daily uodate on 20240626 by nitload youmu

This commit is contained in:
Nitload
2024-06-26 07:33:12 +08:00
parent b2cb0cbddf
commit 8f9f1c4012
44 changed files with 722 additions and 383 deletions
@@ -78,9 +78,6 @@ namespace StgSharp
{
//SetSizeLimit(800, 800, 800, 800);
FrameSizeCallback =
(IntPtr id, uint width, uint height) => glFunc.Viewport(0, 0, width, height);
shader = CreateShaderProgram();
Shader vertex = CreateShaderSegment(ShaderType.Vertex, 1);
Shader fragment = CreateShaderSegment(ShaderType.Fragment, 1);