Working on L4, now on swiss. FMA_TILE is re arranged.
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@@ -58,7 +58,7 @@ void load_intrinsic_sse(sn_intrinsic *context, SIMDID id)
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context->mat[F32].buffer_sub = STD_MK_PROC_NAME(float, sse, , sub);
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context->mat[F32].buffer_transpose = STD_MK_PROC_NAME(float, sse, , transpose);
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context->mat[F32].ker_fma = STD_MK_PROC_NAME(float, sse, , fma);
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context->mat[F32].ker_tile_fma = STD_MK_PROC_NAME(float, sse, , fma);
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context->mat[F32].ker_tile_fma = STD_MK_PROC_NAME(float, sse, , tiled_fma);
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context->mat[F32].pivot = NULL;
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context->mat[F64].buffer_add = STD_MK_PROC_NAME(double, sse, , add);
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@@ -67,7 +67,7 @@ void load_intrinsic_sse(sn_intrinsic *context, SIMDID id)
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context->mat[F64].buffer_sub = STD_MK_PROC_NAME(double, sse, , sub);
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context->mat[F64].buffer_transpose = NULL;
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context->mat[F64].ker_fma = STD_MK_PROC_NAME(double, sse, , fma);
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context->mat[F64].ker_tile_fma = STD_MK_PROC_NAME(double, sse, , fma);
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context->mat[F64].ker_tile_fma = STD_MK_PROC_NAME(double, sse, , tiled_fma);
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context->mat[F64].pivot = NULL;
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context->vec_f32_normalize_3 = f32_normalize;
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@@ -90,8 +90,8 @@ void load_intrinsic_avx(sn_intrinsic *context, SIMDID id)
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context->mat[F32].buffer_transpose = STD_MK_PROC_NAME(float, avx, , transpose);
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context->mat[F32].ker_fma = is_fma ? STD_MK_PROC_NAME(float, avx, , fma) :
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STD_MK_PROC_NAME(float, avx, _fma, fma);
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context->mat[F32].ker_tile_fma = is_fma ? STD_MK_PROC_NAME(float, avx, , fma) :
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STD_MK_PROC_NAME(float, avx, _fma, fma);
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context->mat[F32].ker_tile_fma = is_fma ? STD_MK_PROC_NAME(float, avx, , tiled_fma) :
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STD_MK_PROC_NAME(float, avx, _fma, tiled_fma);
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context->mat[F32].pivot = NULL;
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context->mat[F64].buffer_add = STD_MK_PROC_NAME(double, avx, , add);
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@@ -101,8 +101,8 @@ void load_intrinsic_avx(sn_intrinsic *context, SIMDID id)
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context->mat[F64].buffer_transpose = NULL;
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context->mat[F64].ker_fma = is_fma ? STD_MK_PROC_NAME(double, avx, , fma) :
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STD_MK_PROC_NAME(double, avx, _fma, fma);
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context->mat[F64].ker_tile_fma = is_fma ? STD_MK_PROC_NAME(double, avx, , fma) :
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STD_MK_PROC_NAME(double, avx, _fma, fma);
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context->mat[F64].ker_tile_fma = is_fma ? STD_MK_PROC_NAME(double, avx, , tiled_fma) :
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STD_MK_PROC_NAME(double, avx, _fma, tiled_fma);
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context->mat[F64].pivot = NULL;
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context->vec_f32_normalize_3 = f32_normalize;
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@@ -120,7 +120,7 @@ void load_intrinsic_512(sn_intrinsic *context, SIMDID id)
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context->mat[F32].buffer_sub = STD_MK_PROC_NAME(float, 512, , sub);
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context->mat[F32].buffer_transpose = STD_MK_PROC_NAME(float, 512, , transpose);
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context->mat[F32].ker_fma = STD_MK_PROC_NAME(float, 512, , fma);
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context->mat[F32].ker_tile_fma = STD_MK_PROC_NAME(float, 512, , fma);
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context->mat[F32].ker_tile_fma = STD_MK_PROC_NAME(float, 512, , tiled_fma);
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context->mat[F32].pivot = NULL;
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context->mat[F64].buffer_add = STD_MK_PROC_NAME(double, 512, , add);
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@@ -129,7 +129,7 @@ void load_intrinsic_512(sn_intrinsic *context, SIMDID id)
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context->mat[F64].buffer_sub = STD_MK_PROC_NAME(double, 512, , sub);
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context->mat[F64].buffer_transpose = NULL;
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context->mat[F64].ker_fma = STD_MK_PROC_NAME(double, 512, , fma);
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context->mat[F64].ker_tile_fma = STD_MK_PROC_NAME(double, 512, , fma);
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context->mat[F64].ker_tile_fma = STD_MK_PROC_NAME(double, 512, , tiled_fma);
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context->mat[F64].pivot = NULL;
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context->vec_f32_normalize_3 = f32_normalize;
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