daily update on 20230822 by nitload youmu
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@@ -5,42 +5,3 @@
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#include "StgSharpGraphic.h"
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#include <xmmintrin.h>
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extern __m128* defaultVecPtr;
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typedef struct sse_matmap
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{
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__m128* c0ptr;
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__m128* c1ptr;
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__m128* c2ptr;
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__m128* c3ptr;
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}sse_matmap;
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typedef struct glIOPack
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{
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//these are gl functions used to create a new window
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GLFWwindow* (*createWindow)(
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int width,
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int height,
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const char* title,
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GLFWmonitor* monitor,
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GLFWwindow* share);
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void(*makeContextCurrent)(GLFWwindow* window);
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void(*swapInterval)(int interval);
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void(*clearColor)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
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int(*windowShouldClose)(GLFWwindow* window);
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void(*swapBuffer)(GLFWwindow* window);
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//these are gl functions used to set a callback
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GLFWframebuffersizefun(*SetFramebufferSizeCallback)
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(GLFWwindow* window, GLFWframebuffersizefun callback);
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}glIOpackage;
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glIOpackage pack;
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