daily update on 20230418 by nitload youmu.
rewrite of geometry is completed. ready for release of ver0.1.0
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@@ -11,11 +11,5 @@ namespace StgSharp.Control
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{
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GameTimeLine.allPool.Add(pool);
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}
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public static void Geometry(IPlainGeometry geometry)
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{
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GameTimeLine._currentPool.geometryContainer.Add(geometry);
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GameTimeLine._currentPool.pointContainer.Add(geometry.RefPoint);
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}
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}
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}
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