daily update on 20230822 by nitload youmu
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@@ -6,20 +6,11 @@ using System.Text;
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namespace StgSharp.Math
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{
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[StructLayout(LayoutKind.Explicit)]
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internal struct MatSize
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{
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[FieldOffset(0)]
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internal ushort sizePair;
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[FieldOffset(0)]
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internal byte width;
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[FieldOffset(1)]
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internal byte height;
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}
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public static unsafe partial class SSE
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{
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public static int M128Size = 16;
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internal static IntPtr defaultM128Ptr =
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internalIO.set_m128ptr_default_internal();
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@@ -43,11 +34,5 @@ namespace StgSharp.Math
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{
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}
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public static Vec4d addps(Vec4d vec1, Vec4d vec2)
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{
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return new Vec4d(
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internalIO.addps_internal(vec1._m128Ptr,vec2._m128Ptr)
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) ;
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}
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}
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}
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