
#if defined(GLFW_GLAPIENTRY_DEFINED)
|
||||
#undef GLAPIENTRY
|
||||
#undef GLFW_GLAPIENTRY_DEFINED
|
||||
#endif
|
||||
#include <GL/glx.h>
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
#include <EGL/egl.h>
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_OSMESA)
|
||||
/* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
|
||||
* default it also acts as an OpenGL header
|
||||
* However, osmesa.h will include gl.h, which will define it unconditionally
|
||||
*/
|
||||
#if defined(GLFW_GLAPIENTRY_DEFINED)
|
||||
#undef GLAPIENTRY
|
||||
#undef GLFW_GLAPIENTRY_DEFINED
|
||||
#endif
|
||||
#include <GL/osmesa.h>
|
||||
#endif
|
||||
|
||||
#endif /*GLFW_NATIVE_INCLUDE_NONE*/
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
* Functions
|
||||
*************************************************************************/
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
||||
/*! @brief Returns the adapter device name of the specified monitor.
|
||||
*
|
||||
* @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`)
|
||||
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
|
||||
* occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the display device name of the specified monitor.
|
||||
*
|
||||
* @return The UTF-8 encoded display device name (for example
|
||||
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `HWND` of the specified window.
|
||||
*
|
||||
* @return The `HWND` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
|
||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
|
||||
* This DC is private and does not need to be released.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/*! @brief Returns the `HGLRC` of the specified window.
|
||||
*
|
||||
* @return The `HGLRC` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
|
||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
|
||||
* This DC is private and does not need to be released.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA)
|
||||
/*! @brief Returns the `CGDirectDisplayID` of the specified monitor.
|
||||
*
|
||||
* @return The `CGDirectDisplayID` of the specified monitor, or
|
||||
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `NSWindow` of the specified window.
|
||||
*
|
||||
* @return The `NSWindow` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
/*! @brief Returns the `NSOpenGLContext` of the specified window.
|
||||
*
|
||||
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_X11)
|
||||
/*! @brief Returns the `Display` used by GLFW.
|
||||
*
|
||||
* @return The `Display` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI Display* glfwGetX11Display(void);
|
||||
|
||||
/*! @brief Returns the `RRCrtc` of the specified monitor.
|
||||
*
|
||||
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `RROutput` of the specified monitor.
|
||||
*
|
||||
* @return The `RROutput` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `Window` of the specified window.
|
||||
*
|
||||
* @return The `Window` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
|
||||
|
||||
/*! @brief Sets the current primary selection to the specified string.
|
||||
*
|
||||
* @param[in] string A UTF-8 encoded string.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @pointer_lifetime The specified string is copied before this function
|
||||
* returns.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref clipboard
|
||||
* @sa glfwGetX11SelectionString
|
||||
* @sa glfwSetClipboardString
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI void glfwSetX11SelectionString(const char* string);
|
||||
|
||||
/*! @brief Returns the contents of the current primary selection as a string.
|
||||
*
|
||||
* If the selection is empty or if its contents cannot be converted, `NULL`
|
||||
* is returned and a @ref GLFW_FORMAT_UNAVAILABLE error is generated.
|
||||
*
|
||||
* @return The contents of the selection as a UTF-8 encoded string, or `NULL`
|
||||
* if an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @pointer_lifetime The returned string is allocated and freed by GLFW. You
|
||||
* should not free it yourself. It is valid until the next call to @ref
|
||||
* glfwGetX11SelectionString or @ref glfwSetX11SelectionString, or until the
|
||||
* library is terminated.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref clipboard
|
||||
* @sa glfwSetX11SelectionString
|
||||
* @sa glfwGetClipboardString
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI const char* glfwGetX11SelectionString(void);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
/*! @brief Returns the `GLXContext` of the specified window.
|
||||
*
|
||||
* @return The `GLXContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
||||
|
||||
/*! @brief Returns the `GLXWindow` of the specified window.
|
||||
*
|
||||
* @return The `GLXWindow` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
||||
/*! @brief Returns the `struct wl_display*` used by GLFW.
|
||||
*
|
||||
* @return The `struct wl_display*` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI struct wl_display* glfwGetWaylandDisplay(void);
|
||||
|
||||
/*! @brief Returns the `struct wl_output*` of the specified monitor.
|
||||
*
|
||||
* @return The `struct wl_output*` of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the main `struct wl_surface*` of the specified window.
|
||||
*
|
||||
* @return The main `struct wl_surface*` of the specified window, or `NULL` if
|
||||
* an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
||||
*
|
||||
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark Because EGL is initialized on demand, this function will return
|
||||
* `EGL_NO_DISPLAY` until the first context has been created via EGL.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
||||
|
||||
/*! @brief Returns the `EGLContext` of the specified window.
|
||||
*
|
||||
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
||||
|
||||
/*! @brief Returns the `EGLSurface` of the specified window.
|
||||
*
|
||||
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_OSMESA)
|
||||
/*! @brief Retrieves the color buffer associated with the specified window.
|
||||
*
|
||||
* @param[in] window The window whose color buffer to retrieve.
|
||||
* @param[out] width Where to store the width of the color buffer, or `NULL`.
|
||||
* @param[out] height Where to store the height of the color buffer, or `NULL`.
|
||||
* @param[out] format Where to store the OSMesa pixel format of the color
|
||||
* buffer, or `NULL`.
|
||||
* @param[out] buffer Where to store the address of the color buffer, or
|
||||
* `NULL`.
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height, int* format, void** buffer);
|
||||
|
||||
/*! @brief Retrieves the depth buffer associated with the specified window.
|
||||
*
|
||||
* @param[in] window The window whose depth buffer to retrieve.
|
||||
* @param[out] width Where to store the width of the depth buffer, or `NULL`.
|
||||
* @param[out] height Where to store the height of the depth buffer, or `NULL`.
|
||||
* @param[out] bytesPerValue Where to store the number of bytes per depth
|
||||
* buffer element, or `NULL`.
|
||||
* @param[out] buffer Where to store the address of the depth buffer, or
|
||||
* `NULL`.
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height, int* bytesPerValue, void** buffer);
|
||||
|
||||
/*! @brief Returns the `OSMesaContext` of the specified window.
|
||||
*
|
||||
* @return The `OSMesaContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _glfw3_native_h_ */
|
||||
|
||||
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|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project>
|
||||
<ProjectOutputs>
|
||||
<ProjectOutput>
|
||||
<FullPath>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic.dll</FullPath>
|
||||
</ProjectOutput>
|
||||
</ProjectOutputs>
|
||||
<ContentFiles />
|
||||
<SatelliteDlls />
|
||||
<NonRecipeFileRefs />
|
||||
</Project>
|
||||
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|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\code\debuger.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\x64\Debug\debuger.obj
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\code\dllmain.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\x64\Debug\dllmain.obj
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\code\GLAD\gl.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\x64\Debug\gl.obj
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\code\GLAD\glsc2.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\x64\Debug\glsc2.obj
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\code\GLAD\wgl.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\x64\Debug\wgl.obj
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\code\linear.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\x64\Debug\linear.obj
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\code\mat2.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\x64\Debug\mat2.obj
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\code\mat3.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\x64\Debug\mat3.obj
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\code\mat4.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\x64\Debug\mat4.obj
|
||||
D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\code\StgSharpGraphic.c;D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\StgSharpGraphic\x64\Debug\StgSharpGraphic.obj
|
||||
+2
@@ -0,0 +1,2 @@
|
||||
PlatformToolSet=v143:VCToolArchitecture=Native64Bit:VCToolsVersion=14.37.32822:TargetPlatformVersion=10.0.22621.0:
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||||
Debug|x64|D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\backup\StgSharpGraphic\|
|
||||
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Reference in New Issue
Block a user