world timer supports numa and thread affinity binding
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@@ -46,11 +46,6 @@ namespace StgSharp
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Console.WriteLine($"\t{node.Value}\t{node.Source.Flag}");
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}
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Console.WriteLine(interpreterSource.AnalyseException?.ToString() ?? "No error");
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RegexInfo info = interpreterSource.Info;
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Console.WriteLine("-----Regex Info-----");
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Console.WriteLine($"Min length: {info.MinPredictLength}");
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Console.WriteLine($"Region count: {info.RegionCount}");
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Console.WriteLine($"Single line dependency: {info.SingleLineResultCount}");
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Console.WriteLine();
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Console.WriteLine();
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Console.WriteLine();
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