Abort hlsf, goes back to tlsf, may use 'Arena-ed tlsf'
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="HLSFAllocator.Alloc"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using System;
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using System.IO;
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using System.Numerics;
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using System.Reflection.Metadata;
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using hlsfHandle = StgSharp.HighPerformance.Memory.HlsfHandle;
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namespace StgSharp.HighPerformance.Memory
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{
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public unsafe partial class HybridLayerSegregatedFitAllocator
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{
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public partial HlsfHandle Alloc(
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nuint size
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)
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{
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if (size > _maxAllocSize) {
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throw new InvalidOperationException("Requested size exceeds maximum allocatable size.");
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}
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/*
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int level = GetLevelFromSize(size);
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int segmentIndex = GetSegmentFromLevel(size, level);
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int i = level, s = segmentIndex;
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/**/
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Entry* entry = null;
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nuint requestedOffset = GetAllocSize(size);
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(int level, int segment) = GetIndexPairOnce(size);
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int index = int.Min((3 * level) + segment, _bucketHeads.Length);
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int i = index;
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while ((i < _bucketHeads.Length) && !TryPopLevelForAllocation(i, out entry)) {
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i++;
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}
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if ((i >= _bucketHeads.Length) && !TryAllocateNewBlock(requestedOffset, out entry)) {
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throw new OverflowException($"Out of memory: unable to satisfy request of {size} B (aligned {requestedOffset} B) from existing buckets or spare memory.");
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}
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if (entry != null)
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{
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if (requestedOffset > entry->Size) {
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throw new OverflowException("Out of memory: insufficient block size returned from spare memory.");
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}
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nuint remainder = entry->Size - requestedOffset;
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SetEntryLevel(entry, entry->Position, (uint)requestedOffset);
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entry->State = EntryState.Alloc;
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if (remainder > 0) {
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OrganizeMemory(entry->NextNear, remainder);
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}
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}
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return new(entry, size);
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}
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public bool TryAlloc(
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nuint size,
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out HlsfHandle handle
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)
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{
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if (size > _maxAllocSize)
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{
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handle = default;
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return false;
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}
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/*
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int level = GetLevelFromSize(size);
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int segmentIndex = GetSegmentFromLevel(size, level);
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int i = level, s = segmentIndex;
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/**/
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Entry* entry = null;
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nuint requestedOffset = GetAllocSize(size);
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(int level, int segment) = GetIndexPairOnce(size);
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int index = int.Min((3 * level) + segment, _bucketHeads.Length);
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int i = index;
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while ((i < _bucketHeads.Length) && !TryPopLevelForAllocation(i, out entry)) {
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i++;
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}
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if ((i >= _bucketHeads.Length) && !TryAllocateNewBlock(requestedOffset, out entry)) {
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throw new OverflowException($"Out of memory: unable to satisfy request of {size} B (aligned {requestedOffset} B) from existing buckets or spare memory.");
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}
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if (entry != null)
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{
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if (requestedOffset > entry->Size) {
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throw new OverflowException("Out of memory: insufficient block size returned from spare memory.");
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}
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nuint remainder = entry->Size - requestedOffset;
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SetEntryLevel(entry, entry->Position, (uint)requestedOffset);
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entry->State = EntryState.Alloc;
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if (remainder > 0) {
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OrganizeMemory(entry->NextNear, remainder);
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}
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}
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handle = new(entry, size);
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return true;
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}
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/// <summary>
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/// Slice the memory block into smaller blocks and add them to the appropriate buckets.
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/// Notice: this method is not responsible for freeing the original BucketNode
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/// </summary>
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/// <param name="e">
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/// The next entry nearby the part to slice
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/// </param>
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/// <param name="sizeToSlice">
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///
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/// </param>
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private void OrganizeMemory(
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Entry* e,
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nuint sizeToSlice
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)
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{
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Entry* next = e;
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nuint remain = sizeToSlice; // remained size to slice
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nuint offset = e->Position - sizeToSlice - ((nuint)m_Buffer); // offset of buffer to slice
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nuint position = e->Position - sizeToSlice; // position of buffer to slice
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nuint end = e->Position - ((nuint)m_Buffer); // end offset of buffer to slice
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int i = GetBucketIndexOnce(sizeToSlice);
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Entry* entry = (Entry*)_entries.Allocate();
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SetEntryLevel(entry, position, remain);
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entry->State = EntryState.Empty;
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BucketNode* bucketNode = (BucketNode*)entry->Position;
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bucketNode->EntryRef = entry;
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PushNodeToBucket(i, bucketNode);
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Entry* prev = next->PreviousNear;
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prev->NextNear = entry;
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entry->PreviousNear = prev;
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entry->NextNear = next;
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next->PreviousNear = entry;
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}
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/// <summary>
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/// Try to allocate a new 16MB block when all buckets are empty
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/// </summary>
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/// <param name="size">
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/// Size of memory block to be allocated. Notice: Size is assumed as times of 64.
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/// </param>
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/// <param name="handle">
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/// Output handle to the allocated Entry
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/// </param>
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/// <returns>
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/// True if allocation succeeded
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/// </returns>
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private bool TryAllocateNewBlock(
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nuint size,
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out Entry* handle
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)
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{
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nuint pos = _spareMemory->Position;
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nuint remain = _spareMemory->Size;
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if (remain <= 0)
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{
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handle = null;
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return false;
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}
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size = nuint.Min(size, remain);
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// build new entry
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Entry* e = (Entry*)_entries.Allocate();
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SetEntryLevel(e, pos, size);
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InsertEntryBefore(e, _spareMemory);
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e->State = EntryState.Empty;
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// set fields of spare memory
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_spareMemory->Size -= size;
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_spareMemory->Position += size;
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handle = e;
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return true;
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}
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/// <summary>
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/// Helper method for allocation - converts BucketNode to Entry
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/// </summary>
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private bool TryPopLevelForAllocation(
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int bucketIndex,
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out Entry* entry
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)
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{
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if (TryPopBucket(bucketIndex, out BucketNode* bucketNode))
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{
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entry = bucketNode->EntryRef;
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return entry != null;
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}
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entry = null;
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return false;
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}
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/// <summary>
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/// Helper method for allocation - converts BucketNode to Entry
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/// </summary>
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private bool TryPopLevelForAllocation(
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int levelIndex,
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int sizeIndex,
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out Entry* entry
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)
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{
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if (TryPopLevel(levelIndex, sizeIndex, out BucketNode* bucketNode))
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{
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entry = bucketNode->EntryRef;
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return entry != null;
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}
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entry = null;
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return false;
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}
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}
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}
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