2nd update on 20230415 by nitload youmu
This commit is contained in:
@@ -7,22 +7,22 @@ using System.Text;
|
||||
|
||||
namespace StgSharp.Geometries
|
||||
{
|
||||
public class Triangle :IGeometry
|
||||
public class Triangle :IPlainGeometry
|
||||
{
|
||||
internal Point _basePoint;
|
||||
internal Point _beginPoint;
|
||||
internal Point _line1;
|
||||
internal Point _line2;
|
||||
internal Point _vertex1;
|
||||
internal Point _vertex2;
|
||||
internal Point _vertex3;
|
||||
internal RenderMode _renderMode;
|
||||
internal readonly uint bornTick;
|
||||
|
||||
public override sealed Point BasePoint => _basePoint;
|
||||
|
||||
public override sealed Point RefPoint=>_beginPoint;
|
||||
public override sealed Point RefPoint=>_vertex1;
|
||||
|
||||
public override sealed Point RefVec01 => _line1;
|
||||
public override sealed Point RefVec01 => _vertex2;
|
||||
|
||||
public override sealed Point RefVec02 => _line2;
|
||||
public override sealed Point RefVec02 => _vertex3;
|
||||
|
||||
public override RenderMode renderMode => _renderMode;
|
||||
|
||||
@@ -38,17 +38,17 @@ namespace StgSharp.Geometries
|
||||
|
||||
internal override void CalcVec01(uint tick)
|
||||
{
|
||||
_beginPoint._position = _basePoint._position+ MovBegin(tick);
|
||||
_vertex1._position = _basePoint._position+ MovBegin(tick);
|
||||
}
|
||||
|
||||
internal override void CalcVec02(vec3d vec, uint tick)
|
||||
{
|
||||
_line1._position = vec + CalcSide1(tick);
|
||||
_vertex2._position = vec + CalcSide1(tick);
|
||||
}
|
||||
|
||||
internal override void CalcVec03(vec3d vec, uint tick)
|
||||
{
|
||||
_line2._position = vec + CalcSide2(tick);
|
||||
_vertex3._position = vec + CalcSide2(tick);
|
||||
}
|
||||
|
||||
public virtual vec3d MovBegin(uint tick) => default(vec3d);
|
||||
@@ -67,8 +67,8 @@ namespace StgSharp.Geometries
|
||||
CalcVec03(BasePoint._position,tick);
|
||||
break;
|
||||
case RenderMode.RefPoint:
|
||||
CalcVec02(_beginPoint._position,tick);
|
||||
CalcVec03(_beginPoint._position,tick);
|
||||
CalcVec02(_vertex1._position,tick);
|
||||
CalcVec03(_vertex1._position,tick);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@@ -84,5 +84,24 @@ namespace StgSharp.Geometries
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public override Line[] GetAllSides()
|
||||
{
|
||||
Line[] sides = new Line[3];
|
||||
|
||||
sides[0]._beginPoint = _vertex1;
|
||||
sides[0]._basePoint = _vertex1;
|
||||
sides[0]._endPoint = _vertex2;
|
||||
|
||||
sides[1]._basePoint = _vertex2;
|
||||
sides[1]._beginPoint = _vertex2;
|
||||
sides[1]._endPoint = _vertex3;
|
||||
|
||||
sides[2]._basePoint = _vertex3;
|
||||
sides[2]._beginPoint = _vertex3;
|
||||
sides[2]._endPoint = _vertex1;
|
||||
|
||||
return sides;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user